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Commanders!
Today, we launch the Common Test of Update 1.7, which will make Crew Directives easier for everyone to obtain. Read on to find out more!
Starting with Update 1.7, you'll be able to purchase Crew Directives for credits. Accordingly, these items will no longer be available for bonds. We’re taking this step to allow a wider range of players to try out Crew Directives, as they will be more accessible for purchase. If previously they were unavailable to you, now you can easily buy and use them in every battle and increase the combat effectiveness of your vehicles.
Crew Directives work as a 100% trained perk or skill, so take advantage of them if your crew members don't have perks/skills yet. If they do, then Crew Directives boost their effect.
As usual, you can purchase Crew Directives in the equipment panel of a particular vehicle and apply them before jumping into the next battle. Crew Directives cannot be sold, but you can buy them in bulk for your future frays.
Take this opportunity to try out Crew Directives and share your feedback! Good luck on the battlefield, Commanders!
All players registered prior to 04:59 UTC+8 on 25 October can participate in the test. Please share your general feedback about the test version and bug reports to help us further improve our game!
The test server will be restarted regularly, according to the following schedule:
The test server may be subject to unscheduled restarts and maintenance.
Added the Anonymizer function
Please note that this option cannot be used to violate Game Rules and will not affect the technical facilities of moderation. A player who conceals their name and violates Game Rules will not avoid punishment.
Fixed Issues
Fixed the issue when the session statistics did not take into account the applied manageable bonus to experience.
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