Commanders!
In Update 1.16, various balance improvements on the Siegfried Line, Ghost Town, and Erlenberg maps will be implemented, and Assault mode will be added to several Random Battles locales. Here's what to expect!
- We’ve also improved the entrance to the town for the lower team, as well as for the attackers in Assault Battles.
- Driving through the ruins is now smoother and more comfortable.
- The position for defense in the town for the lower team has been improved.
- We’ve removed several trees that allowed opponents to fire at the lower team without being spotted.
- We’ve also changed the location of the spawn points in Assault Battles so that the attacking team can better control most of the map.
- The house model below has been replaced to minimize long-range firing at those crossing the river.
- Balance changes have been made to make your gameplay more comfortable in several positions below:
- Plus, the ground surface was leveled under the unfinished building below. This change is also relevant for Assault Battles.
On some of these maps, one of the defenders' spawn points is not marked on the minimap, as it coincides with the location of the base. The same goes for the attackers: If only one point is depicted on the minimap, then the whole team will spawn there.
Redshire | Steppes |
To battle, Commanders!