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Clan Wars: 4th Campaign - Scorpion's Tail

Clan Wars
In other languages: th zh-tw ja

1. Fourth Campaign Stage 1 Rules

1.1. Stage 1 of the Fourth Campaign is called “The Scorpion’s Tail” and will take place from 5th January 2016 @ 05:00 UTC+8 through 13 January 2016 @ 05:00 UTC+8.

1.2. Stage parameters:

  • All battles within the stage will be played in Tiers V-VI.
  • Battle format: 7 × 7.
  • Battle duration: 15 minutes.
  • “Fog of War” is on.
  • Number of landing tournament participants: 64.
  • Vehicle lock is off.
  • Division modules are off.
  • Auctions are on.
  • Income on all provinces is 408per day.
  • Raising province income within the Campaign Front is not available.
  • The total number of provinces available on the Global Map: 90.
  • The number of landing provinces: 64.
  • Number of active tournament applications available during a Prime Time: 7
  • Penalties for no-shows are applied.

1.3. Two new Fronts, with their own Prime Times, will be available during Stage 1:

  • Campaign Front 1: 16:00, 17:00, 18:00 and 19:00 (UTC+8). Total provinces: 22.
  • Campaign Front 2: 20:00, 21:00, 22:00 and 23:00 (UTC+8). Total provinces: 68.

The Fronts will work the same as those during the Operation “Safari” event.

2. Stage 1 Special Rules

2.1. During Stage 1, clans will fight for provinces, which means clans will earn Fame Points both for defending their own territories and for capturing new ones.

2.2. Clans can capture provinces in several ways:

  • Participating in a landing tournament
  • Taking part in an auction
  • Attacking by land

2.3. Landing provinces will be randomly migrating within the map daily.

2.4. During Stage 1, each province will be providing a fixed number of Fame Points:

Number of Prime Times during which a clan has defended its province

0

1

2

3

4

5

6

7

Fame Points daily gain

400

1200

1200

1200

1200

1200

1200

1200

 

Note: Step zero is the Prime Time when the clan captured the province. Fame Points for capturing and holding the province are added to the clan’s account once the Prime Time ends in the province.

2.5. If a province is not captured by any clan, its daily gain is 400 Fame Points.

2.6. While holding a province, a clan accumulates Fame Points. Once the province is captured by another clan, the accumulated Fame Points are distributed between the new and previous owners. When a clan owning a province loses it, the clan gets a fixed percentage of Fame Points accumulated while the clan held the province; the rest of the Fame Points will be received by the new owner of the province.

2.7. The table below shows the distribution of Fame Points after a clan captures a province from its previous owner:

Days Owned

Previous Owner’s Fame Points

New Owner’s Fame Points

1

25%

75%

2

29%

71%

3

33%

67%

4

37%

63%

5

41%

59%

6

45%

55%

7

50%

50%

2.8. If a clan captures an unoccupied province, all the Fame Points accumulated in this province are added to the clan’s rating. However, 25% of those accumulated and received Fame Points will be distributed in case the current owner loses the province to another clan.

2.9. After leaving the Global Map, a clan gets no Fame Points for holding provinces; the Fame Points accumulated in the clan’s provinces will be deducted from the clan’s rating.

2.10. The Fame Points accumulated in a province are added to its owner’s account until the province is captured by another clan. As soon as the new owner gets the province, Fame Points are deducted from the previous owner’s account according to point 2.7. Fame Points are re-calculated after each battle.

Clan Fame Points are recorded and displayed in the Alley of Fame, as well as in clans’ profiles on the Clan Portal (the Global Map section), where clans can track their Campaign progress.

More details and stage rules tips will be available on the Global Map.

3. Personal Fame Points

3.1. During Stage 1, Fame Points will be awarded following the formula below:

Legend
  • Fame_Points: Fame Points
  • Fame_points_base: stage Fame Points coefficient = 500.
  • Battle_type_c: battle type coefficient
  • Event_value_c: game event coefficient = 1
  • Еlo_c: Elo rating coefficient equal to the Elo rating in Tier VI Front
  • Team_XP: experience earned by a team in a battle
  • Battle_XP: total experience earned by both participating teams during a battle
  • Team_size team size set by the Stage 1 parameters = 7

 

Battle Type Coefficients (Battle_type_c)

Battle type

Coefficient

A landing tournament

1

Auction tournament

5

A battle for province (the final battle of a tournament)

5

Elo Rating Coefficients (Elo_c)

Opponent Clan’s Elo Rating

Elo_c

<=1000

1,0

1001–1200

1,1

1201–1400

1,2

1401–1600

1,3

1601–1800

1,4

1801–2000

1,5

3.2. A clan also gets the same amount of Fame Points for each battle as a member of the clan who participated in the battle. For example, players of clan A got 36 personal Fame Points after a battle. Thus, clan A also gets 36 clan Fame Points.

Important: Fake battles/result fixes are also considered a rules violation and will be punished with full withdrawal of clan and personal Fame Points, and game account suspension.

In disputed situations for crediting Fame Points (suspected match fixing, etc.) the game administration retains the right to request a battle record, screenshots and other information relating to this situation. If the requested information is not provided, the administration reserves the right to impose sanctions on the potential offenders. We strongly recommend you turn on the option for "Record battles" (battle replays) in the Settings menu.

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