[Sale] Double Trouble

Commander,

If you have plans to enter a battle with guns blazing, here are a couple of damage dealers you can add to your team.

Check the Premium Shop for the VIII WZ-111 , a Chinese Brawler that can deal 1,872 DPM. And the VI Sherman VC Firefly , a British Sherman with a rich history and a 17-pounder anti-tank gun.


 

[Premium] WZ-111 and Sherman VC Firefly on Sale

Available from 06 November 2022 at 13:00 UTC+8 through 13 November, 2022 at 13:00 UTC+8

WZ-111

The  VIII WZ-111  is a Chinese heavy tank that is a great all-rounder in terms of damage, armor, and speed. It's got a solid 1,872 DPM and 390 (AP)/390 (HEAT)/530 (HE) HP of alpha damage to put up a fight, a thick frontal armor for deflecting enemy fire, and a 50 km/h top speed to rush into action or flee from trouble when necessary. This vehicle also enjoys preferential matchmaking, so you won't be encountering Tier X fights!

 

Recommended Equipment


For desktop: hover the mouse cursor over each image for detailed information.

Slot Category: Survivability

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Slot Category: Mobility

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Slot Category: Firepower

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Slot Category: Scouting

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Improved Ventilation

+5% / +6% to all crew skills.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Gun Rammer

-10% / -11.5% to loading time.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Enhanced Gun Laying Drive

+10% / -11.5% to aiming speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Vertical Stabilizer

-20% / -23% to dispersion during vehicle movement and traversal.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Aiming

-5% / -7% to the aiming circle size.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Rotation Mechanism

-10% / -12.5% to dispersion during vehicle movement and traversal, as well as during turret rotation.

+10% / +12.5% to hull and turret traverse speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Spall Liner

+50% / +60% to HE-shell and ramming damage.

+50% / +60% to to protection of crew from injuries.

-10% / -15% to stun duration.

-20% / -25% to additional stun duration.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Hardening

Fully restores suspension hit points after repairs.

+8% / +10% to vehicle hit points.

+50% / +65% to suspension durability.

-50% / -65% to hull damage caused by suspension damage during impact.

+15% / +20% to suspension repair speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Modified Configuration

Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.

+100% / +150% to ammo rack, fuel tank, and engine durability

-50% / -65% to the damaged ammo rack penalty and damaged engine penalty.

-50% / -65% to the chance of engine fire.

+25% / +35% to repair speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Additional Grousers

+15% / +20% to hull traverse speed.

+10% / +15% to maintaining speed.

※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Turbocharger

+7.5% / +10% to engine power.

+4km/h / +5km/h to top forward speed.

+2km/h / +3km/h to reverse speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Binocular Telescope

・=+25% / +27.5% to view range of a stationary vehicle


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Coated Optics

+10% / +11.5% to view range of a stationary vehicle


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Camouflage Net

・Reduces the detection chance of a stationary vehicle:

+5% / +7.5% to heavy tanks and SPGs.

+10% / +12.5% to light and medium tanks.

+15% / +17.5% to tank destroyers.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Low Noise Exhaust System

・Reduces the visibility of a stationary or moving vehicle:

+3% / +4% to heavy tanks and SPGs.

+6% / +8% to light and medium tanks.

+5% / +6% to tank destroyers.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Radio Set

+1.5s / +2s to the duration an enemy vehicle is visible.

-1.5s / -2s to the duration your vehicle is visible to the enemy.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Commander's Vision System

-10% / -12.5% to concealment of moving enemy vehicles.

-15% / -20% to concealment of enemy vehicles behind foliage.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Field Modification

Module Durability Increase

・Damaged ammo rack penalty and damaged engine penalty:-50%

・Dispersion of the damaged gun:-20%

・Hull traverse speed:-4% 

・Turret traverse speed:-4% 

Light-Alloy Mounting Points

・Hull traverse speed:+4% 

・Turret traverse speed:+4% 

・Damaged ammo rack penalty and damaged engine penalty:+50% 

・Dispersion of the damaged gun:+20% 

Suspension Arm Tuning

・Dispersion during movement and hull traversal:-3% 

・Accuracy:-3% 

Improved Sight

・Accuracy:+3% 

・Dispersion during movement and hull traversal:+3% 

Turbocharger Tuning

・Reverse speed:+2km/h

・Suspension repair speed:+5%

・Concealment:-3%

Anti-Reflective Headlights Coating

・Concealment:+3%

・Reverse speed:-2km/h

・Suspension repair speed:-5%

Loading Mechanism Tuning

・Reload time:-3%

・Accuracy:-5%

Aiming Mechanism Tuning

・Accuracy:+5%

・Reload time:+3%

PTO Tuning

・Engine power:+5% 

・Aiming time:+5% 

Electric Aiming Drive

・Aiming time:-5% 

・Engine power:-5% 

Heavy-Gauge Nozzles

・Top speed:+2km/h 

・View range:-3% 

Sensitive Optics

・View range:+3% 

・Top speed:-2km/h 

Reinforced Support Rollers

・Suspension durability:+30% 

・Suspension repair speed:-10% 

・Hull traverse speed:-5% 

Lightweight Support Rollers

・Suspension repair speed:+10% 

・Hull traverse speed:+5% 

・Suspension durability:-30% 

All-Terrain Suspension

・Effectiveness of maintaining speed when crossing all terrain types:+7% 

・Hull traverse speed:-5% 

・Suspension durability:-10% 

Lightweight Suspension

・Effectiveness of maintaining speed when crossing all terrain types:-7% 

・Hull traverse speed:+5% 

・Suspension durability:+10% 

Parallax Adjustment

・Accuracy:+3% 

・Aiming time:+5% 

Aiming Gears Lapping

・Aiming time:-5% 

・Accuracy:-3% 

Additional Noise Insulation

・Stun duration:-10% 

・Additional stun duration:-15% 

・View range:-3% 

Periscope Electric Drive

・View range:+3% 

・Stun duration:+10% 

・Additional stun duration:+15% 

Reinforced Turret

・HE damage:-15% 

・Stun duration:-8% 

・Protection of the crew from injuries:+20% 

・Hull traverse speed:-5% 

・Top speed:-2km/h 

Lightweight Turret

・Hull traverse speed:+5% 

・Top speed:+2km/h 

・HE damage:+15% 

・Stun duration:+8% 

・Protection of the crew from injuries:-20% 

Auxiliary Safety System

・Durability of internal modules:+30% 

・Repair speed:+5% 

・Turret traverse speed:-5% 

・Dispersion during turret traverse:+5% 

Lightweight Mounting Points

・Turret traverse speed:+5% 

・Dispersion during turret traverse:-5% 

・Durability of internal modules:-30% 

・Repair speed:-5% 

Reinforced Suspension

・Suspension durability:+30%

・Terrain crossing capacity:+15%

・Hull traverse speed:-5%

Lightweight Suspension

・Hull traverse speed:+5%

・Suspension durability:-30%

・Terrain crossing capacity:-15%

Aiming Gears Lapping

・Aiming time:-5%

・Accuracy:-3%

Parallax Adjustment

・Accuracy:+3%

・Aiming time:+5%

Ejector Tuning

・Concealment after firing a shot:+6%

・View range:-2%

Right-Angle Periscope

・View range:+2%

・Concealment after firing a shot:-6%

Sherman VC Firefly

The  VI Sherman VC Firefly  is based on the classic American Sherman but has a British 17-pounder anti-tank gun that fires 13 rounds per minute for 2,000 DPM. In history, a WWII gunner, Joe Ekins, used this vehicle to destroy a three-tank Tiger platoon at 700 m with five shots. The game version of this vehicle features a decent 40 km/h top speed and good accuracy that makes it ideal for sniper roles.

Recommended Equipment


For desktop: hover the mouse cursor over each image for detailed information.

Slot Category: Survivability

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Slot Category: Mobility

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Slot Category: Firepower

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Slot Category: Scouting

When you install an equipment of matching type in this slot, the equipment's performance will be boosted.

Improved Ventilation

+5% / +6% to all crew skills.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Gun Rammer

-10% / -11.5% to loading time.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Enhanced Gun Laying Drive

+10% / -11.5% to aiming speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Vertical Stabilizer

-20% / -23% to dispersion during vehicle movement and traversal.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Aiming

-5% / -7% to the aiming circle size.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Rotation Mechanism

-10% / -12.5% to dispersion during vehicle movement and traversal, as well as during turret rotation.

+10% / +12.5% to hull and turret traverse speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Spall Liner

+50% / +60% to HE-shell and ramming damage.

+50% / +60% to to protection of crew from injuries.

-10% / -15% to stun duration.

-20% / -25% to additional stun duration.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Hardening

Fully restores suspension hit points after repairs.

+8% / +10% to vehicle hit points.

+50% / +65% to suspension durability.

-50% / -65% to hull damage caused by suspension damage during impact.

+15% / +20% to suspension repair speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Modified Configuration

Prevents one fuel tank fire, ammo rack explosion, or engine destruction in one battle.

+100% / +150% to ammo rack, fuel tank, and engine durability

-50% / -65% to the damaged ammo rack penalty and damaged engine penalty.

-50% / -65% to the chance of engine fire.

+25% / +35% to repair speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Additional Grousers

+15% / +20% to hull traverse speed.

+10% / +15% to maintaining speed.

※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Turbocharger

+7.5% / +10% to engine power.

+4km/h / +5km/h to top forward speed.

+2km/h / +3km/h to reverse speed.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Binocular Telescope

・=+25% / +27.5% to view range of a stationary vehicle


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Coated Optics

+10% / +11.5% to view range of a stationary vehicle


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Camouflage Net

・Reduces the detection chance of a stationary vehicle:

+5% / +7.5% to heavy tanks and SPGs.

+10% / +12.5% to light and medium tanks.

+15% / +17.5% to tank destroyers.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Low Noise Exhaust System

・Reduces the visibility of a stationary or moving vehicle:

+3% / +4% to heavy tanks and SPGs.

+6% / +8% to light and medium tanks.

+5% / +6% to tank destroyers.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Improved Radio Set

+1.5s / +2s to the duration an enemy vehicle is visible.

-1.5s / -2s to the duration your vehicle is visible to the enemy.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Commander's Vision System

-10% / -12.5% to concealment of moving enemy vehicles.

-15% / -20% to concealment of enemy vehicles behind foliage.


※ The first value is the base effect. The second value is the improved effect, achieved when the equipment and slot category matches.

Field Modification

Module Durability Increase

・Damaged ammo rack penalty and damaged engine penalty:-50%

・Dispersion of the damaged gun:-20%

・Hull traverse speed:-4% 

・Turret traverse speed:-4% 

Light-Alloy Mounting Points

・Hull traverse speed:+4% 

・Turret traverse speed:+4% 

・Damaged ammo rack penalty and damaged engine penalty:+50% 

・Dispersion of the damaged gun:+20% 

Suspension Arm Tuning

・Dispersion during movement and hull traversal:-3% 

・Accuracy:-3% 

Improved Sight

・Accuracy:+3% 

・Dispersion during movement and hull traversal:+3% 

Turbocharger Tuning

・Reverse speed:+2km/h

・Suspension repair speed:+5%

・Concealment:-3%

Anti-Reflective Headlights Coating

・Concealment:+3%

・Reverse speed:-2km/h

・Suspension repair speed:-5%

Loading Mechanism Tuning

・Reload time:-3%

・Accuracy:-5%

Aiming Mechanism Tuning

・Accuracy:+5%

・Reload time:+3%

PTO Tuning

・Engine power:+5% 

・Aiming time:+5% 

Electric Aiming Drive

・Aiming time:-5% 

・Engine power:-5% 

Heavy-Gauge Nozzles

・Top speed:+2km/h 

・View range:-3% 

Sensitive Optics

・View range:+3% 

・Top speed:-2km/h 

Reinforced Support Rollers

・Suspension durability:+30% 

・Suspension repair speed:-10% 

・Hull traverse speed:-5% 

Lightweight Support Rollers

・Suspension repair speed:+10% 

・Hull traverse speed:+5% 

・Suspension durability:-30% 

All-Terrain Suspension

・Effectiveness of maintaining speed when crossing all terrain types:+7% 

・Hull traverse speed:-5% 

・Suspension durability:-10% 

Lightweight Suspension

・Effectiveness of maintaining speed when crossing all terrain types:-7% 

・Hull traverse speed:+5% 

・Suspension durability:+10% 

Parallax Adjustment

・Accuracy:+3% 

・Aiming time:+5% 

Aiming Gears Lapping

・Aiming time:-5% 

・Accuracy:-3% 

Additional Noise Insulation

・Stun duration:-10% 

・Additional stun duration:-15% 

・View range:-3% 

Periscope Electric Drive

・View range:+3% 

・Stun duration:+10% 

・Additional stun duration:+15% 

Reinforced Turret

・HE damage:-15% 

・Stun duration:-8% 

・Protection of the crew from injuries:+20% 

・Hull traverse speed:-5% 

・Top speed:-2km/h 

Lightweight Turret

・Hull traverse speed:+5% 

・Top speed:+2km/h 

・HE damage:+15% 

・Stun duration:+8% 

・Protection of the crew from injuries:-20% 

Auxiliary Safety System

・Durability of internal modules:+30% 

・Repair speed:+5% 

・Turret traverse speed:-5% 

・Dispersion during turret traverse:+5% 

Lightweight Mounting Points

・Turret traverse speed:+5% 

・Dispersion during turret traverse:-5% 

・Durability of internal modules:-30% 

・Repair speed:-5% 

Reinforced Suspension

・Suspension durability:+30%

・Terrain crossing capacity:+15%

・Hull traverse speed:-5%

Lightweight Suspension

・Hull traverse speed:+5%

・Suspension durability:-30%

・Terrain crossing capacity:-15%

Aiming Gears Lapping

・Aiming time:-5%

・Accuracy:-3%

Parallax Adjustment

・Accuracy:+3%

・Aiming time:+5%

Ejector Tuning

・Concealment after firing a shot:+6%

・View range:-2%

Right-Angle Periscope

・View range:+2%

・Concealment after firing a shot:-6%

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