Tank Commanders,
We are happy to announce that Season Five will begin on 18/01 at 05:15 UTC+8 on the Global Map.
What's New?
- Regions
Fronts will be further divided into smaller parts, called Regions. As moving Divisions and connection to the Headquarters will not be possible across Region borders, more clans will be able to fight for leadership and the most valuable provinces. In Season 5, there will be 2 Regions per Front. Front territories will be changed too. - Battle Time Shift
As in the Fifth Campaign, provinces, on which battles will start 15 minutes later in their Prime Time, will be permanently added on the Global Map. This change will be applied to about 50% of provinces, and will provide an opportunity to play more without the need for more players, during one Prime Time. - Clan tasks
Clan tasks will be different from Season Four clan tasks. They will be of two types: tasks for earning Victory Points and task for earning in-game gold. - Season Ranking
Earning Victory Points during Season Five, clans will rank on Seasonal Leaderboards that will introduce stage rankings. Every stage will last from 1 to 2 weeks. Based on the results of each stage, clans will receive in-game gold according to their place in the stage ranking. Awards will be added to clan accounts automatically after each Stage, so clans won’t need to wait until Season Five ends to get gold. To participate in a stage ranking, clans will need to complete clan tasks for earning Victory Points during this stage. All Victory Points earned during the stage will be counted in this stage scoring and will not be considered in the next stage scoring. At the beginning of every stage, clans will have zero Victory Points. On top of that, clans will be able to accumulate Victory Points in the season ranking during all stages. Based on the season scoring results, clans will get commemorative emblems, medals and camouflages. The awarding system will remain unchanged.
Season Five: General Rules
- There will be 3 Fronts available: Tier X, Tier VIII and Tier VI Fronts.
- The vehicle tier required to play on the Front will depend on the Front Tier.
- Seasonal operations are available on the main Tier X, Tier VIII and Tier VI Fronts. The list of clan tasks can vary during the season.
- "Fog of War" is on.
- Shifting battle start time for Influence is off. In 50% of provinces, battle start time is shifted by 15 minutes, depending on their Prime Times.
- Province income cannot be increased in all Season Fronts.
- Defense bids are off
- Ransacks are on
- Revolts are on. The resistance growth speed, compared with Season Four, is increased.
- Province owners are not able to participate in tournaments for their provinces.
- Number of landing tournament participants: 32.
- Maximum number of active landing applications that can be submitted by one clan: Tier VI—14, Tier VIII—10, Tier X—6.
- Clans that already own provinces cannot apply for landing tournaments on the Global Map.
- Clans cannot attack landing provinces from adjacent territories.
- Division modules are on (strategic effect).
- Division upkeep is free.
- Penalties are applied.
- Vehicle lock is on [UPDATED]
Fronts & Provinces
- Tier VI Front – 38 provinces; 20% of them will be landing provinces.
- Tier VIII Front – 38 provinces; 20% of them will be landing provinces.
- Tier X Front – 37 provinces; 20% of them will be landing provinces.
Season Front Prime Times
- 16.00 (UTC+8)–23.00 (UTC+8)
List of Available Maps
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Clan Tasks
During Season Five, clans will earn Victory Points and in-game gold for completing clan tasks. See more details about clan task requirements, conditions, and balance values in the Global Map interface.
Tier X Front Clan Task Descriptions
Clan tasks for earning gold
# | Clan Task Description | Target Value | Target Province | Reward | Number of Repeats |
---|---|---|---|---|---|
1 | Destroy enemy vehicles | 200 | Regular | 2,000 | 1 |
2 | Destroy enemy vehicles | 200 | Landing | 2,000 | 2 |
3 | Destroy enemy vehicles | 200 | Revolting | 2,000 | 2 |
4 | Win battles for provinces | 3 | Revolting | 1,300 | 1 |
5 | Ransack provinces | 5 | Regular | 1,500 | 3 |
6 | Cause damage | 150,000 | Landing | 650 | 1 |
7 | Earn experience | 35,000 | Landing | 750 | 1 |
8 | Cause damage | 200,000 | Landing | 750 | 1 |
9 | Win battles | 10 | Landing | 800 | 1 |
10 | Cause damage | 600,000 | Landing | 1,000 | 1 |
11 | Destroy enemy vehicles | 210 | Landing | 1,000 | 1 |
12 | Earn experience | 143,000 | Landing | 1,000 | 1 |
13 | Destroy enemy vehicles | 210 | Landing | 1,500 | 1 |
14 | Cause damage | 600,000 | Landing | 2,000 | 1 |
15 | Win battles for provinces | 5 | Landing | 5,000 | 1 |
Note: Clan tasks 6–15 form a chain where the subsequent task needs to be completed before next one can be started.
Clan tasks for Earning Victory Points
# | Clan Task Description | Target Value | Target Province | Reward | Number of Repeats |
---|---|---|---|---|---|
1 | Cause damage | 90,000 | Landing | 2,000 | Unlimited |
2 | Destroy enemy vehicles | 125 | Landing | 1,000 | Unlimited |
3 | Earn experience | 15,000 | Landing | 500 | Unlimited |
4 | Cause damage | 90,000 | Regular | 2,000 | Unlimited |
5 | Destroy enemy vehicles | 125 | Regular | 1,000 | Unlimited |
6 | Earn experience | 150,000 | Regular | 500 | Unlimited |
7 | Cause damage | 90,000 | Revolting | 3,000 | Unlimited |
8 | Destroy enemy vehicles | 125 | Revolting | 1,500 | Unlimited |
9 | Earn experience | 150,000 | Revolting | 750 | Unlimited |
10 |
Win a series of battles | 3 | Landing |
5,000 |
Unlimited |
Destroy enemy vehicles | 30 | ||||
11 |
Win a series of battles | 3 | Revolting |
8,000 |
Unlimited |
Destroy enemy vehicles | 30 | ||||
12 |
Win a series of battles | 8 | Landing |
15,000 |
Unlimited |
Destroy enemy vehicles | 80 | ||||
13 |
Win a series of battles | 8 | Revolting |
20,000 |
Unlimited |
Destroy enemy vehicles | 80 |
Note: Clan tasks 10–13 will be available for stage leaderboards.
Tier VIII Front Clan Task Descriptions
Clan tasks for earning gold
# | Clan Task Description | Target Value | Target Province | Reward | Number of Repeats |
---|---|---|---|---|---|
1 | Destroy enemy vehicles | 150 | Regular | 400 | 1 |
2 | Destroy enemy vehicles | 150 | Landing | 400 | 2 |
3 | Destroy enemy vehicles | 150 | Revolting | 400 | 2 |
4 | Win battles for provinces | 3 | Revolting | 300 | 1 |
5 | Ransack provinces | 3 | Regular | 400 | 3 |
6 | Cause damage | 100,000 | Landing | 200 | 1 |
7 | Cause damage | 165,000 | Landing | 400 | 1 |
8 | Win battles | 10 | Landing | 300 | 1 |
9 | Cause damage | 290,000 | Landing | 300 | 1 |
10 | Destroy enemy vehicles | 190 | Landing | 300 | 1 |
11 | Earn experience | 120,000 | Landing | 300 | 1 |
12 | Destroy enemy vehicles | 190 | Landing | 300 | 1 |
13 | Cause damage | 290,000 | Landing | 1,500 | 1 |
14 | Win battles for provinces | 3 | Landing | 1,500 | 1 |
Note: Clan tasks 6–14 form a chain where the subsequent task needs to be completed before next one can be started.
Clan tasks for Earning Victory Points
# | Clan Task Description | Target Value | Target Province | Reward | Number of Repeats |
---|---|---|---|---|---|
1 | Cause damage | 33,000 | Landing | 2,000 | Unlimited |
2 | Destroy enemy vehicles | 70 | Landing | 1,000 | Unlimited |
3 | Earn experience | 80,000 | Landing | 500 | Unlimited |
4 | Cause damage | 33,000 | Regular | 2,000 | Unlimited |
5 | Destroy enemy vehicles | 70 | Regular | 1,000 | Unlimited |
6 | Earn experience | 80,000 | Regular | 500 | Unlimited |
7 | Cause damage | 33,000 | Revolting | 3,000 | Unlimited |
8 | Destroy enemy vehicles | 70 | Revolting | 1,500 | Unlimited |
9 | Earn experience | 80,000 | Revolting | 750 | Unlimited |
10 |
Win a series of battles | 3 | Landing |
5,000 |
Unlimited |
Destroy enemy vehicles | 20 | ||||
11 |
Win a series of battles | 3 | Revolting |
8,000 |
Unlimited |
Destroy enemy vehicles | 20 | ||||
12 |
Win a series of battles | 8 | Landing |
15,000 |
Unlimited |
Destroy enemy vehicles | 55 | ||||
13 |
Win a series of battles | 8 | Revolting |
20,000 |
Unlimited |
Destroy enemy vehicles | 55 |
Note: Clan tasks 10–13 will be available for stage leaderboards.
Tier VI Front Clan Task Descriptions
Clan tasks for Earning Victory Points
# | Clan Task Description | Target Value | Target Province | Reward | Number of Repeats |
---|---|---|---|---|---|
1 | Cause damage | 20,000 | Landing | 2,000 | Unlimited |
2 | Destroy enemy vehicles | 60 | Landing | 1,000 | Unlimited |
3 | Earn experience | 45,000 | Landing | 500 | Unlimited |
4 | Cause damage | 20,000 | Regular | 2,000 | Unlimited |
5 | Destroy enemy vehicles | 60 | Regular | 1,000 | Unlimited |
6 | Earn experience | 45,000 | Regular | 500 | Unlimited |
7 | Cause damage | 20,000 | Revolting | 3,000 | Unlimited |
8 | Destroy enemy vehicles | 60 | Revolting | 1,500 | Unlimited |
9 | Earn experience | 45,000 | Revolting | 750 | Unlimited |
Medals and Awards
Season Clan Ranking & Seasonal Leaderboards
Earning Victory Points, clans are placed in Seasonal Leaderboards. Based on the results, clans take places in a stage ranking. Seasonal Leaderboards are comprised of several stages with different rankings.
In-game gold will be awarded depending on a clan position in a stage ranking. Leaderboards are reset at the start of a new stage. Clans are ranked depending on the number of Victory Points earned during one stage.
The following rules are applied to Seasonal Leaderboards:
- There is a separate stage ranking for every Front on the Global Map.
- If a clan plays simultaneously on several Fronts, it will be placed in several rankings.
- If a clan takes a prize-winning place in several stage rankings, it will get several rewards.
- If a clan scores the same number of Victory Points as the highest-ranking competitor, both clans will get an equal reward.
Clan Medals
Tier VI Season Front
Season 5 Winner, Class I
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Season 5 Winner, Class II |
Season 5 Winner, Class III |
Season Elite
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Season Veteran
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Tier VIII Season Front
Season 5 Winner, Class I
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Season 5 Winner, Class II |
Season 5 Winner, Class III |
Season Elite
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Season Veteran
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Tier X Season Front
Season 5 Winner, Class I
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Season 5 Winner, Class II |
Season 5 Winner, Class III |
Season Elite
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Season Veteran
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Distribution Rules
Tier VI Season Front
Max. Position |
Min. Position |
Medal |
Clan Emblem |
Participation |
1 |
- |
Winner of Season Five 1st class |
|
|
2 |
- |
Winner of Season Five 2nd class |
|
|
3 |
- |
Winner of Season Five 3rd class |
|
|
4 |
10% |
Season Five Elite |
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|
10% |
50% |
Season Five Veteran |
- |
Tier VIII Season Front
Max. Position |
Min. Position |
Medal |
Clan Emblem |
Participation |
1 |
- |
Winner of Season Five 1st class |
|
|
2 |
- |
Winner of Season Five 2nd class |
|
|
3 |
- |
Winner of Season Five 3rd class |
|
|
4 |
10% |
Season Five Elite |
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|
10% |
50% |
Season Five Veteran |
- |
Tier X Season Front
Max. Position |
Min. Position |
Medal |
Clan |
Participation |
1 |
- |
Winner of Season Five 1st class |
|
|
2 |
- |
Winner of Season Five 2nd class |
|
|
3 |
- |
Winner of Season Five 3rd class |
|
|
4 |
10% |
Season Five Elite |
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|
10% |
50% |
Season Five Veteran |
- |
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Camouflage
The Season Elite and the Season Veteran medals will be awarded to the clans placing within a certain range of positions in the clan rating. The Season Elite medal will be given to the clan in fourth place and all clans in the top 10% by season results. Any clan ranking in the top 10%–50% by season results will be awarded with the Season Veteran medal.
In order to receive the reward, players must have participated in at least 5 battles in the respective Front and be a member of the clan when the Season ends.