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Command three powerful tanks, the  IX TBT VIII Nemesis , and  VIII LT-432 , to add a variety of playstyles and strengths to your arsenal. If you like rapid light tanks, cunning mediums, or aggressive heavies, these vehicles are at your service.

TBT, Tier IX Czechoslovakian Heavy Tank 

  • Damage: 490/490/640 HP
  • Hull Armor: 120/80/70 mm
  • Turret Armor: 240/100/70 mm

Nemesis, Tier VIII British Medium Tank

  • Damage: 420/420/530 HP
  • Armor Penetration: 225/280/90 mm
  • Turret Armor: 254/76/51 mm

LT-432, Tier VIII Soviet Light Tank

  • DPM: 2,077 HP
  • Traverse Speed: 48 deg/s
  • Top Speed: 70 km/h
 

TBT Offers

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Like other Czechoslovakian heavies, the  IX TBT  has a two-shell autoloader. However, its turret and hull armor is truly formidable—especially given the absence of cupolas. Add 490/490/640 HP of damage and a quite agreeable top speed of 36 km/h, and you get a heavy that opponents will fear to face on the front line.

READY FOR BATTLE
Supreme
Standard

TBT: Ready for Battle (−33%)

  • IX TBT  
  • Garage slot
  • Crew with Crew XP for 3 perks 
  • 2D style: "Copper Vein"
  • 10,000 
  • 6,000,000 
  • 25 Personal Reserves: +50% to credits for 1 h
  • 25 Personal Reserves: +100% to Combat XP for 1 h
  • 25 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 35 missions for ×5 XP for the TBT

TBT: Supreme (−28%)

  • IX TBT  
  • Garage slot
  • Crew
  • 2D style: "Neon Ghost"
  • 5,000 
  • 2,000,000 
  • 20 Personal Reserves: +50% to credits for 1 h
  • 20 Personal Reserves: +100% to Combat XP for 1 h
  • 20 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 25 missions for ×5 XP for the TBT

TBT: Standard

Nemesis Offers

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The  VIII Nemesis  excels in its ability to dish out damage, with 420/420/530 HP per shot. Meanwhile, its impressive turret armor of 254/76/51 mm makes it a medium that feels at home in a variety of positions.

READY FOR BATTLE
Supreme
Standard

Nemesis: Ready for Battle (−33%)

  • VIII Nemesis  
  • Garage slot
  • Crew with Crew XP for 3 perks 
  • 2D style: "Copper Vein"
  • 10,000 
  • 6,000,000 
  • 25 Personal Reserves: +50% to credits for 1 h
  • 25 Personal Reserves: +100% to Combat XP for 1 h
  • 25 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 35 missions for ×5 XP for the Nemesis

Nemesis: Supreme (−28%)

  • VIII Nemesis  
  • Garage slot
  • Crew
  • 2D style: "Neon Ghost"
  • 5,000 
  • 2,000,000 
  • 20 Personal Reserves: +50% to credits for 1 h
  • 20 Personal Reserves: +100% to Combat XP for 1 h
  • 20 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 25 missions for ×5 XP for the Nemesis

Nemesis: Standard

LT-432 Offers

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The  VIII LT-432  is an agile light with good concealment and a top speed of 70 km/h, making it ideal for sneaking around the map and scouting enemy positions.

READY FOR BATTLE
Supreme
Standard

LT-432: Ready for Battle (−33%)

  • VIII LT-432  
  • Garage slot
  • Crew with Crew XP for 3 perks
  • 2D style: "Copper Vein"
  • 10,000 
  • 6,000,000 
  • 25 Personal Reserves: +50% to credits for 1 h
  • 25 Personal Reserves: +100% to Combat XP for 1 h
  • 25 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 35 missions for ×5 XP for the LT-432

LT-432: Supreme (−28%)

  • VIII LT-432  
  • Garage slot
  • Crew
  • 2D style: "Neon Ghost"
  • 5,000 
  • 2,000,000 
  • 20 Personal Reserves: +50% to credits for 1 h
  • 20 Personal Reserves: +100% to Combat XP for 1 h
  • 20 Personal Reserves: +300% to Free and Crew XP for 1 h
  • 25 missions for ×5 XP for the LT-432

LT-432: Standard

IX
TBT
Overview
Firepower
Survivability
Mobility
VIII
Nemesis
Overview
Firepower
Survivability
Mobility
VIII
LT-432
Overview
Firepower
Survivability
Mobility

Overview

Average damage
490/490/640
HP
Average penetration
247/290/65
mm
Hit points
1,850
HP
Top speed / Reverse speed
36/15
km/h

Shell Types

Crew

Firepower

Average damage (HP)
490/490/640
HP
Average penetration
247/290/65
mm
Dispersion at 100 m
0.41
m
Aiming time
2.8
s
Ammo capacity
40
item
Reload time
34
s
Gun depression / elevation angles
-7/+20
deg
Shell velocities
980/1,180/980
m/s

Survivability

Signal range
670
m
View range
380
m
Hit points
1,850
HP
Hull armor
120/80/70
mm
Turret armor
240/100/70
mm
Turret traverse speed
25
deg/s
Concealment of moving vehicle
3.42/0.52
%
Concealment of stationary vehicle
6.78/1.04
%

Mobility

Engine power
700
h.p.
Specific power
14
h.p./t
Hull traverse speed
28
deg/s
Top speed / Reverse speed
36/15
km/h

Overview

Average damage
420/420/530
HP
Average penetration
225/280/90
mm
Hit points
1,300
HP
Top speed / Reverse speed
40/16
km/h

Shell Types

Crew

Firepower

Average damage (HP)
420/420/530
HP
Average penetration
225/280/90
mm
Dispersion at 100 m
0.38
m
Aiming time
2.5
s
Ammo capacity
50
item
Reload time
17
s
Gun depression / elevation angles
-10/+20
deg
Gun traverse limits
–10/10
deg
Shell velocities
1,000/1,250/950
m/s

Survivability

Signal range
750
m
View range
380
m
Hit points
1,300
HP
Hull armor
70/50.8/38.1
mm
Turret traverse speed
30
deg/s
Concealment of moving vehicle
8.04/1.68
%
Concealment of stationary vehicle
10.72/2.24
%
Turret armor
254/76.2/50.8
mm

Mobility

Engine power
650
h.p.
Specific power
16.2
h.p./t
Hull traverse speed
35
deg/s
Top speed / Reverse speed
40/16
km/h

Overview

Average damage
180/180/300
HP
Average penetration
176/218/44
mm
Hit points
1,100
HP
Top speed / Reverse speed
70/23
km/h

Shell Types

Crew

Firepower

Average damage (HP)
180/180/300
HP
Average penetration
176/218/44
mm
Dispersion at 100 m
0.38
m
Aiming time
2
s
Ammo capacity
50
item
Reload time
5.2
s
Gun depression / elevation angles
-7/+15
deg
Shell velocities
1,150/1,012/700
m/s
Gun traverse limits
-5/5
deg

Survivability

Signal range
850
m
View range
380
m
Hit points
1,100
HP
Hull armor
70/40/40
mm
Turret armor
160/100/60
mm
Turret traverse speed
48
deg/s
Concealment of moving vehicle
18.58/4.18
%
Concealment of stationary vehicle
18.58/4.18
%

Mobility

Engine power
900
h.p.
Specific power
33.3
h.p./t
Hull traverse speed
48
deg/s
Top speed / Reverse speed
70/23
km/h

Get All Three!

Choose whichever tank fits your playstyle, or collect them all before it's too late.