Developed in 1966. The vehicle had maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. Great view range allowed the vehicle’s commander to coordinate the actions of the crew and to maintain situational awareness, greatly increasing the vehicle’s effectiveness. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower. A total of 2,800 vehicles were manufactured.
This vehicle has the ability to earn bonds in certain game modes.
Time for the successive autoreloading of each shell into the magazine
The improved system allows the time to be decreased for autoreloading the next shell upon firing the loaded shell when the corresponding indicator is displayed
Characteristics are specified for Siege mode.
Characteristics are specified for charged turbine mode.
Characteristics are specified for vehicles with activated Jet Boosters.
Characteristics are specified for Rapid mode.
Reload time of the first and second guns on double-barreled vehicles
Time to repair a damaged main/reserve track
Characteristics are specified for vehicles with crews trained to 100%.