1. General Regulation
Infringement of any of the above rules will result in immediate disqualification.
In case of any disputes, the ruling of an admin is final.
2.1. A dispute is a claim against an illegitimate result by an opponent’s violation of a written Tournament rule.
2.2. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration.
2.3. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration:
2.4. Additional notes:
2.4.1. Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed.
2.4.2. Captains are responsible for monitoring their PM inbox.
2.4.3. Publicizing disputes prior to resolution is subject to penalties at tournament admin’s discretion, not limited to:
3. Validity of the Rules
Should any of the rules in tournament be void for any legal reasons in any specific country, the remaining rules in the tournament remains valid for that country.
4. Rule modifications
The tournament administration reserves the right to change or modify these rules, and in special cases make decisions not covered by these rules to preserve the spirit of fair competition and sportsmanship.
5. Travel and Passport
5.1. Players must be over the age of 16 (or 13-18 with written permission from a parent or guardian) to be eligible for participation in the Season Finals.
5.2. Due to the special nature of the tournament (i.e. may involve overseas travel for the Season Grand Finals), there are some special requirements every participant must meet to be eligible to take part in this tournament.
6. Tax with Cash Prize
6.1. The winners of this tournament are solely responsible for any and all applicable taxes and government charges that result from his/her receipt and/or use of the prize.
6.2. Wargaming reserves the right to withhold and deduct such taxes and charges from the prize if and to the extent required by law.
6.3. Cash prizes will only be available 2 months after the Season Final has concluded.
7.1. Disconnection: any connection loss between opponents due to system, network, PC, and/or power problems/issues.
7.2. Intentional disconnection: any connection loss between opponents due to a player’s actions. Upon the referee’s discretion, the offending player may be given a Yellow Card or immediately charged with a default loss.
7.3. When the game is disconnected, players must inform the referee by raising their hand.
7.4. When disconnected, the criteria of the decision will be the before and after engagement (1 dead player = After engagement)
Case 1 : If the game is disconnected before engagement
Case 2 : If the game is disconnected after engagement
Case 3: If more than three players are disconnected unintentionally due to the sever problem, the match will not be counted and the next match will be proceeded after the committee ensures that the sever status is green.
7.5. If the player abuses the rule intentionally, the game may end as forfeit under the referee’s decision.
8. Unfair play
8.1. The following actions are considered unfair play, which can be penalized by yellow card, forfeit or disqualification at the discretion of the referee:
8.1.1. The use of any unapproved/cheat/map hack program
8.1.2. An intentional disconnection
8.1.3. The use of any settings exceeding the standard and permitted settings
8.1.4. ‘Unnecessary chatting’ during the match, which is further defined as any chatting that does NOT fall within the following listed exceptions:
8.1.5. Intentionally losing a match.
8.1.6. External conditions (Press, Team Leader, Player, Spectator, etc) that are giving or have given an unfair advantage to a player. The offending player may be given a warning or default loss at the referee’s sole discretion.
8.1.7. Unsportsmanlike or disruptive behavior (e.g., shouting, swearing).
8.1.8. Inappropriate and/or unprofessional actions directed towards another player (including in-game).
8.1.9. The use of a program bug that is determined by the board of referees as being unfair.
8.2. Upon discovery of any player committing any violations regarded as unfair play, the offending player, at the sole discretion of the board of referees, may receive a warning, a forfeit loss or, in extreme cases, be disqualified from the tournament outright.
8.3. During the course of the Grand Final, the board of referees may determine other actions to embody unfair play.
9.1. WARGAMING may designate certain matches to be played on stage. Refusal to play on stage may result in a default loss for the player unwilling to play on stage.
9.2. WARGAMING may request a change of the monitor aspect ratio or resolution for broadcasting purposes.
9.3. Any players playing on stage must wear their team uniform or the stage match uniform provided by WARGAMING. Refusal to wear the official stage match uniform may result in a default loss.
9.4. All players must wear the headphones provided by WARGAMING and the game sound volume may only be adjusted only when a referee is present.
9.5. The request to pause a stage match must be made by sending “P” repeatedly through the in-game chat. In case there is a problem with the keyboard input, the player may request to pause the game by raising their hand.
9.6. The players may not arbitrarily pause the game during a stage match. In case this occurs, depending on the severity of the situation and when the pause occurred, the referee may decide to issue a warning or loss by default decision.
9.7. After reviewing the reason for a pause, the referee may decide to issue a warning or a default loss to the offending team if the pause is deemed unnecessary.
9.8. If a player disrupts game play through ‘unnecessary chatting’ during a stage match, the player may be given a warning, a default loss of the match, or eliminated from the competition outright at the referee’s sole discretion (‘Unnecessary Chatting’ is defined in the ‘Unfair play’ section of the Regulations page).
10.1. Yellow Cards are official warnings for rule infractions. 2 Yellow Cards = 1 red Card.
10.2. Yellow Cards given to a single are considered as a team Yellow Card. Any Yellow Card given will remain with the team throughout the entire tournament event.
10.3. Red Cards result in an immediate match forfeit.
10.4. Red Cards are immediately reviewed by the referee board and can result in disqualifications.
10.5. Disqualifications are applied to serious situations and result in the complete removal from current and remaining Grand Final events.
11. Final Provisions
11.1. The above-mentioned rules may be amended in the following cases:
11.1.1. should the WARGAMING Committee, at its sole discretion, decide to adopt the latest patch/version release of each official game
11.1.2. should the WARGAMING Committee, at its sole discretion, decide to modify in-game settings and options required by the use of most recent patch version released.
11.1.3. should the WARGAMING Committee, at its sole discretion, decide to use a newly-released Cheat Protection Program and/or cheat protection functions.
11.1.4. should the WARGAMING Committee, at its sole discretion, decide to change game settings and/or operations guidelines due to differences between online and offline tournaments.
11.2. At the end of each match, the players must remain seated with the Victory/Defeat screen visible and await a referee to record the results and save the replay. Closing the Victory/Defeat screen without the replay being saved by a referee may result in a default loss.
11.3. WARGAMING reserves the right to install additional software and/or join as an observer for tournament operations purposes such as gathering match data.
12. Equipment, Hardware and Software
12.1. Personal Hardware
12.1.1. Players are recommended to bring their own peripherals (e.g. mouse, keyboard, headset) to maximize performance. Personal hardware for use on the tournament is limited to:
12.1.2. No additional hardware of any kind may be brought onto the stage during tournament games. Any electronic devices will be collected by the judge/stage admin at the start of preparations for the game and may be retrieved only after the match is over.
12.2. Tournament Hardware
12.2.1. In the event of the lack of reliable hardware, player may request hardware such as headsets, keyboards and mice. Please state the wishes in advance so the tournament direction can organize enough equipment. Teams/players that do not make their wishes heard in advance will not be guaranteed of receiving any peripherals or otherwise at the venue.
12.2.2. For the purpose of the Grand Finals, the organizer will provide hardware for players not using their own equipment – the player requesting tournament hardware from the organizer is solely responsible for the hardware provided, any legal/sponsorship issues, and any damage to the equipment. No guarantee is made by the organizer to provide any specific models, or variations of the tournament hardware.
12.3. Tournament Software
12.3.1. Each machine provided on the event will contain all necessary software required to participate, including:
12.3.2. Installation of any additional software is prohibited, apart from basic drivers for personal hardware (see 3.2).