Greetings, Commanders!
We’re launching the first Common Test of Update 1.15, featuring the improved Berlin map. Based on your comments and our statistics, we’ve redesigned most of this locale to make battles on it more comfortable and exciting for different vehicle types. But that’s not all the content coming in the update, so stay tuned!
Berlin Map: What’s Changed
We’ve significantly reworked the southern part of the map and created a new direction for medium and versatile heavy tanks, with completely redesigned terrain and objects. We relocated the main road and placed several indestructible objects along the flank to provide cover while advancing. Now the map will become more versatile in the choice of flanks.
We've also redesigned the urban zone by expanding it and making it more comfortable for heavy tanks. Now they will have more room to maneuver and many opportunities for positional stand-offs with opponents.
Plus, we’ve improved the central part of the map:
- Redesigned the terrain
- Removed most of the purely visual objects (e.g., various debris, trees, etc.)
To make battles on the Berlin map more balanced, we’ve also:
- changed the base locations and removed the cover to prevent them from being captured too easily.
- increased the distance between the ditches so that light tanks cannot occupy them too quickly.
- divided and relocated the spawn points of medium and light tanks. On the one hand, this will make it easier for medium tanks to take a new direction; on the other, it will prevent medium tanks from occupying the bridge too early and dominating heavy tanks in the urban zone.
- improved the lighting and color correction on the map.
- HOW THE CT WORKS
- TEST CLIENT
New to testing? Check out our handy guide to public tests.
Eligibility: The cut-off was made on November 01, so all players registered prior to 04:59 UTC+8 on October 31 can participate in the test.
Feedback: Please post your bug reports and general feedback on the test version in the special thread on our forum.
In order to participate in the test using the Wargaming.net Game Center, use this link.
- The Wargaming.net Game Center will download all the additional data
- Start playing
Preliminary List of Changes [Common Test 1]
ExpandMain Changes
Map Changes
The Berlin map has been improved taking into account feedback from players.
- The southern part of the map has been reworked to make combat here more playable
- The spawn points have been divided and relocated to improve the balance of approach times to key positions
- Lighting and color correction on the map have been improved
- Many minor fixes have been made to improve the balance and combat experience
Fixed some issues on the following maps:
- Widepark
- Cliff
- Westfield
- Live Oaks
- Highway
- Serene Coast
- Ghost Town
- Overlord
- Pilsen
- Nebelburg
- Malinovka
Ranked Battles
The Ranked Battles Season will be available in the test format from November 12, 2021 (22:00 UTC+8) through December 4, 2021 (07:00 UTC+8).
The approach to rewarding players at the Qualification stage during the Ranked Battles season has been changed.
A filter for vehicles suitable for Ranked Battles has been added.
The issue of the X 114 SP2 's concealment parameters has been fixed (see below).
Interface improvements have been made.
Movement Mechanics
The destroyed track indication in the battle interface has been improved for vehicles that feature the reserve track mechanics.
The text of some Personal Missions has been updated to consider the reserve track mechanics.
The suspension icon for the Eagle Eye perk corresponds to the designation in other UI elements.
Changes to Technical Characteristics of the Following Vehicles
114 SP2 (More details here)
-
Concealment of stationary vehicle (%): from 16.87/2.28 to 13.91/1.88
-
Concealment of moving vehicle (%): from 10.09/1.36 to 8.38/1.13
Join the Common Test and experience battles on the improved Berlin map for yourself!