Commanders!
Over the years, we have seen many changes in World of Tanks. Some vehicles became less popular or didn't adapt well, while others benefitted excessively from developments. That's why we will tweak the values of the most affected vehicles to maintain fairness, rekindle interest in underachieving ones, and keep overpowered ones in check.
Currently, our plans encompass vehicles of all types (standard, Premium, and Reward), all classes except SPG, and Tiers V to X. The changes will first be introduced to the Supertest for evaluation and are still far from the live game. Nevertheless, we would like to share our initial plans to gather your valuable feedback before the changes are implemented in a future update.
The Supertest is a closed test environment for preliminary testing of new features, vehicles, balance changes, and more. It is part of the early game development process and is only accessible to selected Supertesters.
Vehicles Considered for Rebalancing
We continuously monitor the battle performance of all vehicles. The ones selected have shown a need for core adjustments to either enhance their efficiency or reduce their overperformance. They were also frequently identified by the community as candidates for revisions.
The following vehicles will receive value changes for the Supertest:
Premium Vehicles
- VIII T26E5 / VIII T26E5 Patriot
- VIII AMX M4 mle. 49 / VIII AMX M4 mle. 49 Liberté
- VIII T25 Pilot Number 1
- VIII Strv 81 / VIII Primo Victoria
- VIII Centurion Mk. 5/1 RAAC
- VIII FV4202
- VIII Turtle Mk. I
- We have identified several Premium vehicles that need updates to improve their gameplay experience and performance. Moving forward, we will keep a close eye on these much-loved vehicles and possibly make further adjustments.
Tier V–VIII
- V Churchill I
- VI Churchill VII
- VII Black Prince
- VII AMX AC mle. 46
- VIII AMX 65 t
- VIII VK 45.02 (P) Ausf. A
- VIII T69
- VIII M26 Pershing
- VIII M41 Walker Bulldog
- VIII AT 15
- VIII 110
- We diligently track the performance of standard vehicles. Based on our analysis and community suggestions, the selected Tier V to VIII vehicles are in need of improvements, and we will continue to monitor the vehicles for future adjustments.
Tier X
- The Object 268 Version 4 is considered one of the highest-performance machines in its class and boasts impressive capabilities that make it hard to resist.
- However, reducing some of its characteristics will allow other vehicles to compete more effectively against it. In addition, the vehicle’s chassis rotation will be improved, allowing it to respond more quickly to situations while maintaining its impressive firepower.
- The popularity and battle performance of the WZ-113G FT are significantly below our expectations, especially compared to similar tank destroyers.
- The updates include improvements to its efficiency and overall gameplay experience.
- The aim is to increase its competitiveness compared to other vehicles at this level.
- The Vz. 55 is one of the top-performing Tier X heavy tanks and is seen increasingly often on the battlefield.
- Its impressive features make it a formidable opponent that can significantly impact the outcome of a match. However, many players perceive certain characteristics of the vehicle as too powerful. These aspects will be reworked to lessen this effect.
- The ST-II has been significantly underperforming and has lost popularity since its introduction to the game.
- The updates include improvements to its efficiency and overall gameplay experience.
- The aim is to increase its competitiveness compared to other vehicles at this level.
Reward Vehicles
The feedback regarding the T95/FV4201 Chieftain and the Object 279 early has been extensive, and the number of these tanks in the game is growing over time. The data confirms that both are currently overperforming to a degree they often decide the outcome of battles—due to their stats, but also to the skill of the players that managed to obtain these reward vehicles. Considering the value of these tanks, the decision to adjust their parameters is not an easy one, but it is still long overdue.
The proposed stat adjustments are to make competition fairer—while ensuring the T95/FV4201 Chieftain and the Object 279 stay among the best Tier X heavies. While the Chieftain‘s mobility and firepower are to become less overwhelming, it will still be a mighty universal heavy, ideal for terrain-based play. Having a lesser top speed, DPM, and HP pool, the 279e will keep all of its armor. And even with their special round armor penetration reduced, both vehicles are able to demonstrate great battlefield performance, and thus keep the status they earned with the community.
Reward vehicles will remain a worthy acknowledgment of the time and effort spent to acquire them while ensuring fair competition and fun gameplay for everyone.
What do you think of these proposed changes and improvements? Did we miss any vehicle that should receive an overhaul? Let us know in the comments, and stay tuned for further developments and more details in the future.
Roll Out!