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Supertest for Update 9.14

Tank Commanders,

Ever wonder what our World of Tanks developers are working on for the next update? Take a look at the summary of our latest Supertest of Update 9.14!

The Supertest is available only to carefully selected test players. However, we wanted to take this opportunity to share its contents before you get the chance to test it yourself in the upcoming Public Test, available for all players.

Read on to find out more about the upcoming Supertest.

Roll out!

Important: Any and all info presented in here is preliminary, and as such, it may be subject to change, modification, or complete deletion upon the official release, depending on the outcome of the test.

Features in the Upcoming Supertest for Update 9.14

Improved Vehicle Movement Physics and Improved Sounds

  • Improvements have constantly been made to vehicle movement physics and in-game sounds until now, and the improvements to each are now in their final stages.
  • The Supertest will be the final test of these improvements before the release of the Common Test for Update 9.14. More details about the changes will be made available on the portal in the near future.

Vehicle Draw Distance and Spotting Range on Minimap

  • Circles have been added to the minimap to indicate vehicle draw distance, and player's current spotting range. The spotting range circle depends on many factors that affect the value of the vehicle's view range (set equipment Coated Optics / Binocular Telescope, crew skills / perks, consumables, etc).
  • The new functions, such as the displaying of draw distance and spotting range circles, may be switched on/off as desired in the settings.

Beginners Get Simplified Vehicle Module Research

  • To ease beginners into the game and acquaint them with how to research vehicle modules, the research system for Tiers I and II have been changed.
  • Tier I vehicles will have just one module (a gun) available for research.
  • Tier II vehicles will have a more expanded pool of modules to research. Instead of just a gun module, one module of each type will be made available for research: engine, gun, suspension, radio, and turret.

Goal-setting Personal Missions (Manoeuvres) for Tiers 4-5

  • For beginners, goal-setting personal missions have been added.
  • These missions are intended to introduce players to the specifics of the different vehicles in World of Tanks.

Improved Mechanics for Activating First Aid Kit and Repair Kit [Updated]

  • Changes have been made to the way by which Small First Aid Kits and Small Repair Kits are applied when activated.
  • If all crew members/modules are in good condition at the time that a Small First Aid Kit/Small Repair Kit is activated, there will be no menu for selecting a specific crew member/module to be given First Aid/Repair.


Please note that all information in this section is preliminary and may be changed at any point of time.

New Vehicles for Testing
Kirovets 1
T25 Pilot
leKpz M41/90MM
Grille 15
Bat.-Châtillon 25t AP
Sentinel AC IV

Changes to Existing Vehicles:

Vehicle Change
T28 Prototype

This vehicle can now equip Improved Ventilation Class 3.


The shared qualification of the "Radio Operator" has been moved from the Commander to the Loader.

Vehicle to be Replaced:

Vehicle Change
Waffenträger auf E 100

There are plans to replace the Waffenträger auf E 100. The Grille 15 is intended to take its place as the Tier X Tank Destroyer in the German Tech Tree. However, this will not happen in Update 9.14. The exact date will be announced at a later time.

Reworked 24 vehicles for HD quality:

  • USSR: А20, IS-6, MS-1
  • Germany: VK72.01K, E25, VK30.01H, Nashorn, Pz.Kpfw. T25, G.W. Tiger
  • USA: T1 Heavy, M44, T28 Prototype, T40, M53-55, T20
  • UK: Crusader, AT15, Sexton II
  • France105 LeFH18B2, AMX 50 Foch 155
  • Japan: Chi-Ni, Type 96 Chi-Ha, Type 5 Ke-Ho, Type 3 Chi-Nu

The reworked HD-quality models can be found here: In Development

The Supertest will feature a Polish tank and nation tab. There are plans to add Poland to World of Tanks as a playable nation. Currently, there are internal tests being conducted on the proposed tech tree and respective vehicles. However, this content will not be implemented in the game with the coming update. Please visit our portal regularly for updates on this subject.

Changes to Graphics and Effects

New map for Rampage game mode: Ravaged Capital
Map improvements: Sacred Valley

Other Changes

Personal Reserve UI Improvements:

  • Personal Reserves are available in all modes except for Tank Company Battles and Training Battles.
  • Changes have been made to the UI of activation of Personal Reserves

Improvements to Rampage Mode:

  • Improved the UI of Rampage Mode
  • Revise the battle loading window and teams lists that appear after pressing the TAB key.

Clan Profile:

  • UI of Clan Profile has been improved.