Testing of Crew 2.0 on the Sandbox server is now complete. Thank you once again for your active participation in the development of World of Tanks!
Based on the questions, comments, and suggestions we received from you, it is clear to us that the Crew 2.0 concept requires further improvements. Therefore, the main changes that we proposed in the current Sandbox will not be released in this form; we will work on them and prepare a new version to present to you.
The preliminary survey results and direct feedback revealed that our proposed changes did not receive the approval we were expecting from the community; many players pointed out the need for significant changes and improvements to Crew 2.0. Some agreed with the idea of changing the crew, but still had several concerns regarding the proposed version. Others did not like the concept at all, and their feedback largely pointed to the same concerns as mentioned before.
Main Discussion Topics
We studied your feedback and highlighted the points that were most discussed:
- Experience for a zero perk is not taken into account in the conversion
- No bonus to crew qualifications for a fully trained commander
- Randomness in the choice of Instructor skills
- The effectiveness of different skills in the new and old systems
- Unnecessary crews remaining from the old system
We are now processing all the data collected from the Sandbox. Once we have gone over it in detail, we will try to develop solutions that address your concerns and bring satisfaction to all types of players. Depending on the results of this work, we will then decide on a possible second iteration of Crew 2.0 tests on the Sandbox server. Stay tuned for more details!
Once again, thank you for participating in the life of the game—it's your feedback and suggestions that help us work out various ideas and ultimately make World of Tanks better.