Update 1.17.1: Common Test Incoming!

Commanders!

Today marks the start of the first Common Test of Update 1.17.1. Join in to participate in epic 30v30 Frontline battles with an updated progression system and other balance changes!

Frontline is available for preliminary testing. The progression system, values, and all rewards that are relevant for the Common Test are not final and may not correspond to those in the final version of the mode.

The second launch of Frontline 2022 will take place in August and will keep its main principles. This is still an epic 30v30 same-tier battle in which the attackers will need to capture the points of the defenders and destroy their large-caliber gun turrets. However, instead of 15 Frontline Tiers, the progression system will now have 20 Tiers. Increasing the progression will pose a new challenge for those of you who want to earn more rewards.

With the expansion of the progression system, we've redistributed the total number of Frontline Experience points needed to reach a new Tier.

There will be five additional Frontline Tiers in the mode. To keep the progression system consistent, each new Frontline Tier will earn you 20 Battle Pass Points.

  • Updated Progression
  • Battle Pass Points
TIER/POINTS First Launch Second Launch
TIER 1 0 0
TIER 2 400 400
TIER 3 500 500
TIER 4 600 600
TIER 5 700 700
TIER 6 800 800
TIER 7 1000 900
TIER 8 1,100 1,000
TIER 9 1,200 1,100
TIER 10 1,300 1,200
TIER 11 1,400 1,300
TIER 12 1,500 1,400
TIER 13 1,600 1,500
TIER 14 1,700 1,600
TIER 15 2,000 1,700
TIER 16 - 1,800
TIER 17 - 1,900
TIER 18 - 2,000
TIER 19 - 2,100
TIER 20 - 2,200
TOTAL 15,800 24,700
TIER/POINTS First Launch Second Launch
TIER 1 0 0
TIER 2 20 20
TIER 3 20 20
TIER 4 20 20
TIER 5 20 20
TIER 6 20 20
TIER 7 20 20
TIER 8 20 20
TIER 9 20 20
TIER 10 20 20
TIER 11 20 20
TIER 12 20 20
TIER 13 20 20
TIER 14 20 20
TIER 15 20 20
TIER 16 - 20
TIER 17 - 20
TIER 18 - 20
TIER 19 - 20
TIER 20 - 20
TOTAL 280 380

Each Tier will bring you more rewards, meaning that you can now earn even more useful goodies by playing in your favorite mode. You’ll also be able to choose the type of directives you receive as a reward. Upon reaching the final Tier, you’ll get a larger number of bonds, a Training Manual, and other lucrative rewards.

Also, for the first time in the game, you’ll be able to reset crew skills for free using the new reward, Retraining Orders. These new items will be distributed across the progression and allow you to experiment more freely with your crews, adjusting them to suit your playstyle for each vehicle.

Changes to Combat Reserves

In addition to the rewards for each Tier achieved, we’ve also redistributed the Combat Reserve Points required for upgrading Combat Reserves. The cost of Combat Reserves themselves will also change. We’ve also reduced the start timer for Combat Reserves by 50%. The timer will be set to 0 when unlocking a new Combat Reserve and respawning in a new vehicle. And now, you can even set the selected type of Combat Reserves for all Frontline-eligible vehicles of this class.

Last but not least, this July, we'll be introducing something unusual to World of Tanks. Get ready for an uncommon new mode that will shake up the classic game rules and allow you to play with non-standard settings. What will it look like? That’s a surprise! But one thing is for sure: It’ll be anything but ordinary! So, stay tuned, and enjoy your summer!

  • HOW TO PARTICIPATE IN THE COMMON TEST
  • NEW TO TESTING?
HOW TO PARTICIPATE IN THE COMMON TEST

To take part, you'll need the Wargaming.net Game Center (WGC), the latest Common Test game client, and a Wargaming.net account registered prior to the cut-off date (see below).

Eligibility

All Wargaming.net accounts registered before 18 June, 2022 at 04:59 (UTC+8) can participate in the test.

Download and Install the Test Client

TEST CLIENT INSTALLER

  • Run the test client installer.
  • Choose a different installation folder from where your regular World of Tanks game files are.
  • Select the freshly installed test client from the dropdown menu at the top of the WGC.
  • Roll out—and remember to pass on your feedback!

You can find more details about the WGC in the dedicated Wargaming.net Game Center guide.

NEW TO TESTING?

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.

TEST GUIDE

Patch Notes

Expand

Main Changes

Frontline

  • The number of Frontline Tiers has increased from 15 to 20. Accordingly, the number of Battle Pass Points that can be earned within the progression has been increased.
  • The number of Combat Reserve Points that can be received and the cost of the Reserves themselves have been adjusted.
  • Now the selected Combat Reserve can be set for all vehicles of the same type.
  • The preparation time for Combat Reserves has been reduced.
  • The start timer for Combat Reserves has been reduced by 50%.
  • The timer will be set to 0 when unlocking a new Combat Reserve.
  • The timer will be set to 0 when respawning in a new vehicle.
  • The Retraining Orders have been added: special rewards within the mode that allow resetting crew Skills/Perks for free.
  • New rewards have been added, as well as the ability to select the rewards.
  • Rental vehicles have been added: Tiger II FL, T-44 FL, AMX AC mle. 48 FL, M41 Walker Bulldog FL.
  • Some balance changes have been added.
  • The sound component has been improved: new sounds have been added; commands and voiceovers have been updated.
  • Interface improvements were made.

Fixed Issues and Improvements

  • A button to exit the Topography mode has been added to the Garage window.
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Join the Common Test and share your impressions, Commanders!

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