Update 1.1: Second Common Test

The second Common Test for Update 1.1 is now available. Try out the new Personal Missions and break ground in the new Minsk and Studzianki maps with vehicles from the new Polish tech tree.

Need to know everything about the Common Test? Check out this portal article for a quick overview:

Update 1.1 Common Test  


New to testing? Check out our handy guide to public tests.

Eligibility: All players registered prior to 04:59 UTC+8 on July 25 can participate in the test.

Feedback: Please post your general feedback about the test version and bug reports in the special thread on our forum.

  • Download the test client installer (4,9 MB).
  • Make sure you pick a save location that is different to your regular World of Tanks game files.
  • Save and run the installer.
  • Run the new copy of the game. The launcher will download all the additional data.
  • Log in and start playing.

The test server will be restarted regularly, according to the following schedule:

  • First Periphery:  04:00 UTC every day. Average duration will be around 25 minutes.
  • Second Periphery: 05:00 UTC every day. Average duration will be around 25 minutes.
  • Central Database: 09:00 UTC every day. Average duration will be around 2 minutes.

The test server may be subject to unscheduled restarts and maintenance.


Common Test #2: Preliminary List of Changes


Main Changes

  1. Changed the display of Bulletin in the client. The section itself has been renamed into Field Post Office.
  2. Some gameplay improvements have been made to a position on the Mines map.


  1. Fixed the issue that caused the following messages to be displayed on the screen at the same moment—the amount of caused damage and "Armor not penetrated".
  2. Fixed the issue of the Tier VIII—X Swedish tank destroyers when the following hint was displayed after the vehicle is destroyed: Press X to switch to Siege mode.
  3. Models on maps have been improved.

Changes to the technical characteristics of the following vehicles


  • 7TP
    • Added the 37 mm Bofors wz. 37 gun with the ammo rack capacity of 70 shells to the Bofors 2-osobowa and PZInż.220A turrets
    • Replaced the 75mm wz 22/24 gun with the ammo rack capacity of 77 shells with the 75mm wz. 1897 gun with the ammo rack capacity of 77 shells for the KSUST II turret
  • The above guns have been added and replaced to contribute to historical accuracy of the vehicles.

Common Test #1: Preliminary List of Changes


Main Changes

1. Second campaign of Personal Missions

  1. The new campaign includes three operations:
    1. Operation: Excalibur (available right off)
    2. Operation: Chimera (becomes available after being unlocked with Orders that will be added in the evening of August 3)
    3. Operation: Object 279 (e) (will not be available within the Common Test)
  2. Each operation includes 4 sets of missions. At the same time, each set can be completed in vehicles that belong to one of the national allegiances, and vehicle types are no longer a restriction. To complete a mission, players should enter a battle in a vehicle that belongs to one of the following national allegiances:
    1. Union—U.S.S.R. and China
    2. Bloc—Germany and Japan
    3. Alliance—U.S.A., U.K. and Poland
    4. Coalition—France, Sweden, Czechoslovakia, and Italy
  3. The second campaign becomes available right off irrespective of the progress in the first campaign. Thus, missions of both campaigns can be completed at the same time.
  4. Each set includes 15 missions: 14 missions are available right off and can be completed in any order; at the same time, mission 15 (the final mission) becomes available after completing the rest of the missions (similarly to the first campaign).
  5. All operations have different sets of conditions:
    1. Operation: Excalibur—accumulative missions. A mission should be completed within an unlimited number of battles, e.g. cause 10,000 damage within an unlimited number of battles.
    2. Operation: Chimera—a mission can be completed within a single battle (similarly to the first campaign)
    3. Operation: Object 279 (e)—a mission should be completed within a limited number of battles. If a player fails to complete a mission, its progress will be reset, and the player will have to start anew. This operation will not be available during the test.
  6. Each completed mission is rewarded with credits, consumables, etc. A completed operation is rewarded with a unique vehicle that cannot be received otherwise.
  7. Players will be able to check mission progress right in battle.
    1. In Update 1.1, this feature will be available only for missions of the second campaign.
    2. The detailed descriptions of the accepted missions will be available in battle upon pressing Tab or N.
  8. Indicator of Personal Missions in the Garage shows missions of each campaign separately.
  9. Operations of the Second Front campaign will become available successively after a certain time period. Players who complete an operation before the next one becomes available will be rewarded with a corresponding unique emblem.
  10. Improved the interface of the first campaign:
    1. The main screen is completely reworked to display missions of both campaigns at the same time.
    2. Improved the mission profile.
    3. All elements were made consistent considering specifics of both campaigns.
    4. New reward screens for completed Personal Missions.
    5. Reworked the display of missions in battle (upon pressing Tab)

2. Maps

  • Added the new Studzianki map.
  • Added the new Minsk map.
  • Added the Pilsen map that has been reworked to HD. Main changes:
    • Increased map size from 800х800 to 1000х1000 m
    • Completely revised the eastern part of the map.
    • Made a number of balance and gameplay changes all over the map.

Made balance improvements to the following maps:

  1. Glacier
  2. Siegfried Line
  3. Mines
  4. Province

The Province map will be available only for vehicles of Tiers IV-VII.

3. Polish tanks

A new branch of 10 Polish vehicles was added (Tier I-X respectively):

  1. 4TP
  2. 7TP
  3. 10TP
  4. 14TP
  5. 25TP KSUST II
  6. 40TP Habicha
  7. 45TP Habicha
  8. 53TP Markowskiego
  9. 50TP Tyszkiewicza
  10. 60TP Lewandowskiego

4. Customisation

  1. Added the customization functionality for all Tier IX vehicles.

5. Other Fixes

  1. Updated Wwise (sound engine): fixed a number of critical issues of the sound system; added a new functionality to improve the sound in the game.

Changes to the technical characteristics of the following vehicles


  • Added the Object 279 (e) (heavy tank, for supertesters)
  • Added the IS-2M


  • Added the Chimera (medium tank, for supertesters)
  • Added the Excalibur (tank destroyer, for supertesters)

Fixed Issues

  • Object 430 II: displayed power of the 4TDF engine was changed from 580 to 610 h.p., which corresponds to the actual value.