Developed in 1956–1958 at the Kirov Plant, Leningrad, under the supervision of Joseph Kotin. Two prototypes were produced and underwent trials from 1959 through 1960. A hull and a turret were produced for testing for shell resistance. The development was discontinued in the summer of 1960 due to insufficient development of certain systems and components. In addition, the vehicle did not demonstrate any advantage over the Object 770 heavy tank.
This vehicle has the ability to earn bonds in certain game modes.
Time for the successive autoreloading of each shell into the magazine
The improved system allows the time to be decreased for autoreloading the next shell upon firing the loaded shell when the corresponding indicator is displayed
Characteristics are specified for Siege mode.
Characteristics are specified for charged turbine mode.
Characteristics are specified for vehicles with activated jet boosters.
Characteristics are specified for Rapid mode.
Reload time of the first and second guns on double-barreled vehicles
Time to repair a damaged main/reserve track
Characteristics are specified for vehicles with crews trained to 100%.