Roadmap Sneak Peek #2: Waffenträger, Mirny-13, British Wheeled Vehicles, and More!

Commanders!

The future is bright for World of Tanks, and we can promise tons of features and improvements to your favorite online tank game!

Back in February, we announced Japanese TDs, dynamic objects, and more. Now, we're here to offer more exclusive glimpses into what's coming up over the next few months! Watch the video below to hear more from Alexander de Giorgio, Regional Publishing Director for World of Tanks in APAC, and Senior Game Designer, Aleksandra Legenchenko.

FAQ Highlights

When will Frontline be back? Are there any changes to take note of?

Frontline will be back very soon. We would like to simplify the systems of the game mode to make it more comfortable for players to use. Players will now be offered the option to pick between two random reserves, while playing Frontline, allowing players to potentially pick the same reserve twice, increasing its effect. All abilities will level up equally and consist of 3 standard tiers.

What's new for Steel Hunter?

We will introduce a respawn ability for the first few minutes of the game. It can also be found in blue supply drops, allowing players to re-enter the match if they are destroyed during the initial stages of battle. If you are playing in a platoon, you will even be able to revive your platoon mate if you haven't been in combat recently.

Also, AI enemies will be introduced to Steel Hunter Reborn. They are called Marauders!

Tell us more about the Marauders.

Marauders may seem familiar to many of you, especially if you played previous game modes such as Mirny-13. Destroy them to gain more supply drops and experience. There will be 3 different types of Marauders.

  • The Wolf - Stalks you from a distance and tries to cause damage from a distance.
  • The Bear - Immediately starts brawling with you as soon as you enter its proximity, but disengages when you distance yourself.
  • The Rabbit - Tries to run from you as soon as you spot them.

Are there any new discoveries in Mirny-13?

The mystical town and the anomalies of Mirny-13 are undergoing improvements as we speak. The gameplay will be adjusted along with an addition of more abilities and anomalies. Players will be given more control and options over the benefits in battle. 

Boss fights will also be revamped to create a more exciting, yet challenging experience.

How is the Waffenträger doing lately?

Our beloved Waffenträger will reappear later this year and will continue its existing story. Ermelinda has been hard at work protecting everything she and her father created.

However, the allies added one more familiar tank to their arsenal, to fight her forces. The TVP T 50/51!

Will there be more of Arcade Cabinet?

While we can't share too much about what's planned for the next iteration, we can tell you that the game mode will feature new unique gameplay with exciting content.

What kind of new vehicle lines will be added to the game?

We have some more information regarding the British wheeled medium tanks. Players have concerns regarding the introduction of new wheeled vehicles, but we want to clarify that these tanks will be more comparable to lightly armored mediums with good guns, as opposed to the current wheeled vehicles in-game that players are already familiar with. We can confirm that these tanks will not have two speed modes like the EBRs and that these tanks will have slower forward, reverse, and traverse speed, driving more similarly to tanks like the Bat-Chat 25 t.

Also, these vehicles will receive a penalty of over 60% to mobility when one wheel is damaged. Damaging more wheels will have a smaller effect on the tank's mobility.

This differs from existing wheeled vehicles, which receive a 25% penalty, and see a larger reduction in mobility with more damaged wheels.

We plan to introduce the line from Tier V, branching off from the Covenanter and leading up to Tier X. A new Tier VIII Premium vehicle will be introduced to the Supertest very soon.


This is the second Roadmap Sneak Peek video in our ongoing series where we share our goals and objectives for the near future and let you know about planned tests for features and mechanics.

We want to hear your thoughts. Your input is crucial as World of Tanks continues to evolve, so please feel free to leave any suggestions or questions!

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