Update 9.12

9.12 Update Notes


  • Introduced numerous improvements to the game engine that will allow for further introduction of modern functionality.
  • Added the final version of the new Rampage battle mode for high-tier vehicles.
  • Added the new Berlin map to the Rampage mode.
  • Added bots that will fight against new players in a number of entry-level battles.
  • Changed the principle according to which spotted enemy vehicles are displayed. Before, vehicles were displayed within a 1000x1000 m area around the player's vehicle. Now, this is replaced by a circle with a 564 m radius. The total spotting area was left unchanged and equals ~1 sq. km.
  • Changed the interface for purchase and application of Camouflage, Inscriptions, and Emblems.


  • Added the following vehicles for testing by Supertest players:
    • Pz. 58 Mutz, Swiss medium tank, Tier VIII in German tech tree
    • AMX M4 mle. 49, French Tier VIII heavy tank
    • Chieftain Mk. 6, U.K. Tier X heavy tank
    • Chieftain/T95, U.K. Tier VIII medium tank
    • KV-4 KTTS, U.S.S.R. Tier VIII tank destroyer
    • Т-44-100, U.S.S.R. Tier VIII medium tank
    • VK 45.03, German Tier VII heavy tank
    • Turán III prototípus, German Tier V medium tank
    • 43 М. Toldi III, German Tier III light tank 
  • Added the Škoda T 40, a Tier VI Czechoslovakian medium tank, to the Premium Shop.

  • Reworked 28 vehicles in HD quality:
    • USSR: KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to Т-10).
    • Germany: Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II
    • USA: T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34.
    • France: AMX 12 t, AMX AC mle. 46.
    • UK: Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter.
  • Made the following replacements in the U.S. tank destroyer and SPG Tech Trees:
    • Rebalanced the T82 Tier III tank destroyer. This vehicle is now a Tier IV SPG.
    • Replaced the T82 Tier III tank destroyer with the T56 GMC Tier III tank destroyer.
    • Rebalanced the T18 Tier II tank destroyer. This vehicle is now a Tier III SPG.
    • Replaced the T18 Tier II tank destroyer with the T3 HMC Tier II tank destroyer.
    • Replaced the T57 Tier II SPG with the new T1 HMC.
  • Replaced the FV4202 U.K. Tier X medium tank with the new Centurion Action X. Also, completely rebalanced the FV4202. It is now a Premium Tier VIII medium tank.
  • Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X.
  • Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X.
  • Changed the scale and color of desert and summer clan Camouflage.
  • Fixed some issues with the visual models of some vehicles.
  • Rebalanced the following vehicles:

    • Covenanter: chance of fire for the Meadows D.A.V.  O.C. engine decreased from 40 to 20 percent.
    • Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees.
    • Maus: increased the armor protection of some sections of the gun mantlet.
    • Löwe: increased the armor protection of the gun mantlet.
    • T23E3: increased penetration of both standard and Premium shells: from 128 to 149 mm, and 177 to 190 mm respectively.
    • 8,8 cm Pak 43 Jagdtiger: top forward speed increased from 28 to 38 km/h.
    • Jagdpanther, Ferdinand, Jagdpanther II: shell flight speed for the 10,5 cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 and 10,5 cm Pak L/52 guns are equal.
    • E 50 Ausf. M: shell flight speed for the 10,5 cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 Ausf. B and 10,5 cm Kw.K. L/52 Ausf. K guns are equal.
    • Т-62А: fixed the issues with armor protection of the lower part of the vehicle's sides.
    • KV-220:
      • Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change
      • Increased the armor protection of the upper glacis plate from 100 to 120 mm.
    • - T-54 first prototype:

      • Dispersion of the 100 mm D-10T-K gun decreased from 0.38 to 0.36 m.
      • Reload time of the 100 mm D-10T-K gun decreased from 8.1 to 8 s.
      • Aiming time of the 100 mm D-10T-K gun decreased from 2.6 to 2.4 s.


Maps and Objects

  • Removed the South Coast map from the Random Battle mode.
  • Deleted the resources of the Hidden Village and Province maps from the game client.
  • Added extra special effects to a number of maps.
  • Fixed the issues with the visual and damage models of some environmental objects.

Graphics and System

  • Improved quality of TSAA full-screen anti-aliasing.
  • Optimized performance of the game client on some PC configurations.
  • Improved the loading speed for both the game client and maps.
  • Fixed some issues in the new mechanism of shadow display for the Improved graphics preset.
  • Optimized the performance of some special effects.
  • Fixed some hang-ups and crashes of the game client.


  • Reworked aiming system to minimize the discrepancy between shot trajectories at client- and server-side.
  • Fixed twitching of the reticle in Sniper Aim when moving along the lower boundary of a gun's depression angle.
  • Added clan profile—a new interface that contains detailed information about clans.
  • Added voice notifications to the functionality of Dynamic Platoons.
  • Fixed an issue where team chat becomes disabled after a player has fought several battles.
  • Fixed some issues with the conditions of personal missions.
  • Fixed minor issues with interface.

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