Commanders! Battles are about to become fairer, sharper, and more engaging than ever!
With Update 2.0, we are rolling out a completely reworked matchmaking system. One that understands not just what vehicle you're bringing to the battlefield, but how you plan to fight. Flanking in a light tank, pushing the line in a breakthrough heavy, or sniping from a distance in a TD—the new matchmaker ensures every battle is shaped for tactical depth and fairness.
This is no simple tweak. It's an upgrade designed to reward skill, reduce frustration, and set the stage for the future of World of Tanks.
Matchmaking is more than just who you face on the battlefield; it's one of the pillars of World of Tanks and the hidden engine that fuels every strike. A fair matchmaker ensures your vehicle and tactics matter, and both teams start with an equal shot at victory. When it works well, it creates battles full of tension, strategy, and memorable moments. When it falls short, it can feel lopsided, frustrating, or simply unfair.
We've tested our new matchmaker extensively throughout the year, and the new system isn't simply faster and smarter—it's molded to your fight. Expect more balanced roles across teams, tighter class limits to keep battles varied, and a higher frequency of ±1 tier matches so you can shine without feeling overmatched.
The matchmaker isn't a standalone unit. It's a coordinated operation that shapes who ends up on your team, who you'll be facing, and how quickly you'll get to roll out. Each factor plays a part in ensuring matches are fair, dynamic, and enjoyable.
The matchmaker balances teams by combat role as well as vehicle type.
No more armor-clad breakthrough heavies on one side vs. autoloader support heavies on the other—each team now gets a fair mix of roles.
To keep battles dynamic and diverse, the new matchmaker enforces the following limits in the majority of battles, with hard limits on artillery:
Expect more ±1-tier battles, giving you tighter match-ups and reducing extreme tier spreads.
±2-tier battles remain part of the mix for flavor and an extra bit of challenge.
The new system also limits the number of identical vehicles per team.
Same-tank armies will be spread more evenly across teams to avoid repetitive line-ups, ensuring varied and balanced team compositions.
A unified queue lets the matchmaker adapt in real time. The system aims to reduce waiting times and allows for balanced teams even during off-peak hours.
Separate battle modes (Encounter, Assault, and Grand Battles) are being retired for now, freeing up matchmaker resources previously spent on working several queues.
We know change can feel uncertain, especially for our veteran commanders. Certain fun and unusual setups, like an all-TD rosters or wider tier spreads, will show up less often—and that's by design. The main goal of the new system is to deliver a more competitive and satisfying experience for everyone. But it's not static. We will continue closely monitoring your feedback and live data, ready to fine-tune things as needed.
Explore everything that's coming in the biggest update in World of Tanks history!
2.0 Hub: Get an overview of all the new features, including Tier XI, the updated matchmaker, vehicle rebalances, and more.
2.0 Operations Room: Unlock missions, earn exclusive rewards, and generate your own personalized battle legacy video.
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