Release Notes 2.3

Main Changes

Matchmaker

  • The SPG limit has been changed to 2 per team.
  • The chance of Tier VII–IX vehicles being placed in battles with vehicles two tiers higher than them has been reduced.
  • Matchmaking for Platoons has been updated to minimize role imbalances across teams and tiers (at Tiers VIII–XI) when there is a sufficient number of players in the queue.
  • Flexible queue logic has been adjusted to increase the number of full matches assembled when there are not enough players in the queue.

The conditions for receiving the following medals have been changed:

  • Burda's Medal: The number of enemy SPGs the player must destroy in one battle has been reduced to 2.
  • Yoshio Tamada's Medal: The number of enemy SPGs the player must destroy in a light tank in one battle has been reduced to 2.

Matchmaker

Due to the scale and complexity of the future improvements, we will be testing new matchmaking improvements on the EU1, EU4, and NA3 servers during this version update to ensure their quality and effectiveness.

Arcade Cabinet

  • Resources for Arcade Cabinet: Equalize! have been added.
  • The missions widget has been moved to the right side of the screen for better integration within the updated UI. It displays up to four missions at once.

Battle Pass

Resources for Battle Pass Season XX have been added.

Steel Hunter

Resources for the latest launch of Steel Hunter have been added.

3D Attachments

Changes have been made to prevent 3D attachments interfering with aiming. Now, when aiming at an enemy vehicle, certain turret attachments become transparent. This effect works dynamically at different distances and will be activated for all players by default. It can be disabled or enabled at any time in the game settings (Settings → Graphics → Details → Hide 3D attachments in Sniper mode).

Customization slots for 3D attachments have been added to the following vehicles:

  • U.S.S.R.: STG Guard
  • U.S.A.: IMT, T26E4 SuperPershing, AE Phase I
  • U.K.: Charioteer, Charioteer Nomad
  • Japan: Type 5 Ka-Ri, Type 63
  • Sweden: Strv S1, UDES 03, Strv 103-0

Minor adjustments have also been made to the size, position, and appearance of the following 3D attachments:

  • Flamethrower Kit
  • Night Sight With Spotlight
  • Modified Minigun
  • Type 974 Radio Locator
  • Welbike
  • Anti-Tank Gun
  • Harpoon Gun
  • Huanglong's Head
  • Arsenal
  • Hwacha
  • Naval Binoculars
  • Stockless Anchor
  • Flamethrower Guitar
  • Flame Machine
  • Mystic Mirror
  • Old Treasures
  • Enchanted Telescope
  • Lucky Horseshoe
  • Pot o' Gold
  • Heavy Machine Gun
  • Grid Searchlight
  • Anomaly Liquidator Kit
  • Searchlight Machine Gun
  • Supply Basket
  • Matter Container
  • Full Collector
  • Skywatch
  • MV. Krieger Railgun

All changes aim to improve the display of 3D attachments on vehicles and do not affect gameplay.

Vehicles

U.S.S.R.

The following vehicles have been added: Object 265-II, Object Veles

U.S.A.

The following vehicle has been added: Jezevec

France

The following vehicle has been added: M47 Chevalier

Changes to the technical characteristics of the following vehicle have been made:

Fauteur (with fully researched Upgrades)

  • Induction Propellant Afterburner charge accumulation speed has been changed from 2.75%/s to 4.5%/s.
  • Induction Propellant Afterburner charge spent per shot has been changed from 45% to 55%.
  • Induction Propellant Afterburner post-limit dispersion at 100 m penalty has been changed from +100% to +56%.
  • Induction Propellant Afterburner post-limit aiming time penalty has been changed from +100% to +60%.
  • Dispersion at 100 m has been changed from 0.34 m to 0.32 m.
  • Aiming time has been changed from 2.2 s to 1.8 s.

China

The following vehicle has been added: Yongshi

Poland

The following vehicle has been added: Husarz

Sweden

The following vehicle has been added: Ambassador

Italy

The following vehicle has been added: Cerbero

Fixed Issues and Improvements

  • Fixed the issue of the Executor's characteristics displaying the incorrect traverse speed.
  • Fixed the issue of the Pro Boost button sometimes being disabled after joining a Platoon.
  • Fixed the issue of Intensive Crew Regimen not working in some cases.
  • Fixed the issue of the Object 432U's aiming circle disappearing when switching aiming modes after firing with Thermo-Ballistic Overcharge.
  • Fixed the issue of some players being unable to access the Summary and Achievements sections of their Service Record.
  • Fixed the issue of an error on the Customization screen occurring after reaching Elite Level 75 with a vehicle.
  • Fixed the issue of certain Garage interface elements disappearing after the Referral Program window was closed.
  • Fixed the issue of changing vehicle styles causing the style list to scroll far from the selected one.
  • Fixed the issue of turret traverse angle limits not being highlighted in the vehicle state panel when reached, and a similar issue for damaged suspension.
  • Fixed the issue of only the left gun having a visual recoil effect when firing from a double-barreled vehicle.
  • Fixed the issue of the Controlled Impact perk's description not matching its behavior.
  • Fixed the issue of the Natural Cover directive not being counted on the Comparison screen, and a similar issue for group perks.
  • Fixed the rare issue of vehicles being sent flying after colliding with the crashed train on Highway.
  • Fixed the issue of regular crew member icons being displayed for unique crew members received as rewards in the Mission Progress tab on the post-battle results screen.
  • Fixed the issue of shells being purchased without confirmation if they were added to the ammunition slot of a vehicle without shells.

Known Issues

  • Parameters on the Field Modification screen are calculated multiplicatively when they should be calculated additively.
  • A comma is not displayed in the value of the damage radius for HE shells in some client languages.
  • Upon missing a shot in a vehicle with burst fire mechanics, a voiceover line for SPGs is played.
  • Progress in the Assistance-8 Personal Mission in the Black Rock operation may be calculated incorrectly.
  • A vehicle can sometimes take damage if its gun intersects with the gun breech of the shooting vehicle.
  • Replays crash on attempts to rewind or restart them after Postmortem mode.