Update 1.19

Main Changes

Matchmaking Changes

  • In their first battles, beginners will not encounter experienced players; they will fight against other beginners or AI-controlled opponents.


  • The vehicle model of the KV-4 KTTS has been improved.

Changes to Vehicle Technical Characteristics

  • USSR
  • Germany
  • UK
  • Italy
  • USA
  • China
  • The following vehicle has been added: SU-2-122
  • The following vehicle has been added: Pz.Kpfw. KW I(r)
  • The following vehicle has been added: A25 Harry Hopkins I
  • The following vehicle has been added: M16/43 Sahariano
  • The following vehicles have been added for testing by Supertest players: T32M and M Project
  • The following vehicle has been added for testing by Supertest players: 116-F3

Known Issues

  • In some cases, the sequence of events in the damage log is distorted.
  • In some cases, falling trees fall through the terrain.
  • Upon the successful completion of the Alliance-14 mission during the Chimera operation, the failed mission icon is displayed after the battle.
  • The Battle Results screen is missing an entry about the completion of the last mission in a series.
  • There is no voice notification when an enemy vehicle is destroyed.
  • On high graphics settings, when switching to the Sniper mode and zooming in on foliage, the FPS (frames per second) rate decreases.
  • The ammo rack detonation icon is repeatedly displayed above vehicles destroyed beyond the draw circle when these vehicles enter the player's draw circle radius.
  • When mounting the Experimental Optics equipment, the view range value is rounded down.
  • When watching replays, the vehicles do not make engine or track sounds.
  • When the commander is injured and Large First Aid Kit is used, the time needed to change a loaded shell decreases for the loader with the Intuition perk trained.
  • When hovering an SPG's Artillery Aim over an enemy vehicle located beyond the player's draw circle, and the vehicle is then destroyed, the animation of its ammo rack detonation is displayed.
  • When using MSAA (standard graphics settings), the green fill is applied to vehicle models that are behind vegetation or obstacles.
  • Vehicles can drive into some buildings in the Frontline mode.
  • The simplified outlining of vehicles can be displayed incorrectly in game modes with vehicle respawns.
  • The camera shifts up in the Exterior screen when selecting an application area with a customization item selected.
  • The card interface that lists all of a player's friends' Villages does not display the banner that informs about the probability of a long update of the list when searching for friends.
  • Interaction with the Holiday Ops bonuses section is possible through windows opened in the Garage (e.g., Chat, Personal File, etc.), meaning players can get to the Holiday Ops interface in nonobvious ways.
  • If a player's ice rink is unlocked (i.e. , cleared of snow) but their friend's ice rink isn't, then, when visiting said friend's Village, NPCs will skate through the snowdrifts on the uncleared ice.
  • When using the minimum screen resolution, the resource exchange pop-up window is occasionally displayed covered by the interface when the player clicks an area beyond this window.
  • If a player skips the animation for receiving the reward vehicle from the Gift Terminal, two audio tracks are played simultaneously for a short time.
  • There is no dynamic status update for players' friends' cards (e.g., their Festive Atmosphere Level, the number of visits to the friend's Village, etc.). It is displayed correctly only after a manual update of the list by either reopening the screen or changing the friend list.
  • The markers of the decorative objects and resource collection can be clearly seen through some interface elements of the Garage.
  • System messages are displayed on top of congratulatory screens without a background (e.g., for completing missions or for purchasing items for Assignments).
  • When a player quits the screen of opening multiple Boxes, the interface on the Box storage screen occasionally disappears if the player has received new Boxes during the opening process.
  • The number of resources in the pop-up exchange window is not dynamically updated, and interaction with the new values is not possible until the pop-up window is reopened.
  • There are situations in which the hair color of both celebrities may randomly distort.
  • When quickly switching between the tabs of the Holiday Ops menu, the interface of the items in this menu occasionally disappears. When switching to other navigational tabs, the display goes back to normal.
  • Hovering over and selecting the player's vehicle and the vehicle offered for purchase is possible through objects in the Garage.

Fixed Issues and Improvements

  • Fixed the issue of losing control over the vehicle in some cases.
  • Fixed the issue of destroyed vehicles being displayed as "alive" on the team score panel, on the side team panels, and on the minimap.
  • Fixed the issue of some UI elements displaying incorrectly after reconnecting to a battle.
  • Fixed the issue of different reload times displaying for some vehicles in battle and in the Garage.
  • Fixed the issue of being unable to view the entire damage log in battle.
  • Fixed the issue of being unable to activate clan Reserves.
  • Fixed the issue of being unable to change the Platoon format in the Onslaught mode in some cases.
  • Fixed the issue of the reward not being credited after completing Mission 14 within the Tank Academy.
  • Fixed the issue of the vehicle filter resetting in some cases after returning from Frontline battles to the Garage.
  • Fixed the icon of the Semovente M43 Bassotto tank destroyer.
  • Improved the display of the Marks of Excellence on the UDES 14 Alt 5, the UDES 16, and the Progetto M35 mod. 46.
  • Fixed the issue of new messages available sometimes displaying in the Personal Notifications tab of the Notification Center, even though no new messages were received.