Project for a heavy SPG based on the Conqueror Mk II tank with a 183 mm gun and rear placement of the traversable turret and fighting compartment. The vehicle was designed to counter Soviet heavy tanks at long range (up to 1,829 m) and should have been able to withstand return fire from 122 mm guns at a distance of up to 500 m. After the development of 193 mm Malkara anti-tank rockets—which were a cheaper and more efficient choice for countering the IS-series tanks—the vehicle lost its relevance. The project was canceled shortly after a dummy vehicle was built.
This is a reward vehicle. Reward vehicles have Elite status, earn more experience per battle, provide a range of other bonuses, and do not require research.
This vehicle has the ability to earn bonds in certain game modes.
Time for the successive autoreloading of each shell into the magazine
The improved system allows the time to be decreased for autoreloading the next shell upon firing the loaded shell when the corresponding indicator is displayed
Characteristics are specified for Siege mode.
Characteristics are specified for charged turbine mode.
Characteristics are specified for vehicles with activated Jet Boosters.
Characteristics are specified for Rapid mode.
Reload time of the first and second guns on double-barreled vehicles
Time to repair a damaged main/reserve track
Characteristics are specified for vehicles with crews trained to 100%.