[Global Map] Season 15: Rules & Regulations

Global Map Season 15 is on its way to you, Commanders!

As part of our continuing efforts to improve your experience on the Global Map, we'll be exploring a slightly different approach to Season mechanics this time round.

Battles will be played on a single Tier X Front with a Seasonal leaderboard, and while province income will be greatly reduced, clans will be able to earn more gold through clan tasks. These tasks will be available throughout the Season, and can be repeated as many times as you and your clan are able.

And as always, the best players will be rewarded with styles, emblems, and medals, among other rewards. In addition, those seeking to jazz up your vehicles' exteriors will be happy to learn that the popular Workshop mechanic from Global Map events will be available this Season, and will allow you to craft the camouflage patterns and projection decal sets of your choice.

Be sure to muster your clan members and ready yourselves for an exciting and rewarding campaign!


Season dates: 15 Sep 2020, 05:00 UTC +8 - 27 Nov 2020, 05:00 UTC +8
Ceasefire: Sundays 05:00 UTC +8 - Tuesdays 05:00 UTC +8 (starting 20 Sep)

About the Workshop

Throughout the Season, you will have access to the Workshop where you can produce camouflage patterns and sets of projection decals using various resources earned after battles on the Global Map.

The amount of resources you get from each battle is the same for all team members and depends on the following factors:

  • Battle outcome: You will earn more resources for a victory than a defeat.
  • Number of enemy vehicles destroyed: The more enemy vehicles destroyed, the more resources earned (vehicles destroyed at the end of the battle are counted, irrespective of who destroyed them).

Here are the items you can produce in the Workshop during Season 15:

  • Clan Elite camouflage (summer)
  • Rocky Desert camouflage (desert)
  • Winter Forest camouflage (winter)
  • Set of pin-up decals

Camouflage patterns produced in the Workshop will be credited to your account immediately after production (3 items per nation, 33 items in total). Decals produced will also be credited instantly, in sets of 3 items for each decal. You can make as many items as you wish!

How it Works

Interactive image. Produce the Clan Elite camouflage (summer) using components constructed from resources. Click to construct a missing resource using Scrap, then use the resources to produce a component.
Components for Production
Painting Booth
 
 
0 / 1
Painting Patterns
2 / 2
Paints
1 / 1
Primers
1 / 1
 
Resources for Producing Components
Solvents
5 / 6
Materials
7 / 7
Tools
4 / 4
 
Scrap: 120 / 100

Scrap is the base resource that can be used to instantly produce other types of resources in the Workshop: solvents, materials, and tools.

These resources are then used to assemble components: painting booth, painting patterns, paints, and primers. Conversely, all components can instantly be disassembled back into resources, but the amount of resources you get back will be smaller than the amount spent on assembly.

Finally, the assembled components are used to produce camouflage patterns or decals. Only one item can be produced at a time, but you can queue items for production and reorder/remove them from the queue at will. If you remove an item from the queue (including items currently being assembled), its component resources will be returned to the Depot in full. You can check the battle log in the Workshop to see the amount of resources earned in all battles since the start of the Season.

The Workshop will be available until the end of the Season (27 November, 05:00 UTC +8), after which all unused resources and components will be removed from your account.

Clan Wars Rules

Expand

Season Information

  • General
  • Victory Points
  • Map Pool
  • Seasonal Leaderboard Rewards
  • Battle Format: 15v15, Tier X
  • Prime Time: 16:00 to 23:00 UTC +8.
  • Provinces
    • Regular, auction, and landing provinces will be available on the Global Map.
    • There will be a total of 120 provinces on the map with ~20% landing and ~5% auction provinces.
    • The battlefield is divided into zones with various levels of income.
  • Penalties are ON.
  • “Fog of War” is ON.
  • Alliances are OFF.
  • Clan operations are ON.
  • Revolts are ON.
  • Vehicle Lock: 36 hours
  • Province Income Cap: ON
    • Only the 12 lowest-income provinces connected to the clan's HQ will be counted.
  • Influence and Divisions
    • Division cost
      • 1st - 5th: 200 Influence
      • 6th & 7th: 500 Influence
      • 8th & 9th: 1000 Influence
      • 10th onwards: 5000 Influence
    • Division upkeep is free.
    • Division modules are enabled for strategic effect.
  • Landing Tournaments and Auctions
    • Number of landing tournament applicants: 16.
    • Maximum number of active landing applications per clan: 6 (Clan must have at least 90 members who own a Tier X vehicle)
    • Clans owning provinces cannot land on the Global Map.
    • Clans can attack landing provinces by land.
    • The province owner participates only in the Final Battle with the winner of the challengers' tournament on their own province. Applicable to landing provinces, auction provinces, and attacks from adjacent territories.
  • First day of the Season
    • All Global Map provinces will be landing provinces on the first day of the Season. At the end of Prime Time, provinces will switch to the main mode as per the general rules of the Season.
    • Number of applications for landing tournaments on the first day of the Season: 32
    • If a battle for a landing province ends in a draw, it will be counted as a defeat for both challengers.
  • Clans will be awarded Victory Points equal to the gold they have earned from province income and quests.
  • Battle Victory Points will be calculated according to a fixed base value (Victory_points_base = 50), using different multipliers for different types of Global Map battles:

    BATTLE_TYPE_C

    COEFFICIENT

    All battles within Challengers' tournament on Landing Provinces

    1

    Battles between Contenders on regular or auction Provinces

    3

    Battles against Province owner on any type of Province

    10

    ENEMY CLAN ELO RATING

    ELO_C

    < = 1000

    1.0

    1001 - 1050

    1.1

    1051 - 1100

    1.2

    1101 - 1150

    1.3

    1151 - 1200

    1.4

    1201 - 1250

    1.5

    1251 - 1300

    1.6

    1301 - 1350

    1.7

    1351 - 1400

    1.8

    1401 - 1450

    1.9

    1451+

    2.0

  • Penalty system:
    Number of no-show Battles over 7 Days
    Penalty
    1 Warning
    2

    10% deduction of Clan Victory Points
    10% deduction of Clan Influence Points

    3 25% deduction of Clan Victory Points
    20% deduction of Clan Influence Points
    50% reduction in available Clan Landing Applications
    > 3 50% deduction of Clan Victory Points
    30% deduction of Clan Influence Points
    100% reduction in available Clan Landing Applications
  • Abbey
  • Ensk
  • Highway
  • Karelia
  • Live Oaks
  • Mines
  • Pearl River
  • Redshire
  • Sand River
  • Steppes
  • Westfield
  • Cliff
  • Fisherman's Bay
  • Himmelsdorf
  • Lakeville
  • Malinovka
  • Murovanka
  • Prokhorovka
  • Ruinberg
  • Serene Coast
  • Tundra
Position
Medal Clan Style
Tactical Number Inscriptions
Projection Decals Pin-up Decals
1

Winner of the Fifteenth Season 1st Class

Clan Urban & Vanquisher

Yes

Yes

Yes

2

Winner of the Fifteenth Season 2nd Class

3

Winner of the Fifteenth Season 3rd Class

4 - Top 10%

Season Elite

Top 10% - 50%

Season Veteran

Clan Urban

No

Top 50% - 75% - -

No

No

Position Bonds Industrial Resource
1 90,000 1,000,000
2 75,000 1,000,000
3 60,000 1,000,000
4 52,500 500,000
5 45,000 500,000
6 37,500 500,000
7 30,000 500,000
8 22,500 500,000
9 15,000 300,000
10 7,500 300,000
11-20 3,750 200,000
21-30 2,250 100,000
31-50 1,500 100,000

NOTE:

  • In order to receive rewards, the player must be a member of a clan and participate in at least 5 Global Map battles for that clan during the Season. Leaving the clan mid-Season will reset the battle counter.
  • One of each style will be added per account.
  • Six participation emblems, six decals, and six emblems will be added per account.

What's Next?

Once Season 15 is over, the Global Map will be frozen, and Influence accumulated over the season will be reset.

Good luck, and may the best clan conquer the Global Map!

Close