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Common Test 9.8

Tank Commanders,

The Common Test for 9.8 is up now! Download and log in to the Common Test client to see what changes will be made when the actual Update is release.

Please leave any feedback you have in the 9.8 Common Test Bug Reports sub-forum to help improve the game's quality. Your opinions matter; make it count!

Common Test 9.8 #2 is now ACTIVE.

To participate in the test you need to do the following steps:

  1. Download & Run the installer found here. If you have previously installed Common Test 9.7, run the launcher to update it to Common Test 9.8 #2.
  2. Update the game via launcher.

 

Please install the test game launcher in a different folder, other than the current game client version! Also switch off the game client before installing the update.

Please Note! Only players who have registered prior to 04.05.2015 can participate in the test.

 

Scheduled server restart as of follows:

  • 1 periphery: 12:00 UTC+8 (04:00 UTC) daily. Average Duration: ~25 minutes
  • 2 periphery: 13:00 UTC+8 (05:00 UTC) daily. Average Duration: ~25 minutes
  • Center: 17:00 UTC+8 (09:00 UTC) daily. Average duration: ~2 minutes

Special features of the common test server:

  • Payments are not accepted on the public test server.
  • All test accounts will receive a one time crediting of:
    • 100,000,000 Free EXP
    • 100,000,000 Credits
    • 20,000
  • Progress won't be transferred to the main Asia server.
  • Credit and experience rates will not be increased for this test.

We draw your attention to the fact that the test server is subject to EULA and general rules of World of Tanks game server. The restrictions and punishments are the same as on the official game server of World of Tanks.

Bugs related to the 9.8 common test should be posted in this special sub-forum 9.8 Common Test Bug Reports.


Preliminary Patch Notes

These are the list of changes and features that will be implemented on the 9.8 Common Test server.

These are preliminary Common Test notes and do not include the full details of all changes. The full list will be available upon the release of Update 9.8.

Changes in Update 9.8 Common Test #2 vs. Update 9.8 Common Test #1

  • Added support for Platoons (three players only) and Tank Companies for the Domination event.
  • Fixed many issues with the Domination event.
  • Fixed unevenness in map rotation for battles in the Domination event.
  • Fixed some issues with the visual models of the following vehicles: IS-3, Т32, 121B, M4A3E2 Sherman Jumbo, Tiger I, Leopard 1, Pershing, Kanonenjagdpanzer.
  • Fixed some issues with the damage models of the following vehicles: IS-3, IS-3 autoloader.
  • Alloted a separate transmission in the damage model of the Fury.
  • Fixed the bases in Attack/Defense on the Himmelsdorf map.
  • Fixed some visual issues on the updated Westfield and Karelia maps.
  • Reworked destruction effects for some environmental objects.
  • Fixed the issues with the visual and damage models of some environmental objects.
  • Improved the Garage interfaces of personal missions.
  • Fixed the issue with the hang-up of the Battle Results screen when completing personal missions.
  • Fixed some issues with the operation of personal missions.
  • Added automatic starting of the next personal mission when the current one is completed.
  • Added a restriction on creation of Battles for Stronghold during certain time periods.
  • Fixed some issues with the new functionality of Personal Reserves.
  • Fixed the issue with Tank Company hang-ups when awaiting battle.
  • Fixed the issue with the flickering of vehicle track marks in some cases.
  • Fixed the calculation of penalties and credit compensations for damaging allies.
  • Fixed the rare issue with the inability to enter a battle in a Platoon again in a vehicle that fought in the previous battle.
  • Fixed the display of the red aiming line when aiming over a vehicle in Artillery mode.
  • Fixed the color of Platoon members’ indicators in battle and on the minimap in a Dynamic Platoon.
  • Fixed the issue with the inability to leave a Dynamic Platoon after the player has left the battle.
  • Fixed some gameplay and interface issues in the Stronghold mode.
  • Fixed the stretched-out font displayed in the majority of tooltips on the Awards tab.
  • Fixed some minor issues with interface.
  • Fixed some hang-ups and crashes of the game client.

Changes in Update 9.8 Common Test #1 vs. Update 9.7 release

Important:
  • Added a new special test game mode.
  • Changed, rebalanced, and reformulated conditions for some personal missions. Total changed: 36 missions.
  • Added the ability to fight Battles for Stronghold in Tier VIII vehicles for Strongholds of Level V–VII.
  • Added the ability to create a Platoon and invite a player to join during a battle.
  • Added the ability to switch between the SD and HD versions of the game client in the game installer and launcher. The SD version will include textures of a lower quality and consequently occupy less space on the hard drive.
  • Added Personal Reserves. Once activated, Personal Reserves of different types will increase the number of credits, Free Experience, crew experience, or Combat Experience earned. Each Personal Reserve has a certain duration. You can earn Personal Reserves by completing certain missions.
Vehicles:
  • Added the following vehicles for testing by Supertest players:
    • Kanonenjagdpanzer, Tier VIII German tank destroyer
    • Tiger I, Tier VI Japanese heavy tank
    • IS-3 autoloader, Tier VIII U.S.S.R. heavy tank
    • BT-7A, Tier III U.S.S.R. light tank
    • 121B, Tier X Chinese medium tank
    • 59-Patton, Tier VIII Chinese medium tank
  • Transfered the T-54 mod. 1 Tier VIII U.S.S.R. Premium medium tank to the in-game Store.
  • Reworked the following vehicles in HD quality: Wolverine, Type T-34, Leopard 1, Hummel, M4A3E2 Sherman Jumbo, M48A1 Patton, Type58, SU-85, Cromwell, T26E4 SuperPershing, T32, Pershing, IS-3, AMX 50 120.
  • Set the shell flight range at 400 meters for all low-caliber auto cannons and machine guns.
  • Improved some characteristics of the following vehicles: 
    • А-20, BT-7, KV-13, IS-8, IS-7
    • Durchbruchswagen 2, Pz.Kpfw. I, Pz.Sfl. IVc, Nashorn, Sturer Emil, VK 30.02 (D)
    • Churchill Gun Carrier, Vickers Medium Mk. III, Vickers Medium Mk. II
    • M2 Medium Tank, T28 Prototype, T30
    • D1, B1, ARL V39, AMX 13 75
  • Decreased some characteristics of the following vehicles: Conqueror Gun Carriage, AT 7.
  • Fixed the thumbnail of the T95 tank destroyer.
Maps and Objects:
  • Fixed various issues and improved gameplay on the following maps: Siegfried Line, Karelia, Sand River, Airfield, Westfield, Murovanka.
  • Removed the Komarin map from the Random Battle mode.
  • Deleted resources of the Northwest map from the game client.
  • Reduced the battle level of the Hidden Village map.
  • Added a new map for the test mode.
  • Improved effects on the following maps: Lakeville, Erlenberg, Siegfried Line.
  • Reworked destruction effects for some environmental objects.
Other:
  • Added personalized discounts on purchase of Premium Account.
  • Added battle performance badges to the battle interface that are awarded for performing various actions in combat (can be disabled in Settings).
  • Added notifications about upcoming modules that will be unlocked for research and purchase for a player’s vehicle.
  • Reworked tips on battle loading screens.
  • Reworked the interface of invitations to tactical units such as Platoons, Tank Companies, teams, etc.
  • Expanded the list of names for female crew members of all nations.
  • Added the coat of arms of Omsk to vehicle Emblems.
  • Fixed the calculation and display of the “Experience required to increase skill” value in Personal File of crew members.
  • Fixed many issues with the new features of the Team Battle mode.
  • Fixed some gameplay and interface issues in the Stronghold mode.
  • Fixed twitching of the aiming circle in Artillery mode.
  • Fixed the bold font in battle chat on some PC configurations.
  • Fixed some minor issues with interface.
  • Fixed some hang-ups and crashes of the game client.
Detailed List of Changes to Vehicle Characteristics:

Changes in Characteristics of French Vehicles:

  • ARL V39:
    • Dispersion on the move of the ARL V39 suspension decreased by 8%.
    • Dispersion on hull traverse of the ARL V39 bis suspension decreased by 8%.
    • Aiming time of the 90 mm AC DCA 45 gun for the ARL V39 turret decreased from 2.9 s to 2.6 s.
    • Dispersion on gun traverse of the 105 mm AC mle. 1930 S gun decreased by 12%.
  • AMX 13 75:
    • Dispersion on the move of the AMX 13 Type 1R suspension decreased by 9%.
    • Crossing capacity of the AMX 13 Type 1R suspension on solid terrain increased by 11%.
    • Crossing capacity of the AMX 13 Type 1R suspension on medium terrain increased by 10%.
    • Dispersion on hull traverse of the AMX 13 Type 2A suspension decreased by 9%.
    • Crossing capacity of the AMX 13 Type 2A suspension on solid terrain increased by 12%.
    • Crossing capacity of the AMX 13 Type 2A suspension on medium terrain increased by 11%.
    • Dispersion on turret traverse of the 75 mm SA50 gun decreased by 11%.
  • D1:
    • Crossing capacity of the D1 suspension on solid terrain increased by 17%.
    • Crossing capacity of the D1 suspension on medium terrain increased by 21%.
    • Crossing capacity of the D1 suspension on soft terrain increased by 15%.
    • Dispersion on the move of the D1 bis suspension decreased by 3%.
    • Crossing capacity of the D1 bis suspension on solid terrain increased by 9%.
    • Crossing capacity of the D1 bis suspension on medium terrain increased by 23%.
    • Crossing capacity of the D1 bis suspension on soft terrain increased by 17%.
  • B1:
    • Dispersion on the move of the B1 suspension decreased by 8%.
    • Dispersion on hull traverse of the B1 bis suspension decreased by 9%.
    • Durability increased from 116 to 126 HP.

Changes in Characteristics of German Vehicles:

  • Pz. Sfl. IVc:
    • Dispersion on the move of the Pz.Sfl. IVc suspension decreased by 7%.
    • Dispersion on hull traverse of the Pz.Sfl. IVc verstarkteketten suspension decreased by 8%.
    • Aiming time of the 8,8 cm Flak 41 L/74 gun for the Pz.Sfl. IVc Flak 41 turret reduced from 2.3 s to 2.1 s.
  • Durchbruchswagen 2:
    • Dispersion on the move of the D.W. suspension decreased by 17%.
    • Dispersion on hull traverse of the D.W. 2 suspension decreased by 18%.
    • Dispersion of the 5 cm Kw.K. 39 L/60 gun decreased from 0.4 m to 0.39 m.
    • Durability with the D.W.-Versuchsturm turret increased from 380 to 390 HP.
    • Durability with the VK 30.01 (H) 0-Serie turret increased from 420 to 440 HP.
  • Pz.Kpfw. I:
    • Dispersion on the move of the Pz.Kpfw. I Ausf. A suspension decreased by 6%.
    • Dispersion on the move of the Pz.Kpfw. I Ausf. B suspension decreased by 10%.
  • Nashorn:
    • Dispersion on the move of the Nashorn suspension decreased by 8%.
    • Dispersion on hull traverse of the Nashorn verstarkteketten suspension decreased by 8%.
    • Dispersion on gun traverse of the 8,8 cm Pak 43 L/71 gun decreased by 20%.
  • Sturer Emil:
    • Traverse speed of the Schwere Betonknacker suspension increased from 30 to 32.
    • Crossing capacity of the Schwere Betonknacker suspension on solid terrain increased by 8%.
    • Crossing capacity of the Schwere Betonknacker suspension on medium terrain increased by 14%.
    • Crossing capacity of the Schwere Betonknacker suspension on soft terrain increased by 8%.
    • Traverse speed of the Pz.Sfl. fur 12.8 cm K. 40 suspension increased from 34 to 36.
    • Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on solid terrain increased by 9%.
    • Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on medium terrain increased by 15%.
    • Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on soft terrain increased by 9%.
    • Reload time of the 10,5 cm Kanone 18 gun for the Pz.Sfl. V reduced from 8 s to 7.8 s.
    • Traverse speed of the Pz.Sfl. V turret increased from 26 deg/s to 28 deg/s.
  • VK 30.02 (D):
    • Dispersion on the move of the VK 30.02 (D) suspension decreased by 9%.
    • Dispersion on hull traverse of the VK 30.02 (D) suspension decreased by 5%.
    • Dispersion on turret traverse of the 10,5 cm Kw.K. L/28 gun decreased by 12%.
    • Dispersion on turret traverse of the 8,8 cm Kw.K. 36 L/56 gun decreased by 12%.
    • Traverse speed of the VK 30.02 (D) Schmalturm turret increased from 24 deg/s to 30 deg/s.

Changes in Characteristics of U.K. Vehicles:

  • Conqueror Gun Carriage:
    • Aiming time of the B.L. 9.2-in. Howitzer Mk. II gun for the Turret_1_GB31_Conqueror_Gun turret increased from 8.5 s to 8.8s.
    • Dispersion of the B.L. 9.2-in. Howitzer Mk. II gun increased from 1.1 m to 1.2 m.
  • AT 7:
    • Aiming time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 turret increased from 2.1 s to 2.3 s.
    • Reload time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 increased from 5.8 s to 6.2 s.
  • Churchill Gun Carrier:
    • Traverse speed of the Churchill Gun Carrier suspension increased from 22 to 24.
    • Traverse speed of the Churchill Gun Carrier Mk. II suspension increased from 24 to 28.
    •  Aiming time of the QF 3.7-inch AT Gun for the Churchill Gun Carrier turret reduced from 2.3 s to 2 s.
    •  Aiming time of the OQF 32-pdr AT Gun for the Churchill Gun Carrier turret reduced from 2.9 s to 2.1 s.
  • Vickers Medium Mk. III:
    • Crossing capacity of the Vickers Medium А6Е1 suspension on medium terrain increased by 8%.
    • Dispersion on the move of the Vickers Medium А6Е3 suspension decreased by 5%.
    • Crossing capacity of the Vickers Medium А6Е3 suspension on medium terrain increased by 9%.
    • Crossing capacity of the Vickers Medium А6Е3 suspension on soft terrain increased by 5%.
  • Vickers Medium Mk. II:
    • Dispersion on the move of the Vickers Medium Mk. II suspension decreased by 6%.
    • Dispersion on hull traverse of the Vickers Medium Mk. IIA suspension decreased by 9%.

Changes in Characteristics of U.S. Vehicles:

  • T28 Prototype:
    • Aiming time of the 120 mm AT Gun T53 for the T28P D1 turret decreased from 2.3 s to 2.1 s.
    • Dispersion of the 120 mm AT Gun T53 decreased from 0.39 m to 0.38 m.
  • M2 Medium Tank:
    • Crossing capacity of the T48 suspension on medium terrain increased by 18%.
    • Crossing capacity of the T48 suspension on soft terrain increased by 14%.
    • Crossing capacity of the T49 suspension on solid terrain increased by 9%.
    • Crossing capacity of the T49 suspension on medium terrain increased by 8%.
    • Crossing capacity of the T49 suspension on soft terrain increased by 9%.
  • T30:
    • Dispersion on hull traverse of the T80E3A suspension decreased by 8%.
    • Dispersion on hull traverse of the T84E38 suspension decreased by 8%.
    • Dispersion of the 155 mm AT Gun T7 decreased from 0.39 m to 0.37 m.

Changes in Characteristics of U.S.S.R. Vehicles:

  • IS-8:
    • Dispersion on the move of the T-10 suspension decreased by 9%.
    • Dispersion on hull traverse of the T-10M suspension decreased by 10%.
    • Aiming time of the 122 mm M62-T2 gun for the T-10 turret reduced from 3.4 s to 3.2 s.
    • Aiming time of the 122 mm M62-T2 gun for the T-10M turret reduced from 2.9 s to 2.8 s.
  • KV-13:
    • Dispersion on the move of the KV-13 mod. 1942 suspension decreased by 8%.
    • Crossing capacity of the KV-13 mod. 1942 suspension on solid terrain increased by 9%.
    • Crossing capacity of the KV-13 mod. 1942 suspension on medium terrain increased by 8%.
    • Crossing capacity of the KV-13 mod. 1942 suspension on soft terrain increased by 5%.
    • Dispersion on the move of the KV-13 mod. 1943 suspension decreased by 9%.
    • Crossing capacity of the KV-13 mod. 1943 suspension on solid terrain increased by 10%.
    • Crossing capacity of the KV-13 mod. 1943 suspension on medium terrain increased by 9%.
    • Reload time of the 85 mm D-5T-85BM gun for the KV-13 mod. 1943 turret reduced from 5.9 s to 5.7 s.
    • Dispersion on turret traverse of the 85 mm D5T-85BM gun decreased by 14%.
  • IS-7:
    • Dispersion on the move of the IS-7 suspension decreased by 10%.
    • Aiming time of the 130 mm S-70 gun for the IS-7 turret reduced from 3.4 s to 3.1 s.
  • A-20:
    • Dispersion on the move of the A-20 mod. 1938 suspension decreased by 8%.
  • BT-7:
    • Dispersion on hull traverse of the BT-5 suspension decreased by 11%.
    • Dispersion on hull traverse of the BT-7 suspension decreased by 12%.
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