Tank Commanders,
Mark your calendars, because Update 9.17.1 goes live on 28 February! On the portal over the past few weeks, we’ve fired a few salvos of information explaining changes to Tech Trees, balance tweaks, Strongholds, damage log improvements, and other additions. Now is your chance to jump in, give it a shot, and check for yourself if these changes make your gaming experience better. But before you do, let’s take another look at everything scheduled.
Ready? Let’s do this.
- DOWNTIME
- PREMIUM ACCOUNT & PAYMENTS
World of Tanks servers will be down 28 February from 03:00 to 09:00 (UTC +8) to get everything in order. Also, we’ll be freezing the Global Map for 24 hours, temporarily closing the Clan portal and cancelling Strongholds battles.
Current Premium players will be credited an additional 24 hours of Premium account time to make up for the maintenance period. If you’d like to make any in-game purchases, please wait until the servers are up and running again.
Click the images below to check out some of the details on each feature.
What’s new
German Tech Tree Revision
The Tier IX VK 45.02 (P) Ausf. B is now followed by another newcomer, the Pz.Kpfw. VII. This change won’t affect the XP you’ve earned on it.
The same applies to the Maus: all equipment, camos, emblems and crew you have for it are there to stay.
Changes to Japanese and American Tech Trees
Strongholds
We've heard your requests to keep good ol’ 10-vs-10 battles for detachments in Tier VIII vehicles. So, the 7-vs-7 format we tested together will make it into the release, but only for Tier VI detachments.
Also, with the removal of pillages and mandatory daily battles, it would have been too easy to reach the top levels of Strongholds development. This could disrupt the fair play environment. To avoid it, we’ll replace War Departments with a new format, War Games, where clans that participate in Skirmishes and Advances will compete for rankings in different categories. War Games will roll out after the 9.17.1 release.
Vehicle Balance Changes
Simplified Technical Characteristics Display
Vehicle Comparison
Detailed Received Damage Log
Platoon Spawn System
UI Improvements
Sounds
Minimaps
Thanks once again to all who pitch in and help us make World of Tanks a better game. We encourage everyone to head to the forums and let us and your fellow players know what you think about the latest update.
Full Patch Notes for Update 9.17.1
ExpandGame Features
- Removed the Ranked Battles mode from the client; players will be able to view their statistics on the mode in the Service Record tab.
- Swapped the Mode and Window Size options in the Graphics tab; added resolution options for the Windowed (borderless) mode, which may be useful for streamers who use one screen.
- Implemented automatic selection of an appropriate screen ratio; thus, removed the corresponding option from the Graphics menu.
- Improved vehicle comparison: the new feature allows comparing vehicles considering perks and skills, mounted equipment, consumables, loaded ammunition, and camouflage.
- Added a new method of importing game modifications: all content of each modification is packed into a single file
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Implemented the following changes to the interface elements:
- Battle performance badges:
- Implemented display of two and more badges for identical battle events. For example, when damage is caused to two enemy vehicles with a single shot (or with shots at two different vehicles within a very short time), the system will display two different badges instead of a single badge that shows the total damage amount and the vehicle name.
- If an enemy vehicle is destroyed, players do not need to see a badge with the number of damaged modules in the destroyed vehicle (displayed after the Destroyed badge). The Critical Hit badge in this case will be disabled.
- Added the new Wrecked badge (when damage is caused to enemy vehicles using the terrain (physics)). Such events will be displayed separately in the detailed damage panel. The badge will be added to the settings so that players can configure its display. - Fire direction indicators:
- Changed graphical materials of the damage direction indicators (to "unload" the battle interface)
- Added the option that enables/disables the dynamic fire indicator (indicator width changes depending on the amount of received/blocked damage). By default, the option is disabled: fire direction indicators have the same width.
- Changed indicator timings and added animation.
- Added additional information to the settings, which explains the principles of some feedback options.
- Added information about receiving damage or critical hits to:
- battle performance badges
- detailed damage panel
- Damage or critical hits received from allies will be displayed in the performance badge and detailed damage panel. The performance badge color and values of the detailed damage panel will be the same for both damage received from an enemy and damage received from an ally (red color for received damage, orange color for a critical hit).
- Added the shell type to the detailed damage panel. Premium shells will be displayed in the golden color. The indication of Premium shells will be permanent. The battle performance badges and fire direction indicators will not display the shell type. The shell type is displayed only in entries of the detailed damage panel in the following cases:
- Damage received
- Critical hit received
- Damage blocked by armor
- Made changes to the options of the detailed damage panel:
- Added the option of displaying the detailed damage panel: received damage, critical hits, and damage blocked by armor
- Added the option that changes the location of the detailed damage panel: received damage, critical hits, and damage blocked by armor can be displayed to the right of the allied team section.
- Improved fonts of all performance badges and damage panel.
- Improved fonts and backgrounds for values in the detailed damage panel.
- Improved texts in the damage panel settings window.
- When all total values of the detailed damage panel are disabled, the detailed damage panel can still be displayed (in versions 9.16 and 9.17, when all three total values were disabled, the detailed damage panel was forcedly concealed).
- For quick-firing guns, the battle performance badges and entries in the detailed damage panel will display the total value of the shot series.
- Battle performance badges:
- Improved the mechanism of arranging Platoon members when the battle is loading (Platoon members are spawned on the map closer to each other\considering map specifics, number of Platoons.
- Improved the mechanism of switching the camera to the observer (postmortem) mode:
- First, the camera switches to the vehicles of the Platoon members
- Next, the camera switches between players, according to their position in the team panel
- Changed tooltip design
- Added numbers that express influence of existing bonuses on the simplified technical characteristics in the corresponding tooltips
- Visualized influence of the activated equipment (Binocular Telescope and Camouflage Net) on the simplified technical characteristics in the interface
- Changed the display format for penetration and damage characteristics of the standard shell from a range of values to the average value in the Garage and in the vehicle preview window. The range of values can be found in the tooltip.
- Added standard shell indication to the shell tooltip
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Implemented comparison of shell parameters in the tooltip against the standard shell
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Improved filters of the vehicle panel in the Garage
- Added the option of searching a vehicle by name to the filter panel
- Added the option of changing the vehicle panel layout from the filter panel
- Added additional statistics to the vehicle slot: victory rate and Mastery Badge. The statistics is displayed upon hovering over the vehicle slot, and can be disabled in the settings.
- Added the option of displaying the two-level vehicle panel: adjustable and minimalistic
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Improved the interfaces of the mission informer and mission window
- Added informers for tutorial missions for new players
- Improved notifications about new missions in the mission window
- Removed irrelevant crew bonus components (null values) from the Exterior interface
- Performed transfer to the new Wwise 2016.2 version
- Extended the functionality and support of the sound modes (source project with structures, remapping possibility, documentation, compilation of an unlimited number of sounds, etc.)
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Changes to the Stronghold mode
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The Battle for Stronghold sub-mode is replaced with a new one, named Advance, which is still a series of battles in the tug-of-war format with three defense lines, but with a number of distinctive features:
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Strongholds cannot be pillaged any more: in case of a defeat, the clan will not lose anything. The winner's earnings will depend directly on the level of their Stronghold
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The Stronghold does not need to be defended every day. Battles in the mode are not mandatory
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Battles in the mode start at a particular time; opponents are selected automatically from the queue
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Disabled pillage and mandatory Stronghold defense resulted in significant changes in the mode economy. The War Department, which is currently used by top clans that earned their reputation in battles, would be available to a large number of clans, which would result in imbalance of the game economy in general
- To compensate for advantages of the War Department, the War Games competition system is introduced, where clans that participate in Skirmishes and Advances will be able to compete for top positions in several categories. Winners will be rewarded with gold, special reserves, and other awards.
- Important: the War Games will start after the release of version 9.17.1.
The battle room (in both Skirmishes and Advances) can be unlocked for legionaries who will be able to join your detachment (in both Team Trainings and Tank Company Battles).
The list of unlocked battle rooms will be available in a special interface. - Extended the list of female and male first and last names for several nations.
- Removed the Show simplified technical characteristics in the Garage option from the Settings.
- Fixed the issue when Kolobanov's Medal was not granted at the end of the battle.
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Fixed the issue of improperly counted damage upon spotting, when damage to the spotted vehicle was caused within a short time after spotting.
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Minimaps
- Reworked visual quality of the following minimaps
- Training area
- Overlord
- Sacred Valley
- Stalingrad
- Fiery Salient
Vehicles
Changes to the Germany Tech Tree:
- added the VK 100.01 (P) to Tier VIII. The vehicle can be researched after the Tiger (P).
- added the Mäuschen to Tier IX. The vehicle can be researched after the VK 100.01 (P).
- transferred Maus to a new heavy tank branch: it is researched after the VK 100.01 (P) and Mäuschen. All experience earned in the VK 45.02 (P) Ausf. B remains and is not transferred anywhere.
- added the Pz.Kpfw. VII at Tier X. The vehicle can be researched after the VK 45.02 (P) Ausf. B.
Reworked the following vehicles to HD quality:
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- E 50
- VK 45.02 (P) Ausf. A
- T-15
- Indien-Panzer
- AMX 38
- Hotchkiss H35
- Renault FT
- ARL V39
- Type 4 Chi-To
- Type 64
- WZ-111 (model 1-4)
- 59-16
- TOG II*
- AT 2
- AT 7
- T14
- Т21
- A-32
- Object 140
- Object 268
- Object 263
- Object 907
- Е50 M
- Panther II
- Pz.Kpfw. IV Schmalturm
- VK 30.02 (D)
- E 75
- Added the following vehicles for supertesters:
- Strv 81
- Jagdtiger (H)
- T-44-85M
- T-44-100M
- Tiger II (H)
- Changed technical characteristics of the following vehicles:
- Centurion Mk. I
- Changed the reloading time of OQF 20-pdr Gun Type A Barrel for the second turret from 8 s to 7.5 s
- Changed the top speed from 40 km/h to 50 km/h
- Centurion Mk. 7/1
- Changed the reloading time of the 105 mm Royal Ordnance L7A1 gun for the second turret from 12 s to 11.2 s
- Changed the top speed from 40 km/h to 50 km/h
- FV4202
- Changed the top speed from 40 km/h to 50 km/h
- Changed the name from FV4202 (P) to FV4202
- Panther
- Changed the reloading time of the 7,5 cm Kw.K. L/100 gun for the second turret from 4.4 s to 4 s
- Changed the reloading time of the 7,5 cm Kw.K. L/100 gun for the first turret is changed from 4.6 s to 4.2 s
- Tiger I
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Increased armor of mantlets for all guns of the second turret
- Tiger (P)
- Increased armor of mantlets for all guns of both turrets
- Increased armor thickness of the commander's cupola for the second turret from 95 to 125 mm
- Krupp-Steyr Waffenträger
- Changed the engine power of 12 cylinder Boxer-Motor from 140 h.p. to 220 h.p.
- Grille 15
- Changed the reloading time for the 15 cm Pak L/63 gun from 16.5 s to 18 s
- Changed the gun depression angle for the 15 cm Pak L/63 gun from -8 degrees to -7 degrees
- Changed the reverse speed from 20 km/h to 15 km/h
- Changed the engine power of Maybach NL 234 from 900 h.p. to 850 h.p.
- Decreased velocity of the Pzgr. shell for the 5 cm Pak L/63 gun from 1350 to 1200
- VK 36.01 (H)
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Jagdpanzer IV
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Pak L/56 gun from 171 mm to 194 mm
- Jagdpanther
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Pak L/56 gun from 171 mm to 194 mm
- VK 30.02 (D)
- Changed the turret traverse speed of the second turret from 30 deg/s to 45 deg/s
- Changed the turret traverse speed of the first turret from 32 deg/s to 45 deg/s
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Changed the top speed from 56 km/h to 60 km/h
- Changed the engine power of MB 507 from 720 h.p. to 800 h.p.
- VK 30.01 (P)
- Decreased dispersion of all guns during movement for the first suspension from 0.28 to 0.25
- Decreased dispersion of all guns on hull traverse for the first suspension from 0.28 to 0.25
- Decreased dispersion of all guns during movement for the second suspension from 0.25 to 0.22
- Decreased dispersion of all guns on hull traverse for the second suspension from 0.25 to 0.22
- Decreased dispersion on turret traverse for the 8,8 cm Kw.K. 36 L/56 gun for the first turret from 0.18 to 0.16
- Decreased dispersion on turret traverse for the 8,8 cm Kw.K. 36 L/56 gun for the second turret from 0.16 to 0.15
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Changed the vehicle durability, when the first turret is mounted, from 610 to 650
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Changed the vehicle durability, when the second turret is mounted, from 710 to 750
- Increased armor of mantlets for all guns of the second turret
- Pz.Kpfw. III/IV
- Changed the reloading time of the 7,5 cm Kw.K. 40 L/48 gun for the second turret from 4.3 s to 4 s
- Changed the reloading time of the 7,5 cm Kw.K. 40 L/43 gun for the second turret from 4.3 s to 4 s
- Changed the view range of the first turret from 320 m to 340 m
- Changed the view range of the second turret from 320 m to 350 m
- Changed the vehicle durability, when the first turret is mounted, from 380 to 420
- Changed the vehicle durability, when the second turret is mounted, from 440 to 480
- Nashorn
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Pak L/56 gun from 171 mm to 194 mm
- Maus
- Decreased dispersion during movement from 0.22 to 0.2
- Decreased dispersion on hull traverse from 0.22 to 0.2
- Changed dispersion of the gun from 0.38 m to 0.36 m
- Changed dispersion on turret traverse from 0.06 to 0.05
- Changed reloading time from 14.9 s to 12 s
- Changed aiming time from 2.3 s to 2.1 s
- Increased thickness of the frontal turret armor from 240 mm to 260 mm
- Increased thickness of the lower armor plate on the sides from 80 mm to 140 mm
- Increased thickness of hull slants from 200 mm to 250 mm
- Increased vehicle durability from 3,000 to 3,200
- E 50
- Changed dispersion of the 8,8 cm Kw.K. L/100 gun for the second turret from 0.3 to 0.29
- Changed dispersion on turret traverse for the 8,8 cm Kw.K. L/100 gun for second turret from 0.12 to 0.1
- Changed dispersion on turret traverse for the 8,8 cm Kw.K. L/100 gun for the first turret from 0.12 to 0.1
- Changed reloading time of the 8,8 cm Kw.K. L/100 gun for the second turret from 6.6 s to 5.0 s
- Changed reloading time of the 8,8 cm Kw.K. 43 L/71 gun for the second turret from 7 s to 5.5 s
- Changed reloading time of the 8,8 cm Kw.K. 43 L/71 gun for the first turret from 7.3 s to 6.9 s
- Changed aiming time of the 8,8 cm Kw.K. L/100 gun for the second from 2.9 s to 2 s
- Changed aiming time of the 8,8 cm Kw.K. L/100 gun for the first turret from 2.9 s to 2.2 s
- Changed the depression angles of all guns for both turrets from -5 degrees to -8 degrees
- E 75
- Decreased dispersion during movement for the first suspension from 0.24 to 0.22
- Decreased dispersion during movement for the second suspension from 0.22 to 0.21
- Decreased dispersion on hull traverse for the first suspension from 0.24 to 0.22
- Decreased dispersion on hull traverse for the second suspension from 0.22 to 0.21
- Changed dispersion of the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 0.38 m to 0.37 m
- Decreased dispersion on turret traverse for the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 0.18 to 0.11
- Changed aiming time of the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 2.9 s to 2.4 s
- E 100
- Changed dispersion of the 12,8 cm Kw.K. 44 L/55 gun from 0.38 m to 0.36 m
- Decreased dispersion on hull traverse for the 12,8 cm Kw.K. 44 L/55 gun from 0.1 to 0.07
- Changed reloading time of the 12,8 cm Kw.K. 44 L/55 gun from 14.3 s to 13.3 s
- Changed aiming time of the 12,8 cm Kw.K. 44 L/55 gun from 2.9 s to 2.3 s
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Changed penetration of the Pzgr 42 shell for the 15 cm Kw.K. L/38 gun from 235 mm to 246 mm
- VK 45.02 (P) Ausf. B
- Decreased dispersion during movement for the first suspension from 0.23 to 022
- Decreased dispersion on hull traverse for the second suspension from 0.23 to 022
- Changed dispersion of the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 0.38 m to 0.37 m
- Decreased dispersion on turret traverse for the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 0.16 to 0.13
- Changed aiming time of the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 2.9 s to 2.6 s
- Changed aiming time of the 12,8 cm Kw.K. 44 L/55 gun for the second turret from 2.9 s to 2.6 s
- Decreased thickness of the lower glacis plate from 200 mm to 170 mm
- Increased thickness of the hull side armor from 100 mm to 120 mm
- Removed the vulnerable spots in the upper glacis plate
- Increased thickness of the front armor for the second turret from 252 to 265 mm
- Panther II
- Added the 8,8 cm Kw.K. L/100 gun for the second turret
- VK 45.02 (P) Ausf. A
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Changed the elevation and depression angles of all guns for both turrets from +17..-6 to +15...-8
- Changed thickness of the upper glacis plate from 120 mm to 150 mm
- Pz.Sfl. IVc
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Flak 37 L/56 gun from 171 mm to 194 mm
- Pz.Kpfw. IV Schmalturm
- Decreased dispersion during movement from 0.2 to 0.15
- Decreased dispersion on hull traverse from 0.2 to 0.15
- Changed dispersion of the gun from 0.35 m to 0.32
- Changed dispersion on turret traverse from 0.16 to 0.11
- Decreased gun dispersion after firing from 4.0 to 2.0
- Changed reloading time from 4.6 s to 4.2 s
- Added 5-mm side screens
- Panther/M10
- Decreased dispersion during movement from 0.19 to 0.15
- Decreased dispersion on hull traverse from 0.19 to 0.15
- Changed gun dispersion from 0.35 m to 0.32 m
- Decreased gun dispersion after firing from 4 to 2
- Decreased dispersion on turret traverse from 0.12 to 0.11
- Changed reloading time from 4.5 s to 4 s
- Changed the view range from 350 m to 365 m
- Changed the top speed from 46 km/h to 55 km/h
- Added screens on the hull front, sides, and rear (by analogy with the turret), and on the front of the gun mantlet. Screen thickness: 5 mm
- VK 30.01 (D)
- Changed the traverse speed of the second suspension from 38 to 40
- Changed reloading time of the 7,5 cm Kw.K. 42 L/70 gun for the second turret from 4.4 s to 4.2 s
- Changed the turret traverse speed of of the first turret from 32 deg/s to 35 deg/s
- Changed the turret traverse speed of the second turret from 32 deg/s to 45 deg/s
- Changed the top speed from 56 km/h to 60 km/h
- Indien-Panzer
- Changed aiming time of the 9 cm Kanone gun for the Indien-Panzer turret from 2.7 s to 2.5 s
- Changed aiming time of the 8,8 cm Kw.K. 43 L/71 gun for the Indien-Panzer turret from 2.9 s to 2.7 s
- Changed penetration of the Pzgr 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Leopard Prototyp A
- Changed the depression angles of all guns for both turret from -6 degrees to -8 degrees
- VK 72.01 (K)
- Decreased dispersion during movement from 0.23 to 0.21
- Decreased dispersion on hull traverse from 0.23 to 0.21
- Decreased dispersion on turret traverse from 0.16 to 0.1
- Changed reloading time from 22 s to 20 s
- Changed aiming time from 3.4 s to 2.9 s
- Changed penetration of the Pzgr 42 gun for the 15 cm Kw.K. L/38 from 235 mm to 246 mm
- Changed the ammo rack capacity from 24 to 35
- Changed the top speed from 43 km/h to 33 km/h
- Increased thickness of the upper glacis plate from 200 to 240 mm
- Increased thickness of the area between the upper and lower glacis plates from 200 to 300 mm
- Increased thickness of the lower glacis plate from 200 to 230 mm
- VK 30.02 (M)
- Decreased dispersion on turret traverse for the 7,5 cm Kw.K. 42 L/70 gun for the second turret from 0.2 to 0.12
- Decreased dispersion of the 7,5 cm Kw.K. 42 L/70 gun for the second turret after firing from 4.0 to 3.0
- Decreased dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the second turret after firing from 4.0 to 3.0
- Increased thickness of the upper glacis plate from 60 to 85 mm.
- Decreased thickness of the lower glacis plate from 60 to 50 mm.
- Waffenträger auf Pz. IV
- Changed penetration of the Pzgr 42 shell for the 15 cm Pak L/38 gun from 235 mm to 246 mm
- T-34-85M
- The shells are replaced with ammunition of the Т-34-85 Rudy
- Replaced the UBR-365K shell with UBR-365KBM (180/144)
- Replaced the UBR-365P shell with UBR-365PBM (180/194)
- Replaced the UOF-365K shell with UOF-365BM (300/44)
- Changed the view range from 350 m to 360 m
- Decreased dispersion during movement from 0.24 to 0.22
- Decreased dispersion on hull traverse from 0.24 to 0.22
- Decreased gun dispersion from 0.42 m to 0.37 m
- Decreased aiming time from 2.5 s to 2.2 s
- T28
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Changed the traverse speed of T28VVSS T46 from 18 to 20
- Changed the traverse speed of T28VVSS T56 from 20 to 24
- Changed the top speed from 18 km/h to 22 km/h
- Changed the reverse speed from 7 km/h to 10 km/h
- Increased power of the Ford GAF engine from 440 h.p. to 670 h.p.
- Increased power of the Ford GAFM2A1 engine from 510 h.p. to 780 h.p.
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- T95
- Changed the traverse speed of T95HVSS from 16 to 20
- Changed the traverse speed of T95HVSSM2 from 18 to 24
- Changed the top speed from 13 km/h to 20 km/h
- Changed the reverse speed from 6 km/h to 10 km/h
- Increased power of the Ford GAF engine from 440 h.p. to 670 h.p.
- Increased power of the Ford GAFM2A1 engine from 510 h.p. to 780 h.p.
- T28 Prototype
- Changed the top speed from 18 km/h to 28 km/h
- Changed the reverse speed from 7 km/h to 10 km/h
- T110E5
- Decreased armor thickness of the commander's cupola
- Decreased thickness of the side armor in the area behind the front drive wheel the from 254 to 76.2 mm
- Heavy Tank No. VI
- Changed penetration of the Pzgr. 40 shell for the 8,8 cm Kw.K. 36 L/56 gun from 171 mm to 194 mm
- Increased thickness of the gun mantlet armor
- Type 5 Heavy
- Added the 15 cm/45 41st Year Type gun
- Increased armoring of the hull and turret
- Type 4 Heavy
- Added the 15 cm/45 41st Year Type gun
- Changed load capacity of the Type 4 Heavy Kai suspension from 165.000 kg to 170.000 kg
- Increased hull armoring
- Pz. 58 Mutz + Pz. 58 + Schwarzpanzer 58
- Improved gun depression angles (removed the elevation zones above the rear view mirrors)
- Centurion Mk. I
- Object 907:
- Increased armor thickness of the hull sides from 85 to 100 mm
- Increased armor thickness of the turret top from 30 to 40 mm
- E 50 Ausf. M
- Increased thickness of the lower glacis plate from 100 to 120 mm
- Indien-Panzer
- Changed aiming time of the 8,8 cm Kw.K. 43 L/71 gun from 2.9 to 2.5 s
- Changed aiming time of the 9 cm Kanone gun from 2.7 to 2.3 s
- Panther mit 8,8 cm L/71
- Improved armor of the gun mantlet
- Pz.Kpfw. IV Ausf. H
- Improved gun depression angles of all guns for both turrets
- Pz.Kpfw. V Berge-Panther Alpha
- Changed dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret from 0.39 m to 0.37 m
- Changed dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret after firing from 2.3 to 2 s
- Changed aiming time of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret from 2.3 s to 2 s
- Changed the view range of the Pz.Kpfw. V/IV turret from 350 m to 365 m
- Changed turret traverse speed for the Pz.Kpfw. V/IV turret from 30 deg/s to 44 deg/s
- Replaced the Pzgr 39 armor-piercing shell (110/110) with the Pzgr 39 L shell (150/135)
- Replaced the Pzgr 40 AP composite-rigid shell with the Pzgr 40 L shell (194/135)
- Replaced the Sprgr 18 high-explosive shell (38/175) with the Sprgr 18 L shell (38/175)
- Changed dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret from 0.39 m to 0.37 m
- Pz. V Berge-Panther
- Changed dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret from 0.39 m to 0.37 m
- Changed dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret after firing from 2.3 to 2 s
- Changed aiming time of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret from 2.3 s to 2 s
- Changed the view range of the Pz.Kpfw. V/IV turret from 350 m to 365 m
- Changed turret traverse speed for the Pz.Kpfw. V/IV turret from 30 deg/s to 44 deg/s
- Replaced the Pzgr 39 armor-piercing shell (110/110) with the Pzgr 39 L shell (150/135)
- Replaced the Pzgr 40 AP composite-rigid shell with the Pzgr 40 L shell (194/135)
- Replaced the Sprgr 18 high-explosive shell (38/175) with the Sprgr 18 L shell (38/175)
- Changed dispersion of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret from 0.39 m to 0.37 m
- Object 263:
- Decreased the size of the gun embrasure (penetrations of the gun mantlet should be more rare than before)
- Changed the signal range of the 10RKM radio from 440 to 730 meters. The change affects the following vehicles:
- ISU-130
- IS-5 (Object 730)
- ISU-122S
- KV-122
- KV-5
- IS-6
- IS-2
- IS-6 B
- ISU-130