Battle Pass is a seasonal game event during which you earn Points and progress through Stages. For completing Stages in Battle Pass, you get valuable rewards such as unique crew members, 2D and progressive styles, decals, days of WoT Premium Account, bonds, credits, Personal Reserves, directives, blueprint fragments, Crew Books, Garage slots, Tokens, standard equipment, and Bounty Equipment.

Key Definitions

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Season: a three-month period during which Battle Pass is held. The regulations and rewards may change from Season to Season.

Progression: a sequence of Chapters and Stages. A Battle Pass Season consists of three Chapters with 50 Stages in each. To complete Stages, you need to earn Battle Pass Points.

Season Chapter: an element of the Battle Pass Progression. For completing each Chapter, you earn key rewards: a crew member and a Level IV progressive style.

Progression Stage: an element of the Battle Pass Progression. To complete a Stage, you need to earn 50 Points. You receive rewards for each Stage completed. With an Improved Pass, you receive additional rewards for completing Stages. If you have an Improved Pass, you can purchase Stages using gold. These Stages will be considered completed.

Battle Pass Points: points needed to progress through Stages. You can earn Points in Random Battles, Ranked Battles, Frontline, Steel Hunter, and for completing Daily Missions. To earn Battle Pass Points in Random and Ranked Battles, you must be among the top 3 or top 10 players on your team by experience earned. The top 3 players receive more Points than the remaining players in the top 10. To earn Battle Pass Points in Steel Hunter, you must be among the top 10 players in the battle results (when fighting alone) or among the top 5 players in the battle results (when fighting in a Platoon). You can also receive Points for completing two special missions in Steel Hunter. To move to the next Stage, you need to earn 50 Points. Points earned cannot be lost.

Point Limit: the maximum number of Points that can be earned in a particular vehicle in Random and Ranked Battles during a Season. The Point Limit is shared across these modes. That means you can reach it by playing in one of the modes or alternating between both modes. Steel Hunter vehicles do not have a Point Limit.

Core Vehicles: vehicles that feature special rules for earning Battle Pass Points, including increased Point Limits. The Core Vehicles change every Season.

Base Reward: a reward that you always receive for completing Stages.

Improved Reward: a reward that you receive for completing Stages with an Improved Pass. An Improved Reward is received in addition to a Base Reward.

Improved Pass: a game entity that allows the receipt of additional rewards for completing Stages. An Improved Pass can be purchased at any time during a Battle Pass Season. You can purchase an Improved Pass for a particular Chapter using gold or for all three Chapters using real money. Purchasing an Improved Pass for all Chapters using real money can save you a lot compared to purchasing an Improved Pass for each Chapter separately using gold.

Token: a unique reward of Battle Pass. Received Tokens can be exchanged for valuable items in a special section of the in‑game Store.

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Season Features

Key features of Battle Pass Season IV:

  • Season period: March 15, 06:00 UTC+8 through June 16, 03:00 UTC+8.
  • Battle modes: You can earn Points in Random Battles (except for Grand Battle), Ranked Battles, Frontline, and Steel Hunter, as well as for completing daily missions.
  • Vehicle tiers: In Random Battles, you can earn Battle Pass Points by fighting in Tier VI–X vehicles, including rental vehicles. However, you can complete daily missions in any vehicle tier.
  • Progression: The Battle Pass Progression is divided into three Chapters with 50 Stages in each.
  • Improved Pass: In this Season, you can purchase an Improved Pass for a particular Chapter using gold or for all three Chapters using real money. Stages can be purchased only if you have an Improved Pass.
  • Items for Tokens: For completing some Stages, you receive Tokens that can be exchanged for unique Tier IX vehicles and other in-game assets in a special section of the Store.
  • Most valuable rewards: Tier IX vehicles (can be obtained in exchange for Tokens), progressive styles, new Bounty Equipment, and crew members for whom you can choose the nation and qualification.

Core Vehicles

Three vehicles received the special Core Vehicle status for Battle Pass Season IV.

Features of Core Vehicles:

  • Increased Point Limits: You can earn 300 Points more with Core Vehicles than other vehicles of the same tier.
  • Special rules for obtaining Points: You can earn more Points per battle with Core Vehicles than other vehicles.

Season IV Core Vehicles

 

X Object 705A   

Compared to other vehicles, this tank earns 1 additional Point when in the top 10 by experience earned.

X 121  

Compared to other vehicles, this tank earns 2 additional Points when in the top 5 by experience earned.

X T110E3  

Compared to other vehicles, this tank earns 3 additional Points when in the top 3 by experience earned.

Progressive Styles

Progressive styles are 3D styles with several Levels. Each new Level features additional customization elements.

In this Season, you can receive three progressive styles, one for each Core Vehicle. At the beginning of each Chapter, you select one of the styles and immediately receive Level I of this style. As you progress through Stages, your style is upgraded. The maximum Level IV is awarded at the end of the Chapter.

Each progressive style can only be applied to the corresponding vehicle.

When a progressive style is selected, you can find it on the Exterior screen of the corresponding vehicle. If you don't have the necessary vehicle in your Garage, the style is stored in the Depot.

If you cannot upgrade the style to the maximum Level during the Battle Pass Season, you will be able to purchase Levels on the Exterior screen after the end of the Season. Note that you cannot purchase a progressive style of Level I. You will be able to purchase missing Levels only if Level I is received.

For example:

At the beginning of Chapter I, you selected the progressive style for the Object 705A and completed 25 Stages during the Battle Pass Season. You received Level II of the progressive style after completing Stage 10, but didn't receive Levels III and IV. You can purchase these Levels.

You cannot purchase Levels of the progressive styles for the 121 and the T110E3 because these styles were not received during the Season.

  • Progressive style for the Object 705A
  • Progressive style for the 121
  • Progressive style for the T110E3

Progression System

Battle Pass consists of three Chapters with 50 Stages in each. To move to the next Stage, you need to earn 50 Points.

You can also purchase Stages, then you don't need to earn Points. You can purchase Stages only if you have an Improved Pass.

If you complete a Stage, you cannot return to the previous one. You receive rewards for each Stage completed.

Your current Stage is displayed in your Garage.

Battle Pass Points

There are several ways to earn Battle Pass Points:

  • In all types of Random Battles, except for Grand Battle
  • In Ranked Battles
  • In Frontline
  • In Steel Hunter
  • For completing daily missions
Points earned cannot be lost.

Random and Ranked Battles

The number of Points received after each battle depends on your rank in team results by XP earned. Even if your team loses or draws, you still receive Battle Pass Points.

Your rank in team results by XP earned Points for victory Points for defeat or draw
Other vehicles Object 705A 121 T110E3 Other vehicles Object 705A 121 T110E3
Top 3 10 
Top 5
Top 10
You receive Points only if you play Tier VI–X vehicles in Random Battles or Tier X vehicles in Ranked Battles.

Once the maximum number of Points for the selected vehicle is earned, you receive additional Points.

Steel Hunter

The number of Points received depends on your position in battle results.

Your position when playing solo Your position when playing in a Platoon Number of points
1 1 20 
2–5 2–3 10 
6–10 4–5

You can also receive Points for completing missions in Steel Hunter.

Mission condition Number of available mission completions per day Number of points
Cause a total of 8,000 HP of damage over any number of battles in Steel Hunter 1 20 
Destroy 4 enemy vehicles over any number of battles in Steel Hunter 1 20 

Daily Missions

Points can be obtained for completing daily missions. The more difficult the mission, the more Points you receive.

Difficulty Level Number of points
I
II 10 
III 15 
Points are not awarded for a Bonus Mission.

Point Limit

Each vehicle has a Point Limit that you can reach while playing in Ranked and Random Battles. However, Points received for daily missions do not affect the Point Limit. You can earn Points for daily missions even after the Limit is reached.

Steel Hunter vehicles do not have a Point Limit.

The higher the vehicle tier, the higher the Limit.

Find out your maximum Battle Pass Stage for the vehicles that you have in your Garage. Just use Battle Pass reward and Battle Pass reward to specify the number of your vehicles belonging to a certain tier. Battle Pass Points can also be earned by completing Daily Missions.

 

Specify a number of vehicles of each tier
 
 
 
 
VI
+
The maximum possible number of Points that can be earned in a Tier VI vehicle is 100. Having earned them, you get a one-time bonus of 15 Points. This vehicle will no longer earn Points this Season.
VII
+
The maximum possible number of Points that can be earned in a Tier VII vehicle is 250. Having earned them, you get a one-time bonus of 20 Points. This vehicle will no longer earn Points this Season.
VIII
+
The maximum possible number of Points that can be earned in a Tier VIII vehicle is 400. Having earned them, you get a one-time bonus of 25 Points. This vehicle will no longer earn Points this Season.
IX
+
The maximum possible number of Points that can be earned in a Tier IX vehicle is 550. Having earned them, you get a one-time bonus of 30 Points. This vehicle will no longer earn Points this Season.
X
+
The maximum possible number of Points that can be earned in a Tier X vehicle is 700. Having earned them, you get a one-time bonus of 35 Points. This vehicle will no longer earn Points this Season.
Select vehicles, if you have any
The Object 705A, the 121, and the T110E3 have a higher Point Limit than other Tier X vehicles. The limit for each of these vehicles is increased by 300 Points.
Battle Pass Points
The maximum possible number of Points that can be earned the Object 705A is 1,000. Having earned them, you get a one-time bonus of 35 Points. This vehicle will no longer earn Points this Season.
Battle Pass Points Battle Pass Points
X
Object 705A
Battle Pass Points
The maximum possible number of Points that can be earned the 121 is 1,000. Having earned them, you get a one-time bonus of 35 Points. This vehicle will no longer earn Points this Season.
Battle Pass Points Battle Pass Points
X
121
Battle Pass Points
The maximum possible number of Points that can be earned the T110E3 is 1,000. Having earned them, you get a one-time bonus of 35 Points. This vehicle will no longer earn Points this Season.
Battle Pass Points Battle Pass Points
X
T110E3
SPECIFY THE NUMBER OF COMPLETED DAILY MISSIONS
+
Easy
The mission is available for completion only in Random Battles with vehicles of any tier. Some missions must be completed in a single battle, while others may be completed over multiple battles. One of the three missions can be rerolled each 4 hours. Missions are updated at 16:00 UTC. During the Season, a player can earn 651 Points by completing easy missions.
+
Medium
The mission is available for completion only in Random Battles with vehicles of any tier. Some missions must be completed in a single battle, while others may be completed over multiple battles. One of the three missions can be rerolled each 4 hours. Missions are updated at 16:00 UTC. During the Season, a player can earn 930 Points by completing medium missions.
+
Hard
The mission is available for completion only in Random Battles with vehicles of any tier. Some missions must be completed in a single battle, while others may be completed over multiple battles. One of the three missions can be rerolled each 4 hours. Missions are updated at 16:00 UTC. During the Season, a player can earn 1,395 Points by completing hard missions.
Maximum number of Points:
0
0
0
Maximum Progression Stage
White Desert
Step Beyond
Back in Action
0
0
10
20
30
40
50
60
70
80
90
100
110
120
130
140
150
Reset

Once the maximum number of Points for the selected vehicle is earned, you receive additional Points. The number of additional Points depends on the vehicle's tier. Note that the number of additional Points for Core Vehicles does not depend on their tier.

Vehicle Tier Point Limit Additional Points
VI 100  15 
VII 250  20 
VIII 400  25 
IX 550  30 
X 700  35 
Core Vehicles 1000  35 

 

For example:

For the Tier VIII IS-3 tank, you can earn a maximum of 400 Points. Once you earn the maximum number of Points, you get an additional 25 Points over the Limit. The grand total is 425 Points.

The Point Limit only applies to Points earned in Random and Ranked Battles. The Limit is shared across both battle modes.

For example:

Playing in the Tier X M60 tank, you earned 500 Points in Random Battles and 200 Points in Ranked Battles. That means you reached the Limit of 700 Points and got an additional 35 Points over the Limit. After the Limit is reached, you can continue fighting in the M60, but you will only receive Points for completing daily missions.

You can also earn Points while using Tier VI–X rental vehicles. If you rented the vehicle at first, then later buy it back, the Points earned with the vehicle during the rental period are saved.

For example:

You rented the Tier VIII 50TP prototyp tank in which a maximum of 400 Points can be earned.  During the rental period, you earned 100 Points in this tank. Later on, you bought it back. After the purchase, you can earn another 300 Points with the 50TP prototyp before reaching the Limit and getting an additional 25 Points.

By default, the vehicle panel in your Garage displays all your vehicles. Use the filter to see only vehicles in which Points can be earned: click Filter by Parameters and select Battle Pass Vehicles.

On the vehicle panel, all vehicles suitable for Battle Pass are marked with a special indicator that shows how many Points have already been earned for a particular vehicle and the Point Limit. If you have already reached the vehicle's Point Limit, the vehicle will not be displayed in the vehicle panel after the filter is applied.

Improved Pass

Upon completing each Stage, you get valuable rewards. There are Base Rewards and Improved Rewards. You receive Improved Rewards only when you have an Improved Pass.

You can purchase an Improved Pass for all three Chapters using real money or for a particular Chapter using gold.

Improved Pass for All Chapters

There are two bundles that include an Improved Pass for all Chapters. You can purchase one of them:

  • Battle Pass: Full Access: This bundle includes an Improved Pass for all three Chapters of Season IV.
  • Battle Pass: Daily Gold: This bundle includes an Improved Pass for all three Chapters of Season IV and allows you to get 250 each day for 30 days. To receive gold, you need to fight a Random Battle daily. If you miss a day, no gold will be received for it.

Purchasing a bundle saves you up to 30% compared to purchasing an Improved Pass for each Chapter.

Bundles become unavailable once you purchase an Improved Pass for one or several Chapters for gold.

Once you purchase a bundle, you will receive the Improved Rewards for all Stages you have completed. You will receive both Base and Improved Rewards for completing Stages till the end of the Season.

To purchase a bundle:

  1. Go to the STORE tab in your Garage.
  2. Click (Best) on the left side of the screen.
  3. Select the bundle you want to purchase and click To Purchase.
  4. Select a payment method and complete the purchase according to the selected method.

Improved Pass for a Particular Chapter

You can buy an Improved Pass for each chapter separately for in-game gold. The Improved Pass for a particular Chapter is available only if the previous Chapter is completed. You can purchase an Improved Pass for your current and completed Chapters any time during the Season and at any Progression Stage.

Immediately after purchasing an Improved Pass for a Chapter, you receive Improved Rewards for all completed Stages of this Chapter.

For example:

You completed Chapter I and 30 Stages of Chapter II, then decided to purchase the Improved Pass. After you purchase it, you instantly receive the Improved Rewards for all 30 Stages of Chapter II that you completed.  In the future, you will receive both Base and Improved Rewards for completing each Stage of Chapter II. To get the Improved Rewards for Chapter I, you need to purchase the Improved Pass for Chapter I.

To purchase an Improved Pass for a Chapter:

  1. Click the Battle Pass icon in the Garage.
  2. On the Battle Pass screen, click Purchase Improved Pass.
  3. Select the Chapter to purchase the Improved Pass for.
  4. Click Purchase to confirm the purchase. 2.500 will be charged from your account for the Improved Pass.

You can also purchase the Improved Pass in the in-game Store via the (Best) section.

Purchasing Stages

With an Improved Pass, you can purchase any number of Stages for the Chapter which has the Improved Pass.

You immediately receive all Base and Improved Rewards for all purchased Stages, and the Stages are considered completed. One Stage costs 250.

Stages can be purchased several times until the Chapter is completed.

For example:

You purchased the Improved Pass for Chapter I, completed 25 Stages, and bought 10 Stages. After that, you completed 8 more Stages and purchased 7 Stages, finishing Chapter I. Thus, you made 2 purchases totaling 17 Stages.

Like the Improved Pass, Stages can be purchased on the Battle Pass screen and in the in-game Store via the (Best) section.

Items for Tokens

For completing some Stages, you get Tokens that can be exchanged for valuable items in the in-game Store via the (Items for Tokens) section.

You can earn up to 18 Tokens during the Season: 9 of them are in the Basic Rewards and 9 in the Improved Rewards.

You can exchange Tokens for valuable game assets and unique Tier IX vehicles: the Kunze Panzer and K-91-PT.

Items that can be purchased for Tokens:

Item Cost
Kunze Panzer 18 
K-91-PT 12 
IX Char Futur 4  
IX AE Phase I  
IX Object 777 Version II  
100 bonds
Personal Reserve
(+50% to credits for 2 hours × 2)

Rewards

For completing Stages, you get valuable rewards. Each Chapter features new 2D and progressive styles, a decal, and a crew member.

For information about rewards, see also the Battle Pass section in the game portal.

Battle Pass Season 4
White Desert
Step Beyond
Back in Action
Base Reward
Improved Reward
0
 
 
 
0
 
 
 
 
 
 

Some rewards merit special mention.

Blueprint Fragments and Crew Books

You receive blueprint fragments and Crew Books in each Chapter. During this season, you can get universal (Base Rewards) and national (Improved Rewards) blueprint fragments.

You can choose the nation for Crew Books and national blueprint fragments.

Selectable Equipment

After completing certain Stages, you can choose an equipment item to receive as a reward. You can get both standard equipment and Bounty Equipment during the Battle Pass Season.

You receive selectable standard equipment as an Improved Reward.

You can select standard equipment from the following categories:

  • Mobility and Scouting (after completing Stages 39, 89, and 139)
  • Firepower and Survivability (after completing Stages 49, 99, and 149)
Upon completing each of the Stages listed above, you receive one item of standard equipment.

During Battle Pass, you can receive Class 1 equipment to mount on Tier VIII–X vehicles.

The exception is equipment that isn't divided into Classes or doesn't have Class 1. This equipment can also be selected:

  • Camouflage Net Class 2
  • Spall Liner (available version: Superheavy Spall Liner)
  • Commander's Vision System
  • Improved Radio Set

If the equipment’s category corresponds to the category of the slot in which it is mounded, then the equipment provides an increased bonus to your vehicle. If the categories don't match, or the slot doesn’t have a category, then the equipment will provide the standard effect.

You receive one item of Bounty Equipment after completing the last Stage of each Chapter.

In Battle Pass Season IV, new Bounty Equipment is added:

Bounty Aiming

Effect before upgrading: −5% to the aiming circle size
Effect after upgrading: −8% to the aiming circle size

Besides Bounty Aiming, you can select any other Bounty Equipment which is represented in the game:

  • Bounty Rammer
  • Bounty Gun Laying Drive
  • Bounty Ventilation
  • Bounty Optics
  • Bounty Stabilizer
  • Bounty Protection Technology
  • Bounty Rotation Mechanism

The basic characteristics of Bounty Equipment are the same as those of standard equipment, but they can be upgraded for3.000.000.

Standard equipment and Bounty Equipment can be demounted for 10 or by using a Demounting Kit.

To find a full list of equipment and learn more about it, see the Equipment guide.

2D Styles

You receive one of three 2D styles in each Chapter. All the styles are all-season and non-historical. They can be applied to vehicles of any tier.

White Desert

Base Reward for Stage 1

Glacier

Base Reward for Stage 51

Ice Coat

Base Reward for Stage 101

Decals

Decals are granted as Improved Rewards for completing some Stages of each Chapter. The decals are non-historical and can be applied to any vehicle.

Chapter I, Stage 30

Ludmila

Chapter II, Stage 80

Meili

Chapter III, Stage 130

Ellie


Crew Members

After completing the last Stage of each Chapter, you receive a crew member with the Brothers in Arms perk trained to 100% and a sufficient amount of experience to train two more skills or perks.

You can recruit the selected crew member in the Recruits section in your Barracks.

You can choose the nation and qualification for each crew member. However, you cannot change their personal data (the name, surname, and image of a crew member). The crew members do not have a unique voiceover.

Chapter I, Stage 50

Vasily Badaev

Badaev's comrades sometimes think that he doesn't have any sense of self‑preservation. He recklessly volunteers to participate in any undertaking thrown at him. He says that life without adventure is unimaginably boring, and you've got to have some stories to tell your grandchildren someday.

Chapter II, Stage 100

Shan Ling

The commander of an expedition to Antarctica, this disciplined and well‑trained soldier's only priority is to successfully complete the mission. However, under the guise of a hard‑boiled military man, there is a kind‑hearted person who takes care of his people.

Chapter III, Stage 150

George Barton

Impeccable training and a good upbringing always help Barton keep his cool, even when his "primary irritant," Badaev, is somewhere close by. However, these two commanders have become good friends and colleagues. You won't make it long during wartime without acting as a team.


"Due South" Medal

Base Reward for completing Stage 150.

End of Season

When the Battle Pass Season ends:

  • All accumulated progress is reset. Points earned and the Stage reached are returned to zero.

  • The Improved Pass and Progression Stages become unavailable for purchase.

  • The crew members will be available for recruiting for an unlimited period.

  • Tokens can be exchanged for items until December 19, 2021. If you don't exchange Tokens for items before the specified date, you will receive compensation in the amount of 100 bonds for each Token.

  • If you don’t claim rewards during the Season, you will receive default rewards for completed Stages when you first log into the game after the Season ends.

Chapter Reward by default
Chapter I Progressive style for the Object 705A, blueprint fragments (U.S.S.R.), Training Booklet (U.S.S.R.), Training Guide (U.S.S.R.), Commander's Vision System—for Stage 39, Improved Hardening (Class 1)—for Stage 49, Bounty Aiming—for Stage 50.
Chapter II Progressive style for the 121, blueprint fragments (China), Training Booklet (China), Training Guide (China), Turbocharger (Class 1)—for Stage 89, Improved Rotation Mechanism (Class 1)—for Stage 99, Bounty Rammer—for Stage 100.
Chapter III Progressive style for the T110E3, blueprint fragments (U.S.A.), Training Booklet (U.S.A.), Training Guide (U.S.A.), Improved Radio Set—for Stage 139, Vertical Stabilizer (Class 1)—for Stage 149, Bounty Ventilation—for Stage 150.
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