Get Three Rugged Machines!

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Add bundles featuring the legendary  VIII Type 59 , massive IX Tiger-Maus , and unconventional  VIII GSOR 1010 FB . Choose standard bundles or upgrade your haul with special offers that include extra goodies such as the "Steel Life" and "Nine Lives" 2D styles, gold, Personal Reserves, and ×5 XP missions!

Type 59,
Tier VIII Chinese
Medium Tank

  • Damage: 250/250/330 HP
  • Turret Armor: 230/130/60 mm
  • Top Speed: 60 km/h

Tiger-Maus,
Tier IX German
Heavy Tank

  • Damage: 530/530/670 HP
  • Penetration: 246/311/65 mm
  • Hit Points: 1,950 HP

GSOR 1010FB,
Tier VIII British
Medium Tank

  • Damage: 360/360/460 HP
  • Penetration: 218/252/50 mm 
  • Top Speed: 60 km/h
 

Type 59 Offers

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The  VIII Type 59  is a well-known battlefield legend. Based on the Soviet T-54, it offers230 mm of sloped turret armorand46 deg/s of hull traverse speedfor aggressive brawling, while its gun with1,899 HP of DPMallows it to effectively chip away at enemy weak spots. It is a reliable choice for active, close-range medium-tank play.

READY FOR BATTLE
Supreme
Standard

Type 59: Ready for Battle (−33%)

  • VIII Type 59
  • Garage slot
  • Crew with Crew XP for 3 perks 
  • 2D style: "Nine Lives"
  • 10,000 
  • 6,000,000 
  • 25 Personal Reserves: +50% to credits for 1 h
  • 25 Personal Reserves: +100% to Combat XP for 1 h
  • 25 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 35 missions for ×5 XP for the Type 59

Type 59: Supreme (−28%)

  • VIII Type 59
  • Garage slot
  • Crew
  • 2D style: "Steel Life"
  • 5,000 
  • 2,000,000 
  • 20 Personal Reserves: +50% to credits for 1 h
  • 20 Personal Reserves: +100% to Combat XP for 1 h
  • 20 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 25 missions for ×5 XP for the Type 59

Type 59: Standard

Tiger-Maus Offers

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The IX Tiger-Maus  is a sturdy 120-ton beast for commanders who prefer to face the enemy head-on. It rolls forward with200 mm of hull armor, a 300 mm thick turret, anda 128 mm gunthat lands a staggering530 HP of damage per shot. Once the Tiger-Maus starts pushing, enemy lines will feel every meter it takes.

READY FOR BATTLE
Supreme
Standard

Tiger-Maus: Ready for Battle (−33%)

  • IX Tiger-Maus
  • Garage slot
  • Crew with Crew XP for 3 perks 
  • 2D style: "Nine Lives"
  • 10,000 
  • 6,000,000 
  • 25 Personal Reserves: +50% to credits for 1 h
  • 25 Personal Reserves: +100% to Combat XP for 1 h
  • 25 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 35 missions for ×5 XP for the Tiger-Maus

Tiger-Maus: Supreme (−28%)

  • IX Tiger-Maus
  • Garage slot
  • Crew
  • 2D style: "Steel Life"
  • 5,000 
  • 2,000,000 
  • 20 Personal Reserves: +50% to credits for 1 h
  • 20 Personal Reserves: +100% to Combat XP for 1 h
  • 20 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 25 missions for ×5 XP for the Tiger-Maus

Tiger-Maus: Standard

GSOR 1010 FB Offers

Date and Time
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The VIII GSOR 1010 FB is a swift six-wheeled medium with a sharp bite. The gun packs360 HP of damage per shot, while excellent gun handling with a2-second aiming timeand 0.33 m dispersion makes you a force to be reckoned with. Add atop speed of 60 km/h forwardand 30 km/h in reverse, and you get a fast-moving threat that keeps enemies checking every flank in a hectic scramble.

READY FOR BATTLE
Supreme
Standard

GSOR 1010 FB: Ready for Battle (−33%)

  • VIII GSOR 1010 FB
  • Garage slot
  • Crew with Crew XP for 3 perks
  • 2D style: "Nine Lives"
  • 10,000 
  • 6,000,000 
  • 25 Personal Reserves: +50% to credits for 1 h
  • 25 Personal Reserves: +100% to Combat XP for 1 h
  • 25 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 35 missions for ×5 XP for the GSOR 1010 FB

GSOR 1010 FB: Supreme (−28%)

  • VIII GSOR 1010 FB
  • Garage slot
  • Crew
  • 2D style: "Steel Life"
  • 5,000 
  • 2,000,000 
  • 20 Personal Reserves: +50% to credits for 1 h
  • 20 Personal Reserves: +100% to Combat XP for 1 h
  • 20 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 25 missions for ×5 XP for the GSOR 1010 FB

GSOR 1010 FB: Standard

Vehicle Characteristics

VIII
Type 59
Overview
Firepower
Survivability
Mobility
IX
Tiger-Maus
Overview
Firepower
Survivability
Mobility
VIII
GSOR 1010 FB
Overview
Firepower
Survivability
Mobility

Overview

Average Damage
250/250/330
HP
Average Penetration
185/241/50
mm
Hit Points
1300
HP
Top Speed / Reverse Speed
60/20
km/h

Shell Types

Crew

Firepower

Average Damage (HP)
250/250/330
HP
Average Penetration
185/241/50
mm
Dispersion at 100 m
0.35
m
Aiming Time
2
s
Ammo Capacity
50
item
Reload Time
7.9
s
Gun Depression / Elevation Angles
–7/+20
deg
Shell Velocity
900/1125/900
m/s

Survivability

Concealment of Moving Vehicle
11.74/2.58
%
Concealment of Stationary Vehicle
15.68/3.45
%
Signal Range
600
m
View Range
380
m
Hit Points
1300
HP
Hull Armor
100/80/45
mm
Turret Armor
230/130/60
mm
Turret Traverse Speed
46
deg/s

Mobility

Engine Power
650
h.p.
Specific Power
18.1
h.p./t
Hull Traverse Speed
46
deg/s
Top Speed / Reverse Speed
60/20
km/h

Overview

Average Damage
530/530/670
HP
Average Penetration
246/311/65
mm
Hit Points
1950
HP
Top Speed / Reverse Speed
32/16
km/h

Shell Types

Crew

Firepower

Average Damage (HP)
530/530/670
HP
Average Penetration
246/311/65
mm
Dispersion at 100 m
0.37
m
Aiming Time
2.4
s
Ammo Capacity
60
item
Reload Time
15.5
s
Gun Depression / Elevation Angles
–7/+23
deg
Shell Velocity
920/1150/920
m/s

Survivability

Concealment of Moving Vehicle
1.43/0.23
%
Concealment of Stationary Vehicle
2.91/0.47
%
Signal Range
720
m
View Range
400
m
Hit Points
1950
HP
Hull Armor
200/120/100
mm
Turret Armor
300/150/140
mm
Turret Traverse Speed
20
deg/s

Mobility

Engine Power
1200
h.p.
Specific Power
10
h.p./t
Hull Traverse Speed
28
deg/s
Top Speed / Reverse Speed
32/16
km/h

Overview

Average Damage
360/360/460
HP
Average Penetration
218/252/50
mm
Hit Points
1200
HP
Top Speed / Reverse Speed
60/30
km/h

Shell Types

Crew

Firepower

Average Damage (HP)
360/360/460
HP
Average Penetration
218/252/50
mm
Dispersion at 100 m
0.33
m
Aiming Time
2
s
Ammo Capacity
50
item
Reload Time
12.2
s
Gun Depression / Elevation Angles
–8/+16
deg
Shell Velocity
920/1250/920
m/s

Survivability

Concealment of Moving Vehicle
10.03/2.11
%
Concealment of Stationary Vehicle
13.39/2.81
%
Signal Range
600
m
View Range
380
m
Hit Points
1200
HP
Hull Armor
60/30/15
mm
Turret Armor
60/30/20
mm
Turret Traverse Speed
50
deg/s

Mobility

Engine Power
450
h.p.
Specific Power
23.7
h.p./t
Hull Traverse Speed
30
deg/s
Top Speed / Reverse Speed
60/30
km/h

Dig Straight Into Action

Different battles demand different machines. Pick the one that matches your style and make it yours.