Spring is in full swing, and we’re actively working on new World of Tanks features! First, they’ll head to the Supertest * for testing. Later, these additions will be available to all Commanders in the Common Tests for the upcoming Update 1.9.1.
One of the main highlights of this update is a picturesque new map for Random Battles—Berlin. In addition, we're working on new customization mechanics, which we aim to release with it. You’ll definitely get to try these features out during the Common Tests. We also plan to introduce some other cool additions in this update, so keep your eyes peeled!
Welcome to Berlin, Commanders!
With the release of Update 1.9.1, a breathtaking new locale, Berlin, will be introduced to Random Battles. This 1050x1050 meter map of the German capital during the final moments of the Second World War in Europe was recreated with high historical accuracy. You can easily spot its most famous landmarks and even take a virtual drive through the city.
The Berlin map will be available for Standard and Encounter Battles. It is roughly divided into four main areas. Each vehicle type will be able to find its place in the battle and unleash its combat potential. There is enough space for active maneuvers, long-distance sniping, and other tactics.
More detailed information about the new Berlin map will be available in a dedicated article. You will also have the opportunity to explore this atmospheric map during the Common Tests of Update 1.9.1.
Discover New Customization Mechanics!
In Update 1.9.1, vehicle customization will see three new changes that allow you to make your tanks look even more unique.
Firstly, there will be projection decals (including rectangular ones that can be applied to the entire side of the tank) for all tiers and all nations.
We’re also introducing brand-new progressive customization decals for almost all styles. These customization elements will give you the chance to challenge yourself and show off your high battle effectiveness. They will change their appearance as you progress through certain objectives (e.g. accomplish specific combat achievements) in Random Battles using specific tanks.
All progressive decals have their own progression system, which will be tied to the vehicles they were applied to. After Update 1.9.1 is released, there will be progressive decals with 3 and 5 different levels available. When your decal level increases, the decal will automatically change. At the same time, the decals of all previous levels will remain available and you can apply them manually via the decal menu.
You can get the first progressive decal free by achieving certain conditions in Random Battles. Additional decals will be available for gold in the game client.
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Last but not least, new tweakable styles will be available for gold in the game client with the release of Update 1.9.1. These are custom looks that you can modify, remove, or add individual elements to.
Tweakable styles will come as a modifiable set of individual elements (inscriptions, camos, etc.) that will be released with Update 1.9.1.
For all tweakable styles, you can apply progressive decals or remove national emblems.
Certain styles (rental or special partner styles) will remain unmodifiable.
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Ranked Battles 2020–2021: What’s New?
Ranked Battles, the most competitive mode in World of Tanks returns in 2020-2021, with three exciting Seasons and new gameplay mechanics! Some of these new mechanics will first head to the Supertest of Update 1.9.1 for initial testing, before becoming available to all Commanders in Common Tests at a later date.
To get you more engaged in playing in Ranked Battles, we’ll introduce:
Special daily missions for different vehicle roles. These missions will be available to those who have qualified for a League.
The ability to earn Bonus Battles daily.
Options to display vehicle roles in your Garage and in the tank carousel filter.
Be sure to participate in the upcoming Common Tests if you want to be the first to experience these new mechanics for future Ranked Battles Seasons!
The Supertest is the process of testing a project at the early stages of implementation, if necessary. The test involves checking the concept of a new feature or version and searching for critical issues. In World of Tanks, Supertests are divided into production tests of individual features, performed during feature development (testing a new map, balancing a new vehicle, etc.), and version tests of full releases.
The purpose of Supertests is to test the game content in a live environment with a limited number of players (supertesters) before the final release. If the Supertests prove that the content is ready, Common Tests are then conducted.