戦車長!
ついにイタリア技術ツリーにも駆逐戦車が実装されるぞ!研究可能な車輌の他にもプレミアム車輌も登場だ。その名も「Vipera」。自動装填砲を搭載した駆逐戦車だ。
早速プレミアムショップでオファーを確認しよう!
Viperaオファー
販売期間: 2022年8月31日14:00~9月12日14:00
新たに実装されたイタリア駆逐戦車の1つである「Vipera」は、5発の砲弾を装填する自動装填装置を搭載しており、相手に痛烈な一撃を与える。範囲は限られているが砲塔は旋回可能で、敵車輌の攻撃をかわすための柔軟性も備えている。また、正面装甲も充実しており、同Tier相手なら撃ち負けることはないだろう。
Viperaの性能
イタリアTier VIII駆逐戦車 VIII SMV CC-64 Vipera を乗りこなす準備はできているか?戦場で敵部隊と激突する前に新プレミアム車輌の実態を知っておこう!
火力
新しく実装されるイタリアTier VII~Xの駆逐戦車同様に、「Vipera」は24秒間で5発の砲弾を発射する自動装填装置を搭載している。発射速度は6秒、照準時間は2.88秒と平凡で、照準を定めるのに若干苦労するが、単発火力は400HPにもおよび、貫通力は220 mmある。24秒間で合計2,000HPのダメージを与えることが可能だ。砲の俯角は-10度、砲塔の旋回範囲も左右合計90度で、攻撃の自由度は十分だ。
機動性
最高速度は30km/hで、有利や安全な位置に素早く動くには物足りない速度ではあるが、硬い装甲を持つ車輌としては悪くないだろう。車体の移動速度は比較的遅いが、砲塔の移動速度はそれなりにあるため、ある程度の補填は期待できる。自分をさらけ出したり、相手と交戦したりする際には機動力の限界を念頭に置いておく必要があるだろう。
生存性
同Tier車輌の通常弾程度なら車体と砲塔の装甲で簡単に弾くことができるだろう。砲塔の装甲は275/160/50 mmで、正面装甲は300 mm、車体の装甲は210/100/50 mmと厚い。あえて言うなら車体下部と天蓋が薄く、特に天蓋は40 mmしかなく、SPGにとっては恰好の的だろう。その反面、車体下部は敵にとって非常に撃ちにくいので心配する必要はない。旋回可能な砲塔は攻撃面でも有効だが、頑丈なため防御面でも役に立つ。砲塔を限界まで旋回させて遮蔽物から飛び出せば、格上車輌の砲弾も弾けるはずだ。
搭乗員パーク/スキル
「Vipera」でのパフォーマンスを最大限に発揮するために、以下のスキルをクルーに習得させよう。
「Vipera」は他のイタリア駆逐戦車と同じ搭乗員の構成を持っているため、搭乗員の訓練にも最適だ。
車長 (無線手兼任) |
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砲手 |
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操縦手 |
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装填手 |
修理
戦闘中に大破したモジュールの修理時間を短縮する。
スキルレベルが上がるほど、効力が大きくなる。
カモフラージュ
自車輌の隠蔽率を向上させる。
スキルレベルが上がるほど、効力が大きくなる。
Firefighting
This Skill enhances firefighting abilities.
Effectiveness increases with skill level.
戦友
全搭乗員の職能レベルとパーク/スキルの効果を向上させる。
「戦友」はパークスキルで、スキルレベルが100%に到達して初めてスキル効果を発揮する。
Band of Brothers
This Perk improves major qualifications and all Skills for the entire Crew.
This is a Perk. Perks only take effect once it reaches 100%.
This works even if another crew member has acquired the "Brothers in Arms" Perk.
第六感
自車輌が発見されてから3秒後に発見アイコンが表示される。
「第六感」はパークスキルで、スキルレベルが100%に到達して初めてスキル効果を発揮する。
Recon
This Skill increases Maximum View Range. Recon is more effective if observation devices are damaged, or when combined with Situational Awareness, Coated Optics and Binocular Telescope.
Effectiveness increases with skill level.
Mentor
This Skill provides additional XP to all Crew members except the Commander.
The amount of Experience increases with Skill level.
Eagle Eye
This Perk allows the Commander to identify critically damaged modules on targeted vehicles.
Eagle Eye comes into effect after it reaches 100%.
Jack of All Trades
This Skill enables the Commander to master every qualification and replace knocked-out Crew members.
速射
砲塔旋回中の射撃精度を向上させる。
スキルレベルが上がるほど、効力が大きくなる。
Designated Target
This Perk makes targeted enemy vehicles visible for two more seconds.
Designated Target comes into effect after it reaches 100%. If two Gunners have the Perk, the effect is not cumulative.
Deadeye
This Perk increases the chance to critically damage enemy vehicle modules and Crew.
Deadeye comes into effect after it reaches 100%, and is only effective with AP and APCR shells.
スムーズな運転
移動中の射撃精度を向上させる。
スキルレベルが上がるほど、効力が大きくなる。
Off-Road Driving
This Skill reduces ground resistance when driving on soft and moderately soft terrain. Lower ground resistance increases vehicle maneuverability and acceleration. The Skill is more effective when combined with Additional Grousers.
The effect increases with Skill level.
Clutch Braking
This Skill increases vehicle rotation speed. Clutch Breaking is more effective when combined with Additional Grousers, Lend-Lease Oil, Removed Speed Governor, 100-octane Gasoline, and 105-octane Gasoline.
Effectiveness increases with skill level
Preventative Maintenance
The Perk reduces the chance of engine fire by preventing gas or oil leakage in the engine compartment.
The Perk comes into effect after it reaches 100%.
Controlled Impact
This Skill decreases ramming damage to your vehicle and increases ramming damage to an enemy vehicle. Controlled Impact is effective only while both vehicles are in motion, except when two allied vehicles collide.
The effect increases with Skill level.
Situational Awareness
This Skill extends View Range. Situational Awareness is more effective when combined with Recon.
The effect increases with Skill level. If two Radio Operators have the Skill, only the higher rating is effective.
Call for Vengeance
This Perk enables a Radio Operator who survived the destruction of his vehicle to report enemy positions for another two seconds.
Call for Vengeance comes into effect after it reaches 100%. If two Radio Operators have the Perk, the effect is not cumulative.
Signal Boosting
This Skill extends Signal Range.
The effect increases with Skill level. If two Radio Operators have the Skill, only the higher rating is effective.
Relaying
This Skill extends Signal Range of allied communications within vehicle's radio coverage. If two Radio Operators have the Skill, only the higher rating is effective.
The effect increases with Skill level.
弾薬庫保護
自車輌の弾薬庫の耐久性を上げる。
「弾薬庫保護」はパークスキルで、スキルレベルが100%に到達して初めてスキル効果を発揮する。
Adrenaline Rush
This Perk accelerates gun loading if the vehicle has less than 10% of its hit points left. Adrenaline Rush is more effective when combined with Gun Rammer.
Adrenaline Rush comes into effect after it reaches 100%. If two Loaders have the Perk, the effect is not cumulative.
Intuition
This Perk creates a chance that the proper shell is already loaded when switching between shell types. The gun must be completely loaded before the Perk can be used again.
Intuition comes into effect after it reaches 100%. If two Loaders have the Perk, the effect is not cumulative.
推奨拡張パーツ |
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Slot Category: Survivability
When you install an equipment of matching type in this slot, the equipment's performance will be boosted.
Slot Category: Mobility
When you install an equipment of matching type in this slot, the equipment's performance will be boosted.
Slot Category: Firepower
When you install an equipment of matching type in this slot, the equipment's performance will be boosted.
Slot Category: Scouting
When you install an equipment of matching type in this slot, the equipment's performance will be boosted.
Improved Ventilation
・+5% / +6% to all crew skills.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Gun Rammer
・-10% / -11.5% to loading time.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Enhanced Gun Laying Drive
・+10% / -11.5% to aiming speed.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Vertical Stabilizer
・-20% / -23% to dispersion during vehicle movement and traversal.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
改良型照準器
・照準サークルのサイズを -5% / -7% 縮小。
※ 1つ目の値が通常の効果、2つ目の値がカテゴリーの一致によるボーナス追加時の効果を表します。
改良型旋回機構
・移動中、砲塔/車体旋回中、射撃後の照準拡散を -10% / -12.5% 低減。
・車体および砲塔の旋回速度を +10% / +12.5% 向上。
※ 1つ目の値が通常の効果、2つ目の値がカテゴリーの一致によるボーナス追加時の効果を表します。
Spall Liner
・+50% / +60% to HE-shell and ramming damage.
・+50% / +60% to to protection of crew from injuries.
・-10% / -15% to stun duration.
・-20% / -25% to additional stun duration.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Improved Hardening
・Fully restores suspension hit points after repairs.
・+8% / +10% to vehicle hit points.
・+50% / +65% to suspension durability.
・-50% / -65% to hull damage caused by suspension damage during impact.
・+15% / +20% to suspension repair speed.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Modified Configuration
・Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.
・+100% / +150% to ammo rack, fuel tank, and engine durability
・-50% / -65% to the damaged ammo rack penalty and damaged engine penalty.
・-50% / -65% to the chance of engine fire.
・+25% / +35% to repair speed.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Additional Grousers
・+15% / +20% to hull traverse speed.
・+10% / +15% to maintaining speed.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
ターボチャージャー
・エンジン出力を +7.5% / +10% 向上。
・最大速度を +4km/h / +5km/h 増加。
・後退速度を +2km/h / +3km/h 増加。
※ 1つ目の値が通常の効果、2つ目の値がカテゴリーの一致によるボーナス追加時の効果を表します。
Binocular Telescope
・=+25% / +27.5% to view range of a stationary vehicle
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Coated Optics
・+10% / +11.5% to view range of a stationary vehicle
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Camouflage Net
・Reduces the detection chance of a stationary vehicle:
+5% / +7.5% to heavy tanks and SPGs.
+10% / +12.5% to light and medium tanks.
+15% / +17.5% to tank destroyers.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Low Noise Exhaust System
・Reduces the visibility of a stationary or moving vehicle:
+3% / +4% to heavy tanks and SPGs.
+6% / +8% to light and medium tanks.
+5% / +6% to tank destroyers.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Improved Radio Set
・+1.5s / +2s to the duration an enemy vehicle is visible.
・-1.5s / -2s to the duration your vehicle is visible to the enemy.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Commander's Vision System
・-10% / -12.5% to concealment of moving enemy vehicles.
・-15% / -20% to concealment of enemy vehicles behind foliage.
※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.
Field Modification
Module Durability Increase
・Damaged ammo rack penalty and damaged engine penalty:-50%
・Dispersion of the damaged gun:-20%
・Hull traverse speed:-4%
・Turret traverse speed:-4%
Light-Alloy Mounting Points
・Hull traverse speed:+4%
・Turret traverse speed:+4%
・Damaged ammo rack penalty and damaged engine penalty:+50%
・Dispersion of the damaged gun:+20%
Suspension Arm Tuning
・Dispersion during movement and hull traversal:-3%
・Accuracy:-3%
Improved Sight
・Accuracy:+3%
・Dispersion during movement and hull traversal:+3%
Turbocharger Tuning
・Reverse speed:+2km/h
・Suspension repair speed:+5%
・Concealment:-3%
Anti-Reflective Headlights Coating
・Concealment:+3%
・Reverse speed:-2km/h
・Suspension repair speed:-5%
Loading Mechanism Tuning
・Reload time:-3%
・Accuracy:-5%
Aiming Mechanism Tuning
・Accuracy:+5%
・Reload time:+3%
PTO Tuning
・Engine power:+5%
・Aiming time:+5%
Electric Aiming Drive
・Aiming time:-5%
・Engine power:-5%
Heavy-Gauge Nozzles
・Top speed:+2km/h
・View range:-3%
Sensitive Optics
・View range:+3%
・Top speed:-2km/h
Reinforced Support Rollers
・Suspension durability:+30%
・Suspension repair speed:-10%
・Hull traverse speed:-5%
Lightweight Support Rollers
・Suspension repair speed:+10%
・Hull traverse speed:+5%
・Suspension durability:-30%
All-Terrain Suspension
・Effectiveness of maintaining speed when crossing all terrain types:+7%
・Hull traverse speed:-5%
・Suspension durability:-10%
Lightweight Suspension
・Effectiveness of maintaining speed when crossing all terrain types:-7%
・Hull traverse speed:+5%
・Suspension durability:+10%
Parallax Adjustment
・Accuracy:+3%
・Aiming time:+5%
Aiming Gears Lapping
・Aiming time:-5%
・Accuracy:-3%
Additional Noise Insulation
・Stun duration:-10%
・Additional stun duration:-15%
・View range:-3%
Periscope Electric Drive
・View range:+3%
・Stun duration:+10%
・Additional stun duration:+15%
Reinforced Turret
・HE damage:-15%
・Stun duration:-8%
・Protection of the crew from injuries:+20%
・Hull traverse speed:-5%
・Top speed:-2km/h
Lightweight Turret
・Hull traverse speed:+5%
・Top speed:+2km/h
・HE damage:+15%
・Stun duration:+8%
・Protection of the crew from injuries:-20%
Auxiliary Safety System
・Durability of internal modules:+30%
・Repair speed:+5%
・Turret traverse speed:-5%
・Dispersion during turret traverse:+5%
Lightweight Mounting Points
・Turret traverse speed:+5%
・Dispersion during turret traverse:-5%
・Durability of internal modules:-30%
・Repair speed:-5%
Reinforced Suspension
・Suspension durability:+30%
・Terrain crossing capacity:+15%
・Hull traverse speed:-5%
Lightweight Suspension
・Hull traverse speed:+5%
・Suspension durability:-30%
・Terrain crossing capacity:-15%
Aiming Gears Lapping
・Aiming time:-5%
・Accuracy:-3%
Parallax Adjustment
・Accuracy:+3%
・Aiming time:+5%
Ejector Tuning
・Concealment after firing a shot:+6%
・View range:-2%
Right-Angle Periscope
・View range:+2%
・Concealment after firing a shot:-6%