Versatile Tank Destroyers:
Tank destroyers with average vehicle characteristics that are equally effective at any distance.
Wheeled Light Tanks:
Vehicles with outstanding dynamic characteristics that can be effectively implemented in different ways depending on the map or tactical situation.
- Light Tanks
- Medium Tanks
- Heavy Tanks
- Tank Destroyers
A recon aircraft will fly over the selected area within 2 seconds. Enemy vehicles detected within a radius of 40/50/60 meters will remain spotted for 10/12/14 seconds.
Versatile Light Tanks
The view range will be increased by 5/7.5/10% for 15 seconds. The timer will reset when an enemy vehicle is destroyed upon your spotting.
Wheeled Light Tanks
Gun reload time will be reduced by 15/20/25% for 20 seconds.
The timer will reset when you cause damage by ramming or shooting from a distance of less than 250 meters.
Assault Medium Tanks
For 25 seconds, an area with a radius of 50 meters will be created around your vehicle that provides a 10/20/30% bonus to the major qualification level and all skills of your crew and allied crews.
Vehicles cannot have more than one Inspiring effect activated at a time. This does not affect allied vehicles under the effect of their Role Skills.
Versatile Medium Tanks
The selected area will be attacked by an artillery strike within 5 seconds. The targets damaged within a radius of 15/20/25 meters will receive 75/150/225 HP of damage and will be stunned for 8/12/14 seconds.
Allies in the affected area will be stunned but will not receive damage.
Sniper Medium Tanks
Sleight of Hand
For a magazine loading system: The remaining magazine reload time will be reduced by 12/24/36%.
For an autoreloading system: All fired shells in the current cycle will be reloaded 12/24/36% faster.
This skill can only be activated during the reloading process.
Support Medium Tanks
For 10 seconds, an area with a radius of 25 meters will be created around your vehicle, restoring 200/300/400 hit points to your vehicle and allied vehicles.
After this skill has been used one time, the number of restored hit points will be reduced by 30%.
Assault Heavy Tanks
One for All
For 20 seconds, your crew will receive a 3/5/7% bonus to the major qualification level and all skills for each allied vehicle within a view range of 350 meters.
Your vehicle will always be included in the calculation of this bonus.
Breakthrough Heavy Tanks
Versatile Heavy Tanks
Focus on the Target
For 15 seconds, gun dispersion after firing, during movement, and during hull and turret traverse is reduced by 15/25/35%.
While this skill is active, reload time between shots is reduced by 0.2/0.4/0.6 seconds.
Support Heavy Tanks
For 12/18/24 seconds, your vehicle's engine power will increase by 10%, the repair speed of damaged modules will increase by 10%, and stun duration will decrease by 25%.
When this skill is active, each enemy shell that hits your vehicle reduces the remaining reload time by 3 seconds.
Assault Tank Destroyers
For 25 seconds, gun dispersion after firing, during movement, and during hull and turret traverse is reduced by 10/20/30%.
While this skill is active, damage by shooting reduces gun reload time by 60/80/95% of the percentage by which the enemy vehicle's hit points have decreased.
Destroying an enemy vehicle reduces gun reload time by 60/80/95%.
Versatile Tank Destroyers
For 10/15/20 seconds, dispersion at 100 m will be equal to 0.01 m. The timer will be reset for damage caused by shooting from a distance of more than 250 meters.
Sniper Tank Destroyers
Acceleration: For 10 seconds, engine power will increase by 10%, top forward speed will increase by 10 km/h, and top reverse speed will increase by 5 km/h.
Recovery: For 10 seconds, your vehicle will restore 125 hit points + 25/50/75% of hit points lost while Acceleration is active.
Support Tank Destroyers
For 15/25/35 seconds, your vehicle's engine power will increase by 40%, its top forward speed will increase by 10 km/h, and its concealment value will increase by 30%.