Beta Phase Two for Update 1.0 is here! If you haven’t tried it out yet, there’s never been a better time to join the Beta, get hands-on with 1.0 and help fine-tune the update! Here’s what to expect:
Garage — Now with People and In Stunning HD!
The Garage has received a major renovation. The old Garage has been knocked down and now your tanks will been shown in all their glory amongst Mother Nature.
Located deep in the forest, you might notice there are a selection of vehicles dotted around the garage, including:
- A Disassembled Panther
- M26 Pershing
- T-44
- IS-2
Tanks are par for the course in any Garage, but there’s something you’ve never seen before — people!
The crew have set up camp and can be seen wandering around, sitting by the campfire or even chopping logs to fuel the fire. Crew members certainly bring a whole new level of atmosphere to your Garage.
I Need a Hero
There’s one tank you will notice in all its glory, the Hero. Displayed behind your selected tank, the Hero will change intermittently and just like your tanks, you can interact with it in great detail. By simply clicking on the Hero in the background, the camera will fly over and this tank will take the foreground and all its vital information will be displayed.
Also, at the bottom of the screen, you will notice the “PURCHASE” button, which if you click on, you will be sent to the Premium Shop. We would ask you to test out the feature properly to make sure that it works correctly. Don’t worry, you will not be buying anything and no in-game currency will be taken from your account, this is simply to see if it is working as intended.
Get Closer Than Ever Before
With the previous Garage, the maximum distance you could get away from the tank was 12m. Now, you can zoom out even further (perfect for viewing the gigantic Japanese super heavies).
You can also zoom in further than before so you can see a level of detail, you’d never noticed before especially if you’ve ever had trouble reading the script on a gun.
If you are inactive for a period of time, the camera will go to work and flyover the tank. This can be disabled or tweaked in the settings.
Also, when using the Garage, parallax scrolling is now in effect (meaning the screen moves with your mouse). If this is something that brings on motion sickness for you, don’t worry: the effect can be turned off in the settings as well.
Glacier
The latest map to be added takes you and your tanks to Scandinavia. Battle in the midst of ships lodged in the ice with these steel behemoths forming the very landscape around you.
The active zone for light tanks. Thanks to the landscape and terrain, you won’t be left out in the open. But be careful, those pesky tanks might be hiding up by the carrier.
Tank destroyer spots. Good viewpoints, often with concealment, and even with a thinly armored vehicle, you can still do some damage.
There’s a large number of small shelters that won’t protect you from enemy artillery fire here and bushes. It’s a perfect spot for the mediums and not a bad location for tank destroyers either.
Tank destroyer spots. Good viewpoints, often with concealment, and even with a thinly armored vehicle, you can still do some damage.
In the case of a successful enemy advance to the center, take position on top of the aircraft carrier. By controlling the aircraft carrier, your team can help your heavies break through. Even by locating yourself by the sides of the carrier, you can help support your team in the center.
Designated spot for heavies. The perfect place for the heavies to fight, covered from artillery fire, there’s a plenty of options to maneuver amongst the blocks of ice and frozen shipwrecks.
1. The active zone for light tanks. Thanks to the landscape and terrain, you won’t be left out in the open. But be careful, those pesky tanks might be hiding up by the carrier.
2. Tank destroyer spots. Good viewpoints, often with concealment, and even with a thinly armored vehicle, you can still do some damage.
3. There’s a large number of small shelters that won’t protect you from enemy artillery fire here and bushes. It’s a perfect spot for the mediums and not a bad location for tank destroyers either.
4. Tank destroyer spots. Good viewpoints, often with concealment, and even with a thinly armored vehicle, you can still do some damage.
5. In the case of a successful enemy advance to the center, take position on top of the aircraft carrier. By controlling the aircraft carrier, your team can help your heavies break through. Even by locating yourself by the sides of the carrier, you can help support your team in the center.
6. Designated spot for heavies. The perfect place for the heavies to fight, covered from artillery fire, there’s a plenty of options to maneuver amongst the blocks of ice and frozen shipwrecks.
Music to Your Ears
A large-scale project for the World of Tanks team, the new soundtrack was recorded by the Prague Symphony Orchestra and aims to create military “tank” music that is as authentic as possible for each map. Drawing inspiration from the music all across the globe, the music aims to match its locale. There certainly are some great tracks with hidden references in, see if you can find them!
Encore
Discover how you can join the Beta Test:
New to testing? Check out our handy guide to public tests.
Eligibility: All players registered prior to 04:59 UTC+8 (08:00 UTC) on 8 February can participate in the test.
Feedback: please post your general feedback about the test version and bug reports in the special thread on our forum.
- Download the test client installer (4,9 MB).
- Make sure you pick a save location that is different to your regular World of Tanks game files.
- Save and run the installer.
- Run the new copy of the game. The launcher will download all the additional data.
- Log in and start playing.
The test server will be restarted regularly, according to the following schedule:
- First Periphery: 04:00 UTC every day. Average duration will be around 25 minutes.
- Second Periphery: 05:00 UTC every day. Average duration will be around 25 minutes.
- Central Database: 09:00 UTC every day. Average duration will be around 2 minutes.
The test server may be subject to unscheduled restarts and maintenance.
Head over to our dedicated forum thread to tell us what you think, and stay tuned for more news on Update 1.0