Tank Commanders!
Last week was the second bout of matches for the teams in WGL APAC-Asia's Gold Series. Needless to say, all of them were super exciting, with old veterans facing off against ambitious new challengers.
Can we figure out who will be participating in the Playoffs stage? Not a chance. It's still early days yet, and every team is still in the running. But go ahead and make your predictions - just remember to watch the replays and read the recap summaries before you do!
Match 1: Charlotte Tiger vs NUMB |
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NUMB rushed and put two light tanks in the center of the hill of Mines on Game 1, leaving the only T32 that rushed with them isolated and vulnerable. Charlotte tiger took advantage of the situation by surrounding Ajax and drowning him in tankfire. The remaining game, though somewhat close, still resulted in victory for the supermen from Japan. Game 2 resulted in a draw for both teams even though NUMB tried their hardest to pull out a win, which put Charlotte Tiger up two points to one. In the final game of the set, what appeared to be a promising game for NUMB was slowly turned around by Charlotte Tiger - the only way to believe this is to watch the replay for yourself. In conclusion, Charlotte Tiger takes the set with an end score of three to one. Match 1 Winner |
Match 2: Elong vs Intense Honking |
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For the longest time, both sides were playing patiently in Game 1 on Himmelsdorf and although that ended in a draw, it became incredibly exciting towards the last moments of the game as Elong had only one last surviving heavy tank - one that was moments away from receiving a good helping of tank-fire. Another round of camping ensued in Game 2 on Mines, where we saw an extremely entertaining attempt to capture Intense Honking’s base (which almost resulted in a win for Elong). In response to the attack, Intense Honking made a switch in tactics and began camping their own spawn point to force a draw. Not to be deterred, Reflection bravely positioned his AMX 50 100 as a shield for his teammates while they attempted a three tank-capture, fully expecting to be eliminated in the process. As Elong reached 50% of the capture, Intense Honking had no other choice but to come out of hiding to prevent their opponents from securing the base. In the end, Game number 2 was a draw. Game 3 also ended in a draw - a very anti-climactic one at that - which was surprising given the exciting start of the game; Elong lost one of their Tier VIII tanks within 2 minutes after the game began. However, Intense Honking decided on a passive approach for the rest of the game and settled for a draw instead. The end score thus became an even three to three. Match 2 Winner |
Match 1: Team Efficiency vs PVP Super Friends |
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Game 1 on Himmelsdorf was fast-paced and frantic. PVP Super friends lost all of their heavy tanks by the end of the game, but shot two tanks that were attempting a capture on their base, which meant that the two T1 Cunninghams that were capturing the base of Team Efficiency were both unattackable (due to the amount of distance between them and their enemy tier-eight terrors) and uncontestable (before their last Tier VIII tank was destroyed, he managed to reset the capture on PVP’s base completely). Strong wits held out and lead the Super Friends to victory in the first game. Game number 2 was a step in the opposite direction however, as we did see PVP initiate a rush that didn’t work out in their favor. This gave Team Efficiency the advantage, which they grabbed at to secure a tie. In Game 3 on Ensk, it turned out that PVP super friends was able to pick up on the mis-positioning of Team Efficiency and exploit that to put them at a one tank advantage above their opponents. Without letting go of their advantage for even a single moment, PVP takes a one point lead over their opposing team. In the fourth and final game on Prokhorovka, Team Efficiency rushed up the center of the map with most of their tanks while PVP Super Friends had a decent spread on their own, simultaneously and gradually working their way up to the middle as well. With better coordinated fire than their opponents, they took the series in a three to one blast. Match 1 Winner |
Match 2: GASHPLUS_Nighteagles vs NVIDIA Aces |
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In Game number 1 on Cliffs, there were many close calls for both sides where shots that didn’t connect with their targets could have ended the game just a moment sooner, or even prevented a tie scenario from happening. Game number 2 on Ruinberg was delayed for quite some time when NVIDIA Aces abruptly disconnected, prompting a rush to fix their technical difficulties. The turning point of this game came when Hades was picked off. The Nighteagles then made an all-in push that got three or four tanks to surround two at location F0 on the minimap. Not long after that, the Aces were getting eaten alive. In desperation, they sent their T1 Cunninghams to the furthest corners of the map to attempt a tie, but in the end it just wasn't enough. Game 3 on Mines was almost an exact mirror of Game 2, if not one more sided based on the fact that Aces played with a calculated strategy in mind as opposed to playing off of their advantage. When they began their push against the Nighteagles, they simply exploited the position of their opponents, as opposed to playing off of a single tier eight tank advantage. This brought the score to an even two to two and paved the way to the fourth game on Himmelsdorf. In the final game of the set, there was no budging our veterans from Vietnam. Even when it was down to the final 60 seconds of the game, they did not move until the Nighteagles made the safest initiation they could, their two T1 Cunninghams camping in positions where they could not be harmed in the span of time remaining on the clock. The game ended with an action-packed draw. Both teams get one point for their draw in the Gold Series. Match 2 Winner |