Directives are special personal reserves which are mounted before combat and give an additional advantage in the midst of battle.

There are two types of directives:

  • For equipment. These directives increase the effect of mounted equipment. You can purchase them for bonds.
  • For crew. These directives improve the trained skills/perks of crew members, or activate those not yet trained. You can purchase them for credits.
  • For equipment
  • For crew
Aim Tuning
Effect: +2.5% to aiming speed with Enhanced Gun Laying Drive or Wear-Resistant Gun Laying Drive mounted.
Reduces the aiming time of the reticle.

 

Orderly Ammo Rack
Effect: −2.5% to loading time with Rammer (any gun type and caliber) or Innovative Loading System mounted.
Reduces Gun Reload Time.

 

Stabilizer Greasing
Effect: −5% to dispersion during movement and turret rotation with Vertical Stabilizer (Mk 1 and Mk 2) or Stabilizing Equipment System mounted.
Improves aim: reduces reticle dispersion during firing, turret traverse or vehicle movement.

 

Optical Calibration
Effect: +2.5% to view range (up to 445 m) with Coated Optics or Experimental Optics mounted.
Increases the view range of your vehicle, allowing for early spotting of enemy vehicles.

 

Vent Purge
Effect: +2.5% to all crew skills with Improved Ventilation (any class) or Venting System mounted.
Improves crew skills that affect the vehicle characteristics.

 

Pre-Battle Maintenance
Effect: +10% to repair speed with Toolbox or Extended Spare Parts Kit mounted.
Increases the repair speed of destroyed modules in battle.

 


Natural Cover
Grants the Concealment skill which reduces vehicle visibility.
The skill is not trained to 100%: grants all crew members the Concealment skill trained to 100%.
The skill is trained to 100%: an additional 10% to vehicle concealment.

 

Gearbox Intricacy
Grants the Smooth Ride skill which improves accuracy when firing on the move.
The skill is not trained to 100%: grants the Smooth Ride skill trained to 100%.
The skill is trained to 100%: doubles the effect of the Smooth Ride skill.

 

Steady Hand
Grants the Snap Shot skill which improves accuracy during turret rotation.
The skill is not trained to 100%: grants the Snap Shot skill trained to 100%.
The skill is trained to 100%: doubles the effect of the Snap Shot skill.

 

Combat Course
Grants the Clutch Braking skill which increases vehicle traverse speed.
The skill is not trained to 100%: grants the Clutch Braking skill trained to 100%.
The skill is trained to 100%: doubles the effect of the Clutch Braking skill.

 

Shell Organizer
Grants the Safe Stowage perk which increases ammo rack durability: the shells do not come into contact with each other.
The perk is not trained to 100%: grants the Safe Stowage perk trained to 100%.
The perk is trained to 100%: an additional 37.5% to ammo rack durability.

 

Increased Focus
Grants the Sixth Sense perk which allows the Commander to determine whether the vehicle has been spotted by the enemy.
The perk is not trained to 100%: grants the Sixth Sense perk trained to 100%.
The perk is trained to 100%: the Sixth Sense perk is activated 1 second earlier.

 

Duty Comes First
Grants the Call for Vengeance perk which allows a Radio Operator who survives the destruction of his vehicle to report enemy positions for an additional 2 seconds (12 seconds in total).
The perk is not trained to 100%: grants the Call for Vengeance perk trained to 100%.
The perk is trained to 100%: an additional 3 seconds for a Radio Operator who was not injured at the moment of his vehicle's destruction to report enemy positions (13 seconds in total).

 

Focus on Target
Grants the Designated Target perk which makes targeted enemy vehicles visible for an additional 2 seconds.
The perk is not trained to 100%: grants the Designated Target perk trained to 100%.
The perk is trained to 100%: an additional 2 seconds to the time a targeted enemy vehicle stays visible.

 

Experienced Firefighters
Grants the Firefighting skill which enhances firefighting abilities.
The skill is not trained to 100%: grants all crew members the Firefighting skill trained to 100%.
The skill is trained to 100%: an additional 50% to the Firefighting skill.

 


Mounting Directives

You can mount only one directive on your vehicle before a battle. The mounted directive is effective during one battle.

To purchase and mount a directive:

  1. Click the Directives Slot.
  2. Select the necessary directive.
  3. Specify the number of the selected directives that you want to purchase.
  4. Click Purchase. The directive is mounted on the selected vehicle. If you’ve purchased several directives, spare ones are stored in the Depot in the Stock section on the Consumables tab.

To automatically supply and mount the selected directive just after it has been used in battle, select Auto‑resupply directives in the Directives window.

Removing Directives

To remove the mounted directive:

  1. Click the Directives Slot.
  2. Click Remove under the name of the mounted directive. The directive is sent to the Depot and can be mounted on another vehicle.
Please note that directives cannot be sold.

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