War Games are a competition among clans in the Stronghold mode. The competition is held during certain periods of time and includes four disciplines. Clans earn points, and the most successful competitors take prize-winning positions and receive clan and personal rewards.

Click WAR GAMES in the upper-left corner of your Stronghold to open the War Games screen.

  1. Information. Discipline descriptions and War Games rules.
  2. War Games start and finish times.
  3. War Games history. Clickto view previous War Games results.
  4. Discipline panel. Before the competition, shows short descriptions for disciplines and their top rewards. During War Games, displays your clan’s points and ranking in each discipline.

The schedule of upcoming War Games is available right in your game client. Click  (Battle schedule) to the right of the Clan Battles button in your Stronghold, or in the Stronghold: Battles window.

War Games Rules

  • All clans automatically compete in all disciplines if they engage in Skirmishes and Advances during War Games.
  • Clans receive points for their performance in every discipline. The number of points received depends on the battle mode, selected division in Skirmishes, and battle result.
  • Clans also receive additional points for their best result in every discipline.
  • If a clan earns enough points, it takes a prize-winning position in a discipline ranking.

Disciplines

During War Games, clans compete in four disciplines: Vanquish, Rush, Demolition, and Assembly.

  • Vanquish
  • Rush
  • Demolition
  • Assembly
Vanquish

Clans receive points for the difference between the teams’ scores. If the score is not in a clan’s favor, this clan does not receive points.

Both winning and losing battles are counted.

Battle mode For 1 point of difference
Skirmish: Division VI 25
Skirmish: Division VIII 50
Skirmish: Division X 125
Advance 375

Example. A Skirmish in Division X ended with a score of 8:1 to your clan. Points of difference: 7.
Points received in Vanquish: 7 × 125 = 875.
Rush

Clans receive points for each second left before the battle time limit is reached.

Only winning battles are counted.

Battle mode For 1 second
Skirmish: Division VI 1
Skirmish: Division VIII 2
Skirmish: Division X 5
Advance 15
Example. A Skirmish in Division X lasted 9 minutes and ended with your victory. Seconds left before the battle time limit is reached: 60 (1 minute).
Points received in Rush: 60 × 5 = 300.
Demolition

Clans receive points for each enemy vehicle destroyed.

Both winning and losing battles are counted.

Battle mode For 1 enemy vehicle
Skirmish: Division VI 25
Skirmish: Division VIII 50
Skirmish: Division X 125
Advance 375
Example. During a Skirmish in Division X, your clan destroyed 7 enemy vehicles.
Points received in Demolition: 7 × 125 = 875.
Assembly

Clans receive points for each legionnaire in their detachment.

Only winning battles are counted.

Battle mode For 1 legionnaire
Skirmish: Division VI 100
Skirmish: Division VIII 200
Skirmish: Division X 500
Advance 1500
Example. During a winning Skirmish in Division X, your clan had 3 legionnaires in the detachment.
Points received in Assembly: 3 × 500 = 1500.

Rankings

During every War Games, four separate rankings are formed for each discipline. The number of prize winning positions is different for each discipline.

Clans that earn enough points take prize-winning positions in a discipline. Clans that earn the most points get to the top of the ranking. If several clans receive an equal number of points in Vanquish, Demolition, or Assembly, the clans that have spent less time in battles get the higher positions.

To view a discipline ranking, click the corresponding discipline card on the War Games screen.

  1. Discipline name and competition start and finish times.
  2. Navigation.Clickto view other discipline rankings.
  3. Rules. Click to read the competition rules.
  4. Ranking. Click to return to the discipline ranking.
  5. Clans’ tags and names, their rewards, points, and time spent in battles.

Rewards

Clans that take prize-winning positions get various rewards.

You can earn two types of reward in War Games:

  • Clan reward—high-level Reserves
  • Personal reward—in-game gold a player receives for taking part in battles in two disciplines: Vanquish and Rush

Players receive the personal reward under the following conditions:

  • Rewards are distributed among players after the competition ends.
  • Only players who participated in at least one battle during the competition receive gold.
  • Gold is distributed among players based on the points they receive for winning in each discipline.
  • The rules for calculating the personal reward are the same for both clan players and legionaries.

Calculation of the Personal Reward

Personal rewards are distributed among players according to their contribution to the competition results. The more points you earn for the clan, the more gold you get.

The gold distribution principle is the same for both disciplines, but the exact amount of gold is calculated separately for each discipline. Players receive the total amount of gold for the two disciplines.

If players participated in battles for different clans within one discipline, the calculation of gold is done separately for his participation in each clan.

The amount of in-game gold earned by players in battles for one clan within one discipline is calculated using the following formula:

G—the amount of gold a player will receive

TP / TC—the player`s contribution to the competition results, where:

TP—the total number of points a player received for participating in battles within one discipline
TC—the total number of points all players earned for all battles for the clan within one discipline

CR—in-game gold the clan received

RG—the remaining amount of gold to be distributed among the players according to their contribution to the competition results

As an example, let's calculate the personal reward in Vanquish. Assuming that the clan detachment consisted of three players. The clan held three battles within the discipline and the detachment members participated in different battles. The clan took first place in the discipline and received 10,000 gold.

It is assumed that the number of points earned by each player in the battle equals the number of points earned by the detachment for the same battle. If the squad earned 270 points in the battle, it means that each player in the detachment earned 270 points for this battle.

The table shows the number of points earned by the players and their contribution to the battle results.

  1st battle 2nd battle 3rd battle Player’s total number of points for participating in battles (TP)
Player A 270 450 320 1,040
Player B 450 320 770
Player C 270 450 720
Player D 270 320 590
Total number of points for all battles (TC) 3,120

Calculation of the personal reward of player A.

Player A participated in three battles and earned a total of 1,040 points. The total number of points earned by all players in all battles was 3,120.

Step 1. The contribution of player A to the battle results

Step 2. The preliminary amount of gold received by player A

Only the integral part of the number is taken for further calculations.

The preliminary amount of gold for all other players is calculated according to the same principle.

  Player’s total number of points for participating in battles (TP) Player’s Contribution (TP / TC) Preliminary amount of gold (TP / TC x CR)
Player A 1040 0.33333 3,333
Player B 770 0.24679 2,467
Player C 720 0.23076 2,307
Player D 590 0.18910 1,891
Total number of points for all battles (TC) 3,120

Step 3. The remaining amount of gold

Step 4. Distribution of the remaining amount of gold between players

It's distributed starting with the player whose contribution is the highest. According to the rating, each member of the detachment receives 1 gold until the remaining amount equals zero.

  Players Contribution (TP / TC) Preliminary amount of gold (TP / TC x CR) Remaining amount of gold Gold received (G)
Player A 0.33333 3,333 1 3,334
Player B 0.24679 2,467 1 2,468
Player C 0.23076 2,307 0 2,307
Player D 0.18910 1,891 0 1,891
Clan Reward (CR) 10 000

The personal reward of player A within one discipline:

The amount of gold received for all other members of the detachment is calculated according to the same principle.

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