Referral Program 2.0: Regulations

Referral Program 2.0 has come to World of Tanks. Get the lowdown on this new addition below.

Invitations

The button to access the Referral Program will be located right in your Garage, in the lower left corner. Click on it to go to the Referral Program interface.

An invitation to participate in the Referral Program can be sent to a potential Recruit in the following ways:

  • Sending a generated referral link using chat, mail, etc.
  • Via social media

Clicking on the link will transfer the potential Recruit to the ’Invite’ landing page, then they will be able to create a new account or log in via the portal. To see whether the player is eligible to become a Recruit of the inviting player, a check is performed. If the Recruit passes the check, they should confirm their participation in the Referral Program with the player who sent the link (entering the nickname of the inviting player is mandatory).

Lastly, once Season 5 starts, you will be able to get a referral link directly from the official World of Tanks website. Head to the "Community" section, then click "Refer a friend" in the drop-down menu. Joining the Referral Program just got even easier and more convenient!

Am I Eligible to Be a Commander/Recruit?

Any player who has played 600 or more random battles in the game is able to become a Commander and invite Recruits.

NOTE: Only two Recruits can be invited every four months. After four months a new period starts and the Commander may invite two new Recruits.

You can be recruited by a Commander if any of the following conditions are met:

  • You are newcomer to World of Tanks or you have 200 or fewer battles
  • You haven't played within the last 60 days

The Recruit should follow the invitation link that the Commander sent him and join the Referral Program. After that, the Commander will have a Recruit card in the appropriate window.

Completing a Referral Campaign

Referral Program 2.0 will consist of 6 consecutive stages. To complete each stage, the Commander and their Recruit(s) need to work together and earn 250 Referral Points by accomplishing special missions in Random Battles. All in all, you need to earn 1500 Referral Points for all three stages.

Referral Points are earned for certain actions performed in battle. The conditions of earning Referral Points are displayed in the “Ways of earning Referral Points” interface. The possible conditions are:

  • Causing damage, including assistance damage, that exceeds your vehicle's own HP (available only to Recruits).
  • Victory (available only to Recruits).
  • Earning awards from a select list (available only to Recruits).
  • Causing a certain amount of damage for playing in the Recruit-Commander Platoon.

Some of the Recruit missions can be performed independently, and others are only available while playing in a Platoon with the Commander as the Referral Points are shared in one "piggy bank". In the case of Platoon missions, progress will be faster, because the solo and Platoon tasks can be performed at the same time. The Commander has no solo tasks, but they can help their Recruit by playing together.

NOTE: When playing as a Platoon with your Recruit, the Commander will receive 50% more Credits and XP per battle and the Recruit will receive 100% more XP and Credits. If the Recruit plays alone, there is still a bonus – 50% more XP and Credits.

Ending a Referral Contract

They say breaking up is hard to do, but it might be necessary. A referral contract can be ended at any time by any of its participants.

Referral connection can be broken in the following ways:

  1. Context menu on the tile of the player's referral program, option: Break Referral Connection.
  2. Context menu on the player's nickname in the interface of referral program completion progress, option: Break Referral Connection.

After ending the referral connection, its participants lose all progress and bonuses. Players keep the rewards received within the Referral Program.

Once the referral connection is concluded, both participants should receive a notification about it.

After termination, a Contract cannot be restored.

The Rewards of Referral Program 2.0

Stage Recruit’s Reward Commander’s Reward
I 100 bonds 100 bonds
II

200 bonds

Inscription

Medal for completing Stage II of Referral Program 2.0

200 bonds

Inscription

Medal for completing Stage II of Referral Program 2.0

III 175 bonds 175 bonds
IV

275 bonds

Camouflage

Medal for completing Stage IV of Referral Program 2.0

275 bonds

Camouflage

Medal for completing Stage IV of Referral Program 2.0

V 300 bonds 300 bonds
VI

450 bonds

Emblem

Medal for completing Stage VI of Referral Program 2.0

450 bonds

Emblem

Medal for completing Stage VI of Referral Program 2.0

After completing Stage VI

Tier VI-VII Premium vehicle of the player's choice from the following list:

VI Dicker Max  
VII Panther/M10  

VI Tiger 131  
VI Sherman VC Firefly  
VII KV-122  
VII SU-122-44  
VI Pz.Kpfw. IV Schmalturm  
VII AT 15A  
VII T26E3 Eagle 7  [NEW!]

2D style

Tier VIII Premium vehicle of the player’s choice from the following list:

VIII Panther mit 8,8 cm L/71  
VIII FV4202  
VIII AMX M4 mle. 49  
VIII 8,8 cm Pak 43 Jagdtiger  
VIII T92  
VIII 112  
VIII T26E5  
VIII AMX Canon d'assaut 105  
VIII Kanonenjagdpanzer 105  [NEW!]

Badge

2D style

 

Commander
 
Recruit
100
200
175
275
300
450
 
KANJPZ 105
FV4202
AMX CANON D'ASSAUT 105
AMX M4 MLE. 49
T26E5
112
T92
PANTHER MIT 8,8 CM L/71
8,8 CM PAK 43 JAGDTIGER
3,400,000 credits
 
One vehicle of the player’s choice from the list
250
250
250
250
250
250
 
100
200
175
275
300
450
 
T26E3 EAGLE 7
DICKER MAX
AT 15A
PZ.KPFW. IV SCHMALTURM
SU-122-44
PANTHER/M10
TIGER 131
SHERMAN VC FIREFLY
KV-122
1,900,000 credits
 
One vehicle of the player’s choice from the list
280
/ 1500
 
Bonds

Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.

Inscription: Bonds of Steel
Award Uniform

A camouflage pattern that is received for completing Stage IV of the Referral Program.

Emblem: On Board, Stage VI
Piece by Piece

An all-season style awarded for the successful completion of the Referral Program.

Exemplary Cadet, Class III

Received for completing Stage II of the Referral Program.

Exemplary Cadet, Class II

Received for completing Stage IV of the Referral Program.

Exemplary Cadet, Class I

Received for completing Stage VI of the Referral Program.

Badges are given for completed Referral Contracts. One completed Referral Contract is rewarded with the Class III badge, two completed Referral Contracts are rewarded with the Class II badge, and three completed Referral Contracts are rewarded with the Class I badge.

Reward Tanks

  • A Recruit can choose one Tier VI or VII vehicle from a predetermined list (or choose to receive the Credit amount).
  • A Commander will be able to pick up a Premium Tier VIII tank (or choose to receive the Credit amount).

Recruit some friends, roll out and grab your reward tanks and other extras!

Copy the link below and send it to your friend

Or share the link in social networks:

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The minimum number of battles that a commander needs before being able to send referral links: .

Log in to your account to get your referral link.

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