アップデート2.2.1公開テスト

パッチノート

第1回公開テストの変更点一覧

展開

Main Changes

New Tier XI Vehicles

Three new researchable Tier XI vehicles that continue the existing vehicle branches have been added to the Tech Tree with non-final characteristics. They can be viewed, researched, and purchased, but not used in battle during testing:

Gorilla — American tank destroyer, researched after the T110E4. It features a Multi-Pack Charge System that enables its gun to fire with reduced efficiency before it fully reloads.

Fauteur — French heavy tank, researched after the AMX M4 mle. 54. It features an Induction Propellant Afterburner that automatically accumulates charge over time, which is partially consumed to boost damage when firing. The charge has a limit that can be manually disabled for even more damage, at the cost of worsened gun handling.

Executor — British medium tank researched after the Concept No. 5. It features a High-Pressure Turbocharger Assist system that boosts its acceleration, engine power, and top forward and reverse speed for a short time. Maintaining a high movement speed reduces the mechanic's cooldown time.

Map Changes

Klondike

The map has been redesigned for Standard Battles: its size has been reduced and most positions have been reworked. The central area has been expanded to diversify gameplay for light tanks, while the southern part of the map now features fortified positions to allow heavy tanks to engage each other more safely. The northern area's terrain features make it more comfortable for medium tanks, and terrain has also been modified around the base areas and close to the map borders.

  • Map Size
    The map has been reduced from 1400x1400 to 1100x1100 m to better fit the Standard Battles format.
  • Port Area (H7-H9, J7-J8, G8-G9)
    The southeast has been completely redesigned and cover has been added to make gameplay more diverse for all vehicle types.
  • Route Adjustment (J6-K6, J7, F9-F0, G9)
    The approaches to the port area have been reworked, with extra cover added to provide safer routes toward key positions.
  • Center (F5-F6, Е5-Е6)
    Undulating terrain and new flora have been added to improve the gameplay experience for light and maneuverable vehicles.
  • Defensive Positions Near Bases (H3-G4, B7-C7-D7)
    New positions for tank destroyers allow for increased control of the central part of the map and covering fire for allied vehicles.
  • Terrain Modification (C5-D5, B4-B5, E2-E4, D2)
    New terrain and vegetation have been added for greater variety in both offensive and defensive play.
  • Area Behind Bases (А8-А0, B8-B0, K1-K2, J1-J2, H1-H2)
    New ravines and vegetation have been added behind the bases to diversify gameplay in the later stages of battle.

Serene Coast

The main goal of the changes is to offer more opportunities for heavy tanks and well-armored vehicles by introducing new positions and improving overall connectivity. This should make gameplay more dynamic and varied, while still preserving the map’s advantages for fast and sniper-focused vehicles.

  • Center (C2-F5)
    A hill with a railway tunnel has been added, and the whole central area has been reworked to allow well-armored vehicles to fight across a range of distances and levels.
  • Upper Direction (1st and 2nd Lines)
    This area has been adjusted along with the center of the map. Now maneuverable and weaker-armored vehicles can fight here, using camouflage and engaging enemies on the front line as well as vehicles near the top of the central hill.
  • Coastline (E7-H9)
    The coastal area has been reworked to improve gameplay for long-distance snipers. The positions open up lines of sight to enemies on the front line, tank destroyers, and vehicles in the center of the map.
  • Tank Destroyer Positions (H6, D7)
    New positions for TDs have been added for better control of the lake's shoreline, and shoot-throughs have opened up to the top of the central hill.

Pearl River

Changes to the southwestern and central areas aim to refresh the gameplay experience and better support the strengths of maneuverable vehicles, snipers, and scouts, which previously had limited options on this map. The cover and timings in the northeastern heavy tank direction have also been adjusted to improve balance between teams.

  • Center
    A new route has been added to the central hill in F5, allowing different types of vehicles to occupy it. The cave has been moved to F4-G5, meaning it no longer blocks firing lines, while a new hill in G4 divides the direction and provides equal opportunities for fast vehicles from both teams.
  • New Cover (F0)
    New cover in this area provides heavy tanks a safer advance toward the enemy base.
  • Heavy Tank Direction (B8-E0)
    The heavy tank direction is now more balanced in terms of cover and time to reach key positions.
  • Tank Destroyer Positions (F2, K4)
    These TD positions have been made more comfortable and balanced.

Battle Route Tips

A feature that highlights the most popular combat zones on the minimap has been added.
The zones appear for a short time at the start of battle, showing the most popular points of initial contact. They are displayed on all maps for Tier VI–XI vehicles of all types except light tanks.
The feature is enabled by default for some players, and can be disabled or enabled at any time in the game settings (Settings → General → Tips → Enable combat zones on minimap).

Onslaught

Main Changes:

  • The Season of the Jade Dragon has been added.
  • The Ashbringer Tier X Polish heavy tank has been added with a unique crew.
  • 3D styles have been added: Ashbringer: Silver, Ashbringer: Gold, Ashbringer: Champion, and Ashbringer: Legend.
  • The Vehicle Bans feature has been added.
  • Rental vehicles now come with pre-configured crew, equipment, shells, and consumables.
  • The battle results page has been updated.
  • The Sleight of Hand Role Skill has been updated for the Ares 90 tank.
  • The 114 SP2 Chinese tank destroyer is now available for purchase from the Silver rank.

New Content for the Season of the Jade Dragon:

  • Progressive Rex Draconis (Jade) style with a new set of decals, emblems, inscriptions, and camouflage patterns.
  • Dog Tag Backgrounds: Iron, Bronze, Silver, Gold, Champion, and Legend.
  • Biohazard nickname stripe.
  • Badges: Noxious Plague, Poison Paradise.
  • Medal: Virulent Breath.
  • Rental vehicles: T57 Heavy 7x7, Object 140 7x7, Foch B 7x7.

Prestige Points Changes:

  • Assault Heavy Tanks:
    • The amount of Prestige Points granted for base capture has been reduced by 25%.
  • Sniper Medium Tanks:
    • The amount of Prestige Points granted for base defense has been reduced by 12.5%.

Tactical Skill Changes:

  • Artillery Strike:
    • Damage caused has been decreased from 450 to 425 HP.

Role Skill Changes:

  • One for All:
    • The Role Skill's charge level at the beginning of battle is 2.
  • Bounty Hunter:
    • The bonus to reload speed for each enemy vehicle damaged has been increased from 5.5% to 6.5%.
    • The Role Skill's cooldown has been decreased from 30 to 20 s.
  • Focus on the Target:
    • The Role Skill's cooldown has been decreased from 18 to 15 s.
  • Fury:
    • The bonus to reload speed has been decreased from 25/27.5/30 to 20/25/30%.
    • The bonus to gun handling has been increased from 20/32.5/45 to 25/35/45%.
  • Inspire:
    • The Role Skill's cooldown has been increased from 7 to 12 s.
  • Fire Cover:
    • The area of effect radius has been increased from 10/12.5/15 to 12.5/12.5/15m.
    • The Role Skill's charge level at the beginning of battle is 1.
  • Sleight of Hand:
    • The Role Skill's charge level at the beginning of battle is 1.
  • Juggernaut:
    • The bonus to top reverse speed has been decreased from 7 to 2 km/h.
    • The Role Skill's charge level at the beginning of battle is 1.
  • Clean Shot:
    • The number of Prestige Points required to level up the skill charge has been decreased by 20/20/10%.
    • The Role Skill's charge level at the beginning of battle is 3.
  • Recon Flight:
    • The Role Skill's cooldown has been increased from 10 s to 12 s.
  • Active Recon:
    • The bonus to view range has been increased from 15/20/25 to 20/27.5/35%.

Other Changes:

  • New vehicles have been added to Onslaught: Ares 90, Vz. 60S Dravec, Carro da Combattimento 45 t
  • The Airfield map has been revamped and returned to the map roster.
  • The Safe Haven and Erlenberg maps have received adjustments.

Frontline

Minor technical issues have been fixed.

WoT Plus

  • A new exclusive Tier IX vehicle, the Leox, has been added for both the Core and Pro tiers with a historical 2D style.
  • Information on Battle Pass Points earned with WoT Plus Pro is now displayed in the Mission Progress tab on the post-battle results screen.

Vehicles

The following Tier XI vehicles have had multiple characteristics updated: Object 432U, AMX 67 Imbattable, FV4025 Contriver, STK-2

The characteristics of the following vehicles will also be updated: Object 430U, Object 430, Panther mit 8,8 cm L/71, AMX 50 B, AMX 50 120, AMX 50 100, FV229 Contender, FV227 Conceiver, WZ-120G FT, Type 71, Type 68, Type 57, Strv K

U.S.S.R.

The following vehicle has been added: T-13

Changes to the technical characteristics of the following vehicles have been made:

Object 432U (with fully researched Upgrades)

Engine power has been changed from 700 h.p. to 800 h.p.
Dispersion on turret traverse has been decreased by 10%
APCR shell penetration has been changed from 263 mm to 270 mm
HEAT shell penetration has been changed from 340 mm to 350 mm
Reload time has been changed from 11.5 s to 10.5 s
Hull armor thickness has been changed from 120 mm to 135 mm

Object 430U

Engine power has been changed from 640 h.p. to 740 h.p.
Dispersion during movement and hull traverse has been decreased by 6%
Dispersion on turret traverse has been decreased by 17%
Vehicle durability has been changed from 2,000 HP to 2,050 HP
Hull armor thickness has been changed from 160 mm to 170 mm

Object 430

Power of the 5TD engine has been changed from 480 h.p. to 570 h.p.
Power of the 5TDF engine has been changed from 520 h.p. to 600 h.p.
Dispersion during movement and hull traverse with the Object 430 improved suspension has been decreased by 6%
Dispersion on turret traverse has been decreased by 17%
Aiming time has been changed from 2.5 s to 2.3 s

Germany

The following vehicle has been added: Waffenträger auf E 100 T, Radkampfwagen

Changes to the technical characteristics of the following vehicle have been made:

Panther mit 8,8 cm L/71

Vehicle durability has been changed from 1,500 HP to 1,600 HP
Engine power has been changed from 700 h.p. to 850 h.p.
Specific power has been changed from 15.1 h.p./t to 18.3 h.p./t
Top forward speed has been changed from 46 km/h to 50 km/h
Aiming time has been changed from 2.5 s to 2.2 s
Reload time has been changed from 6.9 s to 6.7 s
Dispersion after firing has been decreased by 25%
Dispersion on turret traverse has been decreased by 30%
Dispersion at 100 m has been changed from 0.32 m to 0.29 m
AP shell penetration has been changed from 203 mm to 230 mm
AP shell penetration at 500 m has been changed from 185 mm to 215 mm
APCR shell penetration has been changed from 237 mm to 265 mm
APCR shell penetration at 500 m has been changed from 217 mm to 248 mm

U.S.A.

The following vehicle has been added: Gorilla

France

The following vehicles have been added: Durendal, Fauteur

Changes to the technical characteristics of the following vehicles have been made:

AMX 67 Imbattable (with fully researched Upgrades)

Vehicle durability has been changed from 2,400 HP to 2,500 HP
Aiming time has been changed from 2.3 s to 2.1 s
Dispersion after firing has been decreased by 13%
Dispersion at 100 m has been changed from 0.34 m to 0.32 m
AP shell penetration has been changed from 268 mm to 275 mm
APCR shell penetration has been changed from 328 mm to 335 mm
AP/APCR shell damage has been changed from 420 HP to 450 HP
HE shell damage has been changed from 520 HP to 550 HP

AMX 50 B

Vehicle durability has been changed from 2,100 HP to 2,200 HP
Dispersion after firing has been decreased by 12.5%
Aiming time has been changed from 2.5 s to 2.3 s
Dispersion at 100 m has been changed from 0.35 m to 0.33 m
AP shell penetration has been changed from 257 mm to 267 mm
APCR shell penetration has been changed from 325 mm to 327 mm
AP/APCR shell damage has been changed from 400 HP to 420 HP
HE shell damage has been changed from 515 HP to 520 HP

AMX 50 120

Aiming time of the 120 mm SA46 (50 120) gun has been changed from 2.7 s to 2.5 s
Dispersion after firing of the 120 mm SA46 (50 120) gun has been decreased by 12.5%
Dispersion after firing of the 100 mm SA47 (50 120) gun has been decreased by 25%
Dispersion at 100 m of the 100 mm SA47 (50 120) gun has been changed from 0.36 m to 0.35 m
AP/APCR shell damage with the 100 mm SA47 (50 120) gun has been changed from 300 HP to 340 HP
HE shell damage with the 100 mm SA47 (50 120) gun has been changed from 400 HP to 450 HP

AMX 50 100

Dispersion during movement and hull traverse of the 100 mm SA47 (50 100) gun has been decreased by 9%
Aiming time of the 100 mm SA47 (50 100) gun has been changed from 2.7 s to 2.5 s
Dispersion after firing of the 100 mm SA47 (50 100) gun has been decreased by 25%
Dispersion during movement and hull traverse of the 90 mm DCA 45 (50 100) gun has been decreased by 8%
Aiming time of the 90 mm DCA 45 (50 100) gun has been changed from 2.7 s to 2.5 s
Dispersion after firing of the 90 mm DCA 45 (50 100) gun has been decreased by 25%
AP shell penetration with the 90 mm DCA 45 (50 100) gun has been changed from 218 mm to 224 mm

U.K.

The following vehicles have been added: Headshaker, Pike, Executor

Changes to the technical characteristics of the following vehicles have been made:

FV4025 Contriver (with fully researched Upgrades)

Top forward speed has been changed from 34 km/h to 38 km/h
Engine power has been changed from 1,430 h.p. to 1,500 h.p.
Specific power has been changed from 14.3 h.p./t to 15 h.p./t
Hull traverse speed has been changed from 22 deg/s to 25 deg/s
Vehicle durability has been changed from 2,500 HP to 2,600 HP

FV229 Contender

Dispersion on turret traverse of the Twin 32-pdr Gun MBC Mk. 2 has been changed from 0.12 m to 0.1 m
Dispersion at 100 m of the Twin 32-pdr Gun MBC Mk. 2 has been changed from 0.33 m to 0.31 m
AP/APCR shell damage with the Twin 32-pdr Gun MBC Mk. 2 has been changed from 280 HP to 320 HP
HE shell damage with the Twin 32-pdr Gun MBC Mk. 2 has been changed from 350 HP to 400 HP

FV227 Conceiver

Reload time of the Twin 20-pdr Gun MBC Mk. II has been changed from 6.3 s to 5.8 s
Dispersion on turret traverse of the Twin 20-pdr Gun MBC Mk. II has been changed from 0.12 m to 0.1 m
Aiming time of the Twin 20-pdr Gun MBC Mk. II in the FV227 Conceiver turret has been changed from 2.2 s to 2 s
Aiming time of the Twin 20-pdr Gun MBC Mk. II in the FV227 Conceiver Mk. II turret has been changed from 2.1 s to 1.9 s

China

The following vehicle has been added: PGZ-70

Changes to the technical characteristics of the following vehicle have been made:

WZ-120G FT

Armor has been improved
Dispersion during movement of the WZ-120G FT suspension has been decreased by 9%
Dispersion on hull traverse with the WZ-120G FT suspension has been decreased by 9%
Traverse speed with the WZ-120G FT suspension has been changed from 38 deg/s to 42 deg/s
Dispersion of the 130 mm 59-130JG FT A gun has been changed from 0.38 m to 0.36 m
Dispersion on traverse of the 130 mm 59-130JG FT A gun has been decreased by 62%
Reload time of the 130 mm 59-130JG FT A gun has been changed from 11.9 s to 11.2 s
Aiming time of the 130 mm 59-130JG FT A gun has been changed from 2.8 s to 2.2 s
Depression angle of the 130 mm 59-130JG FT A gun has been changed from -6 deg to -7 deg
Power of the 12150LG engine has been changed from 520 h.p. to 600 h.p.
Vehicle durability has been changed from 1,700 HP to 1,800 HP

Japan

Changes to the technical characteristics of the following vehicles have been made:

STK-2

Gun heat per shot has been changed from 50% to 46%
Total gun cooling time has been changed from 33.3 s to 31.9 s
Vehicle durability with fully researched Upgrades has been changed from 2,400 HP to 2,500 HP
Upper glacis plate effective armor has been changed from 216 mm to 249 mm

Type 71

AP/APCR shell damage has been changed from 400 HP to 430 HP
HE shell damage has been changed from 515 HP to 520 HP
Reload time has been changed from 8.8 s to 9.2 s
Damage per minute has been changed from 2,727 HP/min to 2,804 HP/min
Upper glacis plate effective armor has been changed from 297 mm to 334 mm

Type 68

Reload time of the 105 mm M68 L7 gun has been changed from 8.5 s to 8 s
AP shell penetration with the 105 mm M68 L7 gun has been changed from 235 mm to 240 mm
APCR shell penetration with the 105 mm M68 L7 gun has been changed from 261 mm to 279 mm
Cooling time of the 105 mm M68 L7 gun has been changed from 14 s to 12 s

Type 57

Frontal armor thickness of the SHB-1 turret has been changed from 250 mm to 300 mm

Poland

The following vehicle has been added: Krazownik

Sweden

Changes to the technical characteristics of the following vehicle have been made:

Strv K

Dispersion during movement has been decreased by 10%
Dispersion on hull traverse has been decreased by 10%
Reload time has been changed from 12 s to 10.7 s
Aiming time has been changed from 2.5 s to 2.3 s
Dispersion on turret traverse has been decreased by 20%
AP/APCR shell damage has been changed from 390 HP to 420 HP
HE shell damage has been changed from 480 HP to 515 HP
Top forward speed has been changed from 40 km/h to 45 km/h

Known Issues

たたむ

戦車長の皆さん!

アップデート2.2.1」の公開テストを開始しました。今回のテストでは、3輌の新Tier XI車輌、4つの車輌ルートへの上方修正、3種類のマップの刷新、戦闘中のポジションのヒント、「オンスロート」への変更点などを一足先にお試しいただけます。詳細は以下をご確認ください!

3輌の新Tier XI車輌

  • Gorilla」は、 X T110E4 の後続車輌として研究できます。この車輌のTier XI固有メカニズムは、「Multi-Pack Charge System」で、装填が完全に終わるのを待たずに、主砲を発射できるようになっています。ただしその場合、主砲の性能は低下します。
  • Fauteur」は、 X AMX M4 mle. 54 の後続車輌として研究できます。この車輌のTier XI固有メカニズムは、「Induction Propellant Afterburner」です。このシステムは、時間の経過とともに自動的に電荷を蓄積し、射撃時にその一部を消費して与ダメージを増加させることができます。蓄積できる電荷には上限がありますが、この上限を手動で解除することで、与ダメージをさらに増加させることもできます。ただしその場合、主砲の取り回しが悪くなります。
  • Executor」は、 X Concept No. 5 の後続車輌として研究できます。この車輌のTier XI固有メカニズムは、「High-Pressure Turbocharger Assist」で、短時間にわたり、加速性能、エンジン出力、最大前進/後退速度を向上させることができます。また、高い移動速度を維持することで、メカニズムのクールダウン時間を短縮できます。
新しいTier XI車輌は、テスト内の技術ツリー上で、研究や購入操作は行えるものの、実際にプレイすることはできません。なお、テスト内で確認できる性能は仮のもので、変更される可能性がございます。

4つの車輌ルートへの上方修正

Tier XI車輌が存在する4つの車輌ルートに属する車輌に、複数の上方修正を加えました。

これらの技術ツリー上の全Tier VIII~XI車輌に調整を加えています。それぞれの車輌には、想定されたゲームプレイ上の役割が設けられており、それぞれが指標となるパフォーマンスを発揮できるような調整を加えました。唯一の例外は、すでに高いパフォーマンスを発揮している X FV230 Canopener です。

これらの研究可能な車輌に加えて、2輌のプレミアム車輌に上方修正を加えました。

バランス調整の全容は、パッチノートをご参照ください。

マップへの変更

「グランドバトル」用のマップ「クロンダイク」に改修を行いました。今後は「ランダム戦」でも使用されるようになります。また、「珠江」と「のどかな海岸」に大規模な刷新を加えています。

クロンダイク

マップのサイズを、1,400m × 1,400 mから1,100 m ×1,100 mに縮小しました。また、南部の沿岸地帯を再設計し、港を追加しました。ここには、遮蔽物が数多く存在する複数のルートが設けられており、主に重装甲車輌の主戦場となります。中央エリアも拡張しているほか、地形には起伏や茂みを増やしており、軽戦車が立ち回りやすくなりました。マップの北部は、主に中戦車の交戦エリアとなります。

珠江

こちらのマップでは、南西部にある中央の丘に続くルートを追加しています。これにより、当該エリアへの両チームの移動のしやすさが均一化されました。また、丘へ続くルートの下に洞窟がくるようになっています。重戦車の交戦エリアにおいて、両チームが当該エリアに到達するまでの時間や利用できる遮蔽物のバランスがより均等になるよう調整しました。その他にも、マップ全体に、軽戦車、中戦車、駆逐戦車が使える複数の新しいポジションを追加しています。

のどかな海岸

主要な交戦エリアに大幅な修正を加えました。マップの中央に、鉄道のトンネルがある巨大な岩山を配置しています。このエリアから、重装甲車輌がさまざまな高さや距離の敵と交戦できるようになりました。海側から最も距離のあるエリアは、隠蔽性の高い高機動車輌向けのエリアとなり、海岸線は狙撃に適した場所に様変わりしています。

ポジションのヒント

試験的な機能として、ポジションのヒント機能を実装しました。具体的には、戦闘開始前の30秒間のカウントダウン中に、ミニマップ上に移動先の候補として最適なパフォーマンスが期待できる推奨エリアが表示されます。なお、推奨エリアは、使用している車輌タイプやロールごとに異なります。

  • この機能は、軽戦車を除くすべてのタイプのTier VI~XI車輌で、低Tier車輌専用マップを除くすべてのマップに対応しています。
  • 駆逐戦車、中戦車、重戦車には、複数の推奨エリア(「Brawling」、「Sniping」、「Universal」)が表示されます。自走砲プレイヤーには「Artillery」とマークされたゾーンのみが表示されます。

推奨エリアは、多数の戦闘から収集されたデータに基づいており、新規マップや最近バランス調整されたマップについては、開発チームの推奨に基づいています。推奨エリアの表示機能は、一部のプレイヤーにはデフォルトで有効化されており、ゲーム設定から切り替えることができます

オンスロート

新アップデートでは、「ドラゴン・イヤー」の最後を飾るシーズン「ジェイド・ドラゴン」を開催します。シーズン終了時には、成績優秀プレイヤーがメインの年間報酬にあたる X Ashbringer を獲得できます。さらに、新シーズンでは、以下の変更と追加要素が実装されます。

  • 【禁止車輌】戦闘開始前のカウントダウン中に、プレイヤーは自チームの車輌1輌を投票で出撃禁止にできます。結果は多数決によって決定され、2輌以上の車輌が同票だった場合、その中から1輌がランダムに選出されます。禁止車輌を選択していたプレイヤーは、別の車輌を選択しなければなりません。
  • 【レンタル車輌が出撃準備済みに】レンタル車輌の「Object 140 7v7」、「Foch B 7v7」、「T57 Heavy 7v7」には、4つのパークを習得済みの搭乗員が用意されるほか、事前に決められた弾薬、拡張パーツ、消耗品が搭載されるようになりました。弾薬の構成は変更できる一方で、拡張パーツや搭乗員の解除、および搭乗員のパークの変更はできません。消耗品は、Tier IXのバトルパス報酬車輌に搭載されている永続型の「修理キット (大)」のように機能します。
  • 【車輌プールの拡張】このモードで使用できる車輌リストに、新たに「 X Vz. 60S Dravec 」、「 X Ares 90 」、「 X Carro da Combattimento 45 t 」を追加しました。
  • 【マップの改修】飛行場」に変更を加えたほか、「エーレンベルク」と「山間の港湾」に小規模な調整を実施しました。

【WOT PLUS】「Leox」が登場

アップデート2.2.1より、「WOT PLUS」のサブスクリプション・プラン(CoreおよびPro)のいずれかに加入しているプレイヤー全員に、追加特典として限定車輌「Leox」が付与されます。「TS-54」と同様、この車輌は「WOT PLUS」加入者限定のレンタル車輌で、サブスクリプションが有効な間、ガレージに表示されます。この車輌は、機動性に優れたTier IXプレミアム中戦車で、スペインをテーマにした2Dスタイルが付属しています。2Dスタイルはサブスクリプションの有効期限が切れた後もアカウントに残ります。公開テストでは、「Leox」を無料で試乗いただけます。

フロントライン

アップデート2.2.1では、広大なマップでの30対30の大規模な戦闘が楽しめる「フロントライン」が帰ってきます。

『World of Tanks』公開テスト

「公開テスト」とは、公式リリースの前に次のアップデートで実装予定の新コンテンツを試すことができるテスト・サーバーのことを指します。テストに参加すると実装が予定されている新機能、新たなゲームモードや車輌、その他の変更点などを一足先に試すことができます。さらに、気になった点について開発チームにフィードバックを送ることができるのもメリットのひとつと言えます。そして、開発チームにとっても、受け取ったフィードバックを基に問題点を早期に発見して、正式リリース前に対処できるというメリットがあるため、双方にとっていいこと尽くしなのが「公開テスト」です。

  • 公開テストのクイックガイド
  • 初めてテストに参加する場合は?
  1. 【参加条件】Wargaming.net Game Center(WGC)および最新の公開テスト用クライアントをインストール済みなこと、またWargaming.netアカウントを所有していること。正式サーバーのアカウントの進捗は、2026-03-1722:00:00 (UTC)時点のものが公開テストサーバーにコピーされており、この日付以降の変更は反映されません。
  2. テスト用クライアントのダウンロードとインストールの手順
    • インストーラーを実行して、メインのゲーム・ファイルの保存場所とは別のフォルダーに「公開テスト」のファイルを保存する。
    • WGCのドロップダウン・メニューで「公開テスト」を選択する。
  3. 【テストを起動】テスト・サーバー用のアカウントにあらかじめ付与された大量のリソースを駆使して新機能をテストする。『World of Tanks』のより良い未来には皆さんのご意見が不可欠です!

詳しくはWargaming.net Game Centerガイドよりご確認ください。

テストクライアントをダウンロード

テストへの参加が初めての場合は、公開テスト、サンドボックステスト、そしてスーパーテストに関する詳細ガイドもぜひチェックしておくことがおススメです。

テストガイド

公開テストで新要素や調整が入った車輌、マップなどを一足先に試して、皆さんのご意見をお聞かせください!