Update 1.23.1: Common Test 2 is Live!

Commanders,

Common Test 2 has begun. Join the test and share your feedback!

  • HOW TO PARTICIPATE IN THE COMMON TEST
  • NEW TO TESTING?
HOW TO PARTICIPATE IN THE COMMON TEST

To take part, you'll need the Wargaming.net Game Center (WGC), the latest Common Test game client, and an active World of Tanks account created prior to the cut-off date (see below).

Eligibility

All active World of Tanks accounts created before December 12, at 05:59 UTC+8 can participate in the test.

Download and Install the Test Client

TEST CLIENT INSTALLER

  • Run the test client installer.
  • Choose a different installation folder from where your regular World of Tanks game files are.
  • Select the freshly installed test client from the dropdown menu at the top of the WGC.
  • Roll out—and remember to pass on your feedback!

You can find more details about the WGC in the dedicated Wargaming.net Game Center guide.

NEW TO TESTING?

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.

TEST GUIDE

Patch Notes

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Main Changes

Fixed Issues and Improvements

  • Fixed the issue of the Leave Battle window not being closed upon pressing Enter.
  • Fixed the issue of the filter working incorrectly in the Missions section.
  • Fixed the issue of the Swedish tank destroyers with Siege mode automatically turning the hull when immersed in the water.
  • Fixed the issue of the progressive decals being displayed incorrectly on the CS-63 with the Błyskawica 3D style applied.
  • Fixed the issue of the crew member slot becoming empty after replacing the corresponding crew member with a newly recruited female crew member.
  • Fixed the issue of the number of available Combat Reserve Points remaining the same after purchasing a Reserve in the Frontline mode.
  • Fixed the issue of the map window not being displayed upon pressing M in the Frontline mode.
  • Fixed the issue of the Random Events that occurred being displayed incorrectly when fast-forwarding/rewinding Random Battle replays.
  • Fixed the issue of the vehicle parts of the visual models being displayed incorrectly when zooming in/out after destruction of the Panhard EBR 105 with the Hot Rod 3D style applied and the Bat.-Châtillon Bourrasqueс with the 1998 ZZ 10 3D style applied.
  • Fixed the issue of the Frontline interfaces being available even if the event was inactive.
  • Fixed the issue of the Combat Reserve interfaces (aims, timers, etc.) being displayed incorrectly during Frontline replays.
  • It is no longer possible to get stuck in square F5 of the Abbey map.
  • Fixed the issue of the Ju-Nu's antenna disappearing when zooming out.
  • Fixed some UI issues.
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