Commanders!
The second season of Referral Program 2.0 kicks off on September 18. All its conditions remain unchanged, so let’s dig into the details.
According to the Referral Program regulations, Commanders can only have two slots for recruits. With the start of a new Season, we always provide you with two new slots for recruits, and all unused slots from the previous Season will be removed. If you have already used both slots before September 18, you will automatically be credited with two new slots. Your progress on ongoing contracts and your existing connections will be retained.
Bonds of Steel
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class III
Received for completing Stage I of the Referral Program.
Award Uniform
A camouflage pattern that is received for completing Stage II of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class II
Received for completing Stage II of the Referral Program.
On Board, Stage III
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Piece by Piece
An all-season style awarded for the successful completion of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Badges are given for completed referral contracts. One completed referral contract is rewarded with the Class III badge, two completed referral contracts are rewarded with the Class II badge, and three completed referral contracts are rewarded with the Class I badge.
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class I
Received for completing Stage III of the Referral Program.
Hartman's Medal
For the number of Recruits who successfully completed the Program.
Recruits who joined the game during the current Referral Program and successfully completed it under your command are counted.
Class IV—5 recruits
Class III—10 recruits
Class II—25 recruits
Class I—50 recruits
Bonds of Steel
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class III
Received for completing Stage I of the Referral Program.
Award Uniform
A camouflage pattern that is received for completing Stage II of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class II
Received for completing Stage II of the Referral Program.
On Board, Stage III
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Piece by Piece
An all-season style awarded for the successful completion of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class I
Received for completing Stage III of the Referral Program.
New Premium Reward Tanks
We have also updated the list of reward tanks that will be available to Commanders and Recruits. The following vehicles have been added:
- SU-122-44, a Soviet Tier VII Premium tank destroyer (Recruit’s reward)
- 112, a Chinese Tier VIII heavy tank (Commander’s reward)
Just like in the previous Season, you can choose to receive the value of the tanks in credits instead.
Take Part in the Great Race!
Along with the beginning of the new Season, one of the most long-awaited game modes in World of Tanks — the Great Race — will also be making its return. If you invite another player to the Referral Program during the Great Race, a standard referral connection will be established between you based on the existing rules of Referral Program 2.0.
After that, a special mission will be available to your new Recruit. Upon completion, the Recruit and the Commander will earn the following rewards:
Mission Conditions for Recruits | Recruit's Reward | Recruiter's Reward |
---|---|---|
Complete any 30 Racing Missions during The Great Race event. | 7 days of WoT Premium Account 100,000 |
200 Racing Points (Personal Progression) |
NOTE: Completing this mission will not add to your overall progress in the Referral Program.
The new Season of Referral Program 2.0 is just around the corner! Get ready to recruit your friends and earn rewards!