Confrontation - Rules & Regulations

Event Information

  • The Confrontation event will last from February 7, 2022, 05:00 UTC+8 through February 21, 2022, 05:00 UTC+8.
  • Tier X reward vehicle prize pool: 600 reward vehicles for Fame Points, and 1300 reward vehicles via the auction for prize vehicles .
  • During the event, players can receive various rewards depending on the number of Fame Points earned, as well as produce a Premium vehicle and a Permit to Vehicle Auction in the Workshop.
  • The number of rewards and which items can be produced depend on the number of battles fought and victories achieved, as well as on the strategic decisions of the clan leaders.
  • Players earn Fame Points for participation in battles. When the event is over, these accumulated Fame Points can be exchanged for various rewards.
  • In addition, all players will receive experimental modules, which change the technical characteristics of vehicles in battles on the Global Map.
  • Clans will earn Fame Points both in battle and by completing special conditions. At any time during the event, clans may convert clan Fame Points into Research Points.
  • Research Points can be invested into various technologies that increase the gain of clan Fame Points and simplify the clan's actions on the map. If done effectively, clans which wisely invest earned clan Fame Points will earn even more of them during battles.
  • The clans that achieve the best balance between earning Fame Points and investing them into technologieswhile achieving good results in battlesstand the best chance of success in the event.
  • A clan tournament will be held after the event. Stay tuned to find out more!

What's New

  • A Permit must be produced in the Workshop to gain access to the auction for prize vehicles.

  • The personal Fame Points system has been reworked, so bonuses that increased the gain of personal Fame Points have been removed. The personal reward pool has also been updated accordingly.

  • The distribution of Tier X reward vehicles between the leaderboard and auction for prize vehicles has changed.

  • The clan battle information on the Special Battles List has been expanded.

  • Improved the Global Map clan battles window.

  • The pool of Workshop vehicles has been changed.

Please note that in addition to event regulations, the general Clan Wars rules continue to apply, and violations of said rules may result in temporary/permanent game bans and/or disqualification from Clan Wars activities. Be sure to read through them by clicking on the spoiler below!

Clan Wars Rules

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Clan Wars activities include, but are not limited to: Global Map seasons, Global Map events, Global Map campaigns, Stronghold Skirmishes/Advances modes, and other in-game activities related to inter-clan competition.

These rules will apply to all active clans involved in Clan Wars activities, and may be revised at any time as necessary, without prior notice.

Clan Wars Violations

The following actions/behaviour are prohibited and are considered Clan Wars violations. Please send a ticket to the Support Center under the "Clan Wars" category to report:

  1. Account-sharing in Clan Wars
    1. Sharing an account with 1 or more players
    2. Use of an account shared by other player(s)
  2. Use of multiple accounts to participate in any Clan Wars-related activities, which includes but is not limited to:
    1. Use of 2 or more accounts to participate in Global Map battles during the same event, season, campaign, or Clan Tournament
    2. Use of 2 or more accounts to operate multiple clans on the Global Map or in a Clan Tournament
    3. Use of 2 or more accounts in Clan Wars activities to gain unfair advantage for any clan or individual player account
  3. Designating a fake/dummy account as clan commander or clan officer
  4. Abusive/unsportsmanlike gameplay, which includes but is not limited to:
    1. Intentionally extending the battle by delaying the elimination of last remaining opponent(s)
    2. Exploiting game mechanics to gain an unfair advantage
    3. Harassing other players
  5. Rigging battles / fake battles
  6. Mass bidding on Global Map, while
    1. Failing to participate in the battles of won bids
    2. Attempting to gain unfair advantages for own/other clans (to be determined at the discretion of WG staff)
  7. Multiple team-kill, suicide, AFK incidents (including leaving battle before the battle ends) in one or more consecutive Clan Wars battles
  8. Any other actions considered inappropriate in Clan Wars (to be determined at the discretion of WG staff)

All reports MUST contain at least one of the following before any investigation may be undertaken:

  • Screenshots related to the violation or player/clan action (full image, no editing)
  • Battle replays related to the violation or player/clan action
  • Message logs related to the violation or player/clan action (image format)

Personal Violations

The following actions/behaviour are considered personal violations and will not be investigated by Clan Wars management staff. Please send a ticket to the Support Center under the "Rule Violations" category to report:

  • Use of prohibited mods (including botting)
  • Abusive in-game chat/PMs
  • Individual suicide in a Clan Wars battle (note: individual team-kill & AFK incidents will automatically be covered by the in-game penalty system)
  • Any in-game rule violation which is not related to Clan Wars

Clan Treasury Payout Limitations

Currency Daily Limit per Player
Gold 5,000 
Bonds 2,000 

Wargaming Asia reserves the right to request battle replays, screenshots, or other related information, and may make rulings at its own discretion if these are not supplied in a timely manner. We strongly encourage you to keep Battle Recordings enabled in the game settings at all times!

Any reports regarding cheating or game rule violations should be submitted to Player Support within 72 hours of the end of the Season/event.

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Glossary

  • Resources & Components: Resources are game items received after each Global Map battle. They can be processed into Components in the Workshop.
  • Workshop & Production Queue: A mechanic that allows players to process the Resources collected to create Components, which are then used to produce Premium vehicles and the Permit to Vehicle Auction via the Production Queue.
  • Experimental Modules: A set of special modules that improve various characteristics of vehicles. Used only within the event. One-time use. Given to all participants in a limited and fixed amount. They cannot be replenished.
  • Fronts: The playing field is divided into three Fronts, each having different access conditions and mechanics. Each subsequent Front has fewer provinces, tougher competition, and better rewards.
  • Bonuses: Clan boosts that are available from provinces and received by the clans that own them.
  • Technologies: Special advantages received by clans through investment of previously-earned Fame Points.
  • Laboratory: Vendor of technologies. Technologies can be purchased for Research Points (that can be obtained only by exchanging clan Fame Points).
  • Investment: A special mechanic for converting clan Fame Points into Research Points, which are required to purchase technologies. When using the Investment mechanic, if a clan owns provinces on the Fronts, that clan will automatically be removed from the map.
  • Landing Auction: A hybrid of landing and auction, where some clans make landing bids in clan Fame Points and others participate in the auction using bonuses and technologies.
  • Clan Tasks: Tasks that allow clans to earn clan Fame Points, Research Points, and various technologies.

General Rules

  1. The event will take place from February 7, 2022, 05:00 UTC+8 through February 21, 2022, 05:00 UTC+8 (last day of battles is February 20).
  2. The event will comprise a single stage, without breaks or days off.
  3. All clans (existing and newly-created ones) will be able to participate in the event.
  4. The map will be divided into three Fronts: Basic, Advanced, and Elite. Access to the territories of the Advanced and Elite Fronts is limited.
  5. Revolts are OFF.
  6. Battles will be played in the following formats:
    • Basic Front, 10v10, Tier IX - X
    • Advanced/Elite Front, 15v15, Tier X only
  7. The duration of each battle will be 15 minutes.
  8. “Fog of War” is ON.
  9. Penalties for no-show in battle are ON.
  10. Province income in gold is OFF. During the event, each province will provide special bonuses to its owner.
  11. The province owner participates only in the Final Battle with the winner of the challengers' tournament on their own province. Applicable to landing provinces, landing auctions, and attacks from adjacent territories.
  12. Clans cannot submit applications for landing tournaments on the territory of the Basic Front if they own any territories on any Fronts.
  13. Clans can attack landing provinces on the Basic Front by land.
  14. Clans can attack landing auctions on the territories of the Advanced and Elite Fronts by land.
  15. The Headquarters are OFF. Divisions can be created on any province.
  16. Division creation and upkeep are free.
  17. Division modules are ON but limited. All created divisions will automatically be equipped with the Engineer Battalion module that decreases the movement restriction between owned provinces by 50%.
  18. Landing provinces within the territory of the Basic Front are dynamic and change their location when landing battles are over.
  19. The maximum number of participants in a landing tournament is 32.
  20. On the first day of the game event, the maximum possible number of participants in landing tournaments is 16.
  21. Landing provinces within the territory of the Advanced and Elite Fronts are dynamic and change their location when battles are over.
  22. The maximum number of participants in a landing auction is 16 on the Advanced Front, and 8 on the Elite Front.
  23. Battle shift of 15 minutes is ON for 50% of provinces.
  24. Vehicle lock is ON in battles for provinces of the Elite Front. Lock duration is 36 hours.
  25. Map Pool:

    Abbey Cliff
    El Halluf Ensk
    Fisherman's Bay Himmelsdorf
    Karelia Live Oaks
    Malinovka Murovanka
    Prokhorovka Redshire
    Ruinberg Safe Haven
    Sand River Serene Coast
    Steppes Westfield

The Workshop

The Workshop is a special mechanic that is accessible through the in-game Clan Dashboard during the event. It allows players to use the Resources earned after battles to produce Tier VII - VIII Premium vehicles, as well as a Permit to Vehicle Auction.

Players may assemble any of the following Premium vehicles which they do not already own:

Earning Resources

Players can earn Resources from Global Map battles, based on the following factors. All team members will receive the same amount of Resources.

  • Front: Battles fought on the Elite Front will grant the most Resources, followed by the Advanced Front and finally the Basic Front, which gives the least Resources.
  • Battle type: Battles on regular provinces will give more Resources than battles on landing provinces or landing auctions (excluding battles against the province owner).
  • Battle outcome: More Resources will be granted for a Victory than a Defeat.
  • Number of enemy vehicles destroyed: The greater the number of enemy vehicles destroyed at the end of the battle, the more Resources the team will receive, regardless of who destroyed them.
  • Enemy vehicles with Experimental Modules: Destroying more enemy vehicles that are equipped with Experimental Modules will earn the team additional Resources.
  • The amount of Resources earned in each battle will be recorded in a battle log within the Workshop. This battle log will become available a few days after the Workshop opens.

Types of Resources

Scrap is the basic Resource unit. It can instantly be processed in the Workshop to obtain Ferrous and Non-ferrous metals, as well as Spare parts.

Resources can be used to produce Components for building Premium vehicles and other items: parts for the engine, armor, chassis, armament, metalware, and tools. If necessary, these Components can instantly be broken back down into Resources again, but bear in mind that less Resources will be restored than the original amount used to create them.

Both Components and vehicles take time to assemble; simply add each item to the Production Queue to begin. Only one item (including vehicles) can be assembled at a time. You can reorder items in the queue freely, and any items removed from the queue (including the item currently undergoing production) will be returned to the inventory in full as Resources.

IMPORTANT!
Production takes time–be sure to select your desired vehicle for production in advance, as time is limited and only 1 Premium vehicle can be produced during the event.
The Workshop will be available until the end of the Fame Points reward exchange period (March 10, 2022, 05:00 UTC+8), after which all unused Resources will be removed.
Any assembled vehicles will be credited to players within a few days after the results of the auction for prize vehicles are finalised.

Permit to Vehicle Auction

To get access to the auction for prize vehicles after the event, players will need to produce a special Permit in the Workshop. Production of the Permit is instant and does not suspend the production of a vehicle in the Workshop. Once the player receives the Permit (or the event ends), further Permit production will not be possible. However, the Permit cannot be disassembled.

If you have already earned a leaderboard position and claimed a reward vehicle with personal Fame Points, you will no longer be able to participate in the auction, even if you have produced a Permit for it.

Interactive image. Produce the Permit to Vehicle Auction using components that can be assembled from resources. Click to construct missing resources using Scrap, then use the resources to produce components.
COMPONENTS TO PRODUCE PERMIT TO VEHICLE AUCTION
Suspension components
 
1 / 2
Engine components
1 / 1
Tooling
2 / 2
Fasteners
8 / 8
 
RESOURCES TO PRODUCE SUSPENSION COMPONENTS
Spare parts
4 / 5
Scrap
7 / 7
Ferrous metal
6 / 6
 
Scrap: 120 / 100

Experimental Modules

Upon logging in to the client during the event, players will receive 18 Experimental Modules (3 of each type) to improve their tanks' technical characteristics. These Modules can only be used in battles on the Global Map, and cannot be replenished during the event.

Only one Module can be mounted per vehicle, and it can be demounted or remounted freely. It will be consumed after the battle regardless of whether the vehicle survives (except in the event of a technical victory). Be sure to save them for important battles!

Experimental Modules cannot be mounted on SPGs.


Vehicles equipped with Experimental Modules will be marked by special indicators on the battle interface.

After the event, all unused Modules will be removed.

Module Effect

Fire-Control System

+20% to gun stabilization

Additional Armor Plating

+20% to vehicle durability

+25% to vehicle weight

Heavy Charges

+15% to damage caused

+20% to aiming time

Air Conditioning System

+30% to major qualification of all crew members

Composite Spall Liners

+10% to vehicle durability

+10% to vehicle weight

Supercharging System

+20% to engine power

Playing Field

  1. The playing field is divided into three Fronts: Basic, Advanced, and Elite.
  2. Prime Time (all Fronts): 16:00 UTC+8 - 23:00 UTC+8 (last turn starts at 22:00 UTC+8)

Fronts

  • There are three Fronts with different access conditions, strategic mechanics, and amounts of personal and clan Fame Points to be earned.
  • Each province of the Global Map has a certain number of bonuses that provide strategic advantages to the clan that owns it.
  • The bonus distribution for the provinces will remain unchanged throughout the event.

1. Basic Front

  1. On the Basic Front, clan Fame Points can be earned only through battles.
  2. Battle format: 10v10, Tier IX - X
  3. The Basic Front consists of 117 provinces.
  4. Applications for landings in the territory of the Basic Front are available to any clan with at least 10 members who own a Tier X vehicle.
  5. A maximum of 10 simultaneous landing applications are available if the clan has at least 100 members who own a Tier X vehicle.
  6. Dynamic landings are available in the territory of the Basic Front Applications for landings on the Basic Front can be submitted by clans that already own provinces on any Front. [EDIT 02/06]

2. Advanced Front

  1. On the Advanced Front, clan Fame Points can be earned both through battles and by owning provinces.
  2. Battle format: 15v15, Tier X only
  3. The Advanced Front consists of 49 provinces.
  4. A maximum of 6 simultaneous landing applications are available if the clan has at least 90 members who own a Tier X vehicle.
  5. There are four ways to gain access to provinces of the Advanced Front:
    • Capture a province that provides the "Application for a landing auction on the Advanced Front" bonus.
    • Purchase the "Application for a landing auction on the Advanced Front" technology from the Laboratory.
    • Make a bid (in Fame Points) for a landing auction. The minimum bid to gain access to the Advanced Front is 100 clan Fame Points (see rules below).
    • Complete the "Experienced Raider" clan tasks (more about clan tasks below).
  6. Provinces of the Advanced Front provide a 10% bonus to Fame Points earned in battles as compared to the Basic Front (more about Fame Points below).
  7. Owning a province at the Advanced Front is rewarded with clan Fame Points; the number awarded decreases for each day of ownership. Clan Fame Points are added during the calculation of the next turn, when battles in the province are over. If a clan leaves the map before the turn's calculation, it will not receive these clan Fame Points.

    Duration of Advanced Front Province ownership (Play Days) Clan Fame Points awarded
    1 4,000
    2 3,000
    3 2,000
    4 1,000
    5+ 0
    Therefore, if a clan captures a province of the Advanced Front for the first time, it receives 4,000 clan Fame Points. If the clan maintains ownership of the province for the second day, it receives 3,000 clan Fame Points; 2,000 clan Fame Points for the third day, and so on.
  8. When a province is captured more than once in succession (excluding capture after Investment), the bonus remains unchanged, as if the clan has continued to own it. For example, a clan owns a province for three days, then loses it and re-captures it on the following day. In this case, the clan will receive 1,000 clan Fame Points for the first day of repeated ownership and 0 clan Fame Points for the following day. 
  9. Investment resets the counter of province ownership, and if it is captured again, the schedule of awarded income starts anew.

3. Elite Front

  1. On the Elite Front, clan Fame Points can be earned through battlesby owning provinces, and for the number of provinces owned.
  2. Battle format: 15v15, Tier X only
  3. The Elite Front consists of 15 provinces.
  4. A maximum of 6 simultaneous landing applications are available if the clan has at least 90 members who own a Tier X vehicle.
  5. There are three ways of gaining access to provinces of the Elite Front:
    • Capture a province that provides the "Application for a landing auction on the Elite Front" bonus.
    • Purchase the "Application for a landing auction on the Elite Front" technology from the Laboratory.
    • Make a bid (in Fame Points) for a landing auction. The minimum bid to gain access to the Elite Front is 10,000 clan Fame Points (see rules below).
  6. Provinces of the Elite Front provide a 20% bonus to Fame Points earned in battles as compared to the Basic Front (more about Fame Points below).
  7. Just like at the Advanced Front, owning a province at the Elite Front is rewarded with clan Fame Points; the number awarded decreases for each day of ownership. Clan Fame Points are added during the calculation of the next turn, when battles in the province are over. If a clan leaves the map before the turn's calculation, it will not receive these clan Fame Points.

    Duration of Elite Front Province ownership (Play Days) Clan Fame Points awarded
    1 12,000
    2 9,000
    3 6,000
    4 3,000
    5+ 0
  8. At the end of a play day, clans that own groups of provinces (4 or more) in the territory of the Elite Front are rewarded with additional clan Fame Points, depending on the number of provinces owned, when all battles on the provinces are over.

    Number of Elite front provinces owned clan Fame Points awarded
    1 0
    2
    3
    4 18,000
    5
    6 36,000
    7
    8+ 90,000
    These clan Fame Points are added at the end of a playing day (at approximately 05:00 UTC+8). However, if a clan starts an Investment while owning multiple provinces on the Elite Front, it will receive Research Points in full, for all clan Fame Points, including the reward for owning multiple provinces.

    If a clan retains ownership of its provinces until the end of the battles on the provinces and then leaves the Global Map (not by starting an Investment), it will receive clan Fame Points.
  9. Vehicle lock is ON in battles for provinces on the Elite Front.
    • Vehicles destroyed in any battle in the territory of the Elite Front get locked for 36 hours. Upon winning a battle against the province owner, vehicles get locked for 18 hours.
    • The vehicle lock time can be decreased using special technology (available from the Laboratory).
    • Locked vehicles can be used in battles on the territories of the Basic and Advanced Fronts.

Clan Improvements

Clans can use various bonuses and technologies to accelerate the acquisition of Fame Points.

These are divided into two groups:

  • Technologies that can be purchased from the Laboratory for Research Points, or received as rewards by completing clan tasks
  • Bonuses enjoyed by capturing and owning provinces that provide such bonuses.

The effects of bonuses and technologies stack – see more details below.

1. Research Points and Investment

  1. Investment is a special mechanic to exchange clan Fame Points for Research Points (at a particular exchange rate). The exchange rate can be improved using certain technologies.
  2. When using this mechanic, all pending auction bids are cancelled and the clan leaves the Global Map; all accumulated clan Fame Points are exchanged for Research Points. Only the clan leader or executive officers can use the Investment functionality.
  3. The exchange of Fame Points for Research Points is performed after the calculation for the upcoming turn.
  4. Investment cannot be started if Prime Time has begun for the provinces in which the clan has scheduled battles.
  5. Once an Investment is complete, the full bonus from provinces in the Advanced and Elite Fronts can once again be awarded (see the respective Fronts' rules for details).
  6. The exchange of Fame Points for Research Points is irreversible. Be careful when performing exchanges, especially at the end of the event!

2. The Laboratory

  1. The Laboratory is a special store where Research Points can be spent on various technologies.
  2. All currently active improvements of the clan can be viewed in the Laboratory.

3. Bonuses

  1. Each province on the event map features various bonuses.
  2. Bonuses are activated once a clan occupies a province, and terminated when the clan loses the province.
  3. If a clan owns several provinces that provide the same bonus, the effect does not stack. The clan gets the effect only from the most effective bonus.
    • For example, say a clan owns two provinces. One of them provides a bonus of +3% to clan Fame Points earned, while the other province provides a bonus of +10% to clan Fame Points earned. Even with both bonuses active, the clan members will only get +10% to the clan Fame Points they earn.

4. Technologies

  1. Each technology can be obtained once during the event and remains in effect until the event is over.
  2. A technology takes effect as soon as it is purchased in the Laboratory or after the clan receives it for completing a clan task.
  3. The effects of multiple technologies of the same type stack. Therefore, if a clan gets a technology that provides +5% to clan Fame Points earned, and later earns a technology that provides +10% to clan Fame Points earned, the clan members will receive a total bonus of +15% to clan Fame Points they earn.
    1. However, the Increased effect of bonuses provided by provinces technology does not apply to auction application bonuses.
  4. The cost of each technology may change dynamically depending on the number of clans that have purchased the technology. The more clans that get a particular technology, the less expensive it is for clans that do not have it yet.

5. Event Bonuses and Technologies Available

Effect Technologies Bonuses
Increased number of clan Fame Points earned in battles   Basic, Advanced & Elite Fronts
Increased number of clan Fame Points for owning provinces on the Advanced and Elite Fronts   Basic, Advanced & Elite Fronts
Application for auction on the Advanced Front   Basic Front
Application for auction on the Elite Front   Basic & Advanced Fronts
Increased reward for owning provinces in the Elite Front territory   Elite Front
Increased effect of bonuses provided by provinces
Decreased duration of vehicle lock
Improved rate of converting clan Fame Points into Research Points

Landing Auctions on Provinces of the Advanced and Elite Fronts

  1. Players need to use landing auctions to get to the Advanced and Elite Fronts.
  2. There are two ways of participating in an auction: get access to an auction via a technology or bonus, or make a bid in clan Fame Points.
  3. The main feature of landing auctions is that there can be more than one winner in an auction. After the auction ends, the auction winners meet for a tournament. The tournament winner faces the province owner. The maximum number of auction winners depends on the Front—16 winners for the Advanced Front, and 8 winners for the Elite Front.
  4. 8 applications for the Advanced Front landing auction and 4 applications for the Elite Front landing auction are reserved for clans that have earned access by capturing a province with the corresponding bonus, or by purchasing this bonus in the Laboratory.
  5. Until auction application time ends (one turn before battles start), all clans can make bids with clan Fame Points in the landing auction, or submit landing applications using the clan bonuses and technologies they have.
  6. One turn before the battle starts, the tournament bracket will be generated. It will include clans that have applied for a landing auction with bonuses and technologies, clans that have made the highest bids in clan Fame Points, and clans that have landed on the province "by land".
    • Example: 23 clans applied for a landing auction on the Advanced Front. 2 clans own provinces that provide the corresponding bonus, and 4 clans have purchased the application in the Laboratory. 14 clans have made bids with clan Fame Points, and 3 clans have landed on the province "by land".
      One turn before battles start, the tournament bracket is generated. It will include the 6 clans that have the corresponding bonuses (2 clans that own provinces with the relevant bonus and 4 clans that have purchased applicable technologies), the 10 clans that have made the highest bids with clan Fame Points, and the 3 clans that have landed on the province "by land". The 4 clans that have made the smallest bids will not be able to participate in the tournament.
  7. If several clans make the same bid, priority will be given to the clan that made the bid first.
    • Example: 10 clans have made identical bids for a landing auction for the Elite Front. 2 clans that own the corresponding technology have applied for this auction.
      In this case, 8 clans will win the auction — the 2 clans that own the right technology and the 6 clans who made their bids earlier than the other clans.
  8. All unsuccessful bid amounts are returned to the clans that made them.
  9. Battles between the auction winners and clans that land on the auction province "by land" are fought according to the standard rules applied to tournaments among challengers. In addition, a x5 multiplier is applied to clan Fame Points earned in these battles.

Fame Points

Clans compete for Fame Points to claim the most valuable rewards of the event.

Clan Fame Points

  1. Clan Fame Points can be earned by fighting in battles and completing special conditions on the Advanced and Elite Fronts.
  2. The clan Fame Points earned will be recorded in the clan profile on the clan portal.
  3. Clan Fame Points can be spent on a landing auction at the Advanced or Elite Fronts (see rules above).
  4. Clan Fame Points can be fully exchanged for Research Points with the Investments mechanic.
  5. Clan Fame Points, as well as any invested points, are displayed on the Global Map. This will allow evaluation of how opposing clans spend and earn their clan Fame Points.
  6. The formula for calculating clan Fame Points earned in battles is as follows:
    • Fame_Points — clan Fame Points earned in battle.
    • Fame_points_base — the basic number of clan Fame Points for the event: 1,000 on the Basic Front, 1,650 on the Advanced Front, and 1,800 on the Elite Front.
    • Battle_type_c — battle type multiplier.
    • Event_value_c — game event multiplier = 1.
    • Еlo_c — Elo rating multiplier, corresponds to the Front's Elo rating for Tier X vehicles.
    • Team_XP — the amount of experience the team has earned in the battle.
    • Battle_XP — the total amount of experience the teams have earned in the battle.
    • Team_size — the set team size for the Front: 10 players (Basic Front), or 15 players (Advanced & Elite Fronts). 
    • Bonus_р — the multiplier provided by active bonuses for clan Fame Points earned in battles.
    • Technology_р — the multiplier provided by active technologies for clan Fame Points earned in battles.
    • Battle type multiplier (Battle_type_c)

      Battle type

      Multiplier

      Basic Front: Landing tournament

      1

      Advanced/Elite Front: Landing tournaments

      5

      All Fronts: Regular province tournaments

      5

      All Fronts: Battle with the province owner

      5

    • Elo rating multipliers (Elo_c)

      Elo rating of the opposing clan

      Elo_c

      ≤1,000

      1.0

      1,001–1,050

      1.1

      1,051–1,100

      1.2

      1,101–1,150

      1.3

      1,151–1,200

      1.4

      1,201–1,250

      1.5

      1,251–1,300

      1.6

      1,301–1,350

      1.7

      1,351–1,400

      1.8

      1,401–1,450

      1.9

      ≥1,451

      2.0

Personal Fame Points

  • For this event, personal Fame Points can be earned only through battles.
  • Once the event is over, personal Fame Points can be exchanged for Personal Rewards.
  • Personal Fame Points are retained throughout the entire event, regardless of whether a player joins/leaves the clan.
  • All team players will receive equal amounts of personal Fame Points for each battle fought according to the following rules:

Front

Victory

Defeat

Battle against the province owner on any Front

Tournament among challengers on a regular province on any Front / Landing auction tournament on the Advanced or Elite Front

Basic Front

10

7

14

14

Advanced Front 

10

7

21

21

Elite Front

10

7

28

28

  • Regardless of whether the team won or lost, players will earn Fame Points after battle only if their team has destroyed five or more enemy vehicles.
    • Example: Clan A defeated Clan B in a battle against the province owner on the Advanced Front. Each player of Clan A (who participated in the battle) will receive 31 points (10 for a victory on the Advanced Front, and 21 for a battle against the province owner). 

  • As a result of the mechanics changes, personal rewards costs have been updated accordingly. Also, bonuses that speed up the gain of personal Fame Points have been removed from Personal Bonuses.

These new personal Fame Points mechanics are being tested out in this event. The system may undergo further changes in future events.

Match-Fixing

  1. Match-fixing is prohibited by the Regulations. Clans and players that violate the rules will lose all their Fame Points (both clan and personal), and their game accounts will be banned.
  2. In cases related to obtaining Fame Points (suspicion of fixed battles, etc.), the administration reserves the right to demand that battle replays, screenshots, and other related information be provided. If the requested information is not provided, the administration will make a decision at their own discretion. We strongly recommend enabling Battle Recording in the game settings.

Clan Tasks

  1. During the event, clans can complete clan tasks.
  2. The tasks will be rewarded with technologies, Research Points, and clan Fame Points.
  3. All clan tasks, their conditions, and rewards are available in the Global Map UI.

Task Name

Reward

Task Conditions

Number of Completions

Striking Power

5,000 Research Points

Win a battle on the Elite Front (including landing auction battles)

2

Test Strike

100 Research Points

Capture a province on the Basic Front

3

Bypass Strike

5,000 clan Fame Points

Capture a province on the Advanced Front

3

Finishing Strike

Technology: +20% to clan Fame Points in battles

Capture a province on the Elite Front

1

Experienced Raider

Technology: free application for the Advanced Front

Capture 10 provinces on the Advanced Front

1

Well-Aimed Fire

50 Research Points

Destroy 50 enemy vehicles on any Front

2

Special Offers

Clans may invest clan Fame Points into Research Points at an improved rate, provided the following condition has been met: the clan must have played battles for at least 5 days in the event without performing any Investment.

In this case, on the sixth day, the qualifying clan will receive a special Investment offer granting 50% more Research Points. The offer will remain available for 24 hours and will be made to a clan only once during the event.

Event Progression

  1. At the beginning of the event, all clans start with 0 Research Points.
  2. On the first day of the event, all provinces on the Basic Front will be landing provinces. The maximum number of landing applications is 16.
  3. Once the battles on landing provinces are over, dynamic landings on Basic Front provinces will be enabled. The maximum number of applications for this type of landing is 32.
  4. On the second day of the event, dynamic landing auctions will be enabled in the territories of the Advanced and Elite Fronts.
  5. On the last day of the event, after the landing tournament battles have ended, new dynamic landings and auctions will no longer be generated.
  6. On February 21 at 05:00 UTC+8, the map will freeze, the event will end, and results will be finalized.
  7. The process of crediting rewards will begin and reward vehicle exchange will become available on February 24 (date subject to change as necessary).

Special Penalties for No-Shows in Battle

  1. The total value of penalties will be calculated according to the total sum of clan Fame Points, including the bids that were made but not won.
  2. Clan Fame Points will be removed from the clan's account. Therefore, after the penalties and auctions results, it will be possible for the clan account to display a negative quantity of clan Fame Points.

Number of No-Shows

Maximum number of landing applications (Basic Front)

Maximum number of landing applications (Advanced & Elite Fronts)

Clan Fame Points

Reference period

1

10

6

Penalties shall not be imposed

5 days

2

5

3

-10%

3

2

2

-20%

4

1

1

-30%

Rewards

Rewards for the event are divided into personal and clan rewards, and are awarded for achieving rankings in the corresponding Alleys of Fame. All event participants who have earned personal Fame Points may exchange them for Personal Rewards.

IMPORTANT!

Only players and clans that have played at least 5 battles during the event will be included in the calculation of the percentage of players who receive the final rewards.

Personal Leaderboard

  1. Rewards for positions on the Personal Leaderboard include bonds, styles, decals, badges, and medals.
  2. Distribution of bonds by Personal Leaderboard position:

    Please note that the total amount of bonds shown below will be multiplied by a coefficient based on the clan's Leaderboard ranking. As a result, the personal reward may increase by up to seven times!

    From

    To

    Bonds

    0%

    1%

    1,000

    1%

    2%

    950

    2%

    3%

    900

    3%

    10%

    800

    10%

    25%

    700

    25%

    50%

    500

    50%

    75%

    250

  3. Event medals:

    Confrontation Winner

    Be a member of the winning clan at the end of the event

    Fight at least 5 battles in the Confrontation for the clan you have most recently joined; re-applications will reset this counter

    Confrontation Top 10

    Be a member of a Top 10 clan at the end of the event

    Fight at least 5 battles in the Confrontation for the clan you have most recently joined; re-applications will reset this counter

    Not credited if the Confrontation Winner medal is received

    Confrontation Top 100

    Be a member of a Top 100 clan at the end of the event

    Fight at least 5 battles in the Confrontation for the clan you have most recently joined; re-applications will reset this counter

    Not credited if the Confrontation Winner or Confrontation Top 10 medal is received

    Confrontation Participant

    Fight at least 5 battles in the Confrontation event

    Epic Win

    Be a member of the clan that has the longest series of victories (at the end of the event)

    Fight at least 5 battles in the Confrontation for the clan you have most recently joined; re-applications will reset this counter

  4. Event badges:

     

    Global Map Legend

    Be among the top 1% of players on the Personal Leaderboard and be a member of a clan that belongs to the top 1% of clans following the results of the event

    Fight at least 50% of Confrontation battles for a clan that is among the top 1% of clans

     

    Confrontation Hero

    Be a member of a clan that belongs to the top 10% of clans following the results of the event

    Fight at least 5 battles in the Confrontation for the clan you have most recently joined; re-applications will reset this counter

  5. Decals: Medals and badges will be accompanied by a set of six corresponding decals.
  6. New Historical Hellraiser 3D Style for the M60: All players ranking in the top 600 in the Alley of Fame at the end of the event will be awarded with this style.

    IMPORTANT! The style does not include the M60 tank itself. The style will be credited even if the player does not have the M60 in their Garage.

7. Prospector 2D Style: All players ranking in the top 10% in the Alley of Fame at the end of the event will be awarded with this style. The style can be applied to any Tier VIII – X vehicle and reapplied at any time without restrictions.

Personal Rewards

  1. Players who have earned personal Fame Points during the event can exchange them for Personal Rewards.
  2. Once the event is over, the cost of each reward vehicle will be displayed in personal Fame Points. This cost will be equal to the number of personal Fame Points earned by the player ranked 600th in the Alley of Fame. In addition to personal Fame Points, a player will need 4,000 bonds in order to redeem a reward vehicle.
  3. Only vehicles that the player does not already have in their Garage can be selected for redemption. The following reward vehicles are available:
    1. X T95/FV4201 Chieftain  
    2. X Carro da Combattimento 45 t  
    3. X M60  
    4. X VK 72.01 (K)  
    5. X Object 907  
    6. X T95E6  
    7. X 121B  
  4. All reward vehicles come with the Veteran style except the Carro da Combattimento 45 t.
  5. All Personal Rewards and their cost in personal Fame Points will be available only on the Clan Dashboard in the game client.
  6. Personal Fame Points can be exchanged for reward bonuses until March 10 at 05:00 UTC+8.

Collect the Element 2D Style Series!

Clan players will also have a chance to earn the new Earth Element 2D style, which completes the series of element-themed styles. This look can be applied to any Tier VIII–X vehicle in your Garage. 

In addition, personal Fame Points can be used to redeem three more styles from the series from previous events, as well as the Lightning 2D style. Participate in the Confrontation event to get the entire collection!

  • Air Element
  • Fire Element
  • Water Element
  • Lightning

Clan Leaderboard

Some mechanics of the event are irreversible, and may affect clan progress in the event any unfair actions are performed by clan officers or any accounts are hacked. Please take responsibility for your security and consider the following before starting the event:

  • Clan Commanders: Be cautious when selecting players who have access to officers' permissions and map operations. It is a good idea to limit the number of such players for the duration of the event.
  • Never transfer your account to any third party—it is not secure and violates the game rules.
  • We strongly recommend changing your account password before the start of the event and enabling two-factor authentication to make your account more secure.

  1. Depending on the clan's position on the Clan Leaderboard, the sum of the bonds received by members may be increased by the following multiplier:

    From

    To

    Clan multiplier

    0%

    1%

    7

    1%

    2%

    6.5

    2%

    3%

    6

    3%

    10%

    5

    10%

    25%

    4

    25%

    50%

    3

    50%

    75%

    1.5

    75%

    100%

    1

  2. Thus, if a player is among the top 7% of players by personal Fame Points in the Alley of Fame, and their clan is among the top 7% of clans in the same region, the player receives 800 bonds (from Personal Leaderboard) *5 (clan multiplier) = 4,000 bonds.
  3. Each player obtains the effect of the clan multiplier only from the clan to which he belongs at the moment of the end of the event, and only if he has fought at least 5 battles in the event as a part of this clan.
  4. Unlike other rewards, game gold shall be distributed for a determined position, not for being among a certain percentage of players. The total prize pool of 1,000,000 will be distributed among clans in the following way:

    Position

    Reward

    1

    150,000 

    2

    120,000 

    3

    80,000 

    4

    70,000 

    5

    55,000 

    6

    40,000 

    7-9

    20,000 

    10 - 23

    15,000 

    24 - 50

    8,000 

Auction for Prize Vehicles

To participate in the auction for prize vehicles, players must produce a special Permit to Vehicle Auction in the Workshop. The Permit can be produced only from February 7 through February 21. 

Please note that if you have already earned a leaderboard position and claimed a reward vehicle with personal Fame Points, you will no longer be able to participate in the auction, even if you have produced a Permit for it.

  1. The auction window will be open from February 24, 05:00 UTC+8 – March 10, 05:00 UTC+8 (dates subject to change as necessary).
  2. Players must make a bid of at least 4,500 bonds. Personal Fame Points may be exchanged for bonds and used in the auction.
  3. Players can cancel their bid at any moment and make another bid.
    1. At the end of the auction, the players who made the 1,300 highest bids will receive their chosen vehicle.
    2. If there are several players who made the smallest winning bid, the players who made the earliest winning bids will receive the vehicles.
  4. Bids that were made but did not win shall be returned to the players who made them.

Good luck on the battlefield!

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