Imagine having to take on Tigers and Panzers, with their superior guns and armor, in a Sherman!
Few tankers dared to take on these reckless missions. Colonel Creighton Abrams, however, engraved the words “Thunderbolt” on his M4A3E8 Sherman and bravely entered the battlefield, where he was eventually awarded two medals.
The VI M4A3E8 Thunderbolt VII is a replica of the very tank commanded by Colonel Abrams in 1945. Used by the US Army in World War II, the Thunderbolt is essentially a better-armored version of the VI M4A3E8 Sherman , and is visually similar to the VIII T26E4 SuperPershing .
Read on to learn more about this truly-American tank!
Strengths
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Weaknesses
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Gameplay
Armor & Survivability
If you've played an M4A3E8 Sherman before, you know that this vehicle does not rely on its armor but on its mobility, depression angles and rapid-fire gun. The Thunderbolt has all those features and additional spaced armour at the front, which changes its gameplay drastically from the original tank. Even though the Thunderbolt is classified as a medium, it no longer plays like one.
Mobility
The tank becomes way heavier; the mobility drops significantly and is now on par with a fast heavy tank. Keep in mind that the spaced armour only applies to the front and the turret, the sides are still weak–don't show them if possible. What you can do now is either go with your heavy tanks and serve as a support vehicle (especially when you're not one of the highest-tier tanks in the battle), or go with your medium tanks and play a central role in pushing the enemies back. Your spaced armour deflects quite a lot of incoming fire, so use it to keep pushing and destroy them with your high damage per minute.
Firepower
Your armament is the same as its predecessor: a 76 mm gun. It's slightly different from the other Shermans; the rate of fire went down a bit, but in return the accuracy and aiming time improved. The damage per minute is still high, but now that you're playing a different role on the battlefield, you might need to adapt your strategy somewhat. Our best advice is to keep the enemies close to you and don't give them time to reload, and you'll most likely come out on top. Avoid trading shots at all costs!
Camouflage & View Range
Camouflage values are slightly lower than other medium tanks, but view range is slightly better. Overall, it's decent for its tier.
Equipment
Recommended Setup |
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The M4A3E8 Thunderbolt VII is one of the very few vehicles in its tier that is able to have a Vertical Stabilizer mounted, which is a big advantage when it comes to gun dispersion. The two other pieces maximise its damage per minute.
Crew Skills
Commander |
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Gunner |
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Driver |
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Radio Operator |
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Loader |
Even though it plays differently from conventional medium or heavy tanks, the crew skills that work best on it remain the same. Aside from essential skills like Repair, the others, like Sixth Sense and Brothers in Arms, grant bonuses to the vehicle's overall performance.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targetes vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.