Garage
General
- A universal Back button has been added to the top-left corner of interface screens, allowing players to return directly to the Garage or the previous screen. Navigation now also includes buttons that open event guides or other tutorial materials.
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Some visual elements have been updated, including vehicle type icons, currency icons, shell types, vehicle panel elements and tooltips, and UI icons.
Interfaces
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The Game Menu button, which provides access to Settings and Combat Intelligence, has been moved from the top-left to the bottom-right corner of the screen.
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The server connection quality indicator has also been moved from the top-left to the bottom-right corner.
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The Online Players count has been removed from the Garage, but remains accessible via the Game Menu.
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The main Garage menu has been changed from a horizontal to a vertical layout and moved to the left side of the screen.
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The battle mode selection button has been moved to the main Garage menu.
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The Create Platoon button has been relocated from next to the Battle! button to the group of social function buttons in the bottom-left corner.
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Actions for the selected vehicle, its crew, and customization are now available in a dedicated vehicle menu in the center of the screen.
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The crew panel has been moved from the left side of the screen to a unified loadout panel under the vehicle. Tooltips and notifications have been added to display existing perks and alert players when a new perk is available for training.
- The Accelerated Crew Training and Intensive Crew Regimen toggles have been repositioned to the lower edge of the screen.
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The additional filter buttons previously located to the left of the vehicle panel have been integrated into the vehicle filter, which now also allows for selecting the current vehicle Playlist.
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The vehicle panel hover tooltip has been updated: instead of technical characteristics, it now displays the vehicle's key feature, in-game currency earning potential, Elite Level progress, and achievements.
About Vehicle Screen
A new About Vehicle screen has been added, accessible from the Garage (via the vehicle menu), the Tech Tree, and a vehicle’s context menu (RMB). This screen presents all key information about a vehicle in one place, with details shown from multiple perspectives. It includes the following sections:
Characteristics
- Displays all the vehicle's technical parameters on one screen, including for any special mechanics (if applicable).
Overview
- Provides a summary of the vehicle: its unique mechanic, historical background or description, core parameters, and a video (if available).
- Includes an interactive 3D model that reflects the vehicle’s current state (if it is in your Garage).
Modules
- Allows players to research, purchase, and mount new modules on a vehicle, with the 3D model updating in real time as changes are made.
- Also includes Field Modification for vehicles of Tier VI and higher.
Upgrades
- A new feature for top-tier vehicles that replaces Field Modification. It allows players to unlock their vehicles' full potential by improving their base characteristics and the parameters of their unique mechanics using Combat or Free XP.
- After all Upgrades for a specific vehicle are researched, the Elite Rewards system becomes available, offering exclusive customization elements for that vehicle:
- Stat Tracker: Destroyed Vehicles — A 3D object mounted on the vehicle that displays the number of enemy vehicles destroyed.
- Volumetric style — A 2D style enhanced with a unique depth effect.
- Gun Sleeve — A distinctive 3D attachment for the gun.
Field Modification
- Full-screen mode retains the same functionality as before and now offers integrated universal back navigation.
Armor Inspector
- A new feature, Armor Inspector, allows players to view detailed vehicle armor information, including nominal thickness and effective armor at various angles. It can be accessed in the Armor tab on the About Vehicle screen.
Loadout Screens
- The number of columns on the equipment and directives selection screens has been increased from three to five.
- Icons for each category—Firepower, Survivability, Mobility, Concealment, and Spotting—have been added in the vehicle characteristics widget. The visuals and color scheme of the category progress bars have been updated, and numerical values for category totals have been removed.
My Vehicles Screen
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The vehicle panel can now be expanded to a full My Vehicles screen by clicking a button next to the vehicle filter or by pressing the Space key. On the My Vehicles screen, just like in the Garage filter, players can switch between vehicle Playlists using a dropdown menu in the top-left corner, as well as create, edit, or import Playlists.
New Style
- The forest setting of the previous Garage has been replaced with an industrial workshop that reflects the power and aesthetics of heavy industry.
- A residential zone has been added: a space for tankers, engineers, and workers to rest and interact, creating the sense of a living, inhabited environment.
Visual Overhaul
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All environment objects have been fully redesigned.
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New characters with diverse nationalities and genders have been introduced.
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Modern animations and visual effects have been added.
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Overall graphics quality has been significantly improved to give the Garage a more immersive and contemporary feel.
Post-Battle Screen
- Post-battle results are now displayed in a new full-screen format.
- The player's vehicle is displayed as a 3D model based on the selected style applied to it.
- The battle performance table has been moved to an overlay panel at the bottom of the Overview tab and can be opened by clicking or pressing the SPACE key.
Goals Widget
Daily Missions Widget
The daily missions widget has moved to the right side of the screen for better integration within the updated UI. It displays up to three missions at once and automatically loads new ones.
All Mission Types in One Place
Regular, Premium, bonus, weekly, and campaign missions are now shown together.
Automatic Mission Rotation
Completed missions are automatically replaced by the next one.
Reward Transparency
Each completed mission clearly shows the reward earned and the reason for earning it.
Completion Notification
When all available missions for a certain day are completed—including bonus and weekly missions—a special notification appears confirming their completion and remains until the next mission reset.
Event Cards Instead of Banners
Upcoming, active, and recently finished events are now shown as cards in the widget, with a countdown displayed for events close to ending
Battle Pass Card
The widget also features a Battle Pass card, which is pinned at the top and shows Stage and Chapter progress.
Regular Missions Screen
A dedicated new screen for daily, weekly, and campaign missions has been added to replace the old interface.
Personal Missions
- A new Personal Missions campaign, Sector 3, has been added.
- The Sector 3 campaign consists of three Operations, each of which feature a vehicle as the final reward.
- Each Operation contains a total of 45 missions, which are divided into 3 series of 15 missions each. Each series is focused on a dedicated group of roles and vehicle types.
- The Sector 3 campaign is completed separately from previous campaigns.
- Completing every mission in all 3 series of an Operation results in completing the operation with honors, while finishing all 3 Operations leads to the completing the Sector 3 campaign with honors. Completing an operation or the campaign with honors grants additional rewards.
- Each mission grants rewards for completion, including Campaign Points.
- A required number of Campaign Points must be earned to fully assemble the Operation's reward vehicle, complete the Operation, and receive the vehicle.
- Campaign Points can be earned from Operation missions, daily missions, and weekly missions.
Weekly Missions
- Weekly missions have been added added to Regular Missions.
- At the beginning of each week, players receive 3 missions with diverse conditions for completion across multiple battles.
- Some weekly missions may have additional requirements, such as completing them with vehicles of a certain nation, type, or role.
- Rewards for completing weekly missions include in-game currency and Campaign Points.
Matchmaker
The matchmaker has been completely reworked, with several systems receiving new or expanded rules:
- Role balance has been added to minimize role imbalances across teams and tiers (at Tiers VIII–XI) when there is a sufficient number of players in the queue.
- Wheeled light tanks will be distributed evenly at Tiers VI and higher. This rule may be relaxed when there are fewer players in the queue.
- Limits on different types of vehicles have been changed:
- Light tanks: Maximum of 3 per team for battles at Tier V and higher.
- Wheeled light tanks: Maximum 1 per team for battles at Tier V and higher.
- Tank destroyers: Maximum 5 (6 in rare cases) for battles at Tier V and higher.
- SPGs: Maximum of 3 per team (no change).
- The chance of Tier IV-VII vehicles being placed in battles with vehicles 1 tier higher than them has been increased.
- New flexible queue logic loosens restrictions more efficiently when there are fewer players in the queue.
- Tier XI vehicles are subject to the same rules and restrictions as Tier X vehicles, and will be matched with Tier IX–X vehicles.
- Separate battle modes (Encounter, Assault, and Grand Battles) have been retired to free up matchmaker resources spent on working multiple queues.
- The Maps Under Development button has been replaced by a Maps With Random Events button.
2.0 Commander's Gift
For a limited time after Update 2.0, players can claim the largest free reward in World of Tanks history, including all Tier VI–X vehicles in a Tech Tree branch of their choice.
- The selected branch will be fully researched, purchased, and added to the Garage with all modules.
- New players who registered in the game after the launch of Update 2.0 can claim two Tech Tree branches and receive a bundle of Premium and rental Premium vehicles. All other players can claim one Tech Tree branch, but receive a much larger set of resources, including bonds, credits, and gold.
- Players who already own every Tier VI–X vehicle will receive a unique medal, badge, and stripe. The badge and stripe will return to the game later, but the medal is only available during this event.
- All gifts must be claimed in Update 2.0, before the release of the next update in mid-October.
Armor Flashlight
The new Armor Flashlight feature is an upgraded version of the standard armor penetration indicator, which displays penetration chances in a small area around the aiming reticle.
The Armor Flashlight is currently in an experimental phase and may impact client performance. It is disabled by default and can be enabled in the Reticle tab in the Game Settings.
Audio
The improved audio mix introduced in this update makes every battle more intense and immersive. It enhances second-to-second gameplay and makes interactions with vehicles and their core mechanics more impactful.
Vehicles now sound heavier, movement feedback is clearer, and key combat sounds have been brought to the forefront. Positional audio has also been improved for enemy vehicles, shots, and movement across the map for a more competitive and responsive experience.
Through a combination of historical realism and cinematic design, the iconic World of Tanks sound has been preserved, but enhanced with noticeable improvements.
Details
Authentic Engines
Real tank engines were recorded from operational vehicles in museums to bring a deeper, more realistic sound to every engine start, idle, and roar.
Distinct Tread Sounds
Different vehicle types now feature unique tread sounds that underscore their structure and movement across terrain.
Upgraded Collision Audio
A new layered collision system delivers more accurate and immersive sounds for vehicle-to-object, vehicle-to-vehicle, vehicle-to-environment, and vehicle-to-water impacts.
Enhanced Mixing Priorities
Key audio cues like player and enemy vehicles (engines, treads, movement), tracers, and shell impacts now stand out more clearly in the overall sound mix.
Revamped UI Sounds
A full set of new interface sounds has been added—covering UI elements, post-battle screens, interactions, progressions, vehicle details, and more—bringing clarity and responsiveness to every click and transition.
Binaural Ambisonic Audio
Garage ambiences now include ambisonic recordings captured in real-world tank repair environments for a more spatially immersive and atmospheric experience.
New Map
A new map, Nordskar, has been added for Random Battles.
Random Events
This update introduces unique Random Events on four maps:
Paris
- A V-1 flying bomb destroys the bridge on the heavy tank route (K5–K6), creating new cover and opening alternative maneuvering paths.
Ensk Region
- A train periodically crosses the map, temporarily creating cover and blocking or opening certain passages.
Fjords
- The heavy tank engagement zone has been reworked with a massive bunker with naval guns mounted on the roof in J4–J5. A Royal Navy bombardment also destroys the entrance to one of the bunkers, opening a new route and increasing tactical variety.
Redshire
- Following an air raid, a zeppelin crashes between the hills and the castle (E2–E3, F2–F3), creating new cover and significantly altering the combat dynamics in the area.
The existing zeppelin model has also been visually refined and made more detailed.
Premium Vehicles
The gold price of Tier VIII–IX Premium vehicles has been reduced, while the credit earnings of Tier IX Premium vehicles have been increased.
The technical characteristics of the following Premium vehicles have been improved: WZ-111, WZ-111 Alpine Tiger, WZ-111 Qilin, WZ-114, FCM 50 t, Panzer 58, Schwarzpanzer 58, Panzer 58 Mutz, CS-52 C, T54 Heavy Tank, Object 590
Vehicles
| Tier XI Vehicle | Tier X Predecessor | Nation | Type | Unique Mechanic |
|---|---|---|---|---|
| Object 432U | Object 430U | U.S.S.R. | Medium tank | Thermo-Ballistic Overcharge |
| CS-67 Szakal | CS-63 | Poland | Medium tank | Tactical Power Pack |
| T803 | T110E5 | U.S.A. | Heavy tank | Semi-Automatic Ammo Rack |
| FV4025 Contriver | FV230 Canopener | U.K. | Heavy tank | Salvo Fire Mode |
| KR-1 | IS-7 | U.S.S.R. | Heavy tank |
Ramming Configuration |
| Hirschkäfer | Grille 15 | Germany | Tank destroyer | Propellant Thermal Control System |
| XM69 Hacker | M48A5 Patton | U.S.A. | Medium tank | Pneumatic Gyro-Stabilizer |
| Strv 107-12 | Strv 103B | Sweden | Tank destroyer | Pillbox Mode |
| BZ-79 | BZ-75 | China | Heavy tank | Liquid Fuel Boosters |
| leKpz Borkenkäfer | Rheinmetall Panzerwagen | Germany | Light tank | Laser Target Designator |
| AS-XX 40 t | Bat.-Châtillon 25 t | France | Medium tank | External Ammunition Supply Module |
| AT-FV230 Breaker | FV217 Badger | U.K. | Tank destroyer | Direct Drive |
| AMX 67 Imbattable | AMX 50 B | France | Heavy tank | Cassette Loading System |
| Black Rock |
N/A |
U.S.A. | Heavy tank | Burst Mode |
| Taschenratte | Maus | Germany | Heavy tank | Auxiliary Weapons |
| Leopard 120 Verbessert | Leopard 1 | Germany | Medium tank | Analog Ballistic Computing Device |
- 15 Tier XI vehicles have been added to the Tech Tree.
- A new Upgrades system has been added for Tier XI vehicles.
Czechoslovakia
The following vehicle has been added: Vz. 60S Dravec
Germany
The following vehicle has been added: Windhund
Operation Boiling Point
A new single-player PvE mission, Operation Boiling Point, has been added in Stories mode. It features battles against AI-controlled enemy forces in Tier XI vehicles on a new map, Nordskar.
Onslaught
Main Changes
- The Year of the Dragon has been added.
- New Annual Rewards have been added.
- The Season of the Azure Dragon has been added.
- The Ashbringer Tier X Polish heavy tank has been added.
New Content for the Season of the Azure Dragon:
- Progressive Rex Draconis (Azure) style with a new set of decals, emblems, inscriptions, and camouflage patterns.
- Dog Tag Backgrounds: Iron, Bronze, Silver, Gold, Champion, and Legend
- Nickname stripe: Eternal Blizzard
- Badges: Winter's Curse, Frozen Horizon
- Medal: Break the Ice
- Rental vehicles: Object 705A 7x7, Jagdpanzer E 100 7x7, Concept No. 5 7x7
Other Changes:
- A new map, Ruinberg, has been added to the roster.
- Tundra has been significantly updated.
- Airfield has been returned to the roster.
- New vehicles are available: Stinger, FV215b (183)
Onslaught Light
Main Changes
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The Onslaught Light game mode has been returned.
New 2D Customization Elements for Onslaught Light
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2D Style: See the Light
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Decal: BASED
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Decal: Impossible Decision
Battle Pass
Resources for the final Battle Pass Season of the annual cycle have been added.
Last Stand: Proving Ground
Resources for the event have been added.
Waffenträger: Paradox
Resources for the event have been added.
WoT Plus
A battle bonus and manageable XP multiplier have been added to the list of WoT Plus.
The battle bonus is a 15% bonus to Combat and Free XP, Crew XP, and credits earned in battle, while the manageable XP multiplier grants 3 daily multipliers (up to 8 with WoT Premium) that triple the XP earned in a victorious battle.
Game Menu
A Report Content button has been added to the Game Menu.
Rebalance 2.0
Rebalance 2.0 is the largest vehicle balance update in the history of World of Tanks. It affects hundreds of vehicles, improving both stock and top configurations, including at Tier X. Progression is simpler thanks to system-wide changes:
- outdated and lower-impact modules have been removed,
- suspension and radio modules have been streamlined,
- every Tech Tree branch is now more playable from the very first vehicle,
- light tanks have received survivability buffs to help them stay in the fight longer,
- some older Premium vehicles have taken their first steps toward modernization,
- particular attention was also paid to certain Tier X vehicles.
Together with the new matchmaker, Rebalance 2.0 delivers more intuitive progression through the Tech Tree and more balanced, dynamic battles.
How to read the tables:
- Shell types marked with an asterisk (*) are Premium ammunition.
- If a module’s name is unchanged between the “Old” and “New” columns, only its parameters have been updated.
- The tables are organized by nation—expand a nation’s section and use Ctrl + F to search for a specific vehicle or module.
For more details and an easier way to browse these changes, check out the feature article, which includes highlights of the rebalance and an interactive widget to filter by nation, type, and tier.
China
Expand
WZ-111, Tier VIII Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Engine | NORINCO 12150L | NORINCO 12150L | |||
| Power | 600 | 670 | 70 | h.p. | ▲ |
| Gun | WZ-111 model 2 / 122 mm D-25TA | WZ-111 model 2 / 122 mm D-25TA | |||
| Reload time | 12.5 | 12 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2.8 | 2.6 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
WZ-111 Alpine Tiger, Tier VIII Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | NORINCO 12150L | NORINCO 12150L | |||
| Power | 600 | 670 | 70 | h.p. | ▲ |
| Gun | WZ-111 model 2 / 122 mm D-25TA | WZ-111 model 2 / 122 mm D-25TA | |||
| Reload time | 12.5 | 12 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2.8 | 2.6 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
T-34-1, Tier VII Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-34-1 | T-34-1 | |||
| Traverse speed | 40 | 48 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | T-34-1 model 2 | T-34-1 model 2 | |||
| Traverse speed | 42 | 50 | 8 | deg/s | ▲ |
| Engine | Type 102S | Type 102S | |||
| Power | 480 | 530 | 50 | h.p. | ▲ |
| Engine | Type 102S1 | removed | |||
| Engine | 12150L | 12150L (34-1) | |||
| Power | 520 | 570 | 50 | h.p. | ▲ |
| Turret in-game name | T-34-1 | T-34-1 | |||
| Vehicle durability | 1050 | 1180 | 130 | HP | ▲ |
| Turret in-game name | T-34-1 model 2 | T-34-1 model 2 | |||
| Vehicle durability | 1150 | 1250 | 100 | HP | ▲ |
| Gun | T-34-1 / 85 mm S-53 | removed | |||
| Gun | T-34-1 / 85 mm 56-85JT | T-34-1 / 85 mm 56-85JT (34-1) | |||
| Reload time | 4.8 | 4.5 | -0.3 | s | ▲ |
| Aiming time | 2 | 1.9 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -50% | ▲ | |||
| Gun | T-34-1 model 2 / 85 mm S-53 | removed | |||
| Gun | T-34-1 model 2 / 85 mm 56-85JT | T-34-1 model 2 / 85 mm 56-85JT (34-1) | |||
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -43% | ▲ | |||
| Gun | T-34-1 model 2 / 100 mm 44-100JT | T-34-1 model 2 / 100 mm 44-100JT (34-1) | |||
T-34-2, Tier VIII Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T-34-2 | T-34-2 | |||
| Weight | 34 | 34.183 | 0.18 | t | |
| Suspension | T-34-2 | T-34-2 | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Traverse speed | 44 | 54 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +18% | ▲ | |||
| Suspension | T-34-2 model 2 | T-34-2 model 2 | |||
| Dispersion during movement | -11% | ▲ | |||
| Dispersion on hull traverse | -11% | ▲ | |||
| Traverse speed | 46 | 56 | 10 | deg/s | ▲ |
| Engine | Type 102S1 | Type 102S1 | |||
| Power | 500 | 580 | 80 | h.p. | ▲ |
| Engine | 12150LS | 12150LS | |||
| Power | 580 | 630 | 50 | h.p. | ▲ |
| Engine | 12150L | removed | |||
| Turret in-game name | T-34-2 | T-34-2 | |||
| Vehicle durability | 1300 | 1480 | 180 | HP | ▲ |
| Turret in-game name | T-34-2 model 2 | T-34-2 model 2 | |||
| Vehicle durability | 1400 | 1550 | 150 | HP | ▲ |
| Gun | T-34-2 / 85 mm S-53 | removed | |||
| Gun | T-34-2 / 85 mm 56-85JT | removed | |||
| Gun | T-34-2 model 2 / 85 mm S-53 | removed | |||
| Gun | T-34-2 model 2 / 85 mm 56-85JT | removed | |||
| Gun | T-34-2 model 2 / 100 mm 44-100JT | T-34-2 model 2 / 100 mm 44-100JT | |||
| Reload time | 9.1 | 7.7 | -1.4 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.37 | -0.03 | m | ▲ |
| Aiming time | 2.7 | 2.1 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 175 | 190 | 15 | mm | ▲ |
| APCR* penetration | 235 | 247 | 12 | mm | ▲ |
| Gun | T-34-2 model 2 / 122 mm 371-122JTX | T-34-2 model 2 / 122 mm 371-122JTX | |||
| Reload time | 12 | 11.8 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.38 | -0.05 | m | ▲ |
| Aiming time | 2.9 | 2.4 | -0.5 | s | ▲ |
| AP damage | 360 | 390 | 30 | HP | ▲ |
| HEAT* damage | 360 | 390 | 30 | HP | ▲ |
| AP velocity | 800 | 900 | 100 | m/s | ▲ |
| HEAT* velocity | 640 | 900 | 260 | m/s | ▲ |
| HE velocity | 800 | 900 | 100 | m/s | ▲ |
| Gun | T-34-2 model 2 / 100 mm 59-100T | T-34-2 model 2 / 100 mm 59-100T | |||
| Reload time | 8.5 | 6.8 | -1.7 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.35 | -0.04 | m | ▲ |
| Aiming time | 2.8 | 1.8 | -1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 181 | 219 | 38 | mm | ▲ |
| APCR* penetration | 241 | 254 | 13 | mm | ▲ |
| Gun | T-34-2 / 100 mm 44-100JT | ||||
Renault NC-31, Tier I Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Renault NC-2 | Renault NC-2 | |||
| Power | 75 | 85 | 10 | h.p. | ▲ |
| Turret in-game name | FT-18 | FT-18 | |||
| Vehicle durability | 235 | 240 | 5 | HP | ▲ |
| Gun | FT-18 / 37 mm APX SA18 | FT-18 / 37 mm APX SA18 | |||
| Reload time | 2.5 | 2 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.54 | 0.46 | -0.08 | m | ▲ |
| AP penetration | 29 | 35 | 6 | mm | ▲ |
| APCR* penetration | 46 | 66 | 20 | mm | ▲ |
Vickers Mk. E Type B, Tier II Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Vickers Mk. E Type B | Vickers Mk. E Type B | |||
| Traverse speed | 44 | 50 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T-26-2 | T-26-2 | |||
| Traverse speed | 48 | 54 | 6 | deg/s | ▲ |
| Engine | Armstrong Siddeley V4 | Armstrong Siddeley V4 | |||
| Power | 92 | 105 | 13 | h.p. | ▲ |
| Engine | Franklin | Franklin | |||
| Power | 100 | 115 | 15 | h.p. | ▲ |
| Turret in-game name | Vickers Mk. E | Vickers Mk. E | |||
| View range | 280 | 300 | 20 | m | ▲ |
| Gun | Vickers Mk. E / 47 mm Vickers QF | Vickers Mk. E / 47 mm Vickers QF | |||
| Reload time | 3.3 | 2.7 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.48 | 0.43 | -0.05 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| AP velocity | 488 | 700 | 212 | m/s | ▲ |
| APCR* velocity | 610 | 900 | 290 | m/s | ▲ |
| HE velocity | 488 | 600 | 112 | m/s | ▲ |
| Gun | Vickers Mk. E Type B / 47 mm Vickers QF | Vickers Mk. E Type B / 47 mm Vickers QF | |||
| Reload time | 3.3 | 2.7 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.48 | 0.43 | -0.05 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| AP velocity | 488 | 700 | 212 | m/s | ▲ |
| APCR* velocity | 610 | 900 | 290 | m/s | ▲ |
| HE velocity | 488 | 600 | 112 | m/s | ▲ |
| Gun | Vickers Mk. E Type B / 45 mm 20K | removed | |||
Type 2597 Chi-Ha, Tier III Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type 97 | Type 97 | |||
| Dispersion during movement | -15% | ▲ | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Type 97-Kai | Type 97-Kai | |||
| Dispersion during movement | -17% | ▲ | |||
| Engine | Type 100 V-12 W | Type 100 V-12 W | |||
| Power | 200 | 260 | 60 | h.p. | ▲ |
| Engine | Type 100 V-12 A | Type 100 V-12 A | |||
| Power | 240 | 280 | 40 | h.p. | ▲ |
| Engine | Mitsubishi Type 97 | removed | |||
| Turret in-game name | Type 97 | Type 97 | |||
| Vehicle durability | 405 | 410 | 5 | HP | ▲ |
| View range | 310 | 320 | 10 | m | ▲ |
| Turret in-game name | Type 97-Kai | Type 97-Kai | |||
| Vehicle durability | 425 | 430 | 5 | HP | ▲ |
| Gun | Type 97 / 45 mm 20K | Type 97 / 45 mm 20K | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.38 | -0.05 | m | ▲ |
| AP penetration | 51 | 65 | 14 | mm | ▲ |
| APCR* penetration | 88 | 108 | 20 | mm | ▲ |
| Gun | Type 97-Kai / 45 mm 20K | Type 97-Kai / 45 mm 20K | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| AP penetration | 51 | 65 | 14 | mm | ▲ |
| APCR* penetration | 88 | 108 | 20 | mm | ▲ |
| Gun | Type 97-Kai / 47 mm Gun Type 1 | Type 97-Kai / 47 mm Gun Type 1 | |||
| Dispersion at 100 m | 0.44 | 0.42 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Gun | Type 97 / 57 mm Gun Type 97 | removed | |||
| Gun | Type 97-Kai / 57 mm Gun Type 97 | removed | |||
M5A1 Stuart, Tier IV Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VVSS T36E6 | VVSS T36E6 | |||
| Traverse speed | 36 | 53 | 17 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | VVSS T55E1 | VVSS T55E1 | |||
| Traverse speed | 38 | 55 | 17 | deg/s | ▲ |
| Engine | Twin Cadillac, Series 42 | Twin Cadillac, Series 42 | |||
| Power | 296 | 410 | 114 | h.p. | ▲ |
| Engine | Continental R-975-C1 | Continental R-975-C1 | |||
| Power | 400 | 440 | 40 | h.p. | ▲ |
| Turret in-game name | M3A3 | M3A3 | |||
| View range | 330 | 340 | 10 | m | ▲ |
| Gun | M3A3 / 37 mm M6 | M3A3 / 37 mm M6 | |||
| Reload time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Dispersion on turret traverse | -8% | ▲ | |||
| AP damage | 40 | 50 | 10 | HP | ▲ |
| APCR* damage | 40 | 50 | 10 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 56 | 70 | 14 | mm | ▲ |
| APCR* penetration | 78 | 115 | 37 | mm | ▲ |
| Gun | M3A3 / 47 mm Gun Type 1 | M3A3 / 47 mm Gun Type 1 (M5) | |||
| Reload time | 2.5 | 2.8 | 0.3 | s | ▼ |
| Dispersion on turret traverse | -7% | ▲ | |||
| Gun | M5A1 / 37 mm M6 | M5A1 / 37 mm M6 | |||
| Reload time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| AP damage | 40 | 50 | 10 | HP | ▲ |
| APCR* damage | 40 | 50 | 10 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 56 | 70 | 14 | mm | ▲ |
| APCR* penetration | 78 | 115 | 37 | mm | ▲ |
| Gun | M5A1 / 47 mm Gun Type 1 | M5A1 / 47 mm Gun Type 1 (M5) | |||
| Reload time | 2.5 | 2.8 | 0.3 | s | ▼ |
IS-2, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | IS-2 early | IS-2 early | |||
| Traverse speed | 36 | 42 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | IS-2 late | IS-2 late | |||
| Traverse speed | 38 | 44 | 6 | deg/s | ▲ |
| Engine | V-2-10 | V-2-10 | |||
| Power | 520 | 600 | 80 | h.p. | ▲ |
| Engine | 12150L | removed | |||
| Engine | 12150LS | 12150LS (IS-2) | |||
| Power | 580 | 640 | 60 | h.p. | ▲ |
| Turret in-game name | IS-2 early | IS-2 early | |||
| Vehicle durability | 1230 | 1280 | 50 | HP | ▲ |
| Turret in-game name | IS-2 late | IS-2 late | |||
| Vehicle durability | 1280 | 1350 | 70 | HP | ▲ |
| Gun | IS-2 early / 100 mm 44-100JT | IS-2 early / 100 mm 44-100JT (IS-2) | |||
| Reload time | 9.3 | 8.8 | -0.5 | s | ▲ |
| Gun | IS-2 early / 122 mm 37-122JT | removed | |||
| Gun | IS-2 late / 100 mm 44-100JT | IS-2 late / 100 mm 44-100JT (IS-2) | |||
| Reload time | 9.3 | 8.7 | -0.6 | s | ▲ |
| Gun | IS-2 late / 122 mm 37-122JT | removed | |||
110, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | 110 | 110 | |||
| Top forward speed | 40 | 47 | 7 | km/h | ▲ |
| Suspension | 110 | 110 | |||
| Traverse speed | 28 | 32 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | 110-1 | 110-1 | |||
| Traverse speed | 30 | 34 | 4 | deg/s | ▲ |
| Engine | 12150L | 12150L (110) | |||
| Power | 520 | 670 | 150 | h.p. | ▲ |
| Engine | 12150LS | 12150LS (110) | |||
| Power | 580 | 700 | 120 | h.p. | ▲ |
| Turret in-game name | 110 | 110 | |||
| Vehicle durability | 1450 | 1620 | 170 | HP | ▲ |
| View range | 350 | 370 | 20 | m | ▲ |
| Turret front armor | 130 | 200 | 70 | mm | ▲ |
| Turret in-game name | T-10 | T-10 | |||
| Vehicle durability | 1550 | 1700 | 150 | HP | ▲ |
| Traverse speed | 26 | 30 | 4 | deg/s | ▲ |
| Gun | 110 / 122 mm 37-122JT | removed | |||
| Gun | 110 / 122 mm D-25T | 110 / 122 mm D-25T (110) | |||
| Dispersion at 100 m | 0.46 | 0.41 | -0.05 | m | ▲ |
| Aiming time | 3.4 | 2.8 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 175 | 217 | 42 | mm | ▲ |
| HEAT* penetration | 250 | 270 | 20 | mm | ▲ |
| AP velocity | 800 | 975 | 175 | m/s | ▲ |
| HEAT* velocity | 640 | 820 | 180 | m/s | ▲ |
| Depression angle | 5 | 6 | 1 | deg | ▲ |
| Gun | T-10 / 122 mm 37-122JT | removed | |||
| Gun | T-10 / 122 mm D-25T | T-10 / 122 mm D-25T (110) | |||
| Dispersion at 100 m | 0.46 | 0.41 | -0.05 | m | ▲ |
| Aiming time | 3.4 | 2.7 | -0.7 | s | ▲ |
| AP penetration | 175 | 217 | 42 | mm | ▲ |
| HEAT* penetration | 250 | 270 | 20 | mm | ▲ |
| AP velocity | 800 | 975 | 175 | m/s | ▲ |
| HEAT* velocity | 640 | 820 | 180 | m/s | ▲ |
| Depression angle | 5 | 6 | 1 | deg | ▲ |
| Gun | T-10 / 100 mm 62-100T | T-10 / 100 mm 62-100T | |||
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| AP penetration | 215 | 227 | 12 | mm | ▲ |
WZ-111 model 1-4, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-111 | WZ-111 | |||
| Traverse speed | 26 | 33 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | WZ-111 model 4 | WZ-111 model 4 | |||
| Traverse speed | 28 | 35 | 7 | deg/s | ▲ |
| Engine | 12150L | 12150L (111 4) | |||
| Power | 520 | 600 | 80 | h.p. | ▲ |
| Engine | 12150LS | removed | |||
| Engine | 12150LT | 12150LT | |||
| Power | 600 | 650 | 50 | h.p. | ▲ |
| Turret in-game name | IS-3 | IS-3 | |||
| Vehicle durability | 1750 | 1800 | 50 | HP | ▲ |
| Turret in-game name | WZ-111 | WZ-111 | |||
| Vehicle durability | 1850 | 1900 | 50 | HP | ▲ |
| Gun | IS-3 / 122 mm D-25T | IS-3 / 122 mm D-25T (111 4) | |||
| Reload time | 11.8 | 11.3 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.38 | -0.08 | m | ▲ |
| Aiming time | 3.4 | 2.5 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 175 | 234 | 59 | mm | ▲ |
| HEAT* penetration | 250 | 270 | 20 | mm | ▲ |
| AP velocity | 800 | 975 | 175 | m/s | ▲ |
| HEAT* velocity | 640 | 820 | 180 | m/s | ▲ |
| Depression angle | 5 | 6 | 1 | deg | ▲ |
| Gun | IS-3 / 100 mm 62-100T | removed | |||
| Gun | WZ-111 / 122 mm D-25T | WZ-111 / 122 mm D-25T (111 4) | |||
| Dispersion at 100 m | 0.46 | 0.38 | -0.08 | m | ▲ |
| Aiming time | 2.9 | 2.4 | -0.5 | s | ▲ |
| AP penetration | 175 | 234 | 59 | mm | ▲ |
| HEAT* penetration | 250 | 270 | 20 | mm | ▲ |
| AP velocity | 800 | 975 | 175 | m/s | ▲ |
| HEAT* velocity | 640 | 820 | 180 | m/s | ▲ |
| Depression angle | 5 | 6 | 1 | deg | ▲ |
| Gun | WZ-111 / 100 mm 62-100T | removed | |||
| Gun | WZ-111 / 130 mm 59-130T | WZ-111 / 130 mm 59-130T | |||
| Depression angle | 5 | 6 | 1 | deg | ▲ |
59-16, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 131 | 131 | |||
| Traverse speed | 52 | 57 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | 131 model 2 | 131 model 2 | |||
| Traverse speed | 54 | 60 | 6 | deg/s | ▲ |
| Turret in-game name | 131 | 131 | |||
| Vehicle durability | 640 | 760 | 120 | HP | ▲ |
| Turret in-game name | 131-1 | 131-1 | |||
| Vehicle durability | 670 | 800 | 130 | HP | ▲ |
| Gun | 131 / 57 mm 55-57FGA | 131 / 57 mm 55-57FGA | |||
| Reload time | 3.2 | 2.8 | -0.4 | s | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Gun | 131 / 76 mm 54-76T | 131 / 76 mm 54-76T | |||
| Reload time | 4.2 | 3.8 | -0.4 | s | ▲ |
| Aiming time | 2.2 | 2.1 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Gun | 131-1 / 57 mm 55-57FGA | 131-1 / 57 mm 55-57FGA | |||
| Reload time | 3 | 2.8 | -0.2 | s | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
WZ-131, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-131 | WZ-131 | |||
| Traverse speed | 52 | 65 | 13 | deg/s | ▲ |
| Mobility on hard terrain | +14% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Suspension | WZ-131 model 2 | WZ-131 model 2 | |||
| Traverse speed | 54 | 68 | 14 | deg/s | ▲ |
| Engine | 12150L3 | 12150L3 (131) | |||
| Power | 450 | 520 | 70 | h.p. | ▲ |
| Turret in-game name | 132A | 132A | |||
| Vehicle durability | 820 | 950 | 130 | HP | ▲ |
| Turret in-game name | 132B | 132B | |||
| Vehicle durability | 900 | 1000 | 100 | HP | ▲ |
| Gun | 132A / 85 mm 62-85T | 132A / 85 mm 62-85T | |||
| Reload time | 7 | 6.6 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 2 | -0.5 | s | ▲ |
| Gun | 132B / 85 mm 62-85T | 132B / 85 mm 62-85T | |||
| Reload time | 6.7 | 6.6 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 1.9 | -0.6 | s | ▲ |
| Gun | 132B / 85 mm 64-85T | 132B / 85 mm 64-85T | |||
| Aiming time | 2.5 | 2 | -0.5 | s | ▲ |
WZ-132, Tier VIII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-131-1 | WZ-131-1 | |||
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Suspension | WZ-132 | WZ-132 | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Engine | 12150L2 | 12150L2 (132) | |||
| Power | 550 | 650 | 100 | h.p. | ▲ |
| Turret in-game name | WZ-131-1 | WZ-131-1 | |||
| Vehicle durability | 1000 | 1180 | 180 | HP | ▲ |
| Turret in-game name | WZ-132 | WZ-132 | |||
| Vehicle durability | 1100 | 1250 | 150 | HP | ▲ |
| Gun | WZ-131-1 / 85 mm 64-85T | WZ-131-1 / 85 mm 64-85T (132) | |||
| Reload time | 6.3 | 6 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| AP penetration | 159 | 177 | 18 | mm | ▲ |
| Gun | WZ-131-1 / 100 mm 59-100TA | removed | |||
| Gun | WZ-132 / 85 mm 64-85T | WZ-132 / 85 mm 64-85T (132) | |||
| Reload time | 6 | 5.9 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| AP penetration | 159 | 177 | 18 | mm | ▲ |
| Gun | WZ-132 / 100 mm 59-100TA | removed | |||
| Gun | WZ-132 / 100 mm 60-100TA | WZ-132 / 100 mm 60-100TA | |||
| Reload time | 7.8 | 7.5 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
WZ-120, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-120 | WZ-120 | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Traverse speed | 44 | 53 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | WZ-120 model 3 | WZ-120 model 3 | |||
| Traverse speed | 46 | 55 | 9 | deg/s | ▲ |
| Engine | 12150L | 12150L (120) | |||
| Power | 520 | 580 | 60 | h.p. | ▲ |
| Engine | 12150LS | removed | |||
| Engine | 12150LT | 12150LT (120) | |||
| Power | 600 | 650 | 50 | h.p. | ▲ |
| Turret in-game name | WZ-120 | WZ-120 | |||
| Vehicle durability | 1650 | 1720 | 70 | HP | ▲ |
| Turret in-game name | WZ-120-1 | WZ-120-1 | |||
| Vehicle durability | 1750 | 1800 | 50 | HP | ▲ |
| Gun | WZ-120 / 100 mm 59-100T | WZ-120 / 100 mm 59-100T (120) | |||
| Reload time | 8 | 5.3 | -2.7 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.35 | -0.04 | m | ▲ |
| Aiming time | 2.9 | 2 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| AP penetration | 181 | 233 | 52 | mm | ▲ |
| APCR* penetration | 241 | 278 | 37 | mm | ▲ |
| Depression angle | 5 | 5.5 | 0.5 | deg | ▲ |
| Gun | WZ-120 / 100 mm 60-100T | removed | |||
| Gun | WZ-120-1 / 100 mm 59-100T | WZ-120-1 / 100 mm 59-100T (120) | |||
| Reload time | 7.6 | 5.2 | -2.4 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.35 | -0.04 | m | ▲ |
| Aiming time | 2.7 | 1.9 | -0.8 | s | ▲ |
| AP penetration | 181 | 233 | 52 | mm | ▲ |
| APCR* penetration | 241 | 278 | 37 | mm | ▲ |
| Depression angle | 5 | 5.5 | 0.5 | deg | ▲ |
| Gun | WZ-120-1 / 100 mm 60-100T | removed | |||
| Gun | WZ-120-1 / 100 mm 62-100T | removed | |||
| Gun | WZ-120-1 / 122 mm 60-122T | WZ-120-1 / 122 mm 60-122T (120) | |||
| Aiming time | 2.7 | 2.4 | -0.3 | s | ▲ |
| Depression angle | 3 | 5.5 | 2.5 | deg | ▲ |
121, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | 121 / 122 mm 60-122TG | 121 / 122 mm 60-122TG | |||
| Reload time | 9.6 | 9.4 | -0.2 | s | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
Type 58, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-34-85 | T-34-85 | |||
| Traverse speed | 40 | 44 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Type 58 | Type 58 | |||
| Traverse speed | 42 | 46 | 4 | deg/s | ▲ |
| Engine | V-2-34 | V-2-34 (58) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Engine | Type 102S1 | removed | |||
| Engine | 12150L | 12150L | |||
| Power | 520 | 580 | 60 | h.p. | ▲ |
| Turret in-game name | T-34-85 | T-34-85 | |||
| Vehicle durability | 860 | 900 | 40 | HP | ▲ |
| Turret in-game name | Type 58 | Type 58 | |||
| Vehicle durability | 900 | 950 | 50 | HP | ▲ |
| Gun | T-34-85 / 85 mm S-53 | T-34-85 / 85 mm S-53 | |||
| Dispersion at 100 m | 0.42 | 0.37 | -0.05 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 126 | 133 | 7 | mm | ▲ |
| Gun | Type 58 / 85 mm S-53 | Type 58 / 85 mm S-53 | |||
| Dispersion at 100 m | 0.42 | 0.37 | -0.05 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| AP penetration | 126 | 133 | 7 | mm | ▲ |
Type T-34, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type T-34 | Type T-34 | |||
| Traverse speed | 40 | 45 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Type T-34M | Type T-34M | |||
| Traverse speed | 42 | 47 | 5 | deg/s | ▲ |
| Engine | V-2 | V-2 | |||
| Power | 480 | 520 | 40 | h.p. | ▲ |
| Engine | V-2-34 | V-2-34 | |||
| Power | 500 | 540 | 40 | h.p. | ▲ |
| Turret in-game name | Type T-34 | Type T-34 | |||
| Vehicle durability | 560 | 620 | 60 | HP | ▲ |
| View range | 320 | 340 | 20 | m | ▲ |
| Turret in-game name | Type T-34M | Type T-34M | |||
| Vehicle durability | 590 | 650 | 60 | HP | ▲ |
| Gun | Type T-34 / 76 mm F-34 | Type T-34 / 76 mm F-34 | |||
| Dispersion at 100 m | 0.46 | 0.42 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| AP penetration | 86 | 110 | 24 | mm | ▲ |
| APCR* penetration | 102 | 160 | 58 | mm | ▲ |
| Gun | Type T-34M / 76 mm F-34 | Type T-34M / 76 mm F-34 | |||
| Dispersion at 100 m | 0.46 | 0.42 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| AP penetration | 86 | 110 | 24 | mm | ▲ |
| APCR* penetration | 102 | 160 | 58 | mm | ▲ |
WZ-132A, Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-132A | WZ-132A | |||
| Traverse speed | 44 | 50 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | WZ-132B | WZ-132B | |||
| Traverse speed | 46 | 53 | 7 | deg/s | ▲ |
| Engine | 8V135 | 8V135 (132A) | |||
| Turret in-game name | WZ-132A | WZ-132A | |||
| Vehicle durability | 1250 | 1450 | 200 | HP | ▲ |
| Gun | WZ-132A / 100 mm 60-100TA | WZ-132A / 100 mm 60-100T (132A) | |||
| Reload time | 7.7 | 6.9 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| AP penetration | 189 | 200 | 11 | mm | ▲ |
| APCR* penetration | 225 | 240 | 15 | mm | ▲ |
| Gun | WZ-132A / 100 mm 62-100TA | WZ-132A / 100 mm 62-100TA | |||
| Reload time | 9.2 | 8.9 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
WZ-132-1, Tier X Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | WZ-132-1 | WZ-132-1 | |||
| Top forward speed | 65 | 70 | 5 | km/h | ▲ |
| Suspension | WZ-132-1 | WZ-132-1 | |||
| Dispersion during movement | -14% | ▲ | |||
| Dispersion on hull traverse | -14% | ▲ | |||
| Traverse speed | 50 | 60 | 10 | deg/s | ▲ |
| Turret in-game name | WZ-132-1 | WZ-132-1 | |||
| Vehicle durability | 1500 | 1700 | 200 | HP | ▲ |
| Gun | WZ-132-1 / 105 mm L7A3C | WZ-132-1 / 105 mm L7A3C | |||
| Reload time | 10.7 | 9.4 | -1.3 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
SU-76G FT, Tier IV Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-76G FT | SU-76G FT | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | SU-76G FT | SU-76G FT | |||
| View range | 300 | 310 | 10 | m | ▲ |
| Gun | SU-76G FT / 57 mm ZiS-2 | SU-76G FT / 57 mm ZiS-2 (76G) | |||
| Reload time | 3 | 2.8 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 1.8 | -0.5 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | SU-76G FT / 76 mm ZiS-3 | removed | |||
60G FT, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 60G FT | 60G FT | |||
| Dispersion during movement | -21% | ▲ | |||
| Dispersion on hull traverse | -21% | ▲ | |||
| Traverse speed | 33 | 40 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | 60G FT model 3 | 60G FT model 3 | |||
| Traverse speed | 35 | 42 | 7 | deg/s | ▲ |
| Engine | 12150L1 | 12150L1 | |||
| Power | 350 | 420 | 70 | h.p. | ▲ |
| Gun | 60G FT / 85 mm 56-85TG FT | 60G FT / 85 mm 56-85TG FT (60G) | |||
| Dispersion at 100 m | 0.43 | 0.37 | -0.06 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Gun | 60G FT / 85 mm 62-85TG FT | 60G FT / 85 mm 62-85TG FT | |||
| Reload time | 4.8 | 5.7 | 0.9 | s | ▼ |
| AP damage | 180 | 200 | 20 | HP | ▲ |
| HEAT* damage | 180 | 200 | 20 | HP | ▲ |
| HE damage | 300 | 320 | 20 | HP | ▲ |
WZ-131G FT, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-131G FT | WZ-131G FT | |||
| Dispersion during movement | -12% | ▲ | |||
| Dispersion on hull traverse | -12% | ▲ | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | 12150L1G | 12150L1G | |||
| Power | 300 | 400 | 100 | h.p. | ▲ |
| Gun | WZ-131G FT / 85 mm 62-85TG FT | WZ-131G FT / 85 mm 62-85TG FT (131G) | |||
| Reload time | 4.8 | 5.3 | 0.5 | s | ▼ |
| AP damage | 180 | 200 | 20 | HP | ▲ |
| HEAT* damage | 180 | 200 | 20 | HP | ▲ |
| HE damage | 300 | 320 | 20 | HP | ▲ |
| AP penetration | 145 | 159 | 14 | mm | ▲ |
| HEAT* penetration | 220 | 230 | 10 | mm | ▲ |
| AP velocity | 793 | 860 | 67 | m/s | ▲ |
| HEAT* velocity | 793 | 860 | 67 | m/s | ▲ |
| HE velocity | 793 | 860 | 67 | m/s | ▲ |
T-34-2G FT, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-34-2G FT | T-34-2G FT | |||
| Dispersion during movement | -16% | ▲ | |||
| Dispersion on hull traverse | -16% | ▲ | |||
| Traverse speed | 35 | 37 | 2 | deg/s | ▲ |
| Mobility on hard terrain | -9% | ▼ | |||
| Mobility on medium terrain | -7% | ▼ | |||
| Mobility on soft terrain | -10% | ▼ | |||
| Turret in-game name | T-34-2G FT | T-34-2G FT | |||
| Vehicle durability | 800 | 900 | 100 | HP | ▲ |
| Gun | T-34-2G FT / 100 mm 59-100TG FT | T-34-2G FT / 100 mm 59-100TG FT (34-2G) | |||
| Reload time | 7.5 | 6.6 | -0.9 | s | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Gun | T-34-2G FT / 100 mm 60-100TG FT | removed | |||
WZ-111-1G FT, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-111-1G FT | WZ-111-1G FT | |||
| Traverse speed | 22 | 27 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +22% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Suspension | WZ-111-1G FT model 2 | WZ-111-1G FT model 2 | |||
| Traverse speed | 25 | 30 | 5 | deg/s | ▲ |
| Engine | 12150LSG | 12150LSG | |||
| Power | 550 | 650 | 100 | h.p. | ▲ |
| Turret in-game name | WZ-111-1G FT | WZ-111-1G FT | |||
| Vehicle durability | 1250 | 1300 | 50 | HP | ▲ |
| Gun | WZ-111-1G FT / 122 mm 60-122TG FT | WZ-111-1G FT / 122 mm 60-122TG FT | |||
| Reload time | 12.1 | 11.6 | -0.5 | s | ▲ |
| Aiming time | 2.9 | 2.6 | -0.3 | s | ▲ |
| Gun | WZ-111-1G FT / 122 mm D-25TG FT | removed | |||
WZ-111G FT, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | 12150LSG | 12150LSG (111) | |||
| Power | 550 | 650 | 100 | h.p. | ▲ |
| Engine | 12150LTG | 12150LTG (111) | |||
| Gun | WZ-111G FT / 130 mm 59-130JG FT | WZ-111G FT / 130 mm 59-130JG FT (111) | |||
| Reload time | 13.45 | 12.4 | -1.05 | s | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Gun | WZ-111G FT / 152 mm 59-152JG FT | WZ-111G FT / 152 mm 59-152JG FT (111) | |||
| Reload time | 17.5 | 19 | 1.5 | s | ▼ |
| Dispersion on turret traverse | +67% | ▼ | |||
| HEAT* penetration | 395 | 350 | -45 | mm | ▼ |
WZ-111 model 5A, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | V-2-54SC | V-2-54SC (111 5A) | |||
| Power | 750 | 850 | 100 | h.p. | ▲ |
WZ-111 Qilin, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | V-2-54SC QL | V-2-54SC QL | |||
| Power | 750 | 850 | 100 | h.p. | ▲ |
WZ-114, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | WZ-114 | WZ-114 | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -18% | ▲ | |||
| Gun | WZ-114 / 130 mm 59-130M | WZ-114 / 130 mm 59-130M | |||
| Aiming time | 3.9 | 3 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -52% | ▲ | |||
| Dispersion after firing | -43% | ▲ | |||
BZ-68, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | BZ-68 | BZ-68 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Engine | 12150LTM | 12150LTM | |||
| Power | 600 | 720 | 120 | h.p. | ▲ |
| Turret in-game name | BZ-68 | BZ-68 | |||
| Vehicle durability | 1800 | 1900 | 100 | HP | ▲ |
| Turret in-game name | BZ-68-1 | BZ-68-1 | |||
| Vehicle durability | 1900 | 2000 | 100 | HP | ▲ |
| Gun | BZ-68 / 130 mm M-65 Type 70 | BZ-68 / 130 mm M-65 Type 70 | |||
| Reload time | 16 | 15.7 | -0.3 | s | ▲ |
| Aiming time | 3.2 | 3.1 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | +14% | ▼ | |||
| Gun | BZ-68-1 / 130 mm M-65 Type 70 | BZ-68-1 / 130 mm M-65 Type 70 | |||
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | +14% | ▼ | |||
BZ-166, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | BZ-166 | BZ-166 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +16% | ▲ | |||
| Engine | V-2-54SCR | V-2-54SCR | |||
| Power | 550 | 720 | 170 | h.p. | ▲ |
| Turret in-game name | BZ-166 | BZ-166 | |||
| Vehicle durability | 1450 | 1560 | 110 | HP | ▲ |
| View range | 330 | 350 | 20 | m | ▲ |
| Turret in-game name | BZ-166-1 | BZ-166-1 | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| View range | 350 | 360 | 10 | m | ▲ |
| Gun | BZ-166 / 122 mm Type-59-2 | BZ-166 / 122 mm Type-59-2 | |||
| Reload time | 16 | 14.4 | -1.6 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.42 | -0.02 | m | ▲ |
| Aiming time | 3.2 | 2.9 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Gun | BZ-166-1 / 122 mm Type-59-2 | BZ-166-1 / 122 mm Type-59-2 | |||
| Reload time | 15.5 | 14 | -1.5 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.42 | -0.02 | m | ▲ |
| Aiming time | 3 | 2.8 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
BZ-58, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | BZ-58 | BZ-58 | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Engine | NORINCO 12150LM | NORINCO 12150LM | |||
| Power | 600 | 660 | 60 | h.p. | ▲ |
| Engine | V-2-54SCG-2 | removed | |||
| Turret in-game name | BZ-58 | BZ-58 | |||
| Vehicle durability | 1150 | 1240 | 90 | HP | ▲ |
| Turret in-game name | BZ-58-1 | BZ-58-1 | |||
| Vehicle durability | 1250 | 1300 | 50 | HP | ▲ |
| Gun | BZ-58 / 85 mm Type 58 | BZ-58 / 85 mm Type 58 | |||
| Reload time | 7.5 | 7 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| AP penetration | 165 | 173 | 8 | mm | ▲ |
| Gun | BZ-58 / 100 mm Type 59M | BZ-58 / 100 mm Type 59M | |||
| Reload time | 13 | 12.5 | -0.5 | s | ▲ |
| Gun | BZ-58-1 / 85 mm Type 58 | BZ-58-1 / 85 mm Type 58 | |||
| Dispersion on turret traverse | -19% | ▲ | |||
| AP penetration | 165 | 173 | 8 | mm | ▲ |
Czechoslovakia
Expand
Škoda T 50, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | Škoda T 50 (1949) | Škoda T 50 (1949) | |||
| Traverse speed | 38 | 54 | 16 | deg/s | ▲ |
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | Škoda T 50 (1950) | Škoda T 50 (1950) | |||
| Traverse speed | 42 | 58 | 16 | deg/s | ▲ |
| Engine | Škoda 16 AH 145 | Škoda 16 AH 145 | |||
| Power | 750 | 980 | 230 | h.p. | ▲ |
| Engine | Škoda AHK | Škoda AHK | |||
| Power | 1000 | 1070 | 70 | h.p. | ▲ |
| Turret in-game name | Škoda T 50 (1949) | Škoda T 50 (1949) | |||
| Vehicle durability | 1550 | 1620 | 70 | HP | ▲ |
| Turret in-game name | Škoda T 50 (1950) | Škoda T 50 (1950) | |||
| Vehicle durability | 1650 | 1700 | 50 | HP | ▲ |
| Gun | Škoda T 50 (1949) / 100 mm A20 | Škoda T 50 (1949) / 100 mm A20 | |||
| Reload time | 7.8 | 23 | 15.2 | s | ▼ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 320 | 300 | -20 | HP | ▼ |
| APCR* damage | 320 | 300 | -20 | HP | ▼ |
| HE damage | 420 | 400 | -20 | HP | ▼ |
| AP penetration | 205 | 232 | 27 | mm | ▲ |
| APCR* penetration | 240 | 278 | 38 | mm | ▲ |
| AP velocity | 940 | 1050 | 110 | m/s | ▲ |
| APCR* velocity | 1062 | 1270 | 208 | m/s | ▲ |
| Ammo rack capacity | 50 | 45 | -5 | shells | ▼ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 1.8 | s | |||
| Gun | Škoda T 50 (1950) / 100 mm A20 | Škoda T 50 (1950) / 100 mm A20 | |||
| Reload time | 7.5 | 22 | 14.5 | s | ▼ |
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| Aiming time | 2.5 | 2.2 | -0.3 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 320 | 300 | -20 | HP | ▼ |
| APCR* damage | 320 | 300 | -20 | HP | ▼ |
| HE damage | 420 | 400 | -20 | HP | ▼ |
| AP penetration | 205 | 232 | 27 | mm | ▲ |
| APCR* penetration | 240 | 278 | 38 | mm | ▲ |
| AP velocity | 940 | 1050 | 110 | m/s | ▲ |
| APCR* velocity | 1062 | 1270 | 208 | m/s | ▲ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 1.8 | s | |||
| Gun | Škoda T 50 (1949) / 100 mm R11 | removed | |||
| Gun | Škoda T 50 (1950) / 100 mm R11 | removed | |||
LT vz. 35, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | LT vz. 35 | LT vz. 35 | |||
| Top forward speed | 34 | 40 | 6 | km/h | ▲ |
| Suspension | LT vz. 35 | LT vz. 35 | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Traverse speed | 40 | 47 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T-11 | T-11 | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -18% | ▲ | |||
| Traverse speed | 45 | 52 | 7 | deg/s | ▲ |
| Engine | Škoda T-11/0 | Škoda T-11/0 | |||
| Power | 120 | 180 | 60 | h.p. | ▲ |
| Engine | Škoda T-11/2 | Škoda T-11/2 | |||
| Power | 135 | 200 | 65 | h.p. | ▲ |
| Turret in-game name | LT vz. 35 | LT vz. 35 | |||
| Traverse speed | 26 | 28 | 2 | deg/s | ▲ |
| View range | 290 | 300 | 10 | m | ▲ |
| Gun | LT vz. 35 / 37 mm Škoda A3 | LT vz. 35 / 37 mm Škoda A3 | |||
| Reload time | 3.2 | 2.7 | -0.5 | s | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP velocity | 675 | 720 | 45 | m/s | ▲ |
| Gun | LT vz. 35 / 37 mm Škoda A8 | LT vz. 35 / 37 mm Škoda A8 | |||
| Reload time | 3 | 2.5 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP velocity | 675 | 720 | 45 | m/s | ▲ |
| Gun | T-11 / 37 mm Škoda A3 | T-11 / 37 mm Škoda A3 | |||
| Reload time | 2.8 | 2.6 | -0.2 | s | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -8% | ▲ | |||
| AP velocity | 675 | 720 | 45 | m/s | ▲ |
| Gun | T-11 / 37 mm Škoda A8 | T-11 / 37 mm Škoda A8 | |||
| Reload time | 2.6 | 2.4 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -8% | ▲ | |||
| AP velocity | 675 | 720 | 45 | m/s | ▲ |
TVP T 50/51, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Praga AXK | Praga AXK | |||
| Power | 1000 | 1120 | 120 | h.p. | ▲ |
| Turret in-game name | TVP T 50/51 | TVP T 50/51 | |||
| Vehicle durability | 1800 | 1850 | 50 | HP | ▲ |
| Gun | TVP T 50/51 / 100 mm AK1 | TVP T 50/51 / 100 mm AK1 (50/51) | |||
Konštrukta T-34/100, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-34/85 | T-34/85 | |||
| Traverse speed | 36 | 39 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +20% | ▲ | |||
| Mobility on medium terrain | +23% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | Konštrukta T-34/100 | Konštrukta T-34/100 | |||
| Traverse speed | 38 | 42 | 4 | deg/s | ▲ |
| Engine | V-2-34 | V-2-34 | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Engine | V-2-34M | V-2-34M | |||
| Power | 520 | 600 | 80 | h.p. | ▲ |
| Turret in-game name | Konštrukta T-34/100 varianta II | Konštrukta T-34/100 varianta II | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| Turret in-game name | Konštrukta T-34/100 varianta I | Konštrukta T-34/100 varianta I | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | Konštrukta T-34/100 varianta II / 85 mm vz. 44S | Konštrukta T-34/100 varianta II / 85 mm vz. 44S | |||
| Reload time | 6.5 | 7.5 | 1 | s | ▼ |
| Dispersion on turret traverse | -7% | ▲ | |||
| AP damage | 160 | 220 | 60 | HP | ▲ |
| APCR* damage | 160 | 220 | 60 | HP | ▲ |
| HE damage | 280 | 300 | 20 | HP | ▲ |
| AP penetration | 126 | 150 | 24 | mm | ▲ |
| APCR* penetration | 167 | 205 | 38 | mm | ▲ |
| Gun | Konštrukta T-34/100 varianta II / 100 mm vz. 44S | Konštrukta T-34/100 varianta II / 100 mm vz. 44S | |||
| Reload time | 9.2 | 9 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.39 | -0.01 | m | ▲ |
| Aiming time | 2.6 | 2.4 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -7% | ▲ | |||
| AP velocity | 925 | 950 | 25 | m/s | ▲ |
| Ammo rack capacity | 30 | 40 | 10 | shells | ▲ |
| Gun | Konštrukta T-34/100 varianta I / 85 mm vz. 44S | Konštrukta T-34/100 varianta I / 85 mm vz. 44S | |||
| Reload time | 6 | 7.2 | 1.2 | s | ▼ |
| Dispersion at 100 m | 0.37 | 0.36 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| AP damage | 160 | 220 | 60 | HP | ▲ |
| APCR* damage | 160 | 220 | 60 | HP | ▲ |
| HE damage | 280 | 300 | 20 | HP | ▲ |
| AP penetration | 126 | 150 | 24 | mm | ▲ |
| APCR* penetration | 167 | 205 | 38 | mm | ▲ |
| Gun | Konštrukta T-34/100 varianta I / 100 mm vz. 44S | Konštrukta T-34/100 varianta I / 100 mm vz. 44S | |||
| Aiming time | 2.4 | 2.3 | -0.1 | s | ▲ |
| AP velocity | 925 | 950 | 25 | m/s | ▲ |
| Ammo rack capacity | 30 | 40 | 10 | shells | ▲ |
Kolohousenka, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Hanomag WD-50PS | Hanomag WD-50PS | |||
| Power | 50 | 60 | 10 | h.p. | ▲ |
TVP VTU Koncept, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | TVP VTU Koncept | TVP VTU Koncept | |||
| Weight | 36.442 | 35.542 | -0.9 | t | |
| Suspension | TVP VTU Koncept | TVP VTU Koncept | |||
| Dispersion during movement | +22% | ▼ | |||
| Dispersion on hull traverse | +22% | ▼ | |||
| Traverse speed | 40 | 49 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | T 40 | T 40 | |||
| Dispersion during movement | +25% | ▼ | |||
| Dispersion on hull traverse | +25% | ▼ | |||
| Traverse speed | 44 | 53 | 9 | deg/s | ▲ |
| Engine | Škoda 16 cylinder diesel (600) | Škoda 16 cylinder diesel (600) | |||
| Power | 600 | 700 | 100 | h.p. | ▲ |
| Engine | Škoda 16 cylinder diesel (660) | removed | |||
| Engine | Škoda 16 ADH 140A | Škoda 16 ADH 140A (TVP) | |||
| Power | 700 | 770 | 70 | h.p. | ▲ |
| Turret in-game name | TVP VTU Koncept | TVP VTU Koncept | |||
| Vehicle durability | 1350 | 1480 | 130 | HP | ▲ |
| Turret in-game name | T 40 | T 40 | |||
| Vehicle durability | 1450 | 1550 | 100 | HP | ▲ |
| Gun | TVP VTU Koncept / 8,8 cm vz. 37N | TVP VTU Koncept / 8,8 cm vz. 37N | |||
| Reload time | 6.2 | 25.5 | 19.3 | s | ▼ |
| Dispersion on turret traverse | -21% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 145 | 194 | 49 | mm | ▲ |
| HEAT* penetration | 200 | 250 | 50 | mm | ▲ |
| AP velocity | 773 | 1000 | 227 | m/s | ▲ |
| HEAT* velocity | 600 | 850 | 250 | m/s | ▲ |
| Depression angle | 12 | 8 | -4 | deg | ▼ |
| Ammo rack capacity | 80 | 60 | -20 | shells | ▼ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 1.8 | s | |||
| Gun | TVP VTU Koncept / 8,8 cm vz. 41N | TVP VTU Koncept / 8,8 cm vz. 41N | |||
| Reload time | 6.9 | 25.5 | 18.6 | s | ▼ |
| Dispersion at 100 m | 0.33 | 0.37 | 0.04 | m | ▼ |
| Aiming time | 1.8 | 2.3 | 0.5 | s | ▼ |
| Dispersion on turret traverse | +10% | ▼ | |||
| AP penetration | 218 | 210 | -8 | mm | ▼ |
| APCR* velocity | 1125 | 1180 | 55 | m/s | ▲ |
| HE velocity | 520 | 800 | 280 | m/s | ▲ |
| Ammo rack capacity | 53 | 60 | 7 | shells | ▲ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 1.8 | s | |||
| Gun | T 40 / 8,8 cm vz. 37N | T 40 / 8,8 cm vz. 37N | |||
| Reload time | 5.8 | 25 | 19.2 | s | ▼ |
| Dispersion at 100 m | 0.37 | 0.36 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 145 | 194 | 49 | mm | ▲ |
| HEAT* penetration | 200 | 250 | 50 | mm | ▲ |
| AP velocity | 773 | 1000 | 227 | m/s | ▲ |
| HEAT* velocity | 600 | 850 | 250 | m/s | ▲ |
| Depression angle | 6 | 8 | 2 | deg | ▲ |
| Ammo rack capacity | 100 | 60 | -40 | shells | ▼ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 1.8 | s | |||
| Gun | T 40 / 8,8 cm vz. 41N | T 40 / 8,8 cm vz. 41N | |||
| Reload time | 6.6 | 25 | 18.4 | s | ▼ |
| Dispersion at 100 m | 0.33 | 0.36 | 0.03 | m | ▼ |
| Aiming time | 1.8 | 2.2 | 0.4 | s | ▼ |
| Dispersion on turret traverse | +25% | ▼ | |||
| AP penetration | 218 | 210 | -8 | mm | ▼ |
| APCR* velocity | 1125 | 1180 | 55 | m/s | ▲ |
| HE velocity | 520 | 800 | 280 | m/s | ▲ |
| Depression angle | 6 | 8 | 2 | deg | ▲ |
| Ammo rack capacity | 67 | 60 | -7 | shells | ▼ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 1.8 | s | |||
| Gun | TVP VTU Koncept / 100 mm vz. 44S | removed | |||
| Gun | TVP VTU Koncept / 10,5 cm vz. 39N | removed | |||
| Gun | T 40 / 100 mm vz. 44S | removed | |||
| Gun | T 40 / 10,5 cm vz. 39N | removed | |||
Škoda T 25, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T 25 první model | T 25 první model | |||
| Traverse speed | 25 | 32 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | T 25 druhý model | T 25 druhý model | |||
| Traverse speed | 30 | 35 | 5 | deg/s | ▲ |
| Engine | Škoda V12 19.8 liter (450) | Škoda V12 19.8 liter (druhý model) | |||
| Power | 450 | 500 | 50 | h.p. | ▲ |
| Engine | Škoda V12 19.8 liter (500) | Škoda V12 19.8 liter (třetí model) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Turret in-game name | T 25 první model | T 25 první model | |||
| Vehicle durability | 780 | 860 | 80 | HP | ▲ |
| Turret in-game name | T 25 druhý model | T 25 druhý model | |||
| Vehicle durability | 820 | 900 | 80 | HP | ▲ |
| Gun | T 25 první model / 75 mm Škoda A18 | T 25 první model / 75 mm Škoda A18 | |||
| Reload time | 5 | 4.1 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 2.5 | 2.2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -7% | ▲ | |||
| Gun | T 25 první model / 75 mm Škoda A18 (s automatickým nabíjením) | T 25 první model / 75 mm Škoda A18 (s automatickým nabíjením) | |||
| Reload time | 12 | 11 | -1 | s | ▲ |
| Aiming time | 2.5 | 2.4 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -6% | ▲ | |||
| Gun | T 25 druhý model / 75 mm Škoda A18 | T 25 druhý model / 75 mm Škoda A18 | |||
| Reload time | 4.7 | 4 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.35 | -0.05 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
Škoda T 24, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T 24 první model | T 24 první model | |||
| Traverse speed | 35 | 43 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T 24 druhý model | T 24 druhý model | |||
| Traverse speed | 40 | 48 | 8 | deg/s | ▲ |
| Engine | Škoda V12 16.2 liter | Škoda V12 16.2 liter | |||
| Power | 380 | 440 | 60 | h.p. | ▲ |
| Engine | Škoda V12 19.8 liter (450) | Škoda V12 19.8 liter (24) | |||
| Power | 450 | 490 | 40 | h.p. | ▲ |
| Turret in-game name | T 24 první model | T 24 první model | |||
| Vehicle durability | 560 | 670 | 110 | HP | ▲ |
| Turret in-game name | T 24 druhý model | T 24 druhý model | |||
| Vehicle durability | 590 | 700 | 110 | HP | ▲ |
| Gun | T 24 první model / 75 mm Škoda A13 | T 24 první model / 75 mm Škoda A13 | |||
| Reload time | 6.4 | 4.9 | -1.5 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.39 | -0.01 | m | ▲ |
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -19% | ▲ | |||
| AP penetration | 103 | 115 | 12 | mm | ▲ |
| APCR* penetration | 139 | 148 | 9 | mm | ▲ |
| Gun | T 24 první model / 75 mm Škoda A18 | T 24 první model / 75 mm Škoda A18 (24) | |||
| Reload time | 6 | 4.5 | -1.5 | s | ▲ |
| Aiming time | 2.5 | 2.4 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -19% | ▲ | |||
| Gun | T 24 druhý model / 75 mm Škoda A13 | T 24 druhý model / 75 mm Škoda A13 | |||
| Reload time | 5.8 | 4.7 | -1.1 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 2.4 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 103 | 115 | 12 | mm | ▲ |
| APCR* penetration | 139 | 148 | 9 | mm | ▲ |
| Gun | T 24 druhý model / 75 mm Škoda A18 | T 24 druhý model / 75 mm Škoda A18 (24) | |||
| Reload time | 5.3 | 4.4 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
LT vz. 38, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | LT vz. 38 | LT vz. 38 | |||
| Top forward speed | 42 | 45 | 3 | km/h | ▲ |
| Suspension | LT vz. 38 | LT vz. 38 | |||
| Dispersion during movement | -15% | ▲ | |||
| Dispersion on hull traverse | -15% | ▲ | |||
| Traverse speed | 34 | 42 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Pz.Kpfw. 38 (t) Ausf. G | Pz.Kpfw. 38 (t) Ausf. G | |||
| Dispersion during movement | -16% | ▲ | |||
| Dispersion on hull traverse | -16% | ▲ | |||
| Traverse speed | 38 | 46 | 8 | deg/s | ▲ |
| Engine | Praga TNHPS | Praga TNHPS | |||
| Power | 120 | 200 | 80 | h.p. | ▲ |
| Engine | Praga TNHPS (dvojkarb.) | Praga TNHPS (dvojkarb.) | |||
| Power | 140 | 220 | 80 | h.p. | ▲ |
| Engine | Praga TNHPS/II | removed | |||
| Turret in-game name | LT vz. 38 | LT vz. 38 | |||
| Vehicle durability | 370 | 400 | 30 | HP | ▲ |
| Turret in-game name | Pz.Kpfw. 38 (t) Ausf. G | Pz.Kpfw. 38 (t) Ausf. G | |||
| Vehicle durability | 390 | 420 | 30 | HP | ▲ |
| Gun | LT vz. 38 / 37 mm Škoda A7 | LT vz. 38 / 37 mm Škoda A7 | |||
| Reload time | 2.6 | 2.1 | -0.5 | s | ▲ |
| Aiming time | 1.7 | 1.6 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -31% | ▲ | |||
| AP damage | 40 | 45 | 5 | HP | ▲ |
| APCR* damage | 40 | 45 | 5 | HP | ▲ |
| HE damage | 45 | 50 | 5 | HP | ▲ |
| AP penetration | 61 | 71 | 10 | mm | ▲ |
| APCR* penetration | 86 | 96 | 10 | mm | ▲ |
| Gun | Pz.Kpfw. 38 (t) Ausf. G / 37 mm Škoda A7 | Pz.Kpfw. 38 (t) Ausf. G / 37 mm Škoda A7 | |||
| Reload time | 2.5 | 2 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP damage | 40 | 45 | 5 | HP | ▲ |
| APCR* damage | 40 | 45 | 5 | HP | ▲ |
| HE damage | 45 | 50 | 5 | HP | ▲ |
| AP penetration | 61 | 71 | 10 | mm | ▲ |
| APCR* penetration | 86 | 96 | 10 | mm | ▲ |
| Gun | Pz.Kpfw. 38 (t) Ausf. G / 37 mm Škoda A23 | Pz.Kpfw. 38 (t) Ausf. G / 37 mm Škoda A23 | |||
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| AP damage | 40 | 45 | 5 | HP | ▲ |
| APCR* damage | 40 | 45 | 5 | HP | ▲ |
| HE damage | 45 | 50 | 5 | HP | ▲ |
| Gun | LT vz. 38 / 37 mm Škoda A3 | removed | |||
| Gun | LT vz. 38 / 37 mm Škoda A8 | removed | |||
| Gun | Pz.Kpfw. 38 (t) Ausf. G / 37 mm Škoda A3 | removed | |||
| Gun | Pz.Kpfw. 38 (t) Ausf. G / 37 mm Škoda A8 | removed | |||
ST vz. 39, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | ST vz. 39 | ST vz. 39 | |||
| Traverse speed | 28 | 35 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | V-8-H-Sv | V-8-H-Sv | |||
| Traverse speed | 33 | 40 | 7 | deg/s | ▲ |
| Engine | Praga NR | Praga NR | |||
| Power | 225 | 260 | 35 | h.p. | ▲ |
| Engine | Praga V-8-H | Praga V-8-H | |||
| Power | 260 | 290 | 30 | h.p. | ▲ |
| Engine | Praga V-8-H-Sv | removed | |||
| Turret in-game name | ST vz. 39 | ST vz. 39 | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| Turret in-game name | V-8-H-Sv | V-8-H-Sv | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| Gun | ST vz. 39 / 47 mm Škoda A11 | ST vz. 39 / 47 mm Škoda A11 | |||
| Reload time | 3.5 | 2.9 | -0.6 | s | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 60 | 75 | 15 | HP | ▲ |
| APCR* damage | 60 | 75 | 15 | HP | ▲ |
| HE damage | 75 | 100 | 25 | HP | ▲ |
| AP penetration | 62 | 82 | 20 | mm | ▲ |
| APCR* penetration | 115 | 121 | 6 | mm | ▲ |
| Gun | V-8-H-Sv / 47 mm Škoda A11 | V-8-H-Sv / 47 mm Škoda A11 | |||
| Reload time | 3 | 2.8 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 2.2 | 2.1 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -21% | ▲ | |||
| AP damage | 60 | 75 | 15 | HP | ▲ |
| APCR* damage | 60 | 75 | 15 | HP | ▲ |
| HE damage | 75 | 100 | 25 | HP | ▲ |
| AP penetration | 62 | 82 | 20 | mm | ▲ |
| APCR* penetration | 115 | 121 | 6 | mm | ▲ |
| Gun | V-8-H-Sv / 47 mm Škoda A11 vylepšený | V-8-H-Sv / 47 mm Škoda A11 vylepšený | |||
| Reload time | 2.5 | 2.7 | 0.2 | s | ▼ |
| Dispersion on turret traverse | -29% | ▲ | |||
| AP damage | 60 | 75 | 15 | HP | ▲ |
| APCR* damage | 60 | 75 | 15 | HP | ▲ |
| HE damage | 75 | 100 | 25 | HP | ▲ |
| AP penetration | 86 | 97 | 11 | mm | ▲ |
| Gun | ST vz. 39 / 47 mm Škoda A9 | removed | |||
| Gun | V-8-H-Sv / 47 mm Škoda A9 | removed | |||
TNH T Vz. 51, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | TNH T Vz. 51 | TNH T Vz. 51 | |||
| Weight | 52.21 | 52.11 | -0.1 | t | |
| Suspension | TNH T vz. 51 první model | TNH T vz. 51 první model | |||
| Dispersion during movement | +11% | ▼ | |||
| Dispersion on hull traverse | +11% | ▼ | |||
| Traverse speed | 28 | 30 | 2 | deg/s | ▲ |
| Suspension | TNH T vz. 51 druhý model | TNH T vz. 51 druhý model | |||
| Dispersion during movement | +13% | ▼ | |||
| Dispersion on hull traverse | +13% | ▼ | |||
| Traverse speed | 30 | 32 | 2 | deg/s | ▲ |
| Turret in-game name | TNH T vz. 51 první model | TNH T vz. 51 první model | |||
| Vehicle durability | 1880 | 1800 | -80 | HP | ▼ |
| Gun | TNH T vz. 51 první model / 105 mm vz. 40N | TNH T vz. 51 první model / 105 mm vz. 40N | |||
| Reload time | 9 | 10.9 | 1.9 | s | ▼ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -20% | ▲ | |||
| AP damage | 320 | 390 | 70 | HP | ▲ |
| APCR* damage | 320 | 390 | 70 | HP | ▲ |
| HE damage | 420 | 460 | 40 | HP | ▲ |
| AP penetration | 224 | 234 | 10 | mm | ▲ |
| APCR* penetration | 252 | 276 | 24 | mm | ▲ |
| Gun | TNH T vz. 51 první model / 122 mm vz. 44-51 2A | TNH T vz. 51 první model / 122 mm vz. 44-51 2A | |||
| Dispersion at 100 m | 0.43 | 0.41 | -0.02 | m | ▲ |
| Aiming time | 2.9 | 3.1 | 0.2 | s | ▼ |
| Dispersion on turret traverse | +20% | ▼ | |||
| HE damage radius | 2.78 | 2.49 | -0.29 | m | ▼ |
| Ammo rack capacity | 36 | 40 | 4 | shells | ▲ |
| Gun | TNH T vz. 51 druhý model / 105 mm vz. 40N | TNH T vz. 51 druhý model / 105 mm vz. 40N | |||
| Reload time | 8 | 10.6 | 2.6 | s | ▼ |
| Dispersion at 100 m | 0.35 | 0.34 | -0.01 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -20% | ▲ | |||
| AP damage | 320 | 390 | 70 | HP | ▲ |
| APCR* damage | 320 | 390 | 70 | HP | ▲ |
| HE damage | 420 | 460 | 40 | HP | ▲ |
| AP penetration | 224 | 234 | 10 | mm | ▲ |
| APCR* penetration | 252 | 276 | 24 | mm | ▲ |
| Gun | TNH T vz. 51 druhý model / 122 mm vz. 44-51 2A | TNH T vz. 51 druhý model / 122 mm vz. 44-51 2A | |||
| Aiming time | 2.7 | 3 | 0.3 | s | ▼ |
| HE damage radius | 2.78 | 2.49 | -0.29 | m | ▼ |
| Gun | TNH T vz. 51 druhý model / 122 mm vz. 44-51 | TNH T vz. 51 druhý model / 122 mm vz. 44-51 | |||
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| HE damage radius | 2.78 | 2.49 | -0.29 | m | ▼ |
| Gun | TNH T vz. 51 první model / 122 mm vz. 44-51 | removed | |||
Vz. 55, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Vz. 55 | Vz. 55 | |||
| Weight | 55 | 54.9 | -0.1 | t | |
| Gun | TNH T vz. 55 / 130 mm vz. 54 | TNH T vz. 55 / 130 mm vz. 54 | |||
| Reload time | 11.2 | 12 | 0.8 | s | ▼ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| AP damage | 490 | 530 | 40 | HP | ▲ |
| APCR* damage | 490 | 530 | 40 | HP | ▲ |
| APCR* penetration | 306 | 315 | 9 | mm | ▲ |
TNH 105/1000, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | TNH 105/1000 (1947) | TNH 105/1000 (1947) | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Suspension | TNH 105/1000 (1948) | TNH 105/1000 (1948) | |||
| Dispersion during movement | -5% | ▲ | |||
| Dispersion on hull traverse | -5% | ▲ | |||
| Turret in-game name | TNH 105/1000 první model | TNH 105/1000 první model | |||
| Vehicle durability | 1450 | 1560 | 110 | HP | ▲ |
| Turret in-game name | TNH 105/1000 druhý model | TNH 105/1000 druhý model | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| Gun | TNH 105/1000 první model / 105 mm vz. 38N | TNH 105/1000 první model / 105 mm vz. 38N | |||
| Reload time | 12 | 9.8 | -2.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 2.9 | 2.3 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | +33% | ▼ | |||
| AP penetration | 188 | 212 | 24 | mm | ▲ |
| APCR* penetration | 235 | 241 | 6 | mm | ▲ |
| Gun | TNH 105/1000 první model / 105 mm vz. 38N (a) | TNH 105/1000 první model / 105 mm vz. 38N (a) | |||
| Reload time | 25 | 24 | -1 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.41 | -0.03 | m | ▲ |
| Aiming time | 2.9 | 2.8 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | -20% | ▲ | |||
| Gun | TNH 105/1000 druhý model / 105 mm vz. 38N | TNH 105/1000 druhý model / 105 mm vz. 38N | |||
| Reload time | 11 | 9.6 | -1.4 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.35 | -0.03 | m | ▲ |
| Aiming time | 2.7 | 2.2 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | +33% | ▼ | |||
| AP penetration | 188 | 212 | 24 | mm | ▲ |
| APCR* penetration | 235 | 241 | 6 | mm | ▲ |
| Gun | TNH 105/1000 druhý model / 105 mm vz. 38N (a) | TNH 105/1000 druhý model / 105 mm vz. 38N (a) | |||
| Dispersion after firing | -20% | ▲ | |||
| Gun | TNH 105/1000 druhý model / 105 mm vz. 40N | TNH 105/1000 druhý model / 105 mm vz. 40N (1000) | |||
| Reload time | 10 | 10.3 | 0.3 | s | ▼ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -20% | ▲ | |||
| AP damage | 320 | 360 | 40 | HP | ▲ |
| APCR* damage | 320 | 360 | 40 | HP | ▲ |
| HE damage | 420 | 440 | 20 | HP | ▲ |
Vz. 44-1, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Vz. 44-1 | Vz. 44-1 | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Mobility on hard terrain | -10% | ▼ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Vz. 44-2 | Vz. 44-2 | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Engine | Škoda V16 ADH 140 (P) | Škoda V16 ADH 140 (P) | |||
| Power | 500 | 600 | 100 | h.p. | ▲ |
| Engine | Škoda 16 cylinder diesel (A600) | removed | |||
| Turret in-game name | Vz. 44-1 | Vz. 44-1 | |||
| Vehicle durability | 1300 | 1420 | 120 | HP | ▲ |
| Turret in-game name | Vz. 44-2 | Vz. 44-2 | |||
| Vehicle durability | 1400 | 1500 | 100 | HP | ▲ |
| Gun | Vz. 44-1 / 100 mm Škoda R 11 proto | Vz. 44-1 / 100 mm Škoda R 11 proto | |||
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2.7 | 2.4 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -19% | ▲ | |||
| AP penetration | 175 | 185 | 10 | mm | ▲ |
| Gun | Vz. 44-2 / 100 mm Škoda R 11 proto | Vz. 44-2 / 100 mm Škoda R 11 proto | |||
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 175 | 185 | 10 | mm | ▲ |
| Gun | Vz. 44-1 / 88 mm vz. 38N | removed | |||
| Gun | Vz. 44-2 / 88 mm vz. 38N | removed | |||
Škoda T 17, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Škoda T 17 první model | Škoda T 17 první model | |||
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Turret in-game name | Škoda T 17 první model | Škoda T 17 první model | |||
| Vehicle durability | 860 | 950 | 90 | HP | ▲ |
| Turret in-game name | Škoda T 17 druhý model | Škoda T 17 druhý model | |||
| Vehicle durability | 900 | 1000 | 100 | HP | ▲ |
| Gun | Škoda T 17 první model / 6,6 cm Pak 5/800 | Škoda T 17 první model / 6,6 cm Pak 5/800 | |||
| HE damage radius | 0.86 | 0.85 | -0.01 | m | ▼ |
| Gun | Škoda T 17 druhý model / 6,6 cm Pak 5/800 | Škoda T 17 druhý model / 6,6 cm Pak 5/800 | |||
| HE damage radius | 0.86 | 0.85 | -0.01 | m | ▼ |
Vz. 64 Blesk, Tier VIII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Vz. 64 Blesk první model | Vz. 64 Blesk první model | |||
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | Vz. 64 Blesk první model | Vz. 64 Blesk první model | |||
| Vehicle durability | 950 | 1140 | 190 | HP | ▲ |
| Turret in-game name | Vz. 64 Blesk druhý model | Vz. 64 Blesk druhý model | |||
| Vehicle durability | 1000 | 1200 | 200 | HP | ▲ |
| Gun | Vz. 64 Blesk první model / 30 mm protiletadlový dvojkanón vz. 53 | Vz. 64 Blesk první model / 30 mm protiletadlový dvojkanón vz. 53 | |||
| AP damage | 4 | 5 | 1 | HP | ▲ |
| APCR* damage | 3 | 4 | 1 | HP | ▲ |
| HE damage | 8 | 9 | 1 | HP | ▲ |
| AP purchase cost | 5 | 6 | 1 | credits | ▼ |
| APCR* purchase cost | 5 | 6 | 1 | credits | ▼ |
| HE purchase cost | 5 | 6 | 1 | credits | ▼ |
| Ammo rack capacity | 3200 | 2560 | -640 | shells | ▼ |
| Shells in magazine | 200 | 160 | -40 | shells | ▼ |
| Gun | Vz. 64 Blesk první model / 37 mm automatický dvojkanón | Vz. 64 Blesk první model / 37 mm automatický dvojkanón | |||
| Reload time | 20 | 22 | 2 | s | ▼ |
| AP damage | 6 | 9 | 3 | HP | ▲ |
| APCR* damage | 4 | 6 | 2 | HP | ▲ |
| HE damage | 12 | 16 | 4 | HP | ▲ |
| AP purchase cost | 8 | 12 | 4 | credits | ▼ |
| APCR* purchase cost | 9 | 13 | 4 | credits | ▼ |
| HE purchase cost | 7 | 10 | 3 | credits | ▼ |
| Ammo rack capacity | 2240 | 1664 | -576 | shells | ▼ |
| Shells in magazine | 140 | 104 | -36 | shells | ▼ |
| Gun | Vz. 64 Blesk druhý model / 30 mm protiletadlový dvojkanón vz. 53 | Vz. 64 Blesk druhý model / 30 mm protiletadlový dvojkanón vz. 53 | |||
| AP damage | 4 | 5 | 1 | HP | ▲ |
| APCR* damage | 3 | 4 | 1 | HP | ▲ |
| HE damage | 8 | 9 | 1 | HP | ▲ |
| AP purchase cost | 5 | 6 | 1 | credits | ▼ |
| APCR* purchase cost | 5 | 6 | 1 | credits | ▼ |
| HE purchase cost | 5 | 6 | 1 | credits | ▼ |
| Ammo rack capacity | 3200 | 2560 | -640 | shells | ▼ |
| Shells in magazine | 200 | 160 | -40 | shells | ▼ |
| Gun | Vz. 64 Blesk druhý model / 37 mm automatický dvojkanón | Vz. 64 Blesk druhý model / 37 mm automatický dvojkanón | |||
| Reload time | 20 | 22 | 2 | s | ▼ |
| AP damage | 6 | 9 | 3 | HP | ▲ |
| APCR* damage | 4 | 6 | 2 | HP | ▲ |
| HE damage | 12 | 16 | 4 | HP | ▲ |
| AP purchase cost | 8 | 12 | 4 | credits | ▼ |
| APCR* purchase cost | 9 | 13 | 4 | credits | ▼ |
| HE purchase cost | 7 | 10 | 3 | credits | ▼ |
| Ammo rack capacity | 2240 | 1664 | -576 | shells | ▼ |
| Shells in magazine | 140 | 104 | -36 | shells | ▼ |
LPT-67 Šelma, Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | LPT-67 Šelma první model | LPT-67 Šelma první model | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Turret in-game name | LPT-67 Šelma první model | LPT-67 Šelma první model | |||
| Vehicle durability | 1140 | 1330 | 190 | HP | ▲ |
| Turret in-game name | LPT-67 Šelma druhý model | LPT-67 Šelma druhý model | |||
| Vehicle durability | 1200 | 1400 | 200 | HP | ▲ |
| Gun | LPT-67 Šelma první model / 50 mm protiletadlový dvojkanón ZK 500 | LPT-67 Šelma první model / 50 mm protiletadlový dvojkanón ZK 500 | |||
| Reload time | 18 | 20 | 2 | s | ▼ |
| AP damage | 8 | 11 | 3 | HP | ▲ |
| APCR* damage | 6 | 9 | 3 | HP | ▲ |
| HE damage | 16 | 18 | 2 | HP | ▲ |
| AP purchase cost | 13 | 18 | 5 | credits | ▼ |
| APCR* purchase cost | 14 | 20 | 6 | credits | ▼ |
| HE purchase cost | 16 | 18 | 2 | credits | ▼ |
| Ammo rack capacity | 1600 | 1408 | -192 | shells | ▼ |
| Shells in magazine | 100 | 88 | -12 | shells | ▼ |
| Gun | LPT-67 Šelma druhý model / 50 mm protiletadlový dvojkanón ZK 500 | LPT-67 Šelma druhý model / 50 mm protiletadlový dvojkanón ZK 500 | |||
| Reload time | 18 | 20 | 2 | s | ▼ |
| AP damage | 8 | 11 | 3 | HP | ▲ |
| APCR* damage | 6 | 9 | 3 | HP | ▲ |
| HE damage | 16 | 18 | 2 | HP | ▲ |
| AP purchase cost | 13 | 18 | 5 | credits | ▼ |
| APCR* purchase cost | 14 | 20 | 6 | credits | ▼ |
| HE purchase cost | 16 | 18 | 2 | credits | ▼ |
| Ammo rack capacity | 1600 | 1408 | -192 | shells | ▼ |
| Shells in magazine | 100 | 88 | -12 | shells | ▼ |
| Gun | LPT-67 Šelma druhý model / 57 mm automatický dvojkanón 535Š | LPT-67 Šelma druhý model / 57 mm automatický dvojkanón 535Š | |||
| Reload time | 18 | 20 | 2 | s | ▼ |
| AP damage | 12 | 16 | 4 | HP | ▲ |
| APCR* damage | 9 | 13 | 4 | HP | ▲ |
| HE damage | 24 | 28 | 4 | HP | ▲ |
| AP purchase cost | 20 | 25 | 5 | credits | ▼ |
| APCR* purchase cost | 22 | 28 | 6 | credits | ▼ |
| HE purchase cost | 24 | 28 | 4 | credits | ▼ |
| Ammo rack capacity | 1200 | 1024 | -176 | shells | ▼ |
| Shells in magazine | 75 | 64 | -11 | shells | ▼ |
Vz. 71 Tesák, Tier X Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | Vz. 71 Tesák | Vz. 71 Tesák | |||
| Vehicle durability | 1400 | 1650 | 250 | HP | ▲ |
| Gun | Vz. 71 Tesák / 57 mm automatický dvojkanón 535T | Vz. 71 Tesák / 57 mm automatický dvojkanón 535T | |||
| Reload time | 15 | 17 | 2 | s | ▼ |
| AP damage | 12 | 16 | 4 | HP | ▲ |
| APCR* damage | 9 | 13 | 4 | HP | ▲ |
| HE damage | 24 | 28 | 4 | HP | ▲ |
| AP purchase cost | 32 | 40 | 8 | credits | ▼ |
| APCR* purchase cost | 36 | 52 | 16 | credits | ▼ |
| HE purchase cost | 40 | 48 | 8 | credits | ▼ |
| Ammo rack capacity | 1200 | 1024 | -176 | shells | ▼ |
| Shells in magazine | 75 | 64 | -11 | shells | ▼ |
France
Expand
Renault FT, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | M26/27 | M26/27 | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Engine | Renault | Renault (FT) | |||
| Power | 39 | 50 | 11 | h.p. | ▲ |
| Turret in-game name | Renault FT Berliet | Renault FT Berliet | |||
| Vehicle durability | 245 | 250 | 5 | HP | ▲ |
| View range | 280 | 300 | 20 | m | ▲ |
| Gun | Renault FT Berliet / 37 mm APX SA18 | Renault FT Berliet / 37 mm APX SA18 (FT) | |||
| Reload time | 2.5 | 2.2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.54 | 0.42 | -0.12 | m | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Depression angle | 2 | 10 | 8 | deg | ▲ |
| Gun | Renault FT Berliet / 13.2 mm Hotchkiss mle. 1930 | Renault FT Berliet / 13.2 mm Hotchkiss mle. 1930 (FT) | |||
| Dispersion at 100 m | 0.58 | 0.52 | -0.06 | m | ▲ |
| Aiming time | 2 | 1.6 | -0.4 | s | ▲ |
B1, Tier IV Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | B1 | B1 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Renault S6Bis | removed | |||
| Engine | Renault Naeder-FIEUX | Renault Naeder-FIEUX | |||
| Power | 307 | 380 | 73 | h.p. | ▲ |
| Engine | Renault BDR | Renault BDR | |||
| Power | 350 | 400 | 50 | h.p. | ▲ |
| Turret in-game name | B1 APX 1 | B1 APX 1 | |||
| Vehicle durability | 630 | 670 | 40 | HP | ▲ |
| View range | 300 | 320 | 20 | m | ▲ |
| Turret in-game name | B1 APX 4 | B1 APX 4 | |||
| Vehicle durability | 660 | 700 | 40 | HP | ▲ |
| Gun | B1 APX 1 / 47 mm SA34 | removed | |||
| Gun | B1 APX 1 / 47 mm SA35 | B1 APX 1 / 47 mm SA35 (B1) | |||
| Reload time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.47 | 0.39 | -0.08 | m | ▲ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| AP damage | 55 | 60 | 5 | HP | ▲ |
| APCR* damage | 55 | 60 | 5 | HP | ▲ |
| HE damage | 70 | 80 | 10 | HP | ▲ |
| AP penetration | 45 | 66 | 21 | mm | ▲ |
| APCR* penetration | 79 | 98 | 19 | mm | ▲ |
| Gun | B1 APX 4 / 47 mm SA34 | removed | |||
| Gun | B1 APX 4 / 47 mm SA35 | B1 APX 4 / 47 mm SA35 (B1) | |||
| Reload time | 2.1 | 2.2 | 0.1 | s | ▼ |
| Dispersion at 100 m | 0.46 | 0.39 | -0.07 | m | ▲ |
| Aiming time | 1.5 | 1.3 | -0.2 | s | ▲ |
| AP damage | 55 | 60 | 5 | HP | ▲ |
| APCR* damage | 55 | 60 | 5 | HP | ▲ |
| HE damage | 70 | 80 | 10 | HP | ▲ |
| AP penetration | 45 | 66 | 21 | mm | ▲ |
| APCR* penetration | 79 | 98 | 19 | mm | ▲ |
| Gun | B1 APX 4 / 47 mm SA37 | B1 APX 4 / 47 mm SA37 (B1) | |||
| Reload time | 2.1 | 2.2 | 0.1 | s | ▼ |
| Aiming time | 1.5 | 1.1 | -0.4 | s | ▲ |
| AP damage | 55 | 60 | 5 | HP | ▲ |
| APCR* damage | 55 | 60 | 5 | HP | ▲ |
| HE damage | 70 | 80 | 10 | HP | ▲ |
| AP penetration | 66 | 80 | 14 | mm | ▲ |
| APCR* penetration | 98 | 120 | 22 | mm | ▲ |
BDR G1 B, Tier V Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Baudet-Donon-Roussel G1 | Baudet-Donon-Roussel G1 | |||
| Traverse speed | 22 | 30 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Suspension | Baudet-Donon-Roussel G1 bis | Baudet-Donon-Roussel G1 bis | |||
| Traverse speed | 24 | 34 | 10 | deg/s | ▲ |
| Engine | Renault T12 | Renault T12 (BDR) | |||
| Power | 350 | 440 | 90 | h.p. | ▲ |
| Engine | Renault T14 | Renault T14 (BDR) | |||
| Power | 450 | 500 | 50 | h.p. | ▲ |
| Turret in-game name | FCM F4 | FCM F4 | |||
| View range | 300 | 320 | 20 | m | ▲ |
| Turret in-game name | FCM F1 | FCM F1 | |||
| View range | 320 | 330 | 10 | m | ▲ |
| Gun | FCM F4 / 75 mm SA32 | removed | |||
| Gun | FCM F4 / 75 mm SA44 | FCM F4 / 75 mm SA44 (BDR) | |||
| Reload time | 4.2 | 3.6 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.35 | -0.08 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 100 | 117 | 17 | mm | ▲ |
| APCR* penetration | 129 | 160 | 31 | mm | ▲ |
| Gun | FCM F1 / 75 mm SA32 | removed | |||
| Gun | FCM F1 / 75 mm SA44 | FCM F1 / 75 mm SA44 (BDR) | |||
| Reload time | 3.8 | 3.6 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.35 | -0.08 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| AP penetration | 100 | 117 | 17 | mm | ▲ |
| APCR* penetration | 129 | 160 | 31 | mm | ▲ |
| Gun | FCM F1 / 90 mm DCA 30 | FCM F1 / 90 mm DCA 30 (BDR) | |||
| Reload time | 10 | 10.4 | 0.4 | s | ▼ |
ARL 44, Tier VI Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | ARL 44 | ARL 44 | |||
| Traverse speed | 18 | 27 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | ARL 44 bis | ARL 44 bis | |||
| Traverse speed | 20 | 29 | 9 | deg/s | ▲ |
| Engine | Maybach HL 230 | Maybach HL 230 | |||
| Power | 575 | 780 | 205 | h.p. | ▲ |
| Engine | Maybach HL 230 P45F | Maybach HL 230 P45F (ARL) | |||
| Power | 750 | 830 | 80 | h.p. | ▲ |
| Turret in-game name | ACL 1 | ACL 1 | |||
| Vehicle durability | 900 | 950 | 50 | HP | ▲ |
| Turret in-game name | ARL 44 | ARL 44 | |||
| Vehicle durability | 950 | 1000 | 50 | HP | ▲ |
| Gun | ACL 1 / 76 mm Gun M1A1 | removed | |||
| Gun | ACL 1 / 90 mm DCA 30 | ACL 1 / 90 mm DCA 30 (ARL) | |||
| Reload time | 8.6 | 8 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Gun | ARL 44 / 76 mm Gun M1A1 | removed | |||
| Gun | ARL 44 / 90 mm DCA 30 | ARL 44 / 90 mm DCA 30 (ARL) | |||
| Reload time | 8.6 | 8 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Gun | ARL 44 / 105 mm Canon 13TR | removed | |||
| Gun | ARL 44 / 90 mm F3 | removed | |||
| Gun | ARL 44 / 90 mm DCA 45 | ARL 44 / 90 mm DCA 45 (ARL) | |||
| Dispersion after firing | -11% | ▲ | |||
AMX M4 mle. 45, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX M4 mle. 45 | AMX M4 mle. 45 | |||
| Traverse speed | 22 | 36 | 14 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AMX M4 mle. 45 bis | AMX M4 mle. 45 bis | |||
| Traverse speed | 24 | 38 | 14 | deg/s | ▲ |
| Engine | Maybach HL 230 | removed | |||
| Engine | Maybach HL 230 P45F | Maybach HL 230 P45F | |||
| Power | 750 | 820 | 70 | h.p. | ▲ |
| Engine | Maybach HL 295 | Maybach HL 295 (M4) | |||
| Power | 850 | 930 | 80 | h.p. | ▲ |
| Turret in-game name | ARL 44 | ARL 44 | |||
| Vehicle durability | 1360 | 1380 | 20 | HP | ▲ |
| View range | 330 | 350 | 20 | m | ▲ |
| Turret front armor | 110 | 180 | 70 | mm | ▲ |
| Turret side armor | 30 | 70 | 40 | mm | ▲ |
| Turret in-game name | AMX M4 mle. 45 | AMX M4 mle. 45 | |||
| Vehicle durability | 1400 | 1450 | 50 | HP | ▲ |
| Gun | ARL 44 / 90 mm DCA 30 | ARL 44 / 90 mm DCA 30 | |||
| Reload time | 7.6 | 8 | 0.4 | s | ▼ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.4 | 0.1 | s | ▼ |
| Dispersion on turret traverse | -13% | ▲ | |||
| AP penetration | 135 | 170 | 35 | mm | ▲ |
| APCR* penetration | 175 | 248 | 73 | mm | ▲ |
| Gun | ARL 44 / 90 mm F3 | removed | |||
| Gun | ARL 44 / 105 mm Canon 13TR | removed | |||
| Gun | AMX M4 mle. 45 / 90 mm DCA 30 | AMX M4 mle. 45 / 90 mm DCA 30 | |||
| Reload time | 7.3 | 8 | 0.7 | s | ▼ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| AP penetration | 135 | 170 | 35 | mm | ▲ |
| APCR* penetration | 175 | 248 | 73 | mm | ▲ |
| Gun | AMX M4 mle. 45 / 90 mm F3 | removed | |||
| Gun | AMX M4 mle. 45 / 90 mm DCA 45 | AMX M4 mle. 45 / 90 mm DCA 45 | |||
| Reload time | 8.6 | 8.4 | -0.2 | s | ▲ |
| Gun | AMX M4 mle. 45 / 105 mm Canon 13TR | AMX M4 mle. 45 / 105 mm Canon 13TR | |||
| APCR* damage | 330 | 300 | -30 | HP | ▼ |
| HE damage | 360 | 400 | 40 | HP | ▲ |
AMX 50 100, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | AMX 50 100 | AMX 50 100 | |||
| Top forward speed | 51 | 55 | 4 | km/h | ▲ |
| Suspension | AMX M4 mle. 50 | AMX M4 mle. 50 | |||
| Traverse speed | 30 | 48 | 18 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | AMX 50 100 | AMX 50 100 | |||
| Traverse speed | 32 | 52 | 20 | deg/s | ▲ |
| Engine | Maybach HL 230 | removed | |||
| Engine | Maybach HL 230 P45F | Maybach HL 230 P45F (50 100) | |||
| Power | 750 | 850 | 100 | h.p. | ▲ |
| Engine | Maybach HL 295 | Maybach HL 295 (50 100) | |||
| Power | 850 | 920 | 70 | h.p. | ▲ |
| Turret in-game name | AMX 50 100 | AMX 50 100 | |||
| Vehicle durability | 1400 | 1600 | 200 | HP | ▲ |
| Gun | AMX 50 100 / 90 mm F3 | removed | |||
| Gun | AMX 50 100 / 90 mm DCA 45 | AMX 50 100 / 90 mm DCA 45 (50 100) | |||
| Reload time | 35 | 43 | 8 | s | ▼ |
| Aiming time | 3 | 2.7 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP damage | 240 | 280 | 40 | HP | ▲ |
| APCR* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 320 | 370 | 50 | HP | ▲ |
| AP penetration | 212 | 218 | 6 | mm | ▲ |
| Reload time between shells | 2.73 | 2.5 | -0.23 | s | ▲ |
| Gun | AMX 50 100 / 100 mm SA47 | AMX 50 100 / 100 mm SA47 (50 100) | |||
| Reload time | 50 | 43 | -7 | s | ▲ |
| Aiming time | 3 | 2.7 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Reload time between shells | 2.73 | 2.5 | -0.23 | s | ▲ |
AMX 50 120, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 50 120 | AMX 50 120 | |||
| Traverse speed | 30 | 38 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | AMX 50 120 bis | AMX 50 120 bis | |||
| Traverse speed | 32 | 42 | 10 | deg/s | ▲ |
| Engine | Maybach HL 295 | Maybach HL 295 (50 120) | |||
| Power | 850 | 1020 | 170 | h.p. | ▲ |
| Engine | Saurer | Saurer | |||
| Power | 1000 | 1110 | 110 | h.p. | ▲ |
| Turret in-game name | AMX 50 120 | AMX 50 120 | |||
| Vehicle durability | 1750 | 1850 | 100 | HP | ▲ |
| Gun | AMX 50 120 / 90 mm DCA 45 | removed | |||
| Gun | AMX 50 120 / 100 mm SA47 | AMX 50 120 / 100 mm SA47 (50 120) | |||
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| AP penetration | 232 | 238 | 6 | mm | ▲ |
| APCR* penetration | 263 | 286 | 23 | mm | ▲ |
| Reload time between shells | 2.73 | 2.5 | -0.23 | s | ▲ |
| Gun | AMX 50 120 / 120 mm SA46 | AMX 50 120 / 120 mm SA46 (50 120) | |||
| Dispersion on turret traverse | -14% | ▲ | |||
| Reload time between shells | 3.33 | 2.5 | -0.83 | s | ▲ |
AMX 50 B, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 50 B | AMX 50 B | |||
| Dispersion during movement | -6% | ▲ | |||
| Dispersion on hull traverse | -6% | ▲ | |||
| Traverse speed | 36 | 42 | 6 | deg/s | ▲ |
| Engine | Maybach HL 295 F | Maybach HL 295 F (50 B) | |||
| Power | 1200 | 1300 | 100 | h.p. | ▲ |
AMX 38, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | AMX 38 | AMX 38 | |||
| Top forward speed | 25 | 28 | 3 | km/h | ▲ |
| Suspension | AMX 38 1er prototype | AMX 38 1er prototype | |||
| Dispersion during movement | -37% | ▲ | |||
| Dispersion on hull traverse | -37% | ▲ | |||
| Traverse speed | 30 | 33 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AMX 38 série | AMX 38 série | |||
| Dispersion during movement | -44% | ▲ | |||
| Dispersion on hull traverse | -44% | ▲ | |||
| Traverse speed | 32 | 36 | 4 | deg/s | ▲ |
| Engine | Aster | Aster (38) | |||
| Power | 150 | 175 | 25 | h.p. | ▲ |
| Engine | Aster M | Aster M | |||
| Power | 160 | 195 | 35 | h.p. | ▲ |
| Turret in-game name | AMX 38 | AMX 38 | |||
| View range | 310 | 320 | 10 | m | ▲ |
| Gun | AMX 38 / 37 mm SA38 | AMX 38 / 37 mm SA38 (38) | |||
| Reload time | 2.4 | 2.1 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.48 | 0.4 | -0.08 | m | ▲ |
| AP penetration | 34 | 53 | 19 | mm | ▲ |
| APCR* penetration | 67 | 87 | 20 | mm | ▲ |
| Elevation angle | 17 | 18 | 1 | deg | ▲ |
| Depression angle | 6 | 14 | 8 | deg | ▲ |
| Gun | AMX 38 / 25 mm Canon Raccourci mle. 1934 | removed | |||
| Gun | AMX 38 / 47 mm SA34 | removed | |||
| Gun | AMX 38 / 47 mm SA35 | AMX 38 / 47 mm SA35 (38) | |||
| Reload time | 3.2 | 3.1 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.47 | 0.42 | -0.05 | m | ▲ |
| Aiming time | 2.5 | 2.2 | -0.3 | s | ▲ |
| AP damage | 55 | 60 | 5 | HP | ▲ |
| APCR* damage | 55 | 60 | 5 | HP | ▲ |
| HE damage | 70 | 75 | 5 | HP | ▲ |
| AP penetration | 45 | 73 | 28 | mm | ▲ |
| APCR* penetration | 79 | 120 | 41 | mm | ▲ |
| Elevation angle | 20 | 18 | -2 | deg | ▼ |
| Depression angle | 6 | 14 | 8 | deg | ▲ |
AMX 40, Tier IV Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | AMX 40 | AMX 40 | |||
| Top forward speed | 50 | 35 | -15 | km/h | ▼ |
| Suspension | AMX 40 | AMX 40 | |||
| Dispersion during movement | -25% | ▲ | |||
| Dispersion on hull traverse | -25% | ▲ | |||
| Traverse speed | 28 | 37 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AMX 40 bis | AMX 40 bis | |||
| Dispersion during movement | -33% | ▲ | |||
| Dispersion on hull traverse | -33% | ▲ | |||
| Traverse speed | 30 | 40 | 10 | deg/s | ▲ |
| Engine | Aster | Aster | |||
| Power | 150 | 250 | 100 | h.p. | ▲ |
| Engine | Somua LM | Somua LM | |||
| Power | 190 | 280 | 90 | h.p. | ▲ |
| Turret in-game name | AMX 40 | AMX 40 | |||
| View range | 320 | 330 | 10 | m | ▲ |
| Gun | AMX 40 / 47 mm SA34 | removed | |||
| Gun | AMX 40 / 47 mm SA35 | AMX 40 / 47 mm SA35 (40) | |||
| Dispersion at 100 m | 0.47 | 0.4 | -0.07 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP damage | 55 | 60 | 5 | HP | ▲ |
| APCR* damage | 55 | 60 | 5 | HP | ▲ |
| HE damage | 70 | 75 | 5 | HP | ▲ |
| AP penetration | 45 | 73 | 28 | mm | ▲ |
| APCR* penetration | 79 | 120 | 41 | mm | ▲ |
| Gun | Renault-Balland / 47 mm SA34 | removed | |||
| Gun | Renault-Balland / 47 mm SA35 | Renault-Balland / 47 mm SA35 (40) | |||
| Dispersion at 100 m | 0.47 | 0.4 | -0.07 | m | ▲ |
| Aiming time | 1.7 | 1.6 | -0.1 | s | ▲ |
| AP damage | 55 | 60 | 5 | HP | ▲ |
| APCR* damage | 55 | 60 | 5 | HP | ▲ |
| HE damage | 70 | 75 | 5 | HP | ▲ |
| AP penetration | 45 | 73 | 28 | mm | ▲ |
| APCR* penetration | 79 | 120 | 41 | mm | ▲ |
| Gun | Renault-Balland / 75 mm SA32 | Renault-Balland / 75 mm SA32 (40) | |||
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -30% | ▲ | |||
| AP penetration | 74 | 85 | 11 | mm | ▲ |
| HEAT* penetration | 92 | 131 | 39 | mm | ▲ |
| HEAT* velocity | 480 | 600 | 120 | m/s | ▲ |
AMX 12 t, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 12 t 1er prototype | AMX 12 t 1er prototype | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | AMX B 271 | AMX B 271 | |||
| Power | 290 | 300 | 10 | h.p. | ▲ |
| Turret in-game name | AMX 12 t | AMX 12 t | |||
| Vehicle durability | 650 | 750 | 100 | HP | ▲ |
| Gun | AMX 12 t / 75 mm SA49 | AMX 12 t / 75 mm SA49 (12 t) | |||
| AP damage | 110 | 115 | 5 | HP | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| Gun | AMX 12 t / 75 mm SA50 | AMX 12 t / 75 mm SA50 (12 t) | |||
AMX 13 75, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 13 Type 1R | AMX 13 Type 1R | |||
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Engine | Baudouin 6F 11 SRY T | Baudouin 6F 11 SRY T | |||
| Power | 350 | 360 | 10 | h.p. | ▲ |
| Engine | Detroit Diesel 6V53T | Detroit Diesel 6V53T (13 75) | |||
| Turret in-game name | FL 10 Type C | FL 10 Type C | |||
| Vehicle durability | 850 | 950 | 100 | HP | ▲ |
| Gun | FL 10 Type C / 75 mm SA49 | FL 10 Type C / 75 mm SA49 (13 75) | |||
| Reload time | 12 | 13.4 | 1.4 | s | ▼ |
| AP damage | 110 | 125 | 15 | HP | ▲ |
| APCR* damage | 110 | 125 | 15 | HP | ▲ |
| AP velocity | 790 | 930 | 140 | m/s | ▲ |
| APCR* velocity | 988 | 1115 | 127 | m/s | ▲ |
| HE velocity | 790 | 930 | 140 | m/s | ▲ |
| Depression angle | 8 | 6 | -2 | deg | ▼ |
AMX 13 90, Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | AMX 13 90 | AMX 13 90 | |||
| Top forward speed | 64 | 68 | 4 | km/h | ▲ |
| Suspension | AMX 13 Type 2R | AMX 13 Type 2R | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Engine | Detroit Diesel 6V53T | Detroit Diesel 6V53T | |||
| Power | 400 | 430 | 30 | h.p. | ▲ |
| Turret in-game name | FL 10 Type D | FL 10 Type D | |||
| Vehicle durability | 1200 | 1400 | 200 | HP | ▲ |
| Gun | FL 10 Type D / 75 mm CN 75-50 | FL 10 Type D / 75 mm CN 75-50 | |||
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 170 | 190 | 20 | mm | ▲ |
| APCR* penetration | 200 | 221 | 21 | mm | ▲ |
| Gun | FL 10 Type D / 90 mm F3M | FL 10 Type D / 90 mm F3M | |||
| Reload time | 23 | 22 | -1 | s | ▲ |
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| APCR* velocity | 1163 | 1320 | 157 | m/s | ▲ |
| Reload time between shells | 2.21 | 2.5 | 0.29 | s | ▼ |
Bat.-Châtillon 25 t, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Hispano-Suiza HS 110 | Hispano-Suiza HS 110 (BC25) | |||
AMX 13 105 AM mle. 50, Tier V SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 13 105 AM mle. 49 | AMX 13 105 AM mle. 49 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | SOFAM 8 Gxb | SOFAM 8 Gxb (105 AM) | |||
| Engine | Baudouin 6F 11 SRY | Baudouin 6F 11 SRY (105 AM) | |||
| Gun | AMX 13 105 AM mle. 50 / 105 mm court mle. 1934 S | AMX 13 105 AM mle. 50 / 105 mm court mle. 1934 S (105 AM) | |||
| Gun | AMX 13 105 AM mle. 50 / 105 mm obusier mle. 1950 | AMX 13 105 AM mle. 50 / 105 mm obusier mle. 1950 (105 AM) | |||
AMX 13 F3 AM, Tier VI SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 13 F3 AM | AMX 13 F3 AM | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Gun | AMX 13 F3 AM / Canon de 155 mm de 33 calibres | AMX 13 F3 AM / Canon de 155 mm de 33 calibres (F3 AM) | |||
| Reload time | 31.9 | 33 | 1.1 | s | ▼ |
| Dispersion at 100 m | 0.7 | 0.72 | 0.02 | m | ▼ |
Lorraine 155 mle. 50, Tier VII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Lorraine 155 mle. 50 | Lorraine 155 mle. 50 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Maybach HL 230 TRM P30 | Maybach HL 230 TRM P30 (L50) | |||
| Gun | Lorraine 155 mle. 50 / Obusier de 155 mm mle. 1950 | Lorraine 155 mle. 50 / Obusier de 155 mm mle. 1950 (L50) | |||
Lorraine 155 mle. 51, Tier VIII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Lorraine 155 mle. 51 | Lorraine 155 mle. 51 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Gun | Lorraine 155 mle. 51 bis / Canon de 155 mm mle. 1917 G.P.F. | Lorraine 155 mle. 51 bis / Canon de 155 mm mle. 1917 G.P.F. (L51) | |||
Somua SAu 40, Tier IV Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Somua SAu 40 | Somua SAu 40 | |||
| Traverse speed | 28 | 36 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | Somua SAu 40 bis | Somua SAu 40 bis | |||
| Traverse speed | 30 | 38 | 8 | deg/s | ▲ |
| Engine | Somua S40 | Somua S40 (SAu) | |||
| Power | 220 | 330 | 110 | h.p. | ▲ |
| Engine | Somua S40 Bis | Somua S40 Bis (SAu) | |||
| Power | 260 | 350 | 90 | h.p. | ▲ |
| Gun | Somua SAu 40 / 75 mm APX mle. 1938 | Somua SAu 40 / 75 mm APX mle. 1938 | |||
| Reload time | 3.8 | 3.6 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.36 | -0.09 | m | ▲ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| AP penetration | 68 | 100 | 32 | mm | ▲ |
| HEAT* penetration | 92 | 130 | 38 | mm | ▲ |
| AP velocity | 570 | 660 | 90 | m/s | ▲ |
| HEAT* velocity | 456 | 600 | 144 | m/s | ▲ |
| Gun | Somua SAu 40 / 75 mm AC SA44 | Somua SAu 40 / 75 mm AC SA44 | |||
| Dispersion at 100 m | 0.41 | 0.35 | -0.06 | m | ▲ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| AP penetration | 100 | 115 | 15 | mm | ▲ |
| APCR* penetration | 129 | 160 | 31 | mm | ▲ |
S35 CA, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | S35 CA | S35 CA | |||
| Traverse speed | 26 | 33 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | S35 CA bis | S35 CA bis | |||
| Traverse speed | 28 | 35 | 7 | deg/s | ▲ |
| Engine | Somua S40 | Somua S40 | |||
| Power | 220 | 250 | 30 | h.p. | ▲ |
| Engine | Somua S40 Bis | Somua S40 Bis | |||
| Power | 260 | 290 | 30 | h.p. | ▲ |
| Turret in-game name | S35 CA | S35 CA | |||
| Vehicle durability | 430 | 500 | 70 | HP | ▲ |
| Gun | S35 CA / 90 mm AC canon DCA 30 | S35 CA / 90 mm AC canon DCA 30 (35CA) | |||
ARL V39, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | ARL V39 | ARL V39 | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Traverse speed | 22 | 30 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | ARL V39 bis | ARL V39 bis | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -18% | ▲ | |||
| Traverse speed | 24 | 34 | 10 | deg/s | ▲ |
| Engine | Renault T12 | Renault T12 (V39) | |||
| Power | 350 | 440 | 90 | h.p. | ▲ |
| Engine | Renault T14 | Renault T14 (V39) | |||
| Power | 450 | 500 | 50 | h.p. | ▲ |
| Turret in-game name | ARL V39 | ARL V39 | |||
| Vehicle durability | 680 | 700 | 20 | HP | ▲ |
| Gun | ARL V39 / 75 mm APX mle. 1938 | removed | |||
| Gun | ARL V39 / 75 mm AC SA44 | removed | |||
| Gun | ARL V39 / 105 mm AC mle. 1930 S | removed | |||
| Gun | ARL V39 / 90 mm AC canon DCA 30 | ARL V39 / 90 mm AC canon DCA 30 | |||
| Reload time | 7.1 | 7 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| AP penetration | 135 | 165 | 30 | mm | ▲ |
| APCR* penetration | 175 | 220 | 45 | mm | ▲ |
| Gun | ARL V39 / 90 mm AC DCA 45 | ARL V39 / 90 mm AC DCA 45 (V39) | |||
| Reload time | 7.5 | 7 | -0.5 | s | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
AMX AC mle. 46, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX AC mle. 46 | AMX AC mle. 46 | |||
| Traverse speed | 24 | 37 | 13 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AMX AC mle. 47 | AMX AC mle. 47 | |||
| Traverse speed | 26 | 40 | 14 | deg/s | ▲ |
| Engine | Maybach HL 230 | removed | |||
| Engine | Maybach HL 230 P45F | Maybach HL 230 P45F (AC 46) | |||
| Power | 750 | 870 | 120 | h.p. | ▲ |
| Engine | Maybach HL 295 | Maybach HL 295 (AC 46) | |||
| Power | 850 | 930 | 80 | h.p. | ▲ |
| Turret in-game name | AMX AC mle. 46 | AMX AC mle. 46 | |||
| Vehicle durability | 900 | 950 | 50 | HP | ▲ |
| Gun | AMX AC mle. 46 / 90 mm AC canon DCA 30 | removed | |||
| Gun | AMX AC mle. 46 / 90 mm AC DCA 45 | AMX AC mle. 46 / 90 mm AC DCA 45 | |||
| Reload time | 6.9 | 22 | 15.1 | s | ▼ |
| Dispersion at 100 m | 0.34 | 0.36 | 0.02 | m | ▼ |
| Aiming time | 2.3 | 2.6 | 0.3 | s | ▼ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Ammo rack capacity | 80 | 81 | 1 | shells | ▲ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 3 | s | |||
| Gun | AMX AC mle. 46 / 100 mm AC SA47 | AMX AC mle. 46 / 100 mm SA47 (AC 46) | |||
| Reload time | 9.2 | 28 | 18.8 | s | ▼ |
| Dispersion at 100 m | 0.34 | 0.37 | 0.03 | m | ▼ |
| Aiming time | 2.3 | 2.6 | 0.3 | s | ▼ |
| Dispersion on turret traverse | -40% | ▲ | |||
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 3 | s | |||
AMX AC mle. 48, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX AC mle. 48 | AMX AC mle. 48 | |||
| Traverse speed | 26 | 42 | 16 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | AMX AC mle. 49 | AMX AC mle. 49 | |||
| Traverse speed | 28 | 44 | 16 | deg/s | ▲ |
| Engine | Maybach HL 230 | removed | |||
| Engine | Maybach HL 230 P45F | Maybach HL 230 P45F (AC 48) | |||
| Power | 750 | 870 | 120 | h.p. | ▲ |
| Engine | Maybach HL 295 | Maybach HL 295 (AC 48) | |||
| Power | 850 | 930 | 80 | h.p. | ▲ |
| Turret in-game name | AMX AC mle. 48 | AMX AC mle. 48 | |||
| Vehicle durability | 1150 | 1300 | 150 | HP | ▲ |
| Gun | AMX AC mle. 48 / 90 mm AC DCA 45 | removed | |||
| Gun | AMX AC mle. 48 / 100 mm AC SA47 | AMX AC mle. 48 / 100 mm AC SA47 | |||
| Reload time | 8 | 22 | 14 | s | ▼ |
| Dispersion at 100 m | 0.34 | 0.36 | 0.02 | m | ▼ |
| Shells in magazine | 3 | shells | |||
| Reload time between shells | 2.5 | s | |||
| Gun | AMX AC mle. 48 / 120 mm AC SA46 | AMX AC mle. 48 / 120 mm SA46 (AC 48) | |||
| Aiming time | 2.5 | 2.6 | 0.1 | s | ▼ |
| Reload time between shells | 2.7 | 2.5 | -0.2 | s | ▲ |
AMX 50 Foch, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 50 Foch | AMX 50 Foch | |||
| Traverse speed | 26 | 32 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | AMX 50 Foch bis | AMX 50 Foch bis | |||
| Traverse speed | 28 | 35 | 7 | deg/s | ▲ |
| Engine | Maybach HL 295 | Maybach HL 295 (Foch) | |||
| Power | 850 | 970 | 120 | h.p. | ▲ |
| Engine | Saurer | Saurer (Foch) | |||
| Power | 1000 | 1070 | 70 | h.p. | ▲ |
| Gun | AMX 50 Foch / 120 mm AC SA46 | AMX 50 Foch / 120 mm SA46 (Foch) | |||
Bat.-Châtillon 155 58, Tier X SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Hispano-Suiza HS 110 | Hispano-Suiza HS 110 (BC58) | |||
Somua S35, Tier III Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Somua S35 | Somua S35 | |||
| Traverse speed | 35 | 45 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Suspension | Somua S40 | Somua S40 | |||
| Traverse speed | 38 | 50 | 12 | deg/s | ▲ |
| Engine | Somua V8 | Somua V8 | |||
| Power | 190 | 240 | 50 | h.p. | ▲ |
| Engine | Hispano-Suiza V8 | removed | |||
| Engine | Somua V8 version définitive | Somua V8 version définitive (S35) | |||
| Power | 230 | 260 | 30 | h.p. | ▲ |
| Turret in-game name | APX 1CE | APX 1CE | |||
| Vehicle durability | 425 | 430 | 5 | HP | ▲ |
| Turret in-game name | ARL 2C | ARL 2C | |||
| Vehicle durability | 445 | 450 | 5 | HP | ▲ |
| Gun | APX 1CE / 47 mm SA34 | removed | |||
| Gun | APX 1CE / 47 mm SA35 | APX 1CE / 47 mm SA35 (S35) | |||
| Reload time | 2.6 | 2.5 | -0.1 | s | ▲ |
| Aiming time | 1.4 | 1.3 | -0.1 | s | ▲ |
| AP penetration | 45 | 53 | 8 | mm | ▲ |
| Gun | ARL 2C / 47 mm SA34 | removed | |||
| Gun | ARL 2C / 47 mm SA35 | ARL 2C / 47 mm SA35 (S35) | |||
| AP penetration | 45 | 53 | 8 | mm | ▲ |
| Gun | ARL 2C / 47 mm SA37 | ARL 2C / 47 mm SA37 (S35) | |||
FCM 36, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | FCM 36 | FCM 36 | |||
| Weight | 12.329 | 12.33 | 0 | t | |
| Suspension | FCM 36 | FCM 36 | |||
| Dispersion during movement | -19% | ▲ | |||
| Dispersion on hull traverse | -19% | ▲ | |||
| Traverse speed | 30 | 40 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | FCM 36 bis | FCM 36 bis | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Traverse speed | 34 | 42 | 8 | deg/s | ▲ |
| Engine | Berliet MDP | Berliet MDP | |||
| Power | 91 | 110 | 19 | h.p. | ▲ |
| Engine | Berliet Ricardo | Berliet Ricardo | |||
| Power | 105 | 120 | 15 | h.p. | ▲ |
| Turret in-game name | Tracteur RN.3 | Tracteur RN.3 | |||
| View range | 280 | 300 | 20 | m | ▲ |
| Gun | Tracteur RN.3 / 37 mm APX SA18 | removed | |||
| Gun | Tracteur RN.3 / 25 mm Canon Raccourci mle. 1934 | Tracteur RN.3 / 25 mm Canon Raccourci mle. 1934 (FCM) | |||
| Dispersion at 100 m | 0.43 | 0.41 | -0.02 | m | ▲ |
| HE damage | 33 | HP | |||
| HE penetration | 13 | mm | |||
| HE velocity | 950 | m/s | |||
| HE purchase cost | 5 | credits | |||
| HE damage radius | 0.16 | m | |||
| Gun | Tracteur RN.3 / 37 mm SA38 | Tracteur RN.3 / 37 mm SA38 (FCM) | |||
| Dispersion at 100 m | 0.48 | 0.44 | -0.04 | m | ▲ |
AMX ELC bis, Tier V Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX ELC | AMX ELC | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | SOFAM de 150 cv | SOFAM de 150 cv | |||
| Power | 150 | 160 | 10 | h.p. | ▲ |
| Turret in-game name | AMX ELC bis | AMX ELC bis | |||
| Vehicle durability | 490 | 500 | 10 | HP | ▲ |
| Gun | AMX ELC bis / 75 mm SA44L | AMX ELC bis / 75 mm SA44L | |||
| AP penetration | 100 | 110 | 10 | mm | ▲ |
| AP velocity | 735 | 835 | 100 | m/s | ▲ |
| APCR* velocity | 919 | 1019 | 100 | m/s | ▲ |
| HE velocity | 735 | 835 | 100 | m/s | ▲ |
FCM 50 t, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FCM 50 t | FCM 50 t | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Gun | FCM 50 t / 90 mm DCA 45 | FCM 50 t / 90 mm DCA 45A | |||
| Reload time | 6.8 | 5.8 | -1 | s | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
Bat.-Châtillon 155 55, Tier IX SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Batignolles-Châtillon 155 mle. 55 | Batignolles-Châtillon 155 mle. 55 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Gun | Batignolles-Châtillon 155 mle. 56 / Canon de 155 mm | Batignolles-Châtillon 155 mle. 56 / Canon de 155 mm (BC55) | |||
Bat.-Châtillon 25 t AP, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Batignolles-Châtillon 25 t AP | Batignolles-Châtillon 25 t AP | |||
| Mobility on hard terrain | +22% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | Batignolles-Châtillon 25 t AP | Batignolles-Châtillon 25 t AP | |||
| Vehicle durability | 1600 | 1700 | 100 | HP | ▲ |
| View range | 380 | 390 | 10 | m | ▲ |
| Gun | Batignolles-Châtillon 25 t AP / Canon de 90 mm Vo 930 m/s | Batignolles-Châtillon 25 t AP / Canon de 90 mm Vo 930 m/s | |||
| Reload time | 31 | 30 | -1 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| AP damage | 240 | 280 | 40 | HP | ▲ |
| HEAT* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 320 | 370 | 50 | HP | ▲ |
| AP penetration | 200 | 227 | 27 | mm | ▲ |
| HEAT* penetration | 250 | 270 | 20 | mm | ▲ |
| Shells in magazine | 6 | 5 | -1 | shells | ▼ |
| Gun | Batignolles-Châtillon 25 t AP / 100 mm SA47 | Batignolles-Châtillon 25 t AP / 100 mm SA47 (BC) | |||
| Reload time | 45 | 40 | -5 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| AP damage | 300 | 360 | 60 | HP | ▲ |
| APCR* damage | 300 | 360 | 60 | HP | ▲ |
| HE damage | 400 | 440 | 40 | HP | ▲ |
| AP penetration | 232 | 242 | 10 | mm | ▲ |
| APCR* penetration | 263 | 283 | 20 | mm | ▲ |
| Shells in magazine | 6 | 5 | -1 | shells | ▼ |
AMX 65 t, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AMX 65 t | AMX 65 t | |||
| Traverse speed | 25 | 28 | 3 | deg/s | ▲ |
| Suspension | AMX 65 t bis | AMX 65 t bis | |||
| Traverse speed | 26 | 30 | 4 | deg/s | ▲ |
| Engine | Maybach HL 230 P45F | removed | |||
| Engine | Maybach HL 295 | Maybach HL 295 (65) | |||
| Power | 850 | 1000 | 150 | h.p. | ▲ |
| Engine | Maybach HL 295 à injection d'essence | Maybach HL 295 à injection d'essence (65) | |||
| Power | 1100 | 1200 | 100 | h.p. | ▲ |
| Turret in-game name | AMX M4 mle. 49 Modifié | AMX M4 mle. 49 Modifié | |||
| Vehicle durability | 1570 | 1620 | 50 | HP | ▲ |
| View range | 350 | 370 | 20 | m | ▲ |
| Turret in-game name | AMX 65 t tourelle classique de 120 | AMX 65 t tourelle classique de 120 | |||
| Vehicle durability | 1600 | 1700 | 100 | HP | ▲ |
| Gun | AMX M4 mle. 49 Modifié / 90 mm DCA 45 | removed | |||
| Gun | AMX M4 mle. 49 Modifié / 100 mm SA47 | AMX M4 mle. 49 Modifié / 100 mm SA47 (65) | |||
| Reload time | 9.8 | 9 | -0.8 | s | ▲ |
| Aiming time | 3.2 | 2.3 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -23% | ▲ | |||
| Gun | AMX 65 t tourelle classique de 120 / 90 mm DCA 45 | removed | |||
| Gun | AMX 65 t tourelle classique de 120 / 100 mm SA47 | AMX 65 t tourelle classique de 120 / 100 mm SA47 (65) | |||
| Reload time | 9.3 | 8.5 | -0.8 | s | ▲ |
| Aiming time | 3 | 2 | -1 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| Gun | AMX 65 t tourelle classique de 120 / 120 mm D. 1203 | AMX 65 t tourelle classique de 120 / 120 mm D. 1203 | |||
| Reload time | 12 | 12.9 | 0.9 | s | ▼ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP damage | 400 | 420 | 20 | HP | ▲ |
| APCR* damage | 400 | 420 | 20 | HP | ▲ |
| HE damage | 515 | 530 | 15 | HP | ▲ |
AMX M4 mle. 54, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | AMX M4 mle. 54 TCB 120 / 120 mm D. 1203 B | AMX M4 mle. 54 TCB 120 / 120 mm D. 1203 B | |||
| Dispersion at 100 m | 0.33 | 0.3 | -0.03 | m | ▲ |
| Aiming time | 1.8 | 1.5 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| APCR* penetration | 315 | 325 | 10 | mm | ▲ |
AMX M4 mle. 51, Tier IX Heavy Tank |
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|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | AMX M4 mle. 51 | AMX M4 mle. 51 | |||
| Top forward speed | 35 | 33 | -2 | km/h | ▼ |
| Suspension | AMX M4 mle. 51 | AMX M4 mle. 51 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Maybach HL 295 | Maybach HL 295 | |||
| Power | 850 | 1000 | 150 | h.p. | ▲ |
| Engine | Maybach HL 295 à injection d'essence | Maybach HL 295 à injection d'essence | |||
| Power | 1100 | 1200 | 100 | h.p. | ▲ |
| Engine | Maybach HL 230 P45F | removed | |||
| Gun | AMX M4 mle. 51 TCA 120 / 120 mm D. 1203 A | AMX M4 mle. 51 TCA 120 / 120 mm D. 1203 A | |||
| Reload time | 11.7 | 11.2 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.35 | 0.34 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| Gun | AMX M4 mle. 52 TCB 120 / 127 mm/54 Model 1948 | AMX M4 mle. 52 TCB 120 / 127 mm/54 Model 1948 | |||
| Reload time | 13.3 | 13.9 | 0.6 | s | ▼ |
| AP damage | 470 | 490 | 20 | HP | ▲ |
| AP* damage | 470 | 490 | 20 | HP | ▲ |
| HE damage | 610 | 630 | 20 | HP | ▲ |
Bat.-Châtillon 12 t, Tier VIII Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Batignolles-Châtillon 12 t | Batignolles-Châtillon 12 t | |||
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Turret in-game name | FL 10 Type C | FL 10 Type C | |||
| Vehicle durability | 1000 | 1150 | 150 | HP | ▲ |
| Gun | FL 10 Type C / Canon de 75 mm Vo 920 m/s | FL 10 Type C / Canon de 75 mm Vo 920 m/s | |||
| Reload time | 21 | 19.5 | -1.5 | s | ▲ |
AMX 13 105, Tier X Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | AMX 13 105 | AMX 13 105 | |||
| Vehicle durability | 1400 | 1600 | 200 | HP | ▲ |
Panhard EBR 90, Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | Panhard EBR 90 | Panhard EBR 90 | |||
| Vehicle durability | 1150 | 1200 | 50 | HP | ▲ |
| Gun | Panhard EBR 90 / 90 mm D. 921 | Panhard EBR 90 / 90 mm D. 921 | |||
| AP purchase cost | 350 | 374 | 24 | credits | ▼ |
Hotchkiss EBR, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Hotchkiss V6 mle. 49 | removed | |||
| Turret in-game name | Hotchkiss EBR | Hotchkiss EBR | |||
| Vehicle durability | 750 | 800 | 50 | HP | ▲ |
| Gun | Hotchkiss EBR / 75 mm SA49 (EBR) | Hotchkiss EBR / 75 mm SA49 (EBR) | |||
| Reload time | 4.12 | 6.6 | 2.48 | s | ▼ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP damage | 110 | 170 | 60 | HP | ▲ |
| APCR* damage | 110 | 170 | 60 | HP | ▲ |
| HE damage | 175 | 260 | 85 | HP | ▲ |
| AP penetration | 120 | 144 | 24 | mm | ▲ |
| APCR* penetration | 160 | 182 | 22 | mm | ▲ |
| AP velocity | 790 | 920 | 130 | m/s | ▲ |
| APCR* velocity | 988 | 1150 | 162 | m/s | ▲ |
| HE velocity | 790 | 920 | 130 | m/s | ▲ |
| Gun | Hotchkiss EBR / Canon de 75 mm Vo 920 m/s (EBR) | removed | |||
Panhard EBR 105, Tier X Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | Panhard EBR 105 | Panhard EBR 105 | |||
| Vehicle durability | 1300 | 1400 | 100 | HP | ▲ |
Panhard AMD 178B, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Panhard AMD 178 | Panhard AMD 178 | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | Panhard AMD 178 CDM | Panhard AMD 178 CDM | |||
| Vehicle durability | 610 | 670 | 60 | HP | ▲ |
| Turret in-game name | Panhard AMD 178B FL 1 | Panhard AMD 178B FL 1 | |||
| Vehicle durability | 640 | 700 | 60 | HP | ▲ |
| Gun | Panhard AMD 178 CDM / 47 mm SA37B amélioré | Panhard AMD 178 CDM / 47 mm SA37B amélioré | |||
| HE* | HE | ||||
| APCR* | |||||
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 1.5 | 1.4 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -15% | ▲ | |||
| APCR* damage | 55 | HP | |||
| APCR* penetration | 139 | mm | |||
| APCR* velocity | 955 | m/s | |||
| APCR* purchase cost | 800 | credits | |||
| APCR* damage radius | 0.47 | m | |||
| Gun | Panhard AMD 178B FL 1 / 47 mm SA37B amélioré | Panhard AMD 178B FL 1 / 47 mm SA37B amélioré | |||
| HE* | HE | ||||
| APCR* | |||||
| Dispersion on turret traverse | -17% | ▲ | |||
| APCR* damage | 55 | HP | |||
| APCR* penetration | 139 | mm | |||
| APCR* velocity | 955 | m/s | |||
| APCR* purchase cost | 800 | credits | |||
| APCR* damage radius | 0.47 | m | |||
| Gun | Panhard AMD 178B FL 1 / 75 mm Gun M6B | removed | |||
| Gun | Panhard AMD 178B FL 1 / 75 mm SA49 (EBR) | Panhard AMD 178B FL 1 / 75 mm SA49 (178B) | |||
Panhard AML Lynx 6x6, Tier VIII Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Panhard AML Lynx 6x6 | Panhard AML Lynx 6x6 | |||
| Weight | 8.21 | 8 | -0.21 | t | |
| Engine | Peugeot PRV V6 F1 | removed | |||
| Turret in-game name | Panhard AML Lynx 6x6 | Panhard AML Lynx 6x6 | |||
| Vehicle durability | 920 | 1000 | 80 | HP | ▲ |
| Gun | Panhard AML Lynx 6x6 / 90 mm D. 921 F1 | Panhard AML Lynx 6x6 / 90 mm D. 921 F1 | |||
| Reload time | 8.5 | 8.23 | -0.27 | s | ▲ |
| Dispersion at 100 m | 0.41 | 0.4 | -0.01 | m | ▲ |
| Aiming time | 1.8 | 1.6 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 175 | 182 | 7 | mm | ▲ |
| HEAT* penetration | 207 | 240 | 33 | mm | ▲ |
| AP purchase cost | 350 | 374 | 24 | credits | ▼ |
| Gun | Panhard AML Lynx 6x6 / 90 mm CN 90 F3 | removed | |||
Germany
Expand
Hummel, Tier VI SPG |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | Hummel | Hummel | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Maybach HL 108 TR R | removed | |||
| Engine | Maybach HL 120 TRM 112 R | Maybach HL 120 TRM 112 (Hummel) | |||
| Engine | Maybach HL 120 TRM R | Maybach HL 120 TRM (Hummel) | |||
| Turret in-game name | Hummel | Hummel L/29.5 | |||
| Gun | Hummel / 15 cm s.F.H. 18 L/29.5 | Hummel L/29.5 / 15 cm s.F.H. 18 L/29.5 (Hummel) | |||
Panther, Tier VII Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Panther | Panther | |||
| Weight | 45.245 | 44.885 | -0.36 | t | |
| Suspension | Pz.Kpfw. Panther Ausf. A | Pz.Kpfw. Panther Ausf. A | |||
| Traverse speed | 30 | 33 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Pz.Kpfw. Panther Ausf. G | Pz.Kpfw. Panther Ausf. G | |||
| Traverse speed | 32 | 36 | 4 | deg/s | ▲ |
| Engine | Maybach HL 210 TRM P30 | Maybach HL 210 TRM P30 (G) | |||
| Power | 650 | 730 | 80 | h.p. | ▲ |
| Engine | Maybach HL 230 TRM P30 | Maybach HL 230 TRM P30 (G) | |||
| Power | 700 | 780 | 80 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. Panther Ausf. G | Pz.Kpfw. Panther Ausf. G | |||
| Vehicle durability | 1200 | 1340 | 140 | HP | ▲ |
| Turret in-game name | Pz.Kpfw. Panther Schmalturm | Pz.Kpfw. Panther Schmalturm | |||
| Vehicle durability | 1300 | 1400 | 100 | HP | ▲ |
| Gun | Pz.Kpfw. Panther Ausf. G / 7,5 cm Kw.K. 42 L/70 | Pz.Kpfw. Panther Ausf. G / 7,5 cm Kw.K. 42 L/70 Ausf. A | |||
| Reload time | 4.2 | 4 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | Pz.Kpfw. Panther Ausf. G / 10,5 cm Kw.K. L/28 | removed | |||
| Gun | Pz.Kpfw. Panther Ausf. G / 7,5 cm Kw.K. L/100 | Pz.Kpfw. Panther Ausf. G / 7,5 cm Kw.K. 42 L/70 Ausf. G | |||
| Reload time | 4.2 | 4 | -0.2 | s | ▲ |
| Aiming time | 2.5 | 2.1 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -40% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Ammo rack capacity | 80 | 95 | 15 | shells | ▲ |
| Gun | Pz.Kpfw. Panther Schmalturm / 7,5 cm Kw.K. 42 L/70 | Pz.Kpfw. Panther Schmalturm / 7,5 cm Kw.K. 42 L/70 Ausf. A | |||
| Dispersion at 100 m | 0.35 | 0.33 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | Pz.Kpfw. Panther Schmalturm / 10,5 cm Kw.K. L/28 | removed | |||
| Gun | Pz.Kpfw. Panther Schmalturm / 7,5 cm Kw.K. L/100 | Pz.Kpfw. Panther Schmalturm / 7,5 cm Kw.K. 42 L/70 Ausf. G | |||
| Dispersion at 100 m | 0.32 | 0.3 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Ammo rack capacity | 80 | 95 | 15 | shells | ▲ |
Tiger I, Tier VII Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Pz.Kpfw. VI H Ausf. H1 | Pz.Kpfw. VI H Ausf. H1 | |||
| Traverse speed | 24 | 27 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +6% | ▲ | |||
| Suspension | Pz.Kpfw. Tiger Ausf. E | Pz.Kpfw. Tiger Ausf. E | |||
| Traverse speed | 26 | 29 | 3 | deg/s | ▲ |
| Engine | Maybach HL 210 TRM P45 | Maybach HL 210 TRM P45 (I) | |||
| Power | 650 | 710 | 60 | h.p. | ▲ |
| Engine | Maybach HL 230 TRM P45 | Maybach HL 230 TRM P45 (I) | |||
| Power | 700 | 760 | 60 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. Tiger Ausf. E | Pz.Kpfw. Tiger Ausf. E | |||
| Vehicle durability | 1500 | 1550 | 50 | HP | ▲ |
| Gun | Pz.Kpfw. Tiger Ausf. E / 8,8 cm Kw.K. 36 L/56 Ausf. E | Pz.Kpfw. Tiger Ausf. E / 8,8 cm Kw.K. 36 L/56 Ausf. E | |||
| Reload time | 5.9 | 6.4 | 0.5 | s | ▼ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| AP damage | 220 | 240 | 20 | HP | ▲ |
| APCR* damage | 220 | 240 | 20 | HP | ▲ |
| HE damage | 270 | 320 | 50 | HP | ▲ |
| Gun | Pz.Kpfw. Tiger Ausf. E / 8.8 cm Kw.K. 43 L/71 Ausf. E | Pz.Kpfw. Tiger Ausf. E / 8.8 cm Kw.K. 43 L/71 (I) | |||
StuG III Ausf. G, Tier V Tank Destroyer |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | StuG III Ausf. F | StuG III Ausf. F | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | StuG III Ausf. G | StuG III Ausf. G | |||
| Vehicle durability | 460 | 500 | 40 | HP | ▲ |
Pz.Kpfw. II, Tier II Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Pz.Kpfw. II Ausf. A | Pz.Kpfw. II Ausf. A | |||
| Traverse speed | 35 | 46 | 11 | deg/s | ▲ |
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Suspension | Pz.Kpfw. II Ausf. F | Pz.Kpfw. II Ausf. F | |||
| Traverse speed | 40 | 52 | 12 | deg/s | ▲ |
| Engine | Maybach HL 57 TRM | Maybach HL 57 TRM | |||
| Power | 145 | 165 | 20 | h.p. | ▲ |
| Engine | Maybach HL 62 TRM | Maybach HL 62 TRM | |||
| Power | 160 | 180 | 20 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. II Ausf. b | Pz.Kpfw. II Ausf. b | |||
| View range | 290 | 310 | 20 | m | ▲ |
| Gun | Pz.Kpfw. II Ausf. b / 3,7 cm Kw.K. D.T. 4804 | Pz.Kpfw. II Ausf. b / 3,7 cm Kw.K. D.T. 4804 | |||
| Reload time | 2.7 | 2.2 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.4 | -0.03 | m | ▲ |
| Aiming time | 2.1 | 1.7 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Gun | Pz.Kpfw. II Ausf. F / 2 cm Kw.K. 38 Ausf. F | Pz.Kpfw. II Ausf. F / 2 cm Kw.K. 38 Ausf. F | |||
| Reload time | 3.9 | 4.2 | 0.3 | s | ▼ |
| Dispersion on turret traverse | +25% | ▼ | |||
| Gun | Pz.Kpfw. II Ausf. F / 3,7 cm Kw.K. D.T. 4804 | Pz.Kpfw. II Ausf. F / 3,7 cm Kw.K. D.T. 4804 | |||
| Reload time | 2.4 | 2.2 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.4 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
Pz.Kpfw. III Ausf. J, Tier IV Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Pz.Kpfw. III Ausf. J | Pz.Kpfw. III Ausf. J | |||
| Traverse speed | 40 | 57 | 17 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +27% | ▲ | |||
| Mobility on soft terrain | +35% | ▲ | |||
| Suspension | Pz.Kpfw. III Ausf. L | Pz.Kpfw. III Ausf. L | |||
| Traverse speed | 45 | 64 | 19 | deg/s | ▲ |
| Engine | Maybach HL 120 TRM/J | Maybach HL 120 TRM/J | |||
| Power | 420 | 470 | 50 | h.p. | ▲ |
| Engine | Maybach HL 120 TRM/M | Maybach HL 120 TRM/M | |||
| Power | 480 | 510 | 30 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. III Ausf. J | Pz.Kpfw. III Ausf. J | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| Turret in-game name | Pz.Kpfw. III Ausf. L | Pz.Kpfw. III Ausf. L | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| View range | 330 | 340 | 10 | m | ▲ |
| Gun | Pz.Kpfw. III Ausf. J / 5 cm Kw.K. 38 L/42 Ausf. J | Pz.Kpfw. III Ausf. J / 5 cm Kw.K. 38 L/42 Ausf. J | |||
| Reload time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 60 | 84 | 24 | mm | ▲ |
| APCR* penetration | 96 | 110 | 14 | mm | ▲ |
| Gun | Pz.Kpfw. III Ausf. J / 5 cm Kw.K. 39 L/60 Ausf. L | Pz.Kpfw. III Ausf. J / 5 cm Kw.K. 39 L/60 Ausf. L | |||
| Reload time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Gun | Pz.Kpfw. III Ausf. L / 5 cm Kw.K. 38 L/42 Ausf. J | Pz.Kpfw. III Ausf. L / 5 cm Kw.K. 38 L/42 Ausf. J | |||
| Reload time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 60 | 84 | 24 | mm | ▲ |
| APCR* penetration | 96 | 110 | 14 | mm | ▲ |
| Gun | Pz.Kpfw. III Ausf. L / 5 cm Kw.K. 39 L/60 Ausf. L | Pz.Kpfw. III Ausf. L / 5 cm Kw.K. 39 L/60 Ausf. L | |||
| Reload time | 2.4 | 2.2 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
Leichttraktor, Tier I Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Krupp M311 | Krupp M311 (LTr) | |||
| Power | 85 | 95 | 10 | h.p. | ▲ |
| Gun | Leichttraktor / 3,7 cm Kw.K. 36 L/46.5f | Leichttraktor / 3,7 cm Kw.K. 36 L/46.5f | |||
| Dispersion at 100 m | 0.46 | 0.49 | 0.03 | m | ▼ |
| Aiming time | 1.7 | 2 | 0.3 | s | ▼ |
| Dispersion on turret traverse | +14% | ▼ | |||
| AP damage | 36 | 30 | -6 | HP | ▼ |
| APCR* damage | 36 | 30 | -6 | HP | ▼ |
| HE damage | 42 | 40 | -2 | HP | ▼ |
| APCR* penetration | 74 | 55 | -19 | mm | ▼ |
| Gun | Leichttraktor / 2 cm Breda (i) | Leichttraktor / 2 cm Breda (i) (LTr) | |||
| Reload time | 3.4 | 4.7 | 1.3 | s | ▼ |
| Dispersion on turret traverse | +25% | ▼ | |||
VK 30.01 (H), Tier V Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 30.01 (H) | VK 30.01 (H) | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | VK 30.01 (H) verstärkteketten | VK 30.01 (H) verstärkteketten | |||
| Traverse speed | 30 | 32 | 2 | deg/s | ▲ |
| Turret in-game name | VK 30.01 (H) 0-Serie | VK 30.01 (H) 0-Serie | |||
| Traverse speed | 36 | 40 | 4 | deg/s | ▲ |
| Gun | VK 30.01 (H) 0-Serie / 7,5 cm Kw.K. 40 T 3001 | VK 30.01 (H) 0-Serie / 7,5 cm Kw.K. 40 T 3001 | |||
| Reload time | 4.3 | 5.1 | 0.8 | s | ▼ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| AP damage | 110 | 135 | 25 | HP | ▲ |
| APCR* damage | 110 | 135 | 25 | HP | ▲ |
| Gun | VK 36.01 (H) / 7,5 cm Kw.K. 40 T 3001 | VK 36.01 (H) / 7,5 cm Kw.K. 40 T 3001 | |||
| Reload time | 4 | 5.1 | 1.1 | s | ▼ |
| AP damage | 110 | 135 | 25 | HP | ▲ |
| APCR* damage | 110 | 135 | 25 | HP | ▲ |
| Gun | VK 36.01 (H) / 7,5/5,5 cm Waffe 0725 Ausf. A | VK 36.01 (H) / 7,5/5,5 cm Waffe 0725 Ausf. A | |||
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| HE damage | 175 | HP | |||
| HE penetration | 38 | mm | |||
| HE velocity | 790 | m/s | |||
| HE purchase cost | 38 | credits | |||
| HE damage radius | 1.06 | m | |||
VK 36.01 (H), Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 36.01 (H) | VK 36.01 (H) | |||
| Traverse speed | 22 | 30 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +6% | ▲ | |||
| Suspension | VK 36.01 (H) verstärkteketten | VK 36.01 (H) verstärkteketten | |||
| Traverse speed | 24 | 33 | 9 | deg/s | ▲ |
| Engine | Maybach HL 174 V1 | Maybach HL 174 V1 | |||
| Power | 450 | 510 | 60 | h.p. | ▲ |
| Engine | Maybach HL 174 | Maybach HL 174 | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Turret in-game name | VK 36.01 (H) | VK 36.01 (H) | |||
| Vehicle durability | 1100 | 1180 | 80 | HP | ▲ |
| Turret in-game name | Pz.Kpfw. VI H Ausf. H2 | Pz.Kpfw. VI H Ausf. H2 | |||
| Vehicle durability | 1200 | 1250 | 50 | HP | ▲ |
| Gun | VK 36.01 (H) / 7,5/5,5 cm Waffe 0725 | VK 36.01 (H) / 7,5/5,5 cm Waffe 0725 | |||
| Reload time | 4.4 | 4 | -0.4 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| HE damage | 175 | HP | |||
| HE penetration | 38 | mm | |||
| HE velocity | 790 | m/s | |||
| HE purchase cost | 38 | credits | |||
| HE damage radius | 1.06 | m | |||
| Gun | Pz.Kpfw. VI H Ausf. H2 / 7,5/5,5 cm Waffe 0725 | Pz.Kpfw. VI H Ausf. H2 / 7,5/5,5 cm Waffe 0725 | |||
| Reload time | 4.2 | 4 | -0.2 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| HE damage | 175 | HP | |||
| HE penetration | 38 | mm | |||
| HE velocity | 790 | m/s | |||
| HE purchase cost | 38 | credits | |||
| HE damage radius | 1.06 | m | |||
| Gun | Pz.Kpfw. VI H Ausf. H2 / 8,8 cm Kw.K. 36 L/56 | Pz.Kpfw. VI H Ausf. H2 / 8,8 cm Kw.K. 36 L/56 (3601) | |||
Tiger II, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Tiger II Versuchs-Serie | Tiger II Versuchs-Serie | |||
| Traverse speed | 26 | 29 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Tiger II | Tiger II | |||
| Traverse speed | 28 | 32 | 4 | deg/s | ▲ |
| Engine | Maybach HL 210 TRM P45 | Maybach HL 210 TRM P45 | |||
| Power | 650 | 820 | 170 | h.p. | ▲ |
| Engine | Maybach HL 230 TRM P45 | Maybach HL 230 TRM P45 | |||
| Power | 700 | 900 | 200 | h.p. | ▲ |
| Turret in-game name | Tiger II Turm Nr. 1-50 | Tiger II Turm Nr. 1-50 | |||
| Vehicle durability | 1500 | 1720 | 220 | HP | ▲ |
| Turret in-game name | Tiger II Serienturm | Tiger II Serienturm | |||
| Vehicle durability | 1600 | 1800 | 200 | HP | ▲ |
| Gun | Tiger II Turm Nr. 1-50 / 8.8 cm Kw.K. 43 L/71 Ausf. E | Tiger II Turm Nr. 1-50 / 8.8 cm Kw.K. 43 L/71 Ausf. E | |||
| Reload time | 7.5 | 7 | -0.5 | s | ▲ |
| Aiming time | 2.3 | 1.8 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 203 | 218 | 15 | mm | ▲ |
| APCR* penetration | 237 | 251 | 14 | mm | ▲ |
| Gun | Tiger II Turm Nr. 1-50 / 10.5 cm Kw.K. L/68 Ausf. B | Tiger II Turm Nr. 1-50 / 10.5 cm Kw.K. L/68 Ausf. B | |||
| Reload time | 10.9 | 10.4 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.32 | -0.02 | m | ▲ |
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Gun | Tiger II Serienturm / 8.8 cm Kw.K. 43 L/71 Ausf. E | Tiger II Serienturm / 8.8 cm Kw.K. 43 L/71 Ausf. E | |||
| Reload time | 7.3 | 7 | -0.3 | s | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| AP penetration | 203 | 218 | 15 | mm | ▲ |
| APCR* penetration | 237 | 251 | 14 | mm | ▲ |
| Gun | Tiger II Serienturm / 10.5 cm Kw.K. L/68 Ausf. B | Tiger II Serienturm / 10.5 cm Kw.K. L/68 Ausf. B | |||
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
Jagdpanzer IV, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Jagdpanzer IV 0-Serie | Jagdpanzer IV 0-Serie | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
Jagdpanther, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Jagdpanther | Jagdpanther | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
Grille, Tier V SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Grille | Grille | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Praga EPA AC | Praga EPA AC (Grille) | |||
| Gun | Grille / 15 cm s.I.G. 33 L/11 | Grille / 15 cm s.I.G. 33 L/11 (Grille) | |||
| Dispersion at 100 m | 0.84 | 0.82 | -0.02 | m | ▲ |
| Aiming time | 6.5 | 6.2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -5% | ▲ | |||
| HE damage | 350 | 380 | 30 | HP | ▲ |
| Gun | Grille / 15 cm s.F.H. 13 L/17 | Grille / 15 cm s.F.H. 13 L/17 (Grille) | |||
VK 30.02 (D), Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | VK 30.02 (D) | VK 30.02 (D) | |||
| Weight | 39.765 | 39.715 | -0.05 | t | |
| Suspension | VK 30.02 (D) | VK 30.02 (D) | |||
| Traverse speed | 39 | 55 | 16 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | VK 30.02 (D) verstärkteketten | VK 30.02 (D) verstärkteketten | |||
| Traverse speed | 43 | 60 | 17 | deg/s | ▲ |
| Engine | Maybach HL 210 TRM P30 | removed | |||
| Engine | Maybach HL 230 TRM P30 | Maybach HL 230 TRM P30 (3002D) | |||
| Power | 700 | 780 | 80 | h.p. | ▲ |
| Engine | MB 507 | MB 507 | |||
| Power | 800 | 870 | 70 | h.p. | ▲ |
| Turret in-game name | VK 30.02 (D) | VK 30.02 (D) | |||
| Vehicle durability | 1150 | 1280 | 130 | HP | ▲ |
| Turret in-game name | VK 30.02 (D) Schmalturm | VK 30.02 (D) Schmalturm | |||
| Vehicle durability | 1250 | 1350 | 100 | HP | ▲ |
| Gun | VK 30.02 (D) / 7,5 cm Kw.K. 40 L/48 | removed | |||
| Gun | VK 30.02 (D) / 7,5 cm Kw.K. 42 L/70 | VK 30.02 (D) / 7,5 cm Kw.K. 42 L/70 (3002D) | |||
| Reload time | 4.4 | 4 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Gun | VK 30.02 (D) Schmalturm / 7,5 cm Kw.K. 40 L/48 | removed | |||
| Gun | VK 30.02 (D) Schmalturm / 7,5 cm Kw.K. 42 L/70 | VK 30.02 (D) Schmalturm / 7,5 cm Kw.K. 42 L/70 (3002D) | |||
| Dispersion at 100 m | 0.35 | 0.33 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Gun | VK 30.02 (D) Schmalturm / 10,5 cm Kw.K. L/28 | removed | |||
Pz.Kpfw. II Luchs, Tier IV Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Pz.Kpfw. II Luchs | Pz.Kpfw. II Luchs | |||
| Weight | 13.48 | 12.921 | -0.56 | t | |
| Suspension | Luchs | Luchs | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Maybach HL 62 TR | removed | |||
| Engine | Maybach HL 66 P | Maybach HL 66 P (II L) | |||
| Power | 180 | 350 | 170 | h.p. | ▲ |
| Engine | Maybach HL 90 | Maybach HL 90 (II L) | |||
| Power | 360 | 400 | 40 | h.p. | ▲ |
| Turret in-game name | Luchs 2 cm | Luchs 2 cm | |||
| View range | 330 | 350 | 20 | m | ▲ |
| Gun | Luchs 2 cm / 2 cm Kw.K. 38 | Luchs 2 cm / 2 cm Kw.K. 38 (II L) | |||
| Reload time | 3 | 6 | 3 | s | ▼ |
| Dispersion at 100 m | 0.57 | 0.45 | -0.12 | m | ▲ |
| Aiming time | 1.5 | 1.8 | 0.3 | s | ▼ |
| Dispersion on turret traverse | +50% | ▼ | |||
| Dispersion after firing | +67% | ▼ | |||
| AP damage | 11 | 15 | 4 | HP | ▲ |
| APCR* damage | 11 | 15 | 4 | HP | ▲ |
| AP penetration | 23 | 65 | 42 | mm | ▲ |
| APCR* penetration | 46 | 87 | 41 | mm | ▲ |
| AP velocity | 780 | 900 | 120 | m/s | ▲ |
| APCR* velocity | 975 | 1125 | 150 | m/s | ▲ |
| Reload time between shells | 0.13 | 0.17 | 0.04 | s | ▼ |
| Reload time between shells in the container | 0.13 | 0.17 | 0.04 | s | ▼ |
| Gun | Luchs 2 cm / 3,7 cm Kw.K. 36 L/46.5 | removed | |||
| Gun | Luchs 2 cm / 2 cm Flak 38 | removed | |||
| Gun | Luchs 2 cm / 3 cm M.K. 103 | removed | |||
| Gun | Luchs 5 cm / 2 cm Kw.K. 38 | Luchs 5 cm / 2 cm Kw.K. 38 (II L) | |||
| Reload time | 2.7 | 6 | 3.3 | s | ▼ |
| Dispersion at 100 m | 0.57 | 0.45 | -0.12 | m | ▲ |
| Aiming time | 1.4 | 1.7 | 0.3 | s | ▼ |
| Dispersion on turret traverse | +50% | ▼ | |||
| Dispersion after firing | +67% | ▼ | |||
| AP damage | 11 | 15 | 4 | HP | ▲ |
| APCR* damage | 11 | 15 | 4 | HP | ▲ |
| AP penetration | 23 | 65 | 42 | mm | ▲ |
| APCR* penetration | 46 | 87 | 41 | mm | ▲ |
| AP velocity | 780 | 900 | 120 | m/s | ▲ |
| APCR* velocity | 975 | 1125 | 150 | m/s | ▲ |
| Reload time between shells | 0.13 | 0.17 | 0.04 | s | ▼ |
| Reload time between shells in the container | 0.13 | 0.17 | 0.04 | s | ▼ |
| Gun | Luchs 5 cm / 3,7 cm Kw.K. 36 L/46.5 | removed | |||
| Gun | Luchs 5 cm / 2 cm Flak 38 | removed | |||
| Gun | Luchs 5 cm / 3 cm M.K. 103 | Luchs 5 cm / 3 cm M.K. 103 (II L) | |||
| Gun | Luchs 5 cm / 5 cm Kw.K. 38 L/42 | removed | |||
| Gun | Luchs 5 cm / 5 cm Kw.K. 39 L/60 | Luchs 5 cm / 5 cm Kw.K. 39 L/60 (II L) | |||
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 67 | 90 | 23 | mm | ▲ |
VK 16.02 Leopard, Tier V Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 16.02 Leopard | VK 16.02 Leopard | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | Maybach HL 120 TRM L | Maybach HL 120 TRM L | |||
| Power | 460 | 500 | 40 | h.p. | ▲ |
| Turret in-game name | VK 16.02 Leopard | VK 16.02 Leopard | |||
| Vehicle durability | 580 | 650 | 70 | HP | ▲ |
| Gun | VK 16.02 Leopard / 3 cm M.K. 103A | VK 16.02 Leopard / 3 cm M.K. 103 (1602) | |||
| Gun | VK 16.02 Leopard / 5 cm Kw.K. 39 L/60L | VK 16.02 Leopard / 5 cm Kw.K. 39 L/60 (1602) | |||
| Reload time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.35 | -0.04 | m | ▲ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| AP penetration | 100 | 116 | 16 | mm | ▲ |
| APCR* penetration | 130 | 140 | 10 | mm | ▲ |
VK 30.01 (P), Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 30.01 (P) | VK 30.01 (P) | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | Porsche Typ 100 | Porsche Typ 100 | |||
| Vehicle durability | 1040 | 1100 | 60 | HP | ▲ |
| View range | 350 | 360 | 10 | m | ▲ |
| Turret in-game name | VK 30.01 (P) Krupp Turm | VK 30.01 (P) Krupp Turm | |||
| Vehicle durability | 1100 | 1150 | 50 | HP | ▲ |
| Gun | Porsche Typ 100 / 7,5 cm Kw.K. 40 L/48 | Porsche Typ 100 / 7,5 cm Kw.K. 40 L/48 | |||
| Reload time | 3.6 | 3.2 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Gun | Porsche Typ 100 / 8,8 cm Kw.K. 36 L/56 Typ 100 | Porsche Typ 100 / 8,8 cm Kw.K. 36 L/56 Typ 100 | |||
| Reload time | 7.4 | 7.5 | 0.1 | s | ▼ |
| Dispersion on turret traverse | -6% | ▲ | |||
| Gun | VK 30.01 (P) Krupp Turm / 7,5 cm Kw.K. 40 L/48 | VK 30.01 (P) Krupp Turm / 7,5 cm Kw.K. 40 L/48 | |||
| Reload time | 3.4 | 3.2 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | VK 30.01 (P) Krupp Turm / 8,8 cm Kw.K. 36 L/56 Typ 100 | VK 30.01 (P) Krupp Turm / 8,8 cm Kw.K. 36 L/56 Typ 100 | |||
| Reload time | 6.9 | 7.5 | 0.6 | s | ▼ |
Ferdinand, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Ferdinand | Ferdinand | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Turret in-game name | Ferdinand | Ferdinand | |||
| Vehicle durability | 1500 | 1600 | 100 | HP | ▲ |
Nashorn, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Nashorn | Nashorn | |||
| Traverse speed | 32 | 41 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Nashorn verstärkteketten | Nashorn verstärkteketten | |||
| Traverse speed | 36 | 45 | 9 | deg/s | ▲ |
| Engine | Maybach HL 120 TRM 112 R | Maybach HL 120 TRM 112 R | |||
| Power | 272 | 340 | 68 | h.p. | ▲ |
| Engine | Maybach HL 120 TRM R | Maybach HL 120 TRM R | |||
| Power | 300 | 385 | 85 | h.p. | ▲ |
| Engine | Maybach HL 108 TR R | removed | |||
| Gun | Nashorn / 7,5 cm Pak 42 L/70 | removed | |||
| Gun | Nashorn / 8,8 cm Pak L/56 | Nashorn / 8,8 cm Pak L/56 (164) | |||
| Dispersion at 100 m | 0.35 | 0.32 | -0.03 | m | ▲ |
| AP penetration | 145 | 174 | 29 | mm | ▲ |
| APCR* penetration | 194 | 211 | 17 | mm | ▲ |
| Gun | Nashorn / 8,8 cm Pak 43 L/71 | Nashorn / 8,8 cm Pak 43 L/71 (164) | |||
Maus, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | DB 603 A2 | DB 603 A2 | |||
| Power | 1750 | 1950 | 200 | h.p. | ▲ |
Sturer Emil, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Sturer Emil | Sturer Emil | |||
| Top forward speed | 25 | 30 | 5 | km/h | ▲ |
| Top reverse speed | 12 | 14 | 2 | km/h | ▲ |
| Suspension | Schwere Betonknacker | Schwere Betonknacker | |||
| Traverse speed | 32 | 35 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Pz.Sfl. für 12.8 cm K. 40 | Pz.Sfl. für 12.8 cm K. 40 | |||
| Traverse speed | 36 | 39 | 3 | deg/s | ▲ |
| Engine | Maybach HL 116 | Maybach HL 116 (Emil) | |||
| Power | 300 | 400 | 100 | h.p. | ▲ |
| Engine | Maybach HL 116 S | Maybach HL 116 S | |||
| Power | 310 | 425 | 115 | h.p. | ▲ |
| Turret in-game name | Pz.Sfl. V | Pz.Sfl. V | |||
| Vehicle durability | 850 | 950 | 100 | HP | ▲ |
| Gun | Pz.Sfl. V / 10,5 cm Kanone 18 | Pz.Sfl. V / 10,5 cm Kanone 18 | |||
| Dispersion at 100 m | 0.36 | 0.33 | -0.03 | m | ▲ |
| AP penetration | 169 | 202 | 33 | mm | ▲ |
| APCR* penetration | 227 | 243 | 16 | mm | ▲ |
| Gun | Pz.Sfl. V / 12,8 cm Kanone 40 | Pz.Sfl. V / 12,8 cm Kanone 40 | |||
| HE* | HE | ||||
| APCR* | |||||
| APCR* damage | 490 | HP | |||
| APCR* penetration | 252 | mm | |||
| APCR* velocity | 1100 | m/s | |||
| APCR* purchase cost | 5200 | credits | |||
| APCR* damage radius | 2.71 | m | |||
| Ammo rack capacity | 15 | 21 | 6 | shells | ▲ |
Jagdtiger, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Jagdtiger | Jagdtiger | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | Jagdtiger | Jagdtiger | |||
| Vehicle durability | 2100 | 2000 | -100 | HP | ▼ |
G.W. Tiger, Tier IX SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | G.W. Tiger | G.W. Tiger | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | Maybach HL 210 TRM P45 | Maybach HL 210 TRM P45 (GW T) | |||
| Engine | Maybach HL 230 TRM P45 | Maybach HL 230 TRM P45 (GW T) | |||
G.W. Panther, Tier VII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | G.W. Panther | G.W. Panther | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
E 50, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | E 50 | E 50 | |||
| Traverse speed | 30 | 42 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | E 50 verstärkteketten | E 50 verstärkteketten | |||
| Traverse speed | 32 | 44 | 12 | deg/s | ▲ |
| Engine | Maybach HL 230 TRM P30 | Maybach HL 230 TRM P30 (50) | |||
| Power | 700 | 880 | 180 | h.p. | ▲ |
| Engine | Maybach HL 234 TRM P30 | Maybach HL 234 TRM P30 | |||
| Power | 900 | 1000 | 100 | h.p. | ▲ |
| Turret in-game name | E 50 Ausf. A | E 50 Ausf. A | |||
| Vehicle durability | 1650 | 1720 | 70 | HP | ▲ |
| Turret in-game name | E 50 Ausf. B | E 50 Ausf. B | |||
| Vehicle durability | 1750 | 1800 | 50 | HP | ▲ |
| Gun | E 50 Ausf. A / 7,5 cm Kw.K. 42 L/70 | removed | |||
| Gun | E 50 Ausf. A / 7,5 cm Kw.K. L/100 | removed | |||
| Gun | E 50 Ausf. A / 8,8 cm Kw.K. 43 L/71 | removed | |||
| Gun | E 50 Ausf. A / 8,8 cm Kw.K. L/100 | E 50 Ausf. A / 8,8 cm Kw.K. 43 L/71 (50) | |||
| Reload time | 6.9 | 6.2 | -0.7 | s | ▲ |
| Aiming time | 2.2 | 2 | -0.2 | s | ▲ |
| Gun | E 50 Ausf. B / 7,5 cm Kw.K. 42 L/70 | removed | |||
| Gun | E 50 Ausf. B / 7,5 cm Kw.K. L/100 | removed | |||
| Gun | E 50 Ausf. B / 8,8 cm Kw.K. 43 L/71 | removed | |||
| Gun | E 50 Ausf. B / 8,8 cm Kw.K. L/100 | E 50 Ausf. B / 8,8 cm Kw.K. 43 L/71 (50) | |||
E 75, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | E 75 | E 75 | |||
| Traverse speed | 28 | 22 | -6 | deg/s | ▼ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | E 75 verstärkteketten | E 75 verstärkteketten | |||
| Traverse speed | 30 | 24 | -6 | deg/s | ▼ |
| Engine | Maybach HL 234 TRM P40 | Maybach HL 234 TRM P40 | |||
| Power | 800 | 920 | 120 | h.p. | ▲ |
| Engine | Maybach HL 234 TRM P45 | Maybach HL 234 TRM P45 | |||
| Power | 900 | 1000 | 100 | h.p. | ▲ |
| Turret in-game name | E 75 Ausf. A | E 75 Ausf. A | |||
| Vehicle durability | 1850 | 1900 | 50 | HP | ▲ |
| Turret in-game name | E 75 Ausf. B | E 75 Ausf. B | |||
| Vehicle durability | 1950 | 2000 | 50 | HP | ▲ |
| Gun | E 75 Ausf. A / 10.5 cm Kw.K. L/68 Ausf. E | E 75 Ausf. A / 10.5 cm Kw.K. L/68 Ausf. E | |||
| Reload time | 9.4 | 8.6 | -0.8 | s | ▲ |
| Aiming time | 2.2 | 2.1 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Gun | E 75 Ausf. B / 10.5 cm Kw.K. L/68 Ausf. E | E 75 Ausf. B / 10.5 cm Kw.K. L/68 Ausf. E | |||
| Reload time | 9 | 8.5 | -0.5 | s | ▲ |
| Aiming time | 2 | 1.9 | -0.1 | s | ▲ |
| Gun | E 75 Ausf. B / 12.8 cm Kw.K. 44 L/55 Ausf. B | E 75 Ausf. B / 12.8 cm Kw.K. 44 L/55 Ausf. B | |||
| Dispersion at 100 m | 0.37 | 0.39 | 0.02 | m | ▼ |
E 100, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Maybach Neues Projekt | Maybach Neues Projekt (E 100) | |||
Tiger (P), Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Tiger (P) | Tiger (P) | |||
| Traverse speed | 20 | 26 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | Tiger (P) verstärkteketten | Tiger (P) verstärkteketten | |||
| Traverse speed | 22 | 29 | 7 | deg/s | ▲ |
| Engine | 2x Porsche Typ 101 | 2x Porsche Typ 101 | |||
| Power | 600 | 750 | 150 | h.p. | ▲ |
| Engine | 2x Porsche Typ 101/P | 2x Porsche Typ 101/P | |||
| Power | 720 | 820 | 100 | h.p. | ▲ |
| Turret in-game name | Tiger (P) Turm Nr. 1 | Tiger (P) Turm Nr. 1 | |||
| Vehicle durability | 1400 | 1480 | 80 | HP | ▲ |
| Turret in-game name | Tiger (P) Neuer Turm | Tiger (P) Neuer Turm | |||
| Vehicle durability | 1500 | 1550 | 50 | HP | ▲ |
| Gun | Tiger (P) Turm Nr. 1 / 8,8 cm Kw.K. 36 L/56 Typ 101 | Tiger (P) Turm Nr. 1 / 8,8 cm Kw.K. 36 L/56 Typ 101 | |||
| Reload time | 7 | 6.1 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| APCR* penetration | 194 | 212 | 18 | mm | ▲ |
| Gun | Tiger (P) Turm Nr. 1 / 8,8 cm Kw.K. 43 L/71 Typ 101 | Tiger (P) Turm Nr. 1 / 8,8 cm Kw.K. 43 L/71 Typ 101 | |||
| Reload time | 8.2 | 7.8 | -0.4 | s | ▲ |
| Aiming time | 2.7 | 2.4 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Gun | Tiger (P) Neuer Turm / 8,8 cm Kw.K. 36 L/56 Typ 101 | Tiger (P) Neuer Turm / 8,8 cm Kw.K. 36 L/56 Typ 101 | |||
| Reload time | 6.6 | 6.1 | -0.5 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| APCR* penetration | 194 | 212 | 18 | mm | ▲ |
| Gun | Tiger (P) Neuer Turm / 8,8 cm Kw.K. 43 L/71 Typ 101 | Tiger (P) Neuer Turm / 8,8 cm Kw.K. 43 L/71 Typ 101 | |||
| Aiming time | 2.6 | 2.3 | -0.3 | s | ▲ |
VK 45.02 (P) Ausf. B, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 45.02(P) Ausf. B | VK 45.02(P) Ausf. B | |||
| Dispersion during movement | -5% | ▲ | |||
| Dispersion on hull traverse | -5% | ▲ | |||
| Traverse speed | 17 | 26 | 9 | deg/s | ▲ |
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +26% | ▲ | |||
| Suspension | VK 45.02(P) Ausf. B verstärkteketten | VK 45.02(P) Ausf. B verstärkteketten | |||
| Traverse speed | 20 | 30 | 10 | deg/s | ▲ |
| Engine | 2x Porsche Typ 100/1 | Porsche Deutz Typ 180/1B | |||
| Power | 600 | 870 | 270 | h.p. | ▲ |
| Fire chance | 20 | 15 | -5 | % | ▲ |
| Engine | 2x Porsche Typ 100/3 | removed | |||
| Engine | Porsche Deutz Typ 180/2 | Porsche Deutz Typ 180/2B | |||
| Power | 840 | 920 | 80 | h.p. | ▲ |
| Turret in-game name | VK 45.02 (P) Ausf. B | VK 45.02 (P) Ausf. B | |||
| Vehicle durability | 1850 | 1940 | 90 | HP | ▲ |
| Turret in-game name | VK 45.02 (P) Ausf. B Schwerer Turm | VK 45.02 (P) Ausf. B Schwerer Turm | |||
| Vehicle durability | 1950 | 2050 | 100 | HP | ▲ |
| Gun | VK 45.02 (P) Ausf. B / 8,8 cm Kw.K. 43 L/71 | removed | |||
| Gun | VK 45.02 (P) Ausf. B / 10,5 cm Kw.K. L/52 | removed | |||
| Gun | VK 45.02 (P) Ausf. B / 10,5 cm Kw.K. L/68 | VK 45.02 (P) Ausf. B / 10,5 cm Kw.K. L/68 | |||
| Reload time | 10.3 | 8.7 | -1.6 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.31 | -0.03 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 320 | 360 | 40 | HP | ▲ |
| APCR* damage | 320 | 360 | 40 | HP | ▲ |
| HE damage | 420 | 440 | 20 | HP | ▲ |
| AP penetration | 225 | 239 | 14 | mm | ▲ |
| Elevation angle | 17 | 18 | 1 | deg | ▲ |
| Gun | VK 45.02 (P) Ausf. B Schwerer Turm / 8,8 cm Kw.K. 43 L/71 | removed | |||
| Gun | VK 45.02 (P) Ausf. B Schwerer Turm / 10,5 cm Kw.K. L/52 | removed | |||
| Gun | VK 45.02 (P) Ausf. B Schwerer Turm / 10,5 cm Kw.K. L/68 | VK 45.02 (P) Ausf. B Schwerer Turm / 10,5 cm Kw.K. L/68 | |||
| Reload time | 9.1 | 8.6 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.3 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| AP damage | 320 | 360 | 40 | HP | ▲ |
| APCR* damage | 320 | 360 | 40 | HP | ▲ |
| HE damage | 420 | 440 | 20 | HP | ▲ |
| AP penetration | 225 | 239 | 14 | mm | ▲ |
| Elevation angle | 17 | 18 | 1 | deg | ▲ |
| Gun | VK 45.02 (P) Ausf. B Schwerer Turm / 12,8 cm Kw.K. 44 L/55 | VK 45.02 (P) Ausf. B Schwerer Turm / 12,8 cm Kw.K. 44 L/55 (180B) | |||
| Depression angle | 5 | 7 | 2 | deg | ▲ |
G.W. E 100, Tier X SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Maybach HL 234 TRM P45 G.W. | Maybach Neues Projekt (GW E) | |||
| Gun | G.W. E 100 / 21 cm Mörser 18/2 | G.W. E 100 / 21 cm Mörser 21 | |||
Panther II, Tier VIII Medium Tank |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Panther II | Panther II | |||
| Weight | 54.71 | 53.922 | -0.79 | t | |
| Hull front armor | 100 | 120 | 20 | mm | ▲ |
| Hull side armor | 60 | 80 | 20 | mm | ▲ |
| Suspension | Panther II | Panther II | |||
| Traverse speed | 32 | 35 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Panther II verstärkteketten | Panther II verstärkteketten | |||
| Traverse speed | 36 | 40 | 4 | deg/s | ▲ |
| Engine | Maybach HL 210 TRM P30 | Maybach HL 210 TRM P30 (II) | |||
| Power | 650 | 750 | 100 | h.p. | ▲ |
| Engine | Maybach HL 230 TRM P30 | Maybach HL 230 TRM P30 (II) | |||
| Power | 700 | 800 | 100 | h.p. | ▲ |
| Turret in-game name | Turm-Panther (schmale Blende) | Turm-Panther (schmale Blende) | |||
| Vehicle durability | 1400 | 1560 | 160 | HP | ▲ |
| Turret front armor | 120 | 160 | 40 | mm | ▲ |
| Turret in-game name | Panther II Schmalturm | Panther II Schmalturm | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| Turret front armor | 120 | 180 | 60 | mm | ▲ |
| Turret side armor | 60 | 80 | 20 | mm | ▲ |
| Turret rear armor | 60 | 80 | 20 | mm | ▲ |
| Gun | Turm-Panther (schmale Blende) / 7,5 cm Kw.K. 42 L/70 | removed | |||
| Gun | Turm-Panther (schmale Blende) / 7,5 cm Kw.K. L/100 | Turm-Panther (schmale Blende) / 7,5 cm Kw.K. 42 L/70 (II) | |||
| Reload time | 4.4 | 3.2 | -1.2 | s | ▲ |
| Dispersion at 100 m | 0.32 | 0.3 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Ammo rack capacity | 80 | 95 | 15 | shells | ▲ |
| Gun | Turm-Panther (schmale Blende) / 10,5 cm Kw.K. L/28 | removed | |||
| Gun | Panther II Schmalturm / 7,5 cm Kw.K. 42 L/70 | removed | |||
| Gun | Panther II Schmalturm / 7,5 cm Kw.K. L/100 | Panther II Schmalturm / 7,5 cm Kw.K. 42 L/70 (II) | |||
| Reload time | 4.2 | 3 | -1.2 | s | ▲ |
| Dispersion at 100 m | 0.32 | 0.3 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Ammo rack capacity | 80 | 95 | 15 | shells | ▲ |
| Gun | Panther II Schmalturm / 10,5 cm Kw.K. L/28 | removed | |||
| Gun | Panther II Schmalturm / 8,8 cm Kw.K. 43 L/71 | removed | |||
| Gun | Panther II Schmalturm / 8,8 cm Kw.K. L/100 | Panther II Schmalturm / 8,8 cm Kw.K. 43 L/71 (II) | |||
VK 28.01, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 28.01 | VK 28.01 | |||
| Traverse speed | 42 | 52 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | VK 28.01 verstärkteketten | VK 28.01 verstärkteketten | |||
| Traverse speed | 46 | 58 | 12 | deg/s | ▲ |
| Turret in-game name | VK 28.01 Ausf. A | VK 28.01 Ausf. A | |||
| Vehicle durability | 650 | 740 | 90 | HP | ▲ |
| View range | 360 | 370 | 10 | m | ▲ |
| Turret in-game name | VK 28.01 Ausf. B | VK 28.01 Ausf. B | |||
| Vehicle durability | 680 | 780 | 100 | HP | ▲ |
| Gun | VK 28.01 Ausf. A / 5 cm Kw.K. 39 L/60L | VK 28.01 Ausf. A / 5 cm Kw.K. 39 L/60 (2801) | |||
| Reload time | 2.6 | 2.2 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.36 | -0.03 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 100 | 116 | 16 | mm | ▲ |
| APCR* penetration | 130 | 135 | 5 | mm | ▲ |
| Gun | VK 28.01 Ausf. A / 7,5 cm Kw.K. 40 L/48L | VK 28.01 Ausf. A / 7,5 cm Kw.K. 40 L/48 (2801) | |||
| Reload time | 4.3 | 4 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Gun | VK 28.01 Ausf. B / 5 cm Kw.K. 39 L/60L | VK 28.01 Ausf. B / 5 cm Kw.K. 39 L/60 (2801) | |||
| Reload time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.36 | -0.03 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 100 | 116 | 16 | mm | ▲ |
| APCR* penetration | 130 | 135 | 5 | mm | ▲ |
| Gun | VK 28.01 Ausf. B / 7,5 cm Kw.K. 40 L/48L | VK 28.01 Ausf. B / 7,5 cm Kw.K. 40 L/48 (2801) | |||
VK 45.02 (P) Ausf. A, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 45.02 (P) Ausf. A | VK 45.02 (P) Ausf. A | |||
| Traverse speed | 25 | 40 | 15 | deg/s | ▲ |
| Mobility on medium terrain | +24% | ▲ | |||
| Mobility on soft terrain | +32% | ▲ | |||
| Suspension | VK 45.02 (P) Ausf. A verstärkteketten | VK 45.02 (P) Ausf. A verstärkteketten | |||
| Traverse speed | 28 | 43 | 15 | deg/s | ▲ |
| Engine | 2x Porsche Typ 100/1 | 2x Porsche Typ 100/1 (180A) | |||
| Power | 600 | 870 | 270 | h.p. | ▲ |
| Engine | 2x Porsche Typ 100/3 | 2x Porsche Typ 100/3 (180A) | |||
| Power | 670 | 920 | 250 | h.p. | ▲ |
| Engine | Porsche Deutz Typ 180/2 | removed | |||
| Turret in-game name | VK 45.02 (P) Ausf. A | VK 45.02 (P) Ausf. A | |||
| Vehicle durability | 1500 | 1660 | 160 | HP | ▲ |
| Turret front armor | 100 | 170 | 70 | mm | ▲ |
| Turret in-game name | VK 45.02 (P) Ausf. A Schwerer Turm | VK 45.02 (P) Ausf. A Schwerer Turm | |||
| Vehicle durability | 1600 | 1750 | 150 | HP | ▲ |
| Gun | VK 45.02 (P) Ausf. A / 8,8 cm Kw.K. 36 L/56 | removed | |||
| Gun | VK 45.02 (P) Ausf. A / 8,8 cm Kw.K. 43 L/71 | VK 45.02 (P) Ausf. A / 8,8 cm Kw.K. 43 L/71 (180A) | |||
| Reload time | 8.2 | 7.1 | -1.1 | s | ▲ |
| Aiming time | 2.9 | 1.8 | -1.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 240 | 280 | 40 | HP | ▲ |
| APCR* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 295 | 370 | 75 | HP | ▲ |
| Gun | VK 45.02 (P) Ausf. A / 10,5 cm Kw.K. L/52 | VK 45.02 (P) Ausf. A / 10,5 cm Kw.K. L/52 (180A) | |||
| Reload time | 10.9 | 8.8 | -2.1 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 200 | 212 | 12 | mm | ▲ |
| APCR* penetration | 244 | 260 | 16 | mm | ▲ |
| Gun | VK 45.02 (P) Ausf. A Schwerer Turm / 8,8 cm Kw.K. 36 L/56 | removed | |||
| Gun | VK 45.02 (P) Ausf. A Schwerer Turm / 8,8 cm Kw.K. 43 L/71 | VK 45.02 (P) Ausf. A Schwerer Turm / 8,8 cm Kw.K. 43 L/71 (180A) | |||
| Reload time | 7.7 | 7 | -0.7 | s | ▲ |
| Aiming time | 2.9 | 1.8 | -1.1 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 240 | 280 | 40 | HP | ▲ |
| APCR* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 295 | 370 | 75 | HP | ▲ |
| Gun | VK 45.02 (P) Ausf. A Schwerer Turm / 10,5 cm Kw.K. L/52 | VK 45.02 (P) Ausf. A Schwerer Turm / 10,5 cm Kw.K. L/52 (180A) | |||
| Reload time | 8.9 | 8.7 | -0.2 | s | ▲ |
| AP penetration | 200 | 212 | 12 | mm | ▲ |
| APCR* penetration | 244 | 260 | 16 | mm | ▲ |
E 50 Ausf. M, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | E 50 Ausf. M | E 50 Ausf. M | |||
| Hull front armor | 150 | 160 | 10 | mm | ▲ |
| Engine | Maybach HL 235 | Maybach HL 235 | |||
| Power | 1200 | 1300 | 100 | h.p. | ▲ |
| Gun | E 50 Ausf. M / 10,5 cm Kw.K. L/52 Ausf. K | E 50 Ausf. M / 10,5 cm Kw.K. L/52 Ausf. K | |||
| Reload time | 9.6 | 9.2 | -0.4 | s | ▲ |
Pz.Kpfw. IV Ausf. H, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Pz.Kpfw. IV Ausf. G | Pz.Kpfw. IV Ausf. G | |||
| Traverse speed | 30 | 39 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | Pz.Kpfw. IV Ausf. H | Pz.Kpfw. IV Ausf. H | |||
| Traverse speed | 32 | 43 | 11 | deg/s | ▲ |
| Engine | Maybach HL 120 TR Ausf. H | Maybach HL 120 TR Ausf. H | |||
| Power | 400 | 450 | 50 | h.p. | ▲ |
| Engine | Maybach HL 120 TRM Ausf. H | Maybach HL 120 TRM Ausf. H | |||
| Power | 440 | 480 | 40 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. IV Ausf. G | Pz.Kpfw. IV Ausf. G | |||
| Vehicle durability | 600 | 670 | 70 | HP | ▲ |
| Turret in-game name | Pz.Kpfw. IV Ausf. H | Pz.Kpfw. IV Ausf. H | |||
| Vehicle durability | 630 | 700 | 70 | HP | ▲ |
| Gun | Pz.Kpfw. IV Ausf. G / 7,5 cm Kw.K. 40 Ausf. H | Pz.Kpfw. IV Ausf. G / 7,5 cm Kw.K. 40 Ausf. H | |||
| Reload time | 4.1 | 3.7 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | Pz.Kpfw. IV Ausf. H / 7,5 cm Kw.K. 40 Ausf. H | Pz.Kpfw. IV Ausf. H / 7,5 cm Kw.K. 40 Ausf. H | |||
| Reload time | 4 | 3.6 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | Pz.Kpfw. IV Ausf. H / 10,5 cm Kw.K. L/28 | Pz.Kpfw. IV Ausf. H / 10,5 cm Kw.K. L/28 Ausf. H | |||
Pz.Kpfw. II Ausf. G, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 9.01 | VK 9.01 | |||
| Traverse speed | 40 | 50 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Pz.Kpfw. II Ausf. G | Pz.Kpfw. II Ausf. G | |||
| Traverse speed | 44 | 55 | 11 | deg/s | ▲ |
| Engine | Maybach HL 45 P | Maybach HL 45 P (II G) | |||
| Power | 150 | 200 | 50 | h.p. | ▲ |
| Engine | Maybach HL 66 P | Maybach HL 66 P (II G) | |||
| Power | 180 | 220 | 40 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. II Ausf. C | Pz.Kpfw. II Ausf. C | |||
| Vehicle durability | 405 | 410 | 5 | HP | ▲ |
| View range | 310 | 320 | 10 | m | ▲ |
| Turret in-game name | Pz.Kpfw. II Ausf. G | Pz.Kpfw. II Ausf. G | |||
| Vehicle durability | 425 | 430 | 5 | HP | ▲ |
| Gun | Pz.Kpfw. II Ausf. C / 2 cm Kw.K. 38 | Pz.Kpfw. II Ausf. C / 2 cm Kw.K. 38 (II G) | |||
| Reload time | 3.9 | 5.7 | 1.8 | s | ▼ |
| Dispersion at 100 m | 0.57 | 0.45 | -0.12 | m | ▲ |
| Aiming time | 1.6 | 1.9 | 0.3 | s | ▼ |
| Dispersion on turret traverse | +75% | ▼ | |||
| Dispersion after firing | +67% | ▼ | |||
| AP damage | 11 | 15 | 4 | HP | ▲ |
| APCR* damage | 11 | 15 | 4 | HP | ▲ |
| AP penetration | 23 | 65 | 42 | mm | ▲ |
| APCR* penetration | 46 | 87 | 41 | mm | ▲ |
| AP velocity | 780 | 900 | 120 | m/s | ▲ |
| APCR* velocity | 975 | 1125 | 150 | m/s | ▲ |
| Shells in magazine | 10 | 8 | -2 | shells | ▼ |
| Reload time between shells | 0.13 | 0.17 | 0.04 | s | ▼ |
| Reload time between shells in the container | 0.13 | 0.17 | 0.04 | s | ▼ |
| Gun | Pz.Kpfw. II Ausf. C / 2 cm Flak 38 | removed | |||
| Gun | Pz.Kpfw. II Ausf. G / 2 cm Kw.K. 38 | Pz.Kpfw. II Ausf. G / 2 cm Kw.K. 38 (II G) | |||
| Reload time | 3.5 | 5.7 | 2.2 | s | ▼ |
| Dispersion at 100 m | 0.57 | 0.45 | -0.12 | m | ▲ |
| Aiming time | 1.5 | 1.8 | 0.3 | s | ▼ |
| Dispersion on turret traverse | +75% | ▼ | |||
| Dispersion after firing | +67% | ▼ | |||
| AP damage | 11 | 15 | 4 | HP | ▲ |
| APCR* damage | 11 | 15 | 4 | HP | ▲ |
| AP penetration | 23 | 65 | 42 | mm | ▲ |
| APCR* penetration | 46 | 87 | 41 | mm | ▲ |
| AP velocity | 780 | 900 | 120 | m/s | ▲ |
| APCR* velocity | 975 | 1125 | 150 | m/s | ▲ |
| Shells in magazine | 10 | 8 | -2 | shells | ▼ |
| Reload time between shells | 0.13 | 0.17 | 0.04 | s | ▼ |
| Reload time between shells in the container | 0.13 | 0.17 | 0.04 | s | ▼ |
| Gun | Pz.Kpfw. II Ausf. G / 2 cm Flak 38 | removed | |||
| Gun | Pz.Kpfw. II Ausf. G / 3 cm M.K. 103 | Pz.Kpfw. II Ausf. G / 3 cm M.K. 103 (II G) | |||
| Dispersion after firing | +15% | ▼ | |||
| Ammo rack capacity | 318 | 320 | 2 | shells | ▲ |
| Shells in magazine | 6 | 8 | 2 | shells | ▲ |
Indien-Panzer, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | B-PS 102 | B-PS 102 | |||
| Traverse speed | 34 | 46 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Indien-Panzer | Indien-Panzer | |||
| Traverse speed | 38 | 52 | 14 | deg/s | ▲ |
| Engine | MTU MB 837 Aa 500 | MTU MB 837 Aa-500 | |||
| Power | 500 | 600 | 100 | h.p. | ▲ |
| Engine | MTU MB 837 Ba 500 | MTU MB 837 Ba-500 (I-P) | |||
| Turret in-game name | Indien-Panzer | Indien-Panzer | |||
| Vehicle durability | 1300 | 1450 | 150 | HP | ▲ |
| Gun | Indien-Panzer / 8,8 cm Kw.K. 36 L/56 | removed | |||
| Gun | Indien-Panzer / 8,8 cm Kw.K. 43 L/71 | Indien-Panzer / 8,8 cm Kw.K. 43 L/71 | |||
| Reload time | 7.7 | 6.3 | -1.4 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.32 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 1.7 | -0.8 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Gun | Indien-Panzer / 9 cm Kanone | Indien-Panzer / 9 cm Kanone (I-P) | |||
| Reload time | 7.2 | 8.9 | 1.7 | s | ▼ |
| Aiming time | 2 | 1.9 | -0.1 | s | ▲ |
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 360 | 30 | HP | ▲ |
Leopard 1, Tier X Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | MTU MB 838 CaM 500A | MTU MB 838 CaM-500A | |||
Leopard Prototyp A, Tier IX Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Leopard Prototyp A1 | Leopard Prototyp A1 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | MTU MB 837 Ba 500 | MTU MB 837 Ba-500 | |||
| Engine | MTU MB 838 CaM 500 | MTU MB 838 CaM-500 | |||
| Turret in-game name | Leopard Prototyp A2 | Leopard Prototyp A2 | |||
| Vehicle durability | 1550 | 1620 | 70 | HP | ▲ |
| Gun | Leopard Prototyp A2 / 9 cm Kanone | Leopard Prototyp A2 / 9 cm Kanone | |||
| Reload time | 7 | 6.7 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.32 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 1.7 | -0.8 | s | ▲ |
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 360 | 30 | HP | ▲ |
| AP penetration | 218 | 239 | 21 | mm | ▲ |
| APCR* penetration | 259 | 278 | 19 | mm | ▲ |
| Gun | Leopard Prototyp A2 / 10,5 cm L7A1 | Leopard Prototyp A2 / 10,5 cm L7A1 | |||
| Reload time | 12 | 10.7 | -1.3 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.31 | -0.03 | m | ▲ |
| Aiming time | 2.5 | 2.1 | -0.4 | s | ▲ |
| Dispersion on turret traverse | +20% | ▼ | |||
| Gun | Porsche Standardpanzer / 9 cm Kanone | Porsche Standardpanzer / 9 cm Kanone | |||
| Reload time | 6 | 6.7 | 0.7 | s | ▼ |
| Aiming time | 2.3 | 1.6 | -0.7 | s | ▲ |
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 360 | 30 | HP | ▲ |
| AP penetration | 218 | 239 | 21 | mm | ▲ |
| APCR* penetration | 259 | 278 | 19 | mm | ▲ |
G.W. Tiger (P), Tier VIII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | G.W. Tiger (P) | G.W. Tiger (P) | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Gun | G.W. Tiger (P) / 17 cm Kanone 72 | G.W. Tiger (P) / 17 cm Kanone 72 (GW P) | |||
| Gun | G.W. Tiger (P) / 21 cm Mörser 18/1 | G.W. Tiger (P) / 21 cm Mörser 18/1 (GW P) | |||
VK 30.02 (M), Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VK 30.02 (M) | VK 30.02 (M) | |||
| Traverse speed | 28 | 35 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | VK 30.02 Ausf. A | VK 30.02 Ausf. A | |||
| Traverse speed | 30 | 38 | 8 | deg/s | ▲ |
| Engine | Daimler-Benz MB 503 | removed | |||
| Engine | Maybach HL 210 TRM P30 | Maybach HL 210 TRM P30 (3002M) | |||
| Power | 650 | 710 | 60 | h.p. | ▲ |
| Engine | Maybach HL 230 TRM P30 | Maybach HL 230 TRM P30 (3002M) | |||
| Power | 700 | 760 | 60 | h.p. | ▲ |
| Turret in-game name | VK 30.02 (M) | VK 30.02 (M) | |||
| Vehicle durability | 890 | 1050 | 160 | HP | ▲ |
| Turret in-game name | VK 30.02 Ausf. A | VK 30.02 Ausf. A | |||
| Vehicle durability | 940 | 1100 | 160 | HP | ▲ |
| Gun | VK 30.02 (M) / 7,5 cm Kw.K. 40 L/48 | VK 30.02 (M) / 7,5 cm Kw.K. 40 L/48 (3002M) | |||
| Reload time | 4 | 4.6 | 0.6 | s | ▼ |
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 110 | 135 | 25 | HP | ▲ |
| APCR* damage | 110 | 135 | 25 | HP | ▲ |
| Gun | VK 30.02 (M) / 7,5 cm Kw.K. 42 L/70 | VK 30.02 (M) / 7,5 cm Kw.K. 42 L/70 (3002M) | |||
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -40% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Gun | VK 30.02 Ausf. A / 7,5 cm Kw.K. 40 L/48 | VK 30.02 Ausf. A / 7,5 cm Kw.K. 40 L/48 (3002M) | |||
| Reload time | 3.6 | 4.2 | 0.6 | s | ▼ |
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | +25% | ▼ | |||
| AP damage | 110 | 135 | 25 | HP | ▲ |
| APCR* damage | 110 | 135 | 25 | HP | ▲ |
| Depression angle | 8 | 7.5 | -0.5 | deg | ▼ |
| Gun | VK 30.02 Ausf. A / 7,5 cm Kw.K. 42 L/70 | VK 30.02 Ausf. A / 7,5 cm Kw.K. 42 L/70 (3002M) | |||
| Dispersion at 100 m | 0.35 | 0.34 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
Waffenträger auf Pz. IV, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Waffenträger auf Pz. IV für 12.8 cm | Waffenträger auf Pz. IV für 12.8 cm | |||
| Traverse speed | 32 | 38 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Waffenträger auf Pz. IV für 15 cm | Waffenträger auf Pz. IV für 15 cm | |||
| Traverse speed | 36 | 42 | 6 | deg/s | ▲ |
| Engine | Maybach HL 90 | Maybach HL 90 (WT IV) | |||
| Power | 360 | 410 | 50 | h.p. | ▲ |
| Engine | Maybach HL 100 | Maybach HL 100 (WT IV) | |||
| Power | 400 | 440 | 40 | h.p. | ▲ |
| Gun | Waffenträger auf Pz. IV für 12.8 cm / 12,8 cm Kanone 44 L/55 | Waffenträger auf Pz. IV für 12.8 cm / 12,8 cm Kanone 44 L/55 | |||
| Reload time | 10.6 | 9.8 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.35 | 0.33 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Gun | Waffenträger auf Pz. IV für 15 cm / 15 cm Pak L/29.5 | removed | |||
| Rhm.-Borsig Waffenträger, Tier VIII Tank Destroyer | |||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Rhm.-B. WT | Rhm.-B. WT | |||
| Traverse speed | 34 | 41 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Rhm.-B. WT verstärkteketten | Rhm.-B. WT verstärkteketten | |||
| Traverse speed | 38 | 45 | 7 | deg/s | ▲ |
| Engine | Praga Ausf. IV | Praga Ausf. IV (Rhm) | |||
| Power | 180 | 210 | 30 | h.p. | ▲ |
| Engine | Tatra Typ TD 103 P | Tatra Typ TD 103 P | |||
| Power | 207 | 230 | 23 | h.p. | ▲ |
| Turret in-game name | Rhm.-Borsig Waffenträger | Rhm.-Borsig Waffenträger | |||
| Vehicle durability | 1100 | 1150 | 50 | HP | ▲ |
| Gun | Rhm.-Borsig Waffenträger / 12,8 cm Kanone 44 L/55 | Rhm.-Borsig Waffenträger / 12,8 cm Kanone 44 L/55 (Rhm) | |||
StuG III Ausf. B, Tier IV Tank Destroyer |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | StuG III Ausf. B | StuG III Ausf. B | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +14% | ▲ | |||
Pz.Kpfw. III Ausf. E, Tier III Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Pz.Kpfw. III Ausf. D | Pz.Kpfw. III Ausf. D | |||
| Traverse speed | 40 | 50 | 10 | deg/s | ▲ |
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Pz.Kpfw. III Ausf. E | Pz.Kpfw. III Ausf. E | |||
| Traverse speed | 44 | 55 | 11 | deg/s | ▲ |
| Engine | Maybach HL 120 TR/E | Maybach HL 120 TR/E | |||
| Power | 400 | 450 | 50 | h.p. | ▲ |
| Engine | Maybach HL 120 TRM/G | Maybach HL 120 TRM/G | |||
| Power | 440 | 480 | 40 | h.p. | ▲ |
| Turret in-game name | Pz.Kpfw. III Ausf. E | Pz.Kpfw. III Ausf. E | |||
| View range | 320 | 330 | 10 | m | ▲ |
| Gun | Pz.Kpfw. III Ausf. E / 5 cm Kw.K. 38 L/42 Ausf. E | Pz.Kpfw. III Ausf. E / 5 cm Kw.K. 38 L/42 Ausf. E | |||
| Dispersion at 100 m | 0.45 | 0.42 | -0.03 | m | ▲ |
| Aiming time | 2.4 | 2.2 | -0.2 | s | ▲ |
| Gun | Pz.Kpfw. III Ausf. E / 5 cm Kw.K. 38 L/42 Ausf. F | Pz.Kpfw. III Ausf. E / 5 cm Kw.K. 38 L/42 Ausf. F | |||
| Dispersion at 100 m | 0.44 | 0.42 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
Spähpanzer Ru 251, Tier IX Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Spähpanzer Ru 251 PT I | Spähpanzer Ru 251 PT I | |||
| Traverse speed | 38 | 53 | 15 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | Spähpanzer Ru 251 PT II | Spähpanzer Ru 251 PT II | |||
| Traverse speed | 44 | 58 | 14 | deg/s | ▲ |
| Engine | MB 837 Aa | MTU MB 837 Aa | |||
| Engine | MB 837 Ea 600 | MTU MB 837 Ea-600 | |||
| Turret in-game name | Spähpanzer Ru 251 Drehturm 360° | Spähpanzer Ru 251 Drehturm 360° | |||
| Vehicle durability | 1400 | 1600 | 200 | HP | ▲ |
Mäuschen, Tier IX Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 170 ton Panzer | 170 ton Panzer | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Engine | DB 603 mit mechanischer Aufladung | DB 603 mit mechanischer Aufladung | |||
| Power | 1300 | 1700 | 400 | h.p. | ▲ |
| Engine | DB 603 A1 | DB 603 A1 | |||
| Power | 1550 | 1850 | 300 | h.p. | ▲ |
| Turret in-game name | Mäuschen | Mäuschen | |||
| Vehicle durability | 2300 | 2400 | 100 | HP | ▲ |
| Gun | Mäuschen / 12,8 cm Kw.K. L/50 | Mäuschen / 12,8 cm Kw.K. L/50 | |||
| Reload time | 14 | 13 | -1 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.37 | -0.03 | m | ▲ |
| Aiming time | 2.7 | 2.2 | -0.5 | s | ▲ |
| AP penetration | 220 | 238 | 18 | mm | ▲ |
| APCR* penetration | 260 | 274 | 14 | mm | ▲ |
| Gun | Mäuschen / 12,8 cm Kw.K. 44 L/55 | Mäuschen / 12,8 cm Kw.K. 44 L/55 (170) | |||
Spähpanzer SP I C, Tier VII Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Spähpanzer SP I C PT I | Spähpanzer SP I C PT I | |||
| Traverse speed | 40 | 60 | 20 | deg/s | ▲ |
| Mobility on hard terrain | +20% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Spähpanzer SP I C PT II | Spähpanzer SP I C PT II | |||
| Traverse speed | 44 | 64 | 20 | deg/s | ▲ |
| Engine | Hotchkiss 6-Zyl. Benzin 190 PS | Hotchkiss 6-Zyl. Benzin PT I | |||
| Engine | Hotchkiss 6-Zyl. Benzin 230 PS | Hotchkiss 6-Zyl. Benzin PT II | |||
| Turret in-game name | Spähpanzer SP I C PT I | Spähpanzer SP I C PT I | |||
| Vehicle durability | 810 | 950 | 140 | HP | ▲ |
| View range | 370 | 380 | 10 | m | ▲ |
| Turret in-game name | Spähpanzer SP I C PT II Rh.-Nr. WK-G2 | Spähpanzer SP I C PT II Rh.-Nr. WK-G2 | |||
| Vehicle durability | 880 | 1000 | 120 | HP | ▲ |
| Gun | Spähpanzer SP I C PT I / 90 mm D921 F1 | Spähpanzer SP I C PT I / 90 mm D921 F1 | |||
| Reload time | 8.5 | 7.7 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.37 | -0.03 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Gun | Spähpanzer SP I C PT II Rh.-Nr. WK-G2 / 90 mm D921 F1 | Spähpanzer SP I C PT II Rh.-Nr. WK-G2 / 90 mm D921 F1 | |||
| Reload time | 8 | 7.6 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Gun | Spähpanzer SP I C PT II Rh.-Nr. WK-G2 / 90 mm Mecar | Spähpanzer SP I C PT II Rh.-Nr. WK-G2 / 90 mm Mecar | |||
| AP velocity | 630 | 820 | 190 | m/s | ▲ |
| HEAT* velocity | 630 | 820 | 190 | m/s | ▲ |
| HE velocity | 338 | 700 | 362 | m/s | ▲ |
VK 100.01 (P), Tier VIII Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Porsche 16 Cyl. Y | Porsche 16 Cyl. | |||
| Power | 1000 | 1100 | 100 | h.p. | ▲ |
| Turret in-game name | VK 100.01 (P) | VK 100.01 (P) | |||
| Vehicle durability | 1700 | 1800 | 100 | HP | ▲ |
| Gun | VK 100.01 (P) / 12,8 cm Kw.K. L/50 | VK 100.01 (P) / 12,8 cm Kw.K. L/50 (100) | |||
Panzer 58, Tier VIII Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Panzer 58 | Panzer 58 | |||
| Top forward speed | 50 | 55 | 5 | km/h | ▲ |
| Engine | MB 837 Ea 600 | MB 837 Ea 600 | |||
| Power | 600 | 700 | 100 | h.p. | ▲ |
| Gun | Panzer 58 / 9 cm Kanone | Panzer 58 / 9 cm Kanone | |||
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 360 | 30 | HP | ▲ |
Schwarzpanzer 58, Tier VIII Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Schwarzpanzer 58 | Schwarzpanzer 58 | |||
| Top forward speed | 50 | 55 | 5 | km/h | ▲ |
| Engine | MB 837 Ea 600 | MB 837 Ea 600 | |||
| Power | 600 | 700 | 100 | h.p. | ▲ |
| Gun | Panzer 58 / 9 cm Kanone | Panzer 58 / 9 cm Kanone | |||
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 360 | 30 | HP | ▲ |
Panzer 58 Mutz, Tier VIII Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Panzer 58 Mutz | Panzer 58 Mutz | |||
| Top forward speed | 50 | 55 | 5 | km/h | ▲ |
| Engine | MB 837 Ea 600 | MB 837 Ea 600 | |||
| Power | 600 | 700 | 100 | h.p. | ▲ |
| Gun | Panzer 58 Mutz / 9 cm Kanone | Panzer 58 Mutz / 9 cm Kanone | |||
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 360 | 30 | HP | ▲ |
Grille 15, Tier X Tank Destroyer |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Grille 15 | Grille 15 | |||
| Traverse speed | 24 | 28 | 4 | deg/s | ▲ |
| Engine | Maybach NL 234 | Maybach HL 234 | |||
Rheinmetall Panzerwagen, Tier X Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | MB 881 | MTU MB 881 | |||
| Turret in-game name | Rheinmetall Panzerwagen | Rheinmetall Panzerwagen | |||
| Vehicle durability | 1600 | 1800 | 200 | HP | ▲ |
HWK 12, Tier VIII Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | HWK 12 | HWK 12 | |||
| Traverse speed | 38 | 58 | 20 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Suspension | HWK 12 verbessert | HWK 12 verbessert | |||
| Traverse speed | 44 | 64 | 20 | deg/s | ▲ |
| Turret in-game name | HWK 12 | HWK 12 | |||
| Vehicle durability | 1000 | 1180 | 180 | HP | ▲ |
| Turret in-game name | HWK 12 verbessert | HWK 12 verbessert | |||
| Vehicle durability | 1100 | 1250 | 150 | HP | ▲ |
| Gun | HWK 12 / 90 mm Mecar N | HWK 12 / 90 mm Mecar N | |||
| Reload time | 8.2 | 7.8 | -0.4 | s | ▲ |
| Aiming time | 2.2 | 2.1 | -0.1 | s | ▲ |
| AP velocity | 630 | 980 | 350 | m/s | ▲ |
| HEAT* velocity | 630 | 1130 | 500 | m/s | ▲ |
| HE velocity | 338 | 720 | 382 | m/s | ▲ |
| Gun | HWK 12 verbessert / 90 mm Mecar N | HWK 12 verbessert / 90 mm Mecar N | |||
| AP velocity | 630 | 980 | 350 | m/s | ▲ |
| HEAT* velocity | 630 | 1130 | 500 | m/s | ▲ |
| HE velocity | 338 | 720 | 382 | m/s | ▲ |
Pz.Kpfw. VII, Tier X Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | Pz.Kpfw. VII / 12,8 cm Kw.K. 46 L/61 | Pz.Kpfw. VII / 12,8 cm Kw.K. L/61 | |||
Italy
Expand
M15/42, Tier III Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Engine | SPA 15TB | SPA 15TB | |||
| Power | 190 | 220 | 30 | h.p. | ▲ |
| Turret in-game name | M15/42 | M15/42 | |||
| Vehicle durability | 440 | 445 | 5 | HP | ▲ |
| Turret in-game name | M15/42 modificata | M15/42 modificata | |||
| Vehicle durability | 465 | 470 | 5 | HP | ▲ |
| Gun | M15/42 / Cannone da 47/32 | M15/42 / Cannone da 47/32 | |||
| Reload time | 2.4 | 3 | 0.6 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Aiming time | 2 | 1.9 | -0.1 | s | ▲ |
| Dispersion after firing | -13% | ▲ | |||
| AP penetration | 52 | 62 | 10 | mm | ▲ |
| HEAT* penetration | 75 | 85 | 10 | mm | ▲ |
| HE penetration | 24 | 35 | 11 | mm | ▲ |
| Gun | M15/42 / Cannone da 47/40 | M15/42 / Cannone da 47/40 | |||
| Reload time | 2.3 | 2.9 | 0.6 | s | ▼ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| HE penetration | 45 | 35 | -10 | mm | ▼ |
| Gun | M15/42 modificata / Cannone da 47/32 | M15/42 modificata / Cannone da 47/32 | |||
| Reload time | 2.2 | 2.9 | 0.7 | s | ▼ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| AP penetration | 52 | 62 | 10 | mm | ▲ |
| HEAT* penetration | 75 | 85 | 10 | mm | ▲ |
| HE penetration | 24 | 35 | 11 | mm | ▲ |
| Gun | M15/42 modificata / Cannone da 47/40 | M15/42 modificata / Cannone da 47/40 | |||
| Reload time | 2.2 | 2.8 | 0.6 | s | ▼ |
| HE penetration | 45 | 35 | -10 | mm | ▼ |
Fiat 3000, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | Fiat 3000 mod. 30 | Fiat 3000 mod. 30 | |||
| Vehicle durability | 255 | 260 | 5 | HP | ▲ |
| Gun | Fiat 3000 mod. 30 / Cannone da 37/20 | Fiat 3000 mod. 30 / Cannone da 37/20 | |||
| Reload time | 2.6 | 2.2 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.5 | 0.42 | -0.08 | m | ▲ |
| Dispersion on turret traverse | -11% | ▲ | |||
| AP penetration | 29 | 35 | 6 | mm | ▲ |
| APCR* penetration | 46 | 55 | 9 | mm | ▲ |
| AP velocity | 395 | 570 | 175 | m/s | ▲ |
| Gun | Fiat 3000 mod. 30 / Cannone da 37/40 | Fiat 3000 mod. 30 / Cannone da 37/40 (3000) | |||
M14/41, Tier II Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M13/40 | M13/40 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Gun | M14/41 / Cannone da 37/40 | M14/41 / Cannone da 37/40 (M14) | |||
| Reload time | 2.2 | 2.9 | 0.7 | s | ▼ |
| AP penetration | 39 | 48 | 9 | mm | ▲ |
| AP* penetration | 60 | 68 | 8 | mm | ▲ |
| Gun | M14/41 / Cannone da 47/32 | M14/41 / Cannone da 47/32 (M14) | |||
| Reload time | 2.6 | 3.5 | 0.9 | s | ▼ |
P26/40, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | P26/40 mod. 42 | P26/40 mod. 42 | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Maybach HL 120 | removed | |||
| Engine | SPA 342 | SPA 342 | |||
| Power | 330 | 350 | 20 | h.p. | ▲ |
| Engine | Maybach HL 120 evoluzione | Maybach HL 120 evoluzione (P26) | |||
| Turret in-game name | P26/40 mod. 41 | P26/40 mod. 41 | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| Turret in-game name | P26/40 mod. 43 | P26/40 mod. 43 | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| Gun | P26/40 mod. 41 / Cannone da 75/32 | P26/40 mod. 41 / Cannone da 75/32 | |||
| Dispersion on turret traverse | -25% | ▲ | |||
| HE penetration | 60 | 45 | -15 | mm | ▼ |
| Gun | P26/40 mod. 43 / Cannone da 75/32 | P26/40 mod. 43 / Cannone da 75/32 | |||
| Dispersion on turret traverse | -14% | ▲ | |||
| HE penetration | 60 | 45 | -15 | mm | ▼ |
| Gun | P26/40 mod. 43 / Cannone da 75/34 | P26/40 mod. 43 / Cannone da 75/34 | |||
| HE penetration | 70 | 50 | -20 | mm | ▼ |
| Gun | P26/40 mod. 41 / Cannone da 47/40 | removed | |||
| Gun | P26/40 mod. 43 / Cannone da 47/40 | removed | |||
Progetto M40 mod. 65, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Progetto M40 mod. 65 | Progetto M40 mod. 65 | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Gun | Progetto M40 mod. 65 / Cannone da 105/51 M68 | Progetto M40 mod. 65 / Cannone da 105/51 M68 | |||
| Aiming time | 2.5 | 2.2 | -0.3 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
P.43 ter, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | P.43 ter (molle interconnesse) | P.43 ter (molle interconnesse) | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +35% | ▲ | |||
| Mobility on soft terrain | +26% | ▲ | |||
| Engine | SPA 343 | removed | |||
| Engine | V-2-34 modificato | V-2-34 modificato (ter) | |||
| Power | 520 | 600 | 80 | h.p. | ▲ |
| Turret in-game name | P.43 ter prima variante | P.43 ter prima variante | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| Turret in-game name | P.43 ter seconda variante | P.43 ter seconda variante | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | P.43 ter prima variante / Cannone da 90/42 | P.43 ter prima variante / Cannone da 90/42 (ter) | |||
| AP penetration | 140 | 150 | 10 | mm | ▲ |
| Gun | P.43 ter seconda variante / Cannone da 90/42 | P.43 ter seconda variante / Cannone da 90/42 (ter) | |||
| AP penetration | 140 | 150 | 10 | mm | ▲ |
| Gun | P.43 ter seconda variante / Cannone da 90/53 | P.43 ter seconda variante / Cannone da 90/53 (ter) | |||
| Reload time | 8 | 7.4 | -0.6 | s | ▲ |
P.43 bis, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | P.43 bis | P.43 bis | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Engine | SPA 242 | removed | |||
| Turret in-game name | P.43 prima variante | P.43 prima variante | |||
| Vehicle durability | 790 | 860 | 70 | HP | ▲ |
| Turret in-game name | P.43 bis | P.43 bis | |||
| Vehicle durability | 830 | 900 | 70 | HP | ▲ |
| Gun | P.43 prima variante / Cannone da 75/50 Skoda | P.43 prima variante / Cannone da 75/50 Skoda | |||
| Reload time | 4 | 3.2 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| AP penetration | 118 | 132 | 14 | mm | ▲ |
| APCR* penetration | 146 | 163 | 17 | mm | ▲ |
| Gun | P.43 bis / Cannone da 75/50 Skoda | P.43 bis / Cannone da 75/50 Skoda | |||
| Reload time | 3.8 | 3.1 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.35 | -0.03 | m | ▲ |
| Aiming time | 2.2 | 1.8 | -0.4 | s | ▲ |
| AP penetration | 118 | 132 | 14 | mm | ▲ |
| APCR* penetration | 146 | 163 | 17 | mm | ▲ |
| Gun | P.43 bis / Cannone da 90/42 | P.43 bis / Cannone da 90/42 | |||
| Reload time | 7.5 | 8 | 0.5 | s | ▼ |
P.43, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | P.43 | P.43 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Engine | SPA 342 | removed | |||
| Turret in-game name | P.40 | P.40 | |||
| Vehicle durability | 570 | 630 | 60 | HP | ▲ |
| Turret in-game name | P.43 | P.43 | |||
| Vehicle durability | 600 | 660 | 60 | HP | ▲ |
| Gun | P.40 / Cannone da 75/34 | removed | |||
| Gun | P.40 / Cannone da 75/46 | P.40 / Cannone da 75/46 | |||
| HE penetration | 70 | 50 | -20 | mm | ▼ |
| Gun | P.43 / Cannone da 75/34 | removed | |||
| Gun | P.43 / Cannone da 75/46 | P.43 / Cannone da 75/46 | |||
| HE penetration | 70 | 50 | -20 | mm | ▼ |
| Gun | P.43 / Cannone da 75/50 Skoda | P.43 / Cannone da 75/50 Skoda (P43) | |||
| HE penetration | 38 | 75 | 37 | mm | ▲ |
Prototipo Standard B, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Prototipo Standard B I | Prototipo Standard B I | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | Prototipo Standard A (W 2) | Prototipo Standard A (W 2) | |||
| Vehicle durability | 1550 | 1660 | 110 | HP | ▲ |
| Turret in-game name | Prototipo Standard B (R 1) | Prototipo Standard B (R 1) | |||
| Vehicle durability | 1700 | 1750 | 50 | HP | ▲ |
| Gun | Prototipo Standard A (W 2) / Cannone da 90 Rh | Prototipo Standard A (W 2) / Cannone da 90 Rh | |||
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| AP penetration | 212 | 230 | 18 | mm | ▲ |
| AP velocity | 900 | 1050 | 150 | m/s | ▲ |
| APCR* velocity | 1100 | 1150 | 50 | m/s | ▲ |
| Time for autoreloading one shell | 8 9 11 | 6.7 7.8 9.8 | s | ||
| Gun | Prototipo Standard B (R 1) / Cannone da 90 Rh | Prototipo Standard B (R 1) / Cannone da 90 Rh | |||
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| AP penetration | 212 | 230 | 18 | mm | ▲ |
| AP velocity | 900 | 1050 | 150 | m/s | ▲ |
| APCR* velocity | 1100 | 1150 | 50 | m/s | ▲ |
| Time for autoreloading one shell | 8 9 11 | 6.5 7.7 9.7 | s | ||
P.44 Pantera, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | P.44 Pantera | P.44 Pantera | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | SPA 344 | removed | |||
| Turret in-game name | P.44 Pantera prima variante | P.44 Pantera prima variante | |||
| Vehicle durability | 1300 | 1480 | 180 | HP | ▲ |
| Turret in-game name | P.44 Pantera seconda variante | P.44 Pantera seconda variante | |||
| Vehicle durability | 1400 | 1550 | 150 | HP | ▲ |
| Gun | P.44 Pantera prima variante / Cannone da 90/53 | P.44 Pantera prima variante / Cannone da 90/53 | |||
| Dispersion at 100 m | 0.35 | 0.34 | -0.01 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 165 | 195 | 30 | mm | ▲ |
| APCR* penetration | 195 | 245 | 50 | mm | ▲ |
| AP velocity | 758 | 920 | 162 | m/s | ▲ |
| APCR* velocity | 800 | 950 | 150 | m/s | ▲ |
| Shells in magazine | 2 | 3 | 1 | shells | ▲ |
| Time for autoreloading one shell | 8 10 | 8 10 12 | s | ||
| Gun | P.44 Pantera prima variante / Cannone da 90/74 | P.44 Pantera prima variante / Cannone da 90/74 | |||
| Dispersion at 100 m | 0.35 | 0.33 | -0.02 | m | ▲ |
| Aiming time | 2.2 | 2.1 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Shells in magazine | 2 | 3 | 1 | shells | ▲ |
| Time for autoreloading one shell | 8 10 | 8 10 11 | s | ||
| Gun | P.44 Pantera seconda variante / Cannone da 90/53 | P.44 Pantera seconda variante / Cannone da 90/53 | |||
| AP penetration | 165 | 195 | 30 | mm | ▲ |
| APCR* penetration | 195 | 245 | 50 | mm | ▲ |
| AP velocity | 758 | 920 | 162 | m/s | ▲ |
| APCR* velocity | 800 | 950 | 150 | m/s | ▲ |
| Reload time between shells | 2.5 | 2 | -0.5 | s | ▲ |
| Gun | P.44 Pantera seconda variante / Cannone da 90/74 | P.44 Pantera seconda variante / Cannone da 90/74 | |||
| Reload time between shells | 2.5 | 2 | -0.5 | s | ▲ |
Carro d'assalto P.88, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | P.88 mod. 42 | P.88 mod. 42 | |||
| Traverse speed | 20 | 26 | 6 | deg/s | ▲ |
| Mobility on medium terrain | +29% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | P.88 mod. 43 | P.88 mod. 43 | |||
| Traverse speed | 25 | 29 | 4 | deg/s | ▲ |
| Turret in-game name | P.88 prima variante | P.88 prima variante | |||
| Vehicle durability | 1150 | 1240 | 90 | HP | ▲ |
| Turret in-game name | P.88 seconda variante | P.88 seconda variante | |||
| Vehicle durability | 1250 | 1300 | 50 | HP | ▲ |
| Gun | P.88 prima variante / Cannone da 88/47 | P.88 prima variante / Cannone da 88/47 | |||
| Reload time | 8.2 | 7.5 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.4 | -0.03 | m | ▲ |
| Aiming time | 2.6 | 2.3 | -0.3 | s | ▲ |
| HE damage radius | 1.46 | 1.4 | -0.06 | m | ▼ |
| Gun | P.88 seconda variante / Cannone da 88/47 | P.88 seconda variante / Cannone da 88/47 | |||
| HE damage radius | 1.46 | 1.4 | -0.06 | m | ▼ |
| Gun | P.88 seconda variante / Cannone da 90/62 | P.88 seconda variante / Cannone da 90/62 | |||
| Reload time | 9 | 8.5 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| APCR* penetration | 220 | 235 | 15 | mm | ▲ |
Progetto CC55 mod. 54, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Progetto CC55 mod. 54 A | Progetto CC55 mod. 54 A | |||
| Mobility on medium terrain | +29% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Daimler–Benz Typ MB 837 A | Daimler–Benz Typ MB 837 A | |||
| Power | 600 | 780 | 180 | h.p. | ▲ |
| Turret in-game name | Progetto CC55 mod. 54 A | Progetto CC55 mod. 54 A | |||
| Vehicle durability | 1400 | 1520 | 120 | HP | ▲ |
| Turret in-game name | Progetto CC55 mod. 54 B | Progetto CC55 mod. 54 B | |||
| Vehicle durability | 1450 | 1600 | 150 | HP | ▲ |
| Gun | Progetto CC55 mod. 54 A / Cannone da 105/53 | Progetto CC55 mod. 54 A / Cannone da 105/53 | |||
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Time for autoreloading one shell | 13 15 17 | 13 14 16 | s | ||
| Gun | Progetto CC55 mod. 54 A / Cannone da 105/71 | Progetto CC55 mod. 54 A / Cannone da 105/71 | |||
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Time for autoreloading one shell | 13 15 16 | 13 14 16 | s | ||
| Gun | Progetto CC55 mod. 54 B / Cannone da 105/53 | Progetto CC55 mod. 54 B / Cannone da 105/53 | |||
| Dispersion on turret traverse | -14% | ▲ | |||
Progetto C50 mod. 66, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Progetto C50 tipo A | Progetto C50 tipo A | |||
| Mobility on medium terrain | +29% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | AVDS-1790 | removed | |||
| Turret in-game name | Progetto C50 tipo 1 | Progetto C50 tipo 1 | |||
| Vehicle durability | 1750 | 1800 | 50 | HP | ▲ |
| Turret front armor | 210 | 240 | 30 | mm | ▲ |
| Turret in-game name | Progetto C50 tipo 3 | Progetto C50 tipo 3 | |||
| Vehicle durability | 1850 | 1900 | 50 | HP | ▲ |
| Gun | Progetto C50 tipo 1 / Cannone da 105/76 | Progetto C50 tipo 1 / Cannone da 105/76 | |||
| Ammo rack capacity | 39 | 42 | 3 | shells | ▲ |
| Shells in magazine | 3 | 4 | 1 | shells | ▲ |
| Time for autoreloading one shell | 12 13 14 | 12 13 14 15 | s | ||
| Gun | Progetto C50 tipo 3 / Cannone da 105/76 | Progetto C50 tipo 3 / Cannone da 105/76 | |||
| Aiming time | 3.1 | 2.4 | -0.7 | s | ▲ |
| Gun | Progetto C50 tipo 1 / Cannone da 105/71 | removed | |||
| Gun | Progetto C50 tipo 3 / Cannone da 105/71 | removed | |||
Controcarro 1 Mk. 2, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Controcarro 1 Mk. 2 tipo A | Controcarro 1 Mk. 2 tipo A | |||
| Mobility on medium terrain | +29% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | Controcarro 1 Mk. 2 tipo A | Controcarro 1 Mk. 2 tipo A | |||
| Vehicle durability | 1740 | 1720 | -20 | HP | ▼ |
| Gun | Controcarro 1 Mk. 2 tipo A / Cannone da 120/60 | Controcarro 1 Mk. 2 tipo A / Cannone da 120/60 | |||
| Reload time | 25 | 23 | -2 | s | ▲ |
| Dispersion on turret traverse | -40% | ▲ | |||
| AP penetration | 235 | 244 | 9 | mm | ▲ |
| Reload time between shells | 6.6 | 6 | -0.6 | s | ▲ |
| Gun | Controcarro 1 Mk. 2 tipo B / Cannone da 120/60 | Controcarro 1 Mk. 2 tipo B / Cannone da 120/60 | |||
| Reload time | 25 | 23 | -2 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 235 | 244 | 9 | mm | ▲ |
| Reload time between shells | 6.6 | 6 | -0.6 | s | ▲ |
| Gun | Controcarro 1 Mk. 2 tipo A / Cannone da 105/73 | removed | |||
| Gun | Controcarro 1 Mk. 2 tipo B / Cannone da 105/73 | removed | |||
SMV CC-56, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | CC mod. 56 | CC mod. 56 | |||
| Traverse speed | 20 | 23 | 3 | deg/s | ▲ |
| Mobility on medium terrain | +29% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | CC 56 tipo 1 | CC 56 tipo 1 | |||
| Vehicle durability | 1120 | 1140 | 20 | HP | ▲ |
| Gun | CC 56 tipo 1 / Cannone da 90/60 | CC 56 tipo 1 / Cannone da 90/60 | |||
| Reload time | 7.8 | 7.3 | -0.5 | s | ▲ |
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| APCR* penetration | 195 | 215 | 20 | mm | ▲ |
| Gun | CC 56 tipo 2 / Cannone da 90/60 | CC 56 tipo 2 / Cannone da 90/60 | |||
| Reload time | 7.7 | 7.3 | -0.4 | s | ▲ |
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| APCR* penetration | 195 | 215 | 20 | mm | ▲ |
| Gun | CC 56 tipo 1 / Cannone da 90/53 S. | removed | |||
| Gun | CC 56 tipo 2 / Cannone da 90/53 S. | removed | |||
Semovente M43 Bassotto, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Semovente M43 Bassotto | Semovente M43 Bassotto | |||
| Weight | 15.7 | 15.8 | 0.1 | t | |
| Suspension | Semovente M43 | Semovente M43 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | SPA 15T | SPA 15TB M42 (S) | |||
| Power | 145 | 270 | 125 | h.p. | ▲ |
| Fire chance | 15 | 20 | 5 | % | ▼ |
| Engine | SPA 19TB mod. 43 | removed | |||
| Engine | Maybach HL 120 S. | SPA 15TB M15 (S) | |||
| Gun | Semovente M43 / Cannone da 90/53 S. | Semovente M43 / Cannone da 90/53 S. | |||
| Reload time | 6.86 | 6.6 | -0.26 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.37 | -0.05 | m | ▲ |
| Aiming time | 2.7 | 2.3 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Gun | Semovente M43 / Cannone da 102/40 | Semovente M43 / Cannone da 102/40 | |||
| Reload time | 9.7 | 10.7 | 1 | s | ▼ |
| Aiming time | 2.3 | 2.7 | 0.4 | s | ▼ |
| HE damage radius | 1.91 | 1.82 | -0.09 | m | ▼ |
| Gun | Semovente M43 / Cannone da 75/34 S. | removed | |||
| Gun | Semovente M43 / Cannone da 105/25 | removed | |||
Semovente M41, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Semovente M41 | Semovente M41 | |||
| Top forward speed | 35 | 45 | 10 | km/h | ▲ |
| Suspension | Semovente M41 | Semovente M41 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | SPA 15T | SPA 15T M41 (S) | |||
| Power | 145 | 220 | 75 | h.p. | ▲ |
| Engine | SPA 19TB mod. 43 | SPA 15TB M41 (S) | |||
| Turret in-game name | Semovente M41 | Semovente M41 | |||
| Vehicle durability | 460 | 500 | 40 | HP | ▲ |
| Gun | Semovente M41 / Cannone da 75/18 | Semovente M41 / Cannone da 75/18 | |||
| Reload time | 3.7 | 3.1 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.37 | -0.03 | m | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| AP penetration | 92 | 119 | 27 | mm | ▲ |
| HEAT* penetration | 120 | 168 | 48 | mm | ▲ |
| AP velocity | 610 | 811 | 201 | m/s | ▲ |
| HEAT* velocity | 540 | 730 | 190 | m/s | ▲ |
| Gun | Semovente M41 / Cannone da 75/27 | removed | |||
SMV CC-67, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | CC-67B tipo A | CC-67B tipo A | |||
| Mobility on medium terrain | +29% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | CC-67B tipo A | CC-67B tipo A | |||
| Vehicle durability | 1260 | 1240 | -20 | HP | ▼ |
| Gun | CC-67B tipo A / Cannone da 105/73 | CC-67B tipo A / Cannone da 105/73 | |||
| Reload time | 19 | 18 | -1 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.36 | -0.06 | m | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| APCR* penetration | 242 | 263 | 21 | mm | ▲ |
| Reload time between shells | 7 | 5 | -2 | s | ▲ |
| Gun | CC-67B tipo B / Cannone da 105/73 | CC-67B tipo B / Cannone da 105/73 | |||
| APCR* penetration | 242 | 263 | 21 | mm | ▲ |
| Gun | CC-67B tipo A / Cannone da 105/56 | removed | |||
| Gun | CC-67B tipo A / Cannone da 105/58 | removed | |||
| Gun | CC-67B tipo B / Cannone da 105/56 | removed | |||
| Gun | CC-67B tipo B / Cannone da 105/58 | removed | |||
Japan
Expand
Renault Otsu, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | Renault Otsu | Renault Otsu | |||
| Dispersion during movement | -10% | ▲ | |||
| Dispersion on hull traverse | -10% | ▲ | |||
| Engine | Mitsubishi A475VD | Mitsubishi A475VD | |||
| Power | 75 | 100 | 25 | h.p. | ▲ |
| Turret in-game name | Renault Otsu | Renault Otsu | |||
| Vehicle durability | 235 | 240 | 5 | HP | ▲ |
| Gun | Renault Otsu / 13 mm Autocannon Type Ho | Renault Otsu / 13 mm Autocannon Type Ho (NC) | |||
| Dispersion at 100 m | 0.56 | 0.48 | -0.08 | m | ▲ |
| AP penetration | 23 | 33 | 10 | mm | ▲ |
| APCR* penetration | 36 | 50 | 14 | mm | ▲ |
| Gun | Renault Otsu / 37 mm Sogekihou | Renault Otsu / 37 mm Sogekihou (NC) | |||
| Reload time | 3.4 | 3 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.5 | 0.46 | -0.04 | m | ▲ |
| Aiming time | 2.7 | 2.3 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -42% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| AP penetration | 33 | 42 | 9 | mm | ▲ |
| AP* penetration | 49 | 65 | 16 | mm | ▲ |
| AP velocity | 580 | 700 | 120 | m/s | ▲ |
| AP* velocity | 580 | 700 | 120 | m/s | ▲ |
Type 95 Ha-Go, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type 95 Ha-Go | Type 95 Ha-Go | |||
| Traverse speed | 40 | 47 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Type 4 Ke-Nu | Type 4 Ke-Nu | |||
| Traverse speed | 44 | 52 | 8 | deg/s | ▲ |
| Engine | Mitsubishi A6120VDe | Mitsubishi A6120VDe (95) | |||
| Power | 120 | 135 | 15 | h.p. | ▲ |
| Engine | Mitsubishi A6120VDe S | Mitsubishi A6120VDe S (95) | |||
| Power | 135 | 150 | 15 | h.p. | ▲ |
| Turret in-game name | Type 4 Ke-Nu | Type 4 Ke-Nu | |||
| View range | 300 | 310 | 10 | m | ▲ |
| Gun | Type 95 Ha-Go / 37 mm Gun Type 94 | removed | |||
| Gun | Type 95 Ha-Go / 37 mm Gun Type 98 | Type 95 Ha-Go / 37 mm Gun Type 98 (95) | |||
| Reload time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 41 | 48 | 7 | mm | ▲ |
| AP* penetration | 60 | 75 | 15 | mm | ▲ |
| Gun | Type 95 Ha-Go / 5.7 cm Gun Type 97 | Type 95 Ha-Go / 5.7 cm Gun Type 97 (95) | |||
| Reload time | 3.6 | 4.7 | 1.1 | s | ▼ |
| Dispersion at 100 m | 0.5 | 0.46 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| AP penetration | 30 | 60 | 30 | mm | ▲ |
| HEAT* penetration | 55 | 95 | 40 | mm | ▲ |
| AP velocity | 355 | 710 | 355 | m/s | ▲ |
| HEAT* velocity | 355 | 615 | 260 | m/s | ▲ |
| HE velocity | 355 | 615 | 260 | m/s | ▲ |
| Gun | Type 4 Ke-Nu / 37 mm Gun Type 94 | removed | |||
| Gun | Type 4 Ke-Nu / 37 mm Gun Type 98 | Type 4 Ke-Nu / 37 mm Gun Type 98 (95) | |||
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 41 | 48 | 7 | mm | ▲ |
| AP* penetration | 60 | 75 | 15 | mm | ▲ |
| Gun | Type 4 Ke-Nu / 5.7 cm Gun Type 97 | Type 4 Ke-Nu / 5.7 cm Gun Type 97 (95) | |||
| Reload time | 3.4 | 4.5 | 1.1 | s | ▼ |
| Dispersion at 100 m | 0.5 | 0.46 | -0.04 | m | ▲ |
| AP penetration | 30 | 60 | 30 | mm | ▲ |
| HEAT* penetration | 55 | 95 | 40 | mm | ▲ |
| AP velocity | 355 | 710 | 355 | m/s | ▲ |
| HEAT* velocity | 355 | 615 | 260 | m/s | ▲ |
| HE velocity | 355 | 615 | 260 | m/s | ▲ |
Type 97 Chi-Ha, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type 97 Chi-Ha | Type 97 Chi-Ha | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Mitsubishi SA12200VD | removed | |||
| Engine | Type 100 Suirei V-12 | Type 100 Suirei V-12 (Shin) | |||
| Power | 220 | 245 | 25 | h.p. | ▲ |
| Engine | Type 100 Kuurei V-12 | Type 100 Kuurei V-12 (Shin) | |||
| Turret in-game name | Type 97 Chi-Ha | Type 97 Chi-Ha | |||
| Vehicle durability | 405 | 410 | 5 | HP | ▲ |
| Turret in-game name | Type 97 Chi-Ha Shinhoto | Type 97 Chi-Ha Shinhoto | |||
| Vehicle durability | 425 | 430 | 5 | HP | ▲ |
| Gun | Type 97 Chi-Ha / 5.7 cm Gun Type 97 | Type 97 Chi-Ha / 5.7 cm Gun Type 97 (Shin) | |||
| Reload time | 3 | 4.5 | 1.5 | s | ▼ |
| Aiming time | 1.9 | 2.5 | 0.6 | s | ▼ |
| Dispersion on turret traverse | +40% | ▼ | |||
| AP penetration | 30 | 60 | 30 | mm | ▲ |
| HEAT* penetration | 55 | 95 | 40 | mm | ▲ |
| AP velocity | 355 | 710 | 355 | m/s | ▲ |
| HEAT* velocity | 355 | 615 | 260 | m/s | ▲ |
| HE velocity | 355 | 615 | 260 | m/s | ▲ |
| Gun | Type 97 Chi-Ha / 37 mm Gun Type 100 | removed | |||
| Gun | Type 97 Chi-Ha / 37 mm Gun Type 1 | removed | |||
| Gun | Type 97 Chi-Ha Shinhoto / 5.7 cm Gun Type 97 | Type 97 Chi-Ha Shinhoto / 5.7 cm Gun Type 97 (Shin) | |||
| Reload time | 3 | 4.1 | 1.1 | s | ▼ |
| Dispersion at 100 m | 0.46 | 0.45 | -0.01 | m | ▲ |
| Aiming time | 1.8 | 2.4 | 0.6 | s | ▼ |
| Dispersion on turret traverse | +75% | ▼ | |||
| AP penetration | 30 | 60 | 30 | mm | ▲ |
| HEAT* penetration | 55 | 95 | 40 | mm | ▲ |
| AP velocity | 355 | 710 | 355 | m/s | ▲ |
| HEAT* velocity | 355 | 615 | 260 | m/s | ▲ |
| HE velocity | 355 | 615 | 260 | m/s | ▲ |
| Gun | Type 97 Chi-Ha Shinhoto / 37 mm Gun Type 100 | removed | |||
| Gun | Type 97 Chi-Ha Shinhoto / 37 mm Gun Type 1 | removed | |||
| Gun | Type 97 Chi-Ha Shinhoto / 47 mm Gun Type 1 | Type 97 Chi-Ha Shinhoto / 47 mm Gun Type 1 (Shin) | |||
| Dispersion on turret traverse | -19% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
Type 3 Chi-Nu, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Type 3 Chi-Nu | Type 3 Chi-Nu | |||
| Top forward speed | 38.8 | 44 | 5.2 | km/h | ▲ |
| Top reverse speed | 16 | 18 | 2 | km/h | ▲ |
| Weight | 19.059 | 18.97 | -0.09 | t | |
| Suspension | New Medium Tank Hei (19) | New Medium Tank Hei (19) | |||
| Traverse speed | 30 | 40 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Type 3 Chi-Nu | Type 3 Chi-Nu | |||
| Traverse speed | 34 | 45 | 11 | deg/s | ▲ |
| Engine | Type 100 Kuurei V-12 | Type 100 Kuurei V-12 | |||
| Power | 270 | 290 | 20 | h.p. | ▲ |
| Engine | Type 100 Kakyuu V-12 | Type 100 Kakyuu V-12 | |||
| Power | 300 | 325 | 25 | h.p. | ▲ |
| Turret in-game name | Type 4 Chi-To I-Go | Type 4 Chi-To I-Go | |||
| Vehicle durability | 600 | 670 | 70 | HP | ▲ |
| Turret in-game name | Type 3 Chi-Nu | Type 3 Chi-Nu | |||
| Vehicle durability | 630 | 700 | 70 | HP | ▲ |
| Gun | Type 4 Chi-To I-Go / Experimental 57 mm Tank Gun Shin | Type 4 Chi-To I-Go / Experimental 57 mm Tank Gun Shin (10) | |||
| Reload time | 2.3 | 3 | 0.7 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.36 | -0.06 | m | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 75 | 90 | 15 | HP | ▲ |
| AP* damage | 75 | 90 | 15 | HP | ▲ |
| HE damage | 100 | 110 | 10 | HP | ▲ |
| AP penetration | 87 | 110 | 23 | mm | ▲ |
| AP* penetration | 131 | 139 | 8 | mm | ▲ |
| Gun | Type 4 Chi-To I-Go / 7.5 cm Tank Gun Type 99 | removed | |||
| Gun | Type 3 Chi-Nu / Experimental 57 mm Tank Gun Shin | Type 3 Chi-Nu / Experimental 57 mm Tank Gun Shin (10) | |||
| Reload time | 2.3 | 2.9 | 0.6 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.35 | -0.07 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 75 | 90 | 15 | HP | ▲ |
| AP* damage | 75 | 90 | 15 | HP | ▲ |
| HE damage | 100 | 110 | 10 | HP | ▲ |
| AP penetration | 87 | 110 | 23 | mm | ▲ |
| AP* penetration | 131 | 139 | 8 | mm | ▲ |
| Gun | Type 3 Chi-Nu / 7.5 cm Tank Gun Type 99 | removed | |||
| Gun | Type 3 Chi-Nu / 7.5 cm Tank Gun Type 3 | removed | |||
| Gun | Type 3 Chi-Nu / 7.5 cm Tank Gun Type 5 | Type 3 Chi-Nu / 7.5 cm Tank Gun Type 3 Model II | |||
| Dispersion on turret traverse | -25% | ▲ | |||
Type 1 Chi-He, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Type 1 Chi-He | Type 1 Chi-He | |||
| Top forward speed | 44 | 45 | 1 | km/h | ▲ |
| Top reverse speed | 20 | 18 | -2 | km/h | ▼ |
| Suspension | Type 1 Chi-He | Type 1 Chi-He | |||
| Traverse speed | 32 | 40 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Type 2 Ho-I | Type 2 Ho-I | |||
| Traverse speed | 36 | 45 | 9 | deg/s | ▲ |
| Engine | Type 100 Suirei V-12 | Type 100 Suirei V-12 | |||
| Power | 220 | 260 | 40 | h.p. | ▲ |
| Engine | Type 100 Kuurei V-12 | Type 100 Kuurei V-12 (2) | |||
| Power | 270 | 285 | 15 | h.p. | ▲ |
| Turret in-game name | Type 1 Chi-He | Type 1 Chi-He | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| Turret in-game name | Type 2 Ho-I | Type 2 Ho-I | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| Gun | Type 1 Chi-He / 47 mm Gun Type 1 | Type 1 Chi-He / 47 mm Gun Type 1 (2) | |||
| Reload time | 2.7 | 2.6 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.38 | -0.06 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Gun | Type 2 Ho-I / 47 mm Gun Type 1 | Type 2 Ho-I / 47 mm Gun Type 1 (2) | |||
| Dispersion at 100 m | 0.42 | 0.37 | -0.05 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | Type 2 Ho-I / 7.5 cm Tank Gun Type 99 | Type 2 Ho-I / Experimental 57 mm Tank Gun Shin (2) | |||
| Reload time | 4 | 2.9 | -1.1 | s | ▲ |
| Dispersion at 100 m | 0.53 | 0.38 | -0.15 | m | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| AP damage | 110 | 85 | -25 | HP | ▼ |
| HEAT* damage | 110 | 85 | -25 | HP | ▼ |
| HE damage | 175 | 100 | -75 | HP | ▼ |
| AP penetration | 71 | 100 | 29 | mm | ▲ |
| HEAT* penetration | 100 | 131 | 31 | mm | ▲ |
| HE penetration | 38 | 29 | -9 | mm | ▼ |
| AP velocity | 453 | 810 | 357 | m/s | ▲ |
| HEAT* velocity | 362 | 810 | 448 | m/s | ▲ |
| HE velocity | 453 | 810 | 357 | m/s | ▲ |
| AP purchase cost | 52 | 40 | -12 | credits | ▲ |
| HEAT* purchase cost | 2400 | 2000 | -400 | credits | ▲ |
| HE purchase cost | 60 | 26 | -34 | credits | ▲ |
| HE damage radius | 1.06 | 0.66 | -0.4 | m | ▼ |
| Ammo rack capacity | 95 | 120 | 25 | shells | ▲ |
| Gun | Type 2 Ho-I / Experimental 57 mm Tank Gun Shin | removed | |||
Type 4 Chi-To, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type 4 Chi-To Prototype | Type 4 Chi-To Prototype | |||
| Traverse speed | 27 | 39 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Type 4 Chi-To Production | Type 4 Chi-To Production | |||
| Traverse speed | 30 | 43 | 13 | deg/s | ▲ |
| Engine | Type 100 Kakyuu V-12 | Type 100 Kakyuu V-12 (CT) | |||
| Power | 300 | 430 | 130 | h.p. | ▲ |
| Engine | Mitsubishi AL Type 4 Kuurei V-12 | Mitsubishi AL Type 4 Kuurei V-12 | |||
| Power | 400 | 480 | 80 | h.p. | ▲ |
| Turret in-game name | Type 4 Chi-To Prototype | Type 4 Chi-To Prototype | |||
| Vehicle durability | 870 | 900 | 30 | HP | ▲ |
| Turret in-game name | Type 4 Chi-To Production | Type 4 Chi-To Production | |||
| Vehicle durability | 920 | 950 | 30 | HP | ▲ |
| Gun | Type 4 Chi-To Prototype / 7.5 cm Tank Gun Type 5 | Type 4 Chi-To Prototype / 7.5 cm Tank Gun Type 5 (CT) | |||
| Reload time | 5 | 4.1 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.36 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 124 | 140 | 16 | mm | ▲ |
| AP* penetration | 155 | 170 | 15 | mm | ▲ |
| Gun | Type 4 Chi-To Prototype / 7.5 cm Tank Gun Type 5 Model I | Type 4 Chi-To Prototype / 7.5 cm Tank Gun Type 5 Model I | |||
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Gun | Type 4 Chi-To Production / 7.5 cm Tank Gun Type 5 | Type 4 Chi-To Production / 7.5 cm Tank Gun Type 5 (CT) | |||
| Reload time | 4.7 | 4.1 | -0.6 | s | ▲ |
| AP penetration | 124 | 140 | 16 | mm | ▲ |
| AP* penetration | 155 | 170 | 15 | mm | ▲ |
Type 5 Chi-Ri, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Type 5 Chi-Ri | Type 5 Chi-Ri | |||
| Top forward speed | 42 | 45 | 3 | km/h | ▲ |
| Suspension | Type 5 Chi-Ri Plan 1 | Type 5 Chi-Ri Plan 1 | |||
| Traverse speed | 30 | 42 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Type 5 Chi-Ri Plan 2 | Type 5 Chi-Ri Plan 2 | |||
| Traverse speed | 34 | 47 | 13 | deg/s | ▲ |
| Engine | Mitsubishi AL Type 4 Kakyuu V-12 | Mitsubishi AL Type 4 Kakyuu V-12 | |||
| Power | 500 | 600 | 100 | h.p. | ▲ |
| Engine | Kawasaki Type 98 V-12 | Kawasaki Type 98 V-12 | |||
| Power | 550 | 650 | 100 | h.p. | ▲ |
| Turret in-game name | Type 5 Chi-Ri Plan 1 | Type 5 Chi-Ri Plan 1 | |||
| Vehicle durability | 1150 | 1280 | 130 | HP | ▲ |
| Turret in-game name | Type 5 Chi-Ri Plan 2 | Type 5 Chi-Ri Plan 2 | |||
| Vehicle durability | 1250 | 1350 | 100 | HP | ▲ |
| Gun | Type 5 Chi-Ri Plan 1 / 7.5 cm Tank Gun Type 5 | removed | |||
| Gun | Type 5 Chi-Ri Plan 1 / 7.5 cm Tank Gun Type 5 Model I | Type 5 Chi-Ri Plan 1 / 7.5 cm Tank Gun Type 5 Model I (CR) | |||
| Dispersion at 100 m | 0.36 | 0.34 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | Type 5 Chi-Ri Plan 2 / 7.5 cm Tank Gun Type 5 | removed | |||
| Gun | Type 5 Chi-Ri Plan 2 / 7.5 cm Tank Gun Type 5 Model I | Type 5 Chi-Ri Plan 2 / 7.5 cm Tank Gun Type 5 Model I (CR) | |||
| Dispersion at 100 m | 0.35 | 0.33 | -0.02 | m | ▲ |
STA-1, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | STA-1 | STA-1 | |||
| Traverse speed | 40 | 50 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | STA-3 | STA-3 | |||
| Traverse speed | 44 | 53 | 9 | deg/s | ▲ |
| Engine | Mitsubishi DL10T | Mitsubishi DL10T | |||
| Power | 500 | 580 | 80 | h.p. | ▲ |
| Turret in-game name | STA-1 | STA-1 | |||
| Vehicle durability | 1350 | 1520 | 170 | HP | ▲ |
| Turret in-game name | STA-3 | STA-3 | |||
| Vehicle durability | 1450 | 1600 | 150 | HP | ▲ |
| Gun | STA-1 / 90 mm Gun M3A1 | removed | |||
| Gun | STA-1 / 90 mm Rifled Gun | STA-1 / 90 mm Rifled Gun | |||
| Reload time | 8.2 | 7.6 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -21% | ▲ | |||
| Dispersion after firing | +8% | ▼ | |||
| AP velocity | 853 | 957 | 104 | m/s | ▲ |
| Gun | STA-3 / 90 mm Gun M3A1 | removed | |||
| Gun | STA-3 / 90 mm Rifled Gun | STA-3 / 90 mm Rifled Gun | |||
| Dispersion after firing | +8% | ▼ | |||
| AP velocity | 853 | 957 | 104 | m/s | ▲ |
| Gun | STA-3 / 90 mm Gun Type 61 | STA-3 / 90 mm Gun Type 61 | |||
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| HEAT* penetration | 275 | 285 | 10 | mm | ▲ |
Type 61, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | STA-4 | STA-4 | |||
| Dispersion during movement | -8% | ▲ | |||
| Dispersion on hull traverse | -8% | ▲ | |||
| Traverse speed | 46 | 52 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Type 61 | Type 61 | |||
| Traverse speed | 50 | 55 | 5 | deg/s | ▲ |
| Engine | Mitsubishi 12HM20WT | Mitsubishi 12HM20WT (61) | |||
| Power | 650 | 700 | 50 | h.p. | ▲ |
| Engine | Mitsubishi 12HM21WT | Mitsubishi 12HM21WT | |||
| Power | 750 | 770 | 20 | h.p. | ▲ |
| Turret in-game name | Type 61 | Type 61 | |||
| Vehicle durability | 1750 | 1800 | 50 | HP | ▲ |
| Gun | STA-4 / 90 mm Gun Type 61 | STA-4 / 90 mm Gun Type 61 MHI | |||
| Reload time | 6 | 5.5 | -0.5 | s | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| AP penetration | 219 | 235 | 16 | mm | ▲ |
| HEAT* penetration | 275 | 300 | 25 | mm | ▲ |
| Gun | Type 61 / 90 mm Gun Type 61 | Type 61 / 90 mm Gun Type 61 MHI | |||
| AP penetration | 219 | 235 | 16 | mm | ▲ |
| HEAT* penetration | 275 | 300 | 25 | mm | ▲ |
| Gun | Type 61 / 105 mm Rifled Gun | Type 61 / 105 mm Rifled Gun (61) | |||
| Dispersion on turret traverse | -9% | ▲ | |||
STB-1, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | STB-1 | STB-1 | |||
| Traverse speed | 52 | 57 | 5 | deg/s | ▲ |
| Gun | STB-1 / 105 mm Rifled Gun | STB-1 / 105 mm Rifled Gun | |||
| Dispersion on turret traverse | -27% | ▲ | |||
Type 5 Heavy, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Type 5 Heavy | Type 5 Heavy | |||
| Weight | 150 | 151.1 | 1.1 | t | |
| Hull front armor | 270 | 310 | 40 | mm | ▲ |
| Turret in-game name | Type 5 Heavy | Type 5 Heavy | |||
| Turret front armor | 280 | 315 | 35 | mm | ▲ |
| Turret rear armor | 200 | 170 | -30 | mm | ▼ |
| Gun | Type 5 Heavy / 15 cm/45 41st Year Type | Type 5 Heavy / 15 cm/45 41st Year Type | |||
| Reload time | 20 | 18.7 | -1.3 | s | ▲ |
| Dispersion at 100 m | 0.47 | 0.4 | -0.07 | m | ▲ |
| Aiming time | 2.9 | 2.7 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -36% | ▲ | |||
| HE damage | 900 | 700 | -200 | HP | ▼ |
| HE* damage | 900 | 700 | -200 | HP | ▼ |
| AP damage | 680 | 1100 | 420 | HP | ▲ |
| HE penetration | 75 | 257 | 182 | mm | ▲ |
| HE* penetration | 192 | 290 | 98 | mm | ▲ |
| AP penetration | 252 | 130 | -122 | mm | ▼ |
| HE* velocity | 850 | 900 | 50 | m/s | ▲ |
| AP velocity | 900 | 750 | -150 | m/s | ▼ |
| HE purchase cost | 1320 | 1799 | 479 | credits | ▼ |
| AP purchase cost | 1200 | 2860 | 1660 | credits | ▼ |
| HE damage radius | 3.66 | m | |||
| HE* damage radius | 3.66 | m | |||
| AP damage radius | 3.67 | m | |||
| Ammo rack capacity | 40 | 50 | 10 | shells | ▲ |
| Gun | Type 5 Heavy / 14 cm/50 3rd Year Type | removed | |||
O-I, Tier VI Heavy Tank |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | O-I | O-I | |||
| Top forward speed | 29.4 | 25 | -4.4 | km/h | ▼ |
| Hull rear armor | 105 | 50 | -55 | mm | ▼ |
| Suspension | O-I | O-I | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Suspension | O-I Kai | O-I Kai | |||
| Dispersion on hull traverse | -9% | ▲ | |||
| Engine | 2x Kawasaki Type 98 V-12 (550) | 2x Kawasaki Type 98 Kou (O-I) | |||
| Power | 1100 | 1200 | 100 | h.p. | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (600) | 2x Kawasaki Type 98 Otsu (O-I) | |||
| Power | 1200 | 1300 | 100 | h.p. | ▲ |
| Turret in-game name | O-I | O-I | |||
| Vehicle durability | 1060 | 1100 | 40 | HP | ▲ |
| Turret side armor | 150 | 120 | -30 | mm | ▼ |
| Turret rear armor | 105 | 60 | -45 | mm | ▼ |
| Gun | O-I / 10 cm Cannon Type 92 | O-I / 10 cm Cannon Type 92 (O-I) | |||
| Dispersion on turret traverse | -13% | ▲ | |||
| Dispersion after firing | +33% | ▼ | |||
| AP velocity | 720 | 800 | 80 | m/s | ▲ |
| AP* velocity | 720 | 800 | 80 | m/s | ▲ |
| Gun | O-I / 15 cm Howitzer Type 96 | O-I / 15 cm Howitzer Type 96 (O-I) | |||
| HE damage radius | 3.57 | 3.53 | -0.04 | m | ▼ |
Type 4 Heavy, Tier IX Heavy Tank |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Type 4 Heavy | Type 4 Heavy | |||
| Top reverse speed | 10 | 12 | 2 | km/h | ▲ |
| Hull front armor | 250 | 290 | 40 | mm | ▲ |
| Hull rear armor | 150 | 140 | -10 | mm | ▼ |
| Suspension | Type 4 Heavy | Type 4 Heavy | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Traverse speed | 15 | 18 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +21% | ▲ | |||
| Mobility on medium terrain | +20% | ▲ | |||
| Mobility on soft terrain | +18% | ▲ | |||
| Suspension | Type 4 Heavy Kai | Type 4 Heavy Kai | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -18% | ▲ | |||
| Traverse speed | 17 | 20 | 3 | deg/s | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (550) | 2x Kawasaki Type 98 Kou (4) | |||
| Power | 1100 | 1400 | 300 | h.p. | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (600) | 2x Kawasaki Type 98 Otsu (4) | |||
| Power | 1200 | 1500 | 300 | h.p. | ▲ |
| Turret in-game name | Type 4 Heavy | Type 4 Heavy | |||
| Vehicle durability | 2050 | 2150 | 100 | HP | ▲ |
| Traverse speed | 17 | 18 | 1 | deg/s | ▲ |
| Turret front armor | 250 | 300 | 50 | mm | ▲ |
| Turret rear armor | 200 | 140 | -60 | mm | ▼ |
| Gun | Type 4 Heavy / 12.7 cm/50 3rd Year Type | Type 4 Heavy / 12.7 cm/50 3rd Year Type | |||
| Reload time | 16.3 | 16.5 | 0.2 | s | ▼ |
| Aiming time | 2.3 | 2.5 | 0.2 | s | ▼ |
| Dispersion on turret traverse | +8% | ▼ | |||
| Dispersion after firing | +33% | ▼ | |||
| AP damage | 450 | 550 | 100 | HP | ▲ |
| AP* damage | 450 | 550 | 100 | HP | ▲ |
| HE damage | 610 | 750 | 140 | HP | ▲ |
| AP penetration | 230 | 242 | 12 | mm | ▲ |
| AP* penetration | 258 | 277 | 19 | mm | ▲ |
| AP velocity | 910 | 830 | -80 | m/s | ▼ |
| AP* velocity | 910 | 900 | -10 | m/s | ▼ |
| HE velocity | 910 | 730 | -180 | m/s | ▼ |
| Gun | Type 4 Heavy / 15 cm/45 41st Year Type | removed | |||
| Gun | Type 4 Heavy / 14 cm/50 3rd Year Type | Type 4 Heavy / 14 cm/50 3rd Year Type (4) | |||
| Reload time | 19.8 | 17.1 | -2.7 | s | ▲ |
| Aiming time | 2.9 | 2.7 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| HE damage | 770 | 800 | 30 | HP | ▲ |
| AP* velocity | 850 | 900 | 50 | m/s | ▲ |
| HE velocity | 850 | 750 | -100 | m/s | ▼ |
| HE damage radius | 3.17 | 3.15 | -0.02 | m | ▼ |
O-Ho, Tier VIII Heavy Tank |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | O-Ho | O-Ho | |||
| Weight | 120.15 | 122.963 | 2.81 | t | |
| Hull front armor | 200 | 250 | 50 | mm | ▲ |
| Hull side armor | 105 | 125 | 20 | mm | ▲ |
| Hull rear armor | 150 | 110 | -40 | mm | ▼ |
| Suspension | O-Ho | O-Ho | |||
| Traverse speed | 17 | 20 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Suspension | O-Ho Kai | O-Ho Kai | |||
| Traverse speed | 19 | 22 | 3 | deg/s | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (550) | 2x Kawasaki Type 98 Kou (O-Ho) | |||
| Power | 1100 | 1200 | 100 | h.p. | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (600) | 2x Kawasaki Type 98 Otsu (O-Ho) | |||
| Power | 1200 | 1300 | 100 | h.p. | ▲ |
| Turret in-game name | O-Ho | O-Ho | |||
| Vehicle durability | 1700 | 1850 | 150 | HP | ▲ |
| Turret front armor | 200 | 250 | 50 | mm | ▲ |
| Turret side armor | 200 | 180 | -20 | mm | ▼ |
| Turret rear armor | 200 | 120 | -80 | mm | ▼ |
| Gun | O-Ho / 10 cm Cannon Type 92 | removed | |||
| Gun | O-Ho / 10 cm Experimental Tank Gun Kai | O-Ho / 10 cm Experimental Tank Gun Kai | |||
| Reload time | 9.3 | 12 | 2.7 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.37 | -0.05 | m | ▲ |
| Aiming time | 3.1 | 2.5 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -21% | ▲ | |||
| Dispersion after firing | +33% | ▼ | |||
| AP damage | 330 | 370 | 40 | HP | ▲ |
| AP* damage | 330 | 370 | 40 | HP | ▲ |
| HE damage | 430 | 470 | 40 | HP | ▲ |
| AP penetration | 215 | 220 | 5 | mm | ▲ |
| AP velocity | 916 | 900 | -16 | m/s | ▼ |
| AP* velocity | 916 | 900 | -16 | m/s | ▼ |
| Gun | O-Ho / 15 cm Howitzer Type 96 | removed | |||
| Gun | O-Ho / 12.7 cm/50 3rd Year Type (O-Ho) | ||||
O-Ni, Tier VII Heavy Tank |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | O-Ni | O-Ni | |||
| Weight | 99.83 | 100.898 | 1.07 | t | |
| Hull front armor | 175 | 200 | 25 | mm | ▲ |
| Hull side armor | 70 | 80 | 10 | mm | ▲ |
| Hull rear armor | 150 | 100 | -50 | mm | ▼ |
| Suspension | O-Ni | O-Ni | |||
| Traverse speed | 16 | 20 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Suspension | O-Ni Kai | O-Ni Kai | |||
| Traverse speed | 18 | 22 | 4 | deg/s | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (550) | 2x Kawasaki Type 98 Kou (O-Ni) | |||
| Power | 1100 | 1200 | 100 | h.p. | ▲ |
| Engine | 2x Kawasaki Type 98 V-12 (600) | 2x Kawasaki Type 98 Otsu (O-Ni) | |||
| Power | 1200 | 1300 | 100 | h.p. | ▲ |
| Turret in-game name | O-Ni | O-Ni | |||
| Vehicle durability | 1550 | 1650 | 100 | HP | ▲ |
| Turret front armor | 200 | 240 | 40 | mm | ▲ |
| Turret rear armor | 150 | 100 | -50 | mm | ▼ |
| Gun | O-Ni / 10 cm Cannon Type 92 | O-Ni / 10 cm Cannon Type 92 (O-Ni) | |||
| Reload time | 11 | 12 | 1 | s | ▼ |
| Aiming time | 3.2 | 3.1 | -0.1 | s | ▲ |
| Dispersion after firing | +33% | ▼ | |||
| AP damage | 300 | 340 | 40 | HP | ▲ |
| AP* damage | 300 | 340 | 40 | HP | ▲ |
| HE damage | 360 | 420 | 60 | HP | ▲ |
| AP* penetration | 201 | 218 | 17 | mm | ▲ |
| AP velocity | 720 | 820 | 100 | m/s | ▲ |
| AP* velocity | 720 | 820 | 100 | m/s | ▲ |
| Gun | O-Ni / 10 cm Experimental Tank Gun | O-Ni / 10 cm Experimental Tank Gun | |||
| Reload time | 12 | 12.7 | 0.7 | s | ▼ |
| Aiming time | 3.3 | 3 | -0.3 | s | ▲ |
| Dispersion after firing | +33% | ▼ | |||
| AP damage | 330 | 370 | 40 | HP | ▲ |
| AP* damage | 330 | 370 | 40 | HP | ▲ |
| HE damage | 430 | 450 | 20 | HP | ▲ |
| AP* penetration | 215 | 235 | 20 | mm | ▲ |
| AP velocity | 916 | 910 | -6 | m/s | ▼ |
| AP* velocity | 916 | 910 | -6 | m/s | ▼ |
| Gun | O-Ni / 15 cm Howitzer Type 96 | removed | |||
Chi-To SP, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Chi-To SP | Chi-To SP | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
Ho-Ri 2, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Ho-Ri 2 | Ho-Ri 2 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
Ho-Ri 1, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Ho-Ri 1 | Ho-Ri 1 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
Type 3 Ho-Ni III, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type 3 Ho-Ni III | Type 3 Ho-Ni III | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | Type 3 Ho-Ni III | Type 3 Ho-Ni III | |||
| Vehicle durability | 420 | 500 | 80 | HP | ▲ |
Type 57, Tier VIII Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | SHA-1 | SHA-1 | |||
| Vehicle durability | 1450 | 1520 | 70 | HP | ▲ |
| Turret in-game name | SHA-1-2 | SHA-1-2 | |||
| Vehicle durability | 1500 | 1600 | 100 | HP | ▲ |
| Gun | SHA-1 / 105 mm Gun Type 92 SHA-1 | SHA-1 / 105 mm Gun Type 92 SHA-1 | |||
| Reload time | 11 | 9.6 | -1.4 | s | ▲ |
| Gun | SHA-1-2 / 105 mm Gun Type 92 SHA-1 | SHA-1-2 / 105 mm Gun Type 92 SHA-1 | |||
| Reload time | 10.4 | 9.6 | -0.8 | s | ▲ |
| Gun | SHA-1-2 / 105 mm M68 L7 | SHA-1-2 / 105 mm M68 L7 (57) | |||
| Dispersion on turret traverse | -17% | ▲ | |||
Type 68, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SHB-1 | SHB-1 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | SHB-1 | SHB-1 | |||
| Vehicle durability | 1850 | 1860 | 10 | HP | ▲ |
| Gun | SHB-1 / 105 mm M68 L7 | SHB-1 / 105 mm M68 L7 | |||
| Reload time | 10.3 | 8.5 | -1.8 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| AP penetration | 225 | 235 | 10 | mm | ▲ |
| APCR* penetration | 252 | 261 | 9 | mm | ▲ |
| Gun | SHB-1-2 / 105 mm M68 L7 | SHB-1-2 / 105 mm M68 L7 | |||
| Reload time | 9.8 | 8.5 | -1.3 | s | ▲ |
| AP penetration | 225 | 235 | 10 | mm | ▲ |
| APCR* penetration | 252 | 261 | 9 | mm | ▲ |
Type 4 Ju-To, Tier VII Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Shi-Ro | Shi-Ro | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Turret in-game name | Shi-Ro | Shi-Ro | |||
| Vehicle durability | 1200 | 1240 | 40 | HP | ▲ |
| Turret in-game name | Shi-Ro 2 | Shi-Ro 2 | |||
| Vehicle durability | 1250 | 1300 | 50 | HP | ▲ |
| Gun | Shi-Ro / 88 mm Tank Gun Type 3T | Shi-Ro / 88 mm Tank Gun Type 3T | |||
| Reload time | 10.2 | 9.3 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Gun | Shi-Ro 2 / 88 mm Tank Gun Type 3T | Shi-Ro 2 / 88 mm Tank Gun Type 3T | |||
| Reload time | 9.9 | 9.3 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| Gun | Shi-Ro 2 / 105 mm Tank Gun Type 92T | Shi-Ro 2 / 105 mm Tank Gun Type 92T | |||
| Dispersion on turret traverse | -17% | ▲ | |||
Type 3 Ju-Nu, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Shi-I-1 | Shi-I-1 | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | Type 3 Ju-Nu Plan 1 | Type 3 Ju-Nu Plan 1 | |||
| Vehicle durability | 1000 | 1040 | 40 | HP | ▲ |
| Turret in-game name | Type 3 Ju-Nu Plan 2 | Type 3 Ju-Nu Plan 2 | |||
| Vehicle durability | 1050 | 1100 | 50 | HP | ▲ |
| Gun | Type 3 Ju-Nu Plan 1 / 7.5 cm Tank Gun Type 5N | Type 3 Ju-Nu Plan 1 / 7.5 cm Tank Gun Type 5N | |||
| Reload time | 4.8 | 4.4 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Gun | Type 3 Ju-Nu Plan 2 / 7.5 cm Tank Gun Type 5N | Type 3 Ju-Nu Plan 2 / 7.5 cm Tank Gun Type 5N | |||
| Reload time | 4.6 | 4.4 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
Mitsu 108, Tier V Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Type Mitsu 95 | Type Mitsu 95 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Turret in-game name | Mitsu 75 | Mitsu 75 | |||
| Vehicle durability | 850 | 860 | 10 | HP | ▲ |
| View range | 330 | 340 | 10 | m | ▲ |
| Gun | Mitsu 75 / 7.5 cm Tank Gun Type 4 | Mitsu 75 / 7.5 cm Tank Gun Type 4 | |||
| Reload time | 5.4 | 4.7 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.41 | 0.37 | -0.04 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | Mitsu 105 / 7.5 cm Tank Gun Type 4 | Mitsu 105 / 7.5 cm Tank Gun Type 4 | |||
| Reload time | 5.1 | 4.7 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
Poland
Expand
50TP Tyszkiewicza, Tier IX Heavy Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | 50TP Tyszkiewicza I | 50TP Tyszkiewicza I | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Turret in-game name | 50TP Tyszkiewicza I | 50TP Tyszkiewicza I | |||
| Vehicle durability | 1900 | 2000 | 100 | HP | ▲ |
| Turret in-game name | 50TP Tyszkiewicza II | 50TP Tyszkiewicza II | |||
| Vehicle durability | 2000 | 2100 | 100 | HP | ▲ |
10TP, Tier III Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | C.L.P. | C.L.P. | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Gun | Bofors 2-osobowa / 37 mm Bofors wz. 37 | Bofors 2-osobowa / 37 mm Bofors wz. 37 | |||
| APCR* penetration | 67 | 77 | 10 | mm | ▲ |
14TP, Tier IV Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | C.L.P. | C.L.P. | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Suspension | 14TP | 14TP | |||
| Traverse speed | 50 | 52 | 2 | deg/s | ▲ |
7TP, Tier II Light Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 7TP | 7TP | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Gun | Bofors 2-osobowa / 37 mm Bofors wz. 37 | Bofors 2-osobowa / 37 mm Bofors wz. 37 (7TP) | |||
| Gun | PZInż.220A / 37 mm Bofors wz. 37 | PZInż.220A / 37 mm Bofors wz. 37 (7TP) | |||
40TP Habicha, Tier VI Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 40TP Habicha I | 40TP Habicha I | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | 40TP Habicha I | 40TP Habicha I | |||
| Vehicle durability | 800 | 870 | 70 | HP | ▲ |
| Turret in-game name | 40TP Habicha II | 40TP Habicha II | |||
| Vehicle durability | 840 | 920 | 80 | HP | ▲ |
| Gun | 40TP Habicha II / 90 mm wz. 39/40 | 40TP Habicha II / 90 mm wz. 39/40 (40TP) | |||
45TP Habicha, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 45TP Habicha I | 45TP Habicha I | |||
| Traverse speed | 32 | 36 | 4 | deg/s | ▲ |
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | 45TP Habicha II | 45TP Habicha II | |||
| Traverse speed | 35 | 40 | 5 | deg/s | ▲ |
| Turret in-game name | 45TP Habicha I | 45TP Habicha I | |||
| Vehicle durability | 1190 | 1300 | 110 | HP | ▲ |
| Turret in-game name | 45TP Habicha II | 45TP Habicha II | |||
| Vehicle durability | 1200 | 1350 | 150 | HP | ▲ |
25TP KSUST II, Tier V Medium Tank |
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| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 25TP KSUST I | 25TP KSUST I | |||
| Traverse speed | 37 | 40 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +24% | ▲ | |||
| Turret in-game name | 25TP KSUST I | 25TP KSUST I | |||
| Vehicle durability | 560 | 630 | 70 | HP | ▲ |
| Turret in-game name | 25TP KSUST II | 25TP KSUST II | |||
| Vehicle durability | 600 | 660 | 60 | HP | ▲ |
53TP Markowskiego, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 53TP Markowskiego I | 53TP Markowskiego I | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +16% | ▲ | |||
| Turret in-game name | 53TP Markowskiego I | 53TP Markowskiego I | |||
| Vehicle durability | 1400 | 1520 | 120 | HP | ▲ |
| Turret in-game name | 53TP Markowskiego II | 53TP Markowskiego II | |||
| Vehicle durability | 1450 | 1600 | 150 | HP | ▲ |
| Gun | 53TP Markowskiego II / 122 mm wz. 53 | 53TP Markowskiego II / 122 mm wz. 53 (53TP) | |||
4TP, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 4TP | 4TP | |||
| Traverse speed | 45 | 50 | 5 | deg/s | ▲ |
60TP Lewandowskiego, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | 60TP Lewandowskiego / 152 mm J 2 | 60TP Lewandowskiego / 152 mm J 2 | |||
| HE damage radius | 3.66 | 3.67 | 0.01 | m | ▲ |
DS PZInż, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | DS PZInż | DS PZInż | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Turret in-game name | DS PZInż I | DS PZInż I | |||
| Vehicle durability | 560 | 620 | 60 | HP | ▲ |
| View range | 320 | 330 | 10 | m | ▲ |
| Turret in-game name | DS PZInż II | DS PZInż II | |||
| Vehicle durability | 590 | 650 | 60 | HP | ▲ |
| View range | 350 | 340 | -10 | m | ▼ |
| Gun | DS PZInż I / 75 mm wz 22/24 | DS PZInż I / 75 mm wz. 22/24 | |||
| Aiming time | 2.7 | 2.2 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 108 | 122 | 14 | mm | ▲ |
| APCR* penetration | 124 | 156 | 32 | mm | ▲ |
| AP velocity | 685 | 810 | 125 | m/s | ▲ |
| APCR* velocity | 850 | 1010 | 160 | m/s | ▲ |
| Gun | DS PZInż I / 75 mm wz. 36/37 | DS PZInż I / 75 mm wz. 36/37 (DS) | |||
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Gun | DS PZInż II / 75 mm wz 22/24 | DS PZInż II / 75 mm wz. 22/24 | |||
| Aiming time | 2.5 | 2.2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 108 | 122 | 14 | mm | ▲ |
| APCR* penetration | 124 | 156 | 32 | mm | ▲ |
| AP velocity | 685 | 810 | 125 | m/s | ▲ |
| APCR* velocity | 850 | 1010 | 160 | m/s | ▲ |
| Gun | DS PZInż II / 75 mm wz. 36/37 | DS PZInż II / 75 mm wz. 36/37 (DS) | |||
B.U.G.I., Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Maybach VL-2 ZTB | Maybach VL-2 ZTB | |||
| Power | 550 | 630 | 80 | h.p. | ▲ |
| Turret in-game name | B.U.G.I.-I | B.U.G.I. I | |||
| Vehicle durability | 800 | 870 | 70 | HP | ▲ |
| View range | 330 | 340 | 10 | m | ▲ |
| Turret in-game name | B.U.G.I.-II | B.U.G.I. II | |||
| Vehicle durability | 840 | 920 | 80 | HP | ▲ |
| View range | 360 | 350 | -10 | m | ▼ |
| Gun | B.U.G.I.-I / 75 mm wz. 36/37 | B.U.G.I. I / 75 mm wz. 36/37 | |||
| Dispersion on turret traverse | -29% | ▲ | |||
| AP damage | 135 | 150 | 15 | HP | ▲ |
| APCR* damage | 135 | 150 | 15 | HP | ▲ |
| AP penetration | 135 | 148 | 13 | mm | ▲ |
| Gun | B.U.G.I.-I / 90 mm wz. 39/40 | B.U.G.I. I / 90 mm wz. 39/40 | |||
| Gun | B.U.G.I.-II / 75 mm wz. 36/37 | B.U.G.I. II / 75 mm wz. 36/37 | |||
| Dispersion on turret traverse | -29% | ▲ | |||
| AP damage | 135 | 150 | 15 | HP | ▲ |
| APCR* damage | 135 | 150 | 15 | HP | ▲ |
| AP penetration | 135 | 148 | 13 | mm | ▲ |
| Gun | B.U.G.I.-II / 90 mm wz. 39/40 | B.U.G.I. II / 90 mm wz. 39/40 | |||
| Gun | B.U.G.I.-II / 100 mm haubica wz. 14/19 | removed | |||
CS-44, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | CS-44 | CS-44 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +20% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | CS-44 | CS-44 | |||
| Vehicle durability | 1030 | 1140 | 110 | HP | ▲ |
| Turret in-game name | CS-49 | CS-49 | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | CS-49 / 100 mm armata wz. 49 | CS-49 / 100 mm armata wz. 49 | |||
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-44 / 90 mm armata wz. 39/44 | removed | |||
| Gun | CS-49 / 90 mm armata wz. 39/44 | removed | |||
CS-63, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | CS 63 | CS-63 | |||
| Turret in-game name | CS 63 | CS-63 | |||
| Gun | CS 63 / 105 mm armata wz. 64 | CS-63 / 105 mm armata wz. 64 | |||
CS-59, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | CS-59 I | CS-59 I | |||
| Mobility on hard terrain | +23% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Turret in-game name | CS-59 | CS-59 | |||
| Vehicle durability | 1750 | 1760 | 10 | HP | ▲ |
| Turret in-game name | CS-59M1 | CS-59M1 | |||
| Vehicle durability | 1800 | 1850 | 50 | HP | ▲ |
| Gun | CS-59 / 100 mm armata wz. 62 | CS-59 / 100 mm armata wz. 62 | |||
| Reload time | 8.4 | 8.1 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| AP damage | 300 | 320 | 20 | HP | ▲ |
| HEAT* damage | 300 | 320 | 20 | HP | ▲ |
| AP penetration | 222 | 238 | 16 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-59M1 / 100 mm armata wz. 62 | CS-59M1 / 100 mm armata wz. 62 | |||
| Reload time | 8.1 | 7.8 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.36 | -0.03 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| AP damage | 300 | 320 | 20 | HP | ▲ |
| HEAT* damage | 300 | 320 | 20 | HP | ▲ |
| AP penetration | 222 | 238 | 16 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-59 / 100 mm armata wz. 58 | removed | |||
| Gun | CS-59M1 / 100 mm armata wz. 58 | removed | |||
CS-53, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | CS-53 I | CS-53 I | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | W-2-53M | W-2-53M | |||
| Power | 580 | 630 | 50 | h.p. | ▲ |
| Turret in-game name | CS-53 | CS-53 | |||
| Vehicle durability | 1200 | 1380 | 180 | HP | ▲ |
| Turret in-game name | CS-53M1 | CS-53M1 | |||
| Vehicle durability | 1300 | 1450 | 150 | HP | ▲ |
| Gun | CS-53 / 100 mm armata wz. 53 | CS-53 / 100 mm armata wz. 53 | |||
| Dispersion at 100 m | 0.4 | 0.39 | -0.01 | m | ▲ |
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 175 | 202 | 27 | mm | ▲ |
| HEAT* penetration | 230 | 270 | 40 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-53 / 100 mm armata wz. 58 | CS-53 / 100 mm armata wz. 58 | |||
| Dispersion at 100 m | 0.4 | 0.37 | -0.03 | m | ▲ |
| Aiming time | 2.7 | 2.4 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 212 | 218 | 6 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-53M1 / 100 mm armata wz. 53 | CS-53M1 / 100 mm armata wz. 53 | |||
| Dispersion at 100 m | 0.39 | 0.38 | -0.01 | m | ▲ |
| Aiming time | 2.5 | 2.4 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 175 | 202 | 27 | mm | ▲ |
| HEAT* penetration | 230 | 270 | 40 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-53M1 / 100 mm armata wz. 58 | CS-53M1 / 100 mm armata wz. 58 | |||
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| AP penetration | 212 | 218 | 6 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | CS-53 / 100 mm armata wz. 49 | removed | |||
| Gun | CS-53M1 / 100 mm armata wz. 49 | removed | |||
CS-52 C, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | CS-52 C | CS-52 C | |||
| Top forward speed | 50 | 55 | 5 | km/h | ▲ |
| Gun | CS 63 P / 100 mm armata wz. 62 P. | CS 63 P / 100 mm armata wz. 62 P. | |||
| AP damage | 250 | 300 | 50 | HP | ▲ |
| HEAT* damage | 250 | 300 | 50 | HP | ▲ |
SDP 60 Gonkiewicza, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SDP 60 Gonkiewicza | SDP 60 Gonkiewicza | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Gun | SDP 60 Gonkiewicza / GG-100/162 mm | SDP 60 Gonkiewicza / GG-100/162 mm | |||
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
| APCR penetration | 269 | 278 | 9 | mm | ▲ |
| Gun | SDP 60 Gonkiewicza / GG-85/175 mm | SDP 60 Gonkiewicza / GG-85/175 mm (60) | |||
SDP 58 Kilana, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SDP 58 Kilana | SDP 58 Kilana | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +22% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | SDP 58 Kilana | SDP 58 Kilana | |||
| Vehicle durability | 1400 | 1450 | 50 | HP | ▲ |
| Gun | SDP 58 Kilana / GG-85/150 mm | SDP 58 Kilana / GG-85/150 mm | |||
| Aiming time | 2.9 | 2.7 | -0.2 | s | ▲ |
| Gun | SDP 58 Kilana / GG-100/162 mm | SDP 58 Kilana / GG-100/162 mm (58) | |||
SDP 57 Gowika, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SDP 57 Gowika | SDP 57 Gowika | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +22% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | SDP 57 Gowika | SDP 57 Gowika | |||
| Vehicle durability | 850 | 900 | 50 | HP | ▲ |
| Gun | SDP 57 Gowika / 100 mm DAP | SDP 57 Gowika / 100 mm DAP | |||
| Reload time | 7.6 | 10.1 | 2.5 | s | ▼ |
| AP damage | 280 | 320 | 40 | HP | ▲ |
| APCR* damage | 280 | 320 | 40 | HP | ▲ |
| HE damage | 390 | 420 | 30 | HP | ▲ |
| AP penetration | 182 | 194 | 12 | mm | ▲ |
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
| Gun | SDP 57 Gowika / 122 mm wz. 59 | SDP 57 Gowika / 122 mm wz. 59 | |||
| Reload time | 12 | 12.9 | 0.9 | s | ▼ |
| Aiming time | 2 | 2.2 | 0.2 | s | ▼ |
SDP 44 Burza, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SDP 44 Burza | SDP 44 Burza | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Gun | SDP 44 Burza / 90 mm wz. 39-90 | SDP 44 Burza / 90 mm wz. 39-90 | |||
| Reload time | 8.3 | 7.6 | -0.7 | s | ▲ |
| AP penetration | 150 | 164 | 14 | mm | ▲ |
| Gun | SDP 44 Burza / 100 mm DAP | SDP 44 Burza / 100 mm DAP (44) | |||
| HE damage radius | 1.91 | 1.76 | -0.15 | m | ▼ |
SDP 40 Zadymka, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SDP 40 Zadymka | SDP 40 Zadymka | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | SDP 40 Zadymka | SDP 40 Zadymka | |||
| Vehicle durability | 480 | 500 | 20 | HP | ▲ |
| Gun | SDP 40 Zadymka / 75 mm wz. 36/38 | SDP 40 Zadymka / 75 mm wz. 36/38 | |||
| AP penetration | 135 | 141 | 6 | mm | ▲ |
| Gun | SDP 40 Zadymka / 90 mm wz. 39-90 | SDP 40 Zadymka / 90 mm wz. 39-90 (40) | |||
Sweden
Expand
Strv m/42, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Engine | 2 st Scania-Vabis L 603/1 | 2 st Scania-Vabis L 603/1 (42) | |||
| Power | 324 | 440 | 116 | h.p. | ▲ |
| Engine | Volvo A8B | Volvo A8B | |||
| Power | 410 | 480 | 70 | h.p. | ▲ |
| Turret in-game name | Lago m/40 | Lago m/40 | |||
| Vehicle durability | 560 | 620 | 60 | HP | ▲ |
| Turret in-game name | Strv m/42 | Strv m/42 | |||
| Vehicle durability | 590 | 650 | 60 | HP | ▲ |
| Gun | Lago m/40 / 7,5 cm kan m/41 strv | Lago m/40 / 7,5 cm kan m/41 strv (42) | |||
| AP damage | 110 | 120 | 10 | HP | ▲ |
| HEAT* damage | 110 | 120 | 10 | HP | ▲ |
| AP penetration | 88 | 110 | 22 | mm | ▲ |
| HEAT* penetration | 115 | 130 | 15 | mm | ▲ |
| AP velocity | 590 | 750 | 160 | m/s | ▲ |
| HEAT* velocity | 570 | 600 | 30 | m/s | ▲ |
| HE velocity | 570 | 600 | 30 | m/s | ▲ |
| Gun | Strv m/42 / 7,5 cm kan m/41 strv | Strv m/42 / 7,5 cm kan m/41 strv (42) | |||
| Reload time | 4.4 | 4.5 | 0.1 | s | ▼ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| AP damage | 110 | 120 | 10 | HP | ▲ |
| HEAT* damage | 110 | 120 | 10 | HP | ▲ |
| AP penetration | 88 | 110 | 22 | mm | ▲ |
| HEAT* penetration | 115 | 130 | 15 | mm | ▲ |
| AP velocity | 590 | 750 | 160 | m/s | ▲ |
| HEAT* velocity | 570 | 600 | 30 | m/s | ▲ |
| HE velocity | 570 | 600 | 30 | m/s | ▲ |
| Gun | Strv m/42 / 7,5 cm kan m/43 strv | Strv m/42 / 7,5 cm kan m/43 strv | |||
| AP penetration | 115 | 128 | 13 | mm | ▲ |
| AP velocity | 815 | 850 | 35 | m/s | ▲ |
| HE velocity | 814 | 850 | 36 | m/s | ▲ |
Strv m/38, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Strv m/38 | Strv m/38 | |||
| Traverse speed | 38 | 40 | 2 | deg/s | ▲ |
| Engine | Scania-Vabis 1664 | Scania-Vabis 1664 | |||
| Power | 142 | 170 | 28 | h.p. | ▲ |
| Engine | Büssing NAG L8V/36 TR | Büssing NAG L8V/36 TR | |||
| Power | 160 | 200 | 40 | h.p. | ▲ |
| Gun | Strv m/38 / 20 mm akan m/40 | Strv m/38 / 20 mm akan m/40 | |||
| Dispersion at 100 m | 0.48 | 0.44 | -0.04 | m | ▲ |
| Aiming time | 2 | 1.6 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| HE damage radius | 0.1 | 0.11 | 0.01 | m | ▲ |
| Gun | Strv m/38 / 37 mm kan m/38 strv | Strv m/38 / 37 mm kan m/38 strv | |||
| Reload time | 2.65 | 2.5 | -0.15 | s | ▲ |
| Gun | Strv m/39 / 20 mm akan m/40 | Strv m/39 / 20 mm akan m/40 | |||
| Dispersion at 100 m | 0.48 | 0.44 | -0.04 | m | ▲ |
| Aiming time | 2 | 1.5 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| HE damage radius | 0.1 | 0.11 | 0.01 | m | ▲ |
Lago, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | 2 st Scania-Vabis 1664 | 2 st Scania-Vabis 1664 | |||
| Power | 284 | 340 | 56 | h.p. | ▲ |
| Engine | 2 st Scania-Vabis L 603/1 | 2 st Scania-Vabis L 603/1 | |||
| Power | 324 | 420 | 96 | h.p. | ▲ |
| Turret in-game name | Lago m/38 | Lago m/38 | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| Turret in-game name | Lago m/40 | Lago m/40 | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| Gun | Lago m/38 / 57 mm pvkan m/43 | Lago m/38 / 57 mm pvkan m/43 | |||
| Aiming time | 2.6 | 2.4 | -0.2 | s | ▲ |
| Gun | Lago m/40 / 57 mm pvkan m/43 | Lago m/40 / 57 mm pvkan m/43 | |||
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Gun | Lago m/40 / 7,5 cm kan m/41 strv | Lago m/40 / 7,5 cm kan m/41 strv | |||
| Aiming time | 2.7 | 2.3 | -0.4 | s | ▲ |
| AP penetration | 88 | 98 | 10 | mm | ▲ |
| HEAT* penetration | 115 | 130 | 15 | mm | ▲ |
| AP velocity | 590 | 820 | 230 | m/s | ▲ |
| HEAT* velocity | 570 | 790 | 220 | m/s | ▲ |
| HE velocity | 570 | 600 | 30 | m/s | ▲ |
| Gun | Lago m/38 / 47 mm kan m/38 strv | removed | |||
| Gun | Lago m/40 / 47 mm kan m/38 strv | removed | |||
Strv fm/21, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Daimler-Benz m/1910 | Daimler-Benz m/1910 | |||
| Power | 55 | 110 | 55 | h.p. | ▲ |
| Gun | Strv fm/21 / 37 mm kan m/Škoda | Strv fm/21 / 37 mm kan m/Škoda | |||
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Gun | Strv fm/21 / 20 mm akan m/Madsen | Strv fm/21 / 20 mm akan m/Madsen | |||
| Reload time | 8 | 4.4 | -3.6 | s | ▲ |
| Aiming time | 2.5 | 2.1 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 27 | 30 | 3 | mm | ▲ |
| AP* penetration | 38 | 44 | 6 | mm | ▲ |
| HE damage radius | 0.1 | 0.11 | 0.01 | m | ▲ |
Ikv 90 Typ B, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Ikv 90 Alt 1 | Ikv 90 Alt 1 | |||
| Dispersion during movement | -23% | ▲ | |||
| Dispersion on hull traverse | -23% | ▲ | |||
| Traverse speed | 30 | 40 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | Ikv 90 Alt 2 | Ikv 90 Alt 2 | |||
| Dispersion during movement | -25% | ▲ | |||
| Dispersion on hull traverse | -25% | ▲ | |||
| Traverse speed | 30 | 42 | 12 | deg/s | ▲ |
| Engine | Volvo TD 100 A | Volvo TD 100 A | |||
| Power | 270 | 230 | -40 | h.p. | ▼ |
| Engine | Volvo THD 100 B | Volvo THD 100 B | |||
| Power | 310 | 260 | -50 | h.p. | ▼ |
| Turret in-game name | Ikv 90 Typ B | Ikv 90 Typ B | |||
| Vehicle durability | 800 | 900 | 100 | HP | ▲ |
| Gun | Ikv 90 Typ B / 9 cm Bofors L/53 | Ikv 90 Typ B / 9 cm Bofors L/53 | |||
| Reload time | 8 | 7.4 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.35 | -0.05 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 180 | 196 | 16 | mm | ▲ |
| HEAT* penetration | 230 | 250 | 20 | mm | ▲ |
| AP velocity | 960 | 1050 | 90 | m/s | ▲ |
| Gun | Ikv 90 Typ B / 9 cm kan m/F | Ikv 90 Typ B / 9 cm kan m/F (90) | |||
| Reload time | 7.4 | 6.9 | -0.5 | s | ▲ |
| HEAT* penetration | 250 | 270 | 20 | mm | ▲ |
| HE velocity | 750 | 950 | 200 | m/s | ▲ |
Strv 74, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Strv 74 prototyp | Strv 74 prototyp | |||
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | 2 st Scania-Vabis L 603/1 | 2 st Scania-Vabis L 603/1 (74) | |||
| Power | 324 | 360 | 36 | h.p. | ▲ |
| Turret in-game name | Strv 74 prototyptorn | Strv 74 prototyptorn | |||
| Vehicle durability | 800 | 870 | 70 | HP | ▲ |
| Traverse speed | 32 | 34 | 2 | deg/s | ▲ |
| Turret in-game name | Strv 74 | Strv 74 | |||
| Vehicle durability | 840 | 920 | 80 | HP | ▲ |
| Gun | Strv 74 prototyptorn / 7,5 cm lvkan m/36 | Strv 74 prototyptorn / 7,5 cm lvkan m/36 | |||
| AP penetration | 120 | 132 | 12 | mm | ▲ |
| AP* penetration | 148 | 174 | 26 | mm | ▲ |
| Gun | Strv 74 prototyptorn / 7,5 cm kan strv 74 | Strv 74 prototyptorn / 7,5 cm kan strv 74 | |||
| Reload time | 5.7 | 5.5 | -0.2 | s | ▲ |
| Gun | Strv 74 / 7,5 cm lvkan m/36 | Strv 74 / 7,5 cm lvkan m/36 | |||
| AP penetration | 120 | 132 | 12 | mm | ▲ |
| AP* penetration | 148 | 174 | 26 | mm | ▲ |
Ikv 65 Alt II, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Ikv 65 Alt II | Ikv 65 Alt II | |||
| Dispersion during movement | -15% | ▲ | |||
| Dispersion on hull traverse | -15% | ▲ | |||
| Suspension | Ikv 65 Alt III | Ikv 65 Alt III | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Engine | Volvo TD 70 A | Volvo TD 70 A | |||
| Power | 190 | 210 | 20 | h.p. | ▲ |
| Engine | GM 6V 53 | GM 6V 53 | |||
| Power | 215 | 230 | 15 | h.p. | ▲ |
| Gun | Ikv 65 Alt II / 9 cm Bofors L/43 | Ikv 65 Alt II / 9 cm Bofors L/43 | |||
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 155 | 168 | 13 | mm | ▲ |
| AP velocity | 880 | 950 | 70 | m/s | ▲ |
| HEAT* velocity | 890 | 800 | -90 | m/s | ▼ |
| HE velocity | 880 | 800 | -80 | m/s | ▼ |
| Gun | Ikv 65 Alt II / 9 cm Bofors L/53 | Ikv 65 Alt II / 9 cm Bofors L/53 (65) | |||
| Reload time | 9.7 | 8.5 | -1.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 180 | 190 | 10 | mm | ▲ |
| AP velocity | 960 | 980 | 20 | m/s | ▲ |
| HEAT* velocity | 950 | 880 | -70 | m/s | ▼ |
| HE velocity | 950 | 880 | -70 | m/s | ▼ |
Strv 103-0, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Strv 103-0 | Strv 103-0 | |||
| Traverse speed | 38 | 33 | -5 | deg/s | ▼ |
| Suspension | Strv 103A | Strv 103A | |||
| Traverse speed | 40 | 35 | -5 | deg/s | ▼ |
| Engine | Motoraggregat 1S | Motoraggregat 1S | |||
| Power | 540 | 700 | 160 | h.p. | ▲ |
| Engine | Motoraggregat 3 | Motoraggregat 3 | |||
| Power | 600 | 750 | 150 | h.p. | ▲ |
| Gun | Strv 103-0 / 10,5 cm kan strv 103 L/51 | Strv 103-0 / 10,5 cm kan strv 103 L/51 | |||
| Reload time | 8.6 | 8.2 | -0.4 | s | ▲ |
| Gun | Strv 103-0 / 10,5 cm kan strv 103 L/62 | Strv 103-0 / 10,5 cm kan strv 103 L/62 (103-0) | |||
| Reload time | 8.6 | 7.9 | -0.7 | s | ▲ |
Strv 103B, Tier X Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Motoraggregat 9 | Motoraggregat 9 | |||
| Power | 730 | 900 | 170 | h.p. | ▲ |
Strv m/40L, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Strv m/40L | Strv m/40L | |||
| Weight | 10.142 | 10.082 | -0.06 | t | |
| Engine | Scania-Vabis 1664 | Scania-Vabis 1664 (40) | |||
| Power | 142 | 200 | 58 | h.p. | ▲ |
| Engine | Scania-Vabis L 603 | Scania-Vabis L 603 | |||
| Power | 162 | 220 | 58 | h.p. | ▲ |
| Engine | Ford 317 | removed | |||
| Gun | Strv m/40L / 37 mm kan m/38 strv | Strv m/40L / 37 mm kan m/38 strv (40) | |||
| Reload time | 2.4 | 2.1 | -0.3 | s | ▲ |
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
| AP penetration | 55 | 70 | 15 | mm | ▲ |
| APCR* penetration | 78 | 90 | 12 | mm | ▲ |
| AP velocity | 785 | 1150 | 365 | m/s | ▲ |
| Gun | Strv m/40L / 37 mm kan m/38-49 strv | Strv m/40L / 37 mm kan m/38-49 strv | |||
| Reload time | 2.2 | 2.1 | -0.1 | s | ▲ |
| Aiming time | 1.8 | 1.7 | -0.1 | s | ▲ |
| Gun | Strv m/40K / 37 mm kan m/38 strv | Strv m/40K / 37 mm kan m/38 strv (40) | |||
| Reload time | 2.2 | 2.1 | -0.1 | s | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| AP penetration | 55 | 70 | 15 | mm | ▲ |
| APCR* penetration | 78 | 90 | 12 | mm | ▲ |
| AP velocity | 785 | 1150 | 365 | m/s | ▲ |
Leo, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Leo m/47 | Leo m/47 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +35% | ▲ | |||
| Mobility on soft terrain | +26% | ▲ | |||
| Engine | Volvo A8B | Volvo A8B (Leo) | |||
| Engine | Meteor Mark IV Mod 271 | removed | |||
| Turret in-game name | Leo m/47 | Leo m/47 | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| Turret in-game name | Leo m/48 | Leo m/48 | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | Leo m/47 / 7,5 cm kan m/43 strv | Leo m/47 / 7,5 cm kan m/43 strv (Leo) | |||
| AP penetration | 115 | 148 | 33 | mm | ▲ |
| AP* penetration | 144 | 200 | 56 | mm | ▲ |
| AP velocity | 815 | 925 | 110 | m/s | ▲ |
| AP* velocity | 890 | 1160 | 270 | m/s | ▲ |
| HE velocity | 814 | 840 | 26 | m/s | ▲ |
| AP purchase cost | 115 | 145 | 30 | credits | ▼ |
| Ammo rack capacity | 60 | 50 | -10 | shells | ▼ |
| Gun | Leo m/47 / 7,5 cm kan strv 74 | removed | |||
| Gun | Leo m/48 / 7,5 cm kan m/43 strv | Leo m/48 / 7,5 cm kan m/43 strv (Leo) | |||
| AP penetration | 115 | 148 | 33 | mm | ▲ |
| AP* penetration | 144 | 200 | 56 | mm | ▲ |
| AP velocity | 815 | 925 | 110 | m/s | ▲ |
| AP* velocity | 890 | 1160 | 270 | m/s | ▲ |
| HE velocity | 814 | 840 | 26 | m/s | ▲ |
| AP purchase cost | 115 | 145 | 30 | credits | ▼ |
| Ammo rack capacity | 60 | 50 | -10 | shells | ▼ |
| Gun | Leo m/48 / 7,5 cm kan strv 74 | removed | |||
Ikv 103, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Ikv 102 | Ikv 102 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | SFA B42 | SFA B42 | |||
| Power | 150 | 160 | 10 | h.p. | ▲ |
| Engine | Ford 391 | Ford 391 | |||
| Power | 175 | 180 | 5 | h.p. | ▲ |
| Turret in-game name | Ikv 103 | Ikv 103 | |||
| Vehicle durability | 460 | 500 | 40 | HP | ▲ |
| Gun | Ikv 103 / 10,5 cm kan ikv 102 | Ikv 103 / 10,5 cm kan ikv 102 | |||
| Dispersion at 100 m | 0.54 | 0.45 | -0.09 | m | ▲ |
| Dispersion on turret traverse | -22% | ▲ | |||
| AP damage | 320 | 300 | -20 | HP | ▼ |
| AP penetration | 102 | 100 | -2 | mm | ▼ |
| HEAT* penetration | 110 | 140 | 30 | mm | ▲ |
| AP velocity | 359 | 500 | 141 | m/s | ▲ |
| HEAT* velocity | 418 | 500 | 82 | m/s | ▲ |
| Gun | Ikv 103 / 10,5 cm kan ikv 103 | Ikv 103 / 10,5 cm kan ikv 103 | |||
| HE | |||||
| Dispersion on turret traverse | -13% | ▲ | |||
| HE damage | 370 | HP | |||
| HEAT* penetration | 140 | 160 | 20 | mm | ▲ |
| HE penetration | 53 | mm | |||
| HEAT velocity | 418 | 600 | 182 | m/s | ▲ |
| HEAT* velocity | 418 | 600 | 182 | m/s | ▲ |
| HE velocity | 471 | m/s | |||
| HE purchase cost | 240 | credits | |||
| HE damage radius | 1.91 | m | |||
Kranvagn, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | Kranvagn / 12 cm akan L/40 | Kranvagn / 12 cm akan L/40 | |||
| APCR penetration | 252 | 265 | 13 | mm | ▲ |
| HEAT* penetration | 300 | 310 | 10 | mm | ▲ |
| APCR velocity | 1000 | 1150 | 150 | m/s | ▲ |
| HEAT* velocity | 840 | 960 | 120 | m/s | ▲ |
| HE velocity | 680 | 960 | 280 | m/s | ▲ |
Emil II, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Emil II 1 a | Emil II 1 a | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | AV-1195 | AV-1195 | |||
| Power | 420 | 480 | 60 | h.p. | ▲ |
| Turret in-game name | Emil II | Emil II | |||
| Vehicle durability | 1700 | 1800 | 100 | HP | ▲ |
| Gun | Emil II / 10,5 cm TK 105-9 | Emil II / 10,5 cm TK 105-9 (52E2) | |||
| Aiming time | 3 | 2.7 | -0.3 | s | ▲ |
| APCR penetration | 217 | 238 | 21 | mm | ▲ |
| APCR* penetration | 242 | 272 | 30 | mm | ▲ |
| Gun | Emil II / 12 cm akan L/40 | Emil II / 12 cm akan L/40 (52E2) | |||
| APCR velocity | 1000 | 1080 | 80 | m/s | ▲ |
| HEAT* velocity | 840 | 920 | 80 | m/s | ▲ |
| HE velocity | 680 | 920 | 240 | m/s | ▲ |
Emil I, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Emil Alt 1 | Emil Alt 1 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | Emil I | Emil I | |||
| Vehicle durability | 1400 | 1550 | 150 | HP | ▲ |
| Gun | Emil I / 10,5 cm lvkan m/42 | Emil I / 10,5 cm lvkan m/42 | |||
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Aiming time | 3.2 | 3 | -0.2 | s | ▲ |
| Dispersion after firing | -13% | ▲ | |||
| AP penetration | 179 | 202 | 23 | mm | ▲ |
| APCR* penetration | 224 | 238 | 14 | mm | ▲ |
| AP velocity | 852 | 1050 | 198 | m/s | ▲ |
| APCR* velocity | 1009 | 1230 | 221 | m/s | ▲ |
| Gun | Emil I / 10,5 cm TK 105-9 | Emil I / 10,5 cm TK 105-9 | |||
| Dispersion after firing | -13% | ▲ | |||
Sav m/43, Tier IV Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Sav m/43 | Sav m/43 | |||
| Top forward speed | 43 | 45 | 2 | km/h | ▲ |
| Suspension | Sav m/43 m/ä | Sav m/43 m/ä | |||
| Traverse speed | 30 | 35 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +24% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Sav m/43 m/n | Sav m/43 m/n | |||
| Traverse speed | 32 | 38 | 6 | deg/s | ▲ |
| Engine | Scania-Vabis 1664 | Scania-Vabis 1664 (Sav) | |||
| Power | 142 | 180 | 38 | h.p. | ▲ |
| Engine | Scania-Vabis L 603 | Scania-Vabis L 603 (Sav) | |||
| Power | 162 | 200 | 38 | h.p. | ▲ |
| Turret in-game name | Sav m/43 | Sav m/43 | |||
| Vehicle durability | 415 | 430 | 15 | HP | ▲ |
| Gun | Sav m/43 / 7,5 cm kan m/02 | Sav m/43 / 7,5 cm kan m/02 | |||
| Reload time | 4.2 | 5.2 | 1 | s | ▼ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 110 | 130 | 20 | HP | ▲ |
| HEAT* damage | 110 | 130 | 20 | HP | ▲ |
| HE damage | 175 | 190 | 15 | HP | ▲ |
| Gun | Sav m/43 / 7,5 cm kan m/41 ikv L/50 (neglkrut) | Sav m/43 / 7,5 cm kan m/41 ikv L/50 (neglkrut) | |||
| Reload time | 4.4 | 4.9 | 0.5 | s | ▼ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 110 | 130 | 20 | HP | ▲ |
| AP* damage | 110 | 130 | 20 | HP | ▲ |
| HE damage | 175 | 190 | 15 | HP | ▲ |
| Gun | Sav m/43 / 10,5 cm kan m/44 sav | Sav m/43 / 10,5 cm kan m/44 sav | |||
| Dispersion at 100 m | 0.56 | 0.5 | -0.06 | m | ▲ |
| Aiming time | 3.5 | 3 | -0.5 | s | ▲ |
UDES 03, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Projekt 2013A | Projekt 2013A | |||
| Dispersion during movement | +33% | ▼ | |||
| Dispersion on hull traverse | -50% | ▲ | |||
| Traverse speed | 26 | 37 | 11 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | UDES 03 | UDES 03 | |||
| Dispersion during movement | +33% | ▼ | |||
| Dispersion on hull traverse | -50% | ▲ | |||
| Traverse speed | 28 | 40 | 12 | deg/s | ▲ |
| Engine | Saab-Scania DS14 | Saab-Scania DS14 | |||
| Power | 500 | 450 | -50 | h.p. | ▼ |
| Engine | Leyland L60 | Leyland L60 | |||
| Power | 550 | 500 | -50 | h.p. | ▼ |
| Turret in-game name | UDES 03 | UDES 03 | |||
| Vehicle durability | 1000 | 1200 | 200 | HP | ▲ |
| Gun | UDES 03 / 9 cm kan m/F | UDES 03 / 9 cm kan m/F | |||
| Reload time | 7.1 | 6.7 | -0.4 | s | ▲ |
| AP damage | 240 | 280 | 40 | HP | ▲ |
| HEAT* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 320 | 360 | 40 | HP | ▲ |
| AP penetration | 210 | 252 | 42 | mm | ▲ |
| HEAT* penetration | 250 | 290 | 40 | mm | ▲ |
| HEAT* velocity | 950 | 1050 | 100 | m/s | ▲ |
| Gun | UDES 03 / 10,5 cm kan UDES 03 | UDES 03 / 10,5 cm kan UDES 03 | |||
| Reload time | 11.7 | 10 | -1.7 | s | ▲ |
UDES 16, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | UDES 14E2 | UDES 14E2 | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -27% | ▲ | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | UDES 16 | UDES 16 | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -30% | ▲ | |||
| Turret in-game name | UDES 14E2 hög | UDES 14E2 hög | |||
| Vehicle durability | 1550 | 1620 | 70 | HP | ▲ |
| Turret in-game name | UDES 16 | UDES 16 | |||
| Vehicle durability | 1650 | 1700 | 50 | HP | ▲ |
| Gun | UDES 14E2 hög / 10,5 cm strvkan L/45 | UDES 14E2 hög / 10,5 cm strvkan L/45 (16) | |||
| Reload time | 11.6 | 10 | -1.6 | s | ▲ |
| Aiming time | 2.4 | 2.1 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| APCR penetration | 217 | 227 | 10 | mm | ▲ |
| APCR* penetration | 253 | 260 | 7 | mm | ▲ |
| HE velocity | 640 | 900 | 260 | m/s | ▲ |
| Gun | UDES 14E2 hög / 10,5 cm strvkan L/51 | UDES 14E2 hög / 10,5 cm strvkan L/51 | |||
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| APCR velocity | 1150 | 1300 | 150 | m/s | ▲ |
| APCR* velocity | 1150 | 1370 | 220 | m/s | ▲ |
| HE velocity | 680 | 900 | 220 | m/s | ▲ |
| Gun | UDES 16 / 10,5 cm strvkan L/45 | UDES 16 / 10,5 cm strvkan L/45 (16) | |||
| Reload time | 11.1 | 9.8 | -1.3 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| APCR penetration | 217 | 227 | 10 | mm | ▲ |
| APCR* penetration | 253 | 260 | 7 | mm | ▲ |
| HE velocity | 640 | 900 | 260 | m/s | ▲ |
| Gun | UDES 16 / 10,5 cm strvkan L/51 | UDES 16 / 10,5 cm strvkan L/51 | |||
| APCR velocity | 1150 | 1300 | 150 | m/s | ▲ |
| APCR* velocity | 1150 | 1370 | 220 | m/s | ▲ |
| HE velocity | 680 | 900 | 220 | m/s | ▲ |
UDES 14 Alt 5, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | UDES 14 Alt 5A | UDES 14 Alt 5A | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +28% | ▲ | |||
| Turret in-game name | UDES 14 Alt 5 | UDES 14 Alt 5 | |||
| Vehicle durability | 1400 | 1550 | 150 | HP | ▲ |
| Gun | UDES 14 Alt 5 / 9 cm Bofors strvkan L/53 | UDES 14 Alt 5 / 9 cm Bofors strvkan L/53 | |||
| Reload time | 7.2 | 7 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.34 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP damage | 240 | 250 | 10 | HP | ▲ |
| HEAT* damage | 240 | 250 | 10 | HP | ▲ |
| HE damage | 320 | 330 | 10 | HP | ▲ |
| AP penetration | 196 | 206 | 10 | mm | ▲ |
| AP velocity | 960 | 1200 | 240 | m/s | ▲ |
| HEAT* velocity | 950 | 1200 | 250 | m/s | ▲ |
| Gun | UDES 14 Alt 5 / 10,5 cm strvkan L/45 | UDES 14 Alt 5 / 10,5 cm strvkan L/45 | |||
| HE velocity | 640 | 900 | 260 | m/s | ▲ |
| Gun | UDES 14 Alt 5 / 9 cm Bofors strvkan L/43 | removed | |||
United Kingdom
Expand
Cruiser Mk. I, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Engine | Rolls-Royce Phantom | Rolls-Royce Phantom (I) | |||
| Power | 120 | 135 | 15 | h.p. | ▲ |
| Turret in-game name | Cruiser Mk. I | Cruiser Mk. I | |||
| Vehicle durability | 255 | 260 | 5 | HP | ▲ |
| Gun | Cruiser Mk. I / QF 2-pdr Mk. IX prototype | Cruiser Mk. I / QF 2-pdr Mk. IX prototype (I) | |||
| Gun | Cruiser Mk. I / 40 mm Pom-Pom prototype | Cruiser Mk. I / 40 mm Pom-Pom prototype | |||
| AP penetration | 35 | 40 | 5 | mm | ▲ |
| APCR* penetration | 58 | 65 | 7 | mm | ▲ |
Valentine, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Valentine Mk. I | Valentine Mk. I | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | AEC A189 | AEC A189 | |||
| Power | 135 | 160 | 25 | h.p. | ▲ |
| Engine | AEC A190 | removed | |||
| Engine | GMC 6004 6-71S | removed | |||
| Engine | GMC 6004 6-71A | GMC 6004 6-71A (Val) | |||
| Power | 165 | 185 | 20 | h.p. | ▲ |
| Gun | Valentine Mk. I / QF 2-pdr Mk. X | Valentine Mk. I / QF 2-pdr Mk. X (Val) | |||
| Gun | Valentine Mk. XI / QF 2-pdr Mk. X | Valentine Mk. XI / QF 2-pdr Mk. X (Val) | |||
| Gun | Valentine Mk. XI / QF 6-pdr Mk. III early | removed | |||
| Gun | Valentine Mk. XI / QF 6-pdr Gun Mk. V early | Valentine Mk. XI / QF 6-pdr Gun Mk. V early | |||
| Dispersion at 100 m | 0.43 | 0.41 | -0.02 | m | ▲ |
| Aiming time | 2.7 | 2.3 | -0.4 | s | ▲ |
Matilda, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Matilda Mk. II | Matilda Mk. II | |||
| Traverse speed | 34 | 38 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Matilda Mk. IIA | Matilda Mk. IIA | |||
| Traverse speed | 36 | 40 | 4 | deg/s | ▲ |
| Engine | 2x AEC | 2x AEC | |||
| Power | 174 | 195 | 21 | h.p. | ▲ |
| Engine | 2x Leyland E164 | 2x Leyland E164 | |||
| Power | 190 | 210 | 20 | h.p. | ▲ |
| Gun | Matilda Mk. IIA / QF 2-pdr Mk. X | Matilda Mk. IIA / QF 2-pdr Mk. X (A12) | |||
| Reload time | 2.1 | 2 | -0.1 | s | ▲ |
| AP penetration | 78 | 94 | 16 | mm | ▲ |
| Gun | Matilda Mk. IIA / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Matilda Mk. IIA / QF 2-pdr Mk. X-B | Matilda Mk. IIA / QF 2-pdr Mk. X-B | |||
| HE | |||||
| HE damage | 60 | HP | |||
| AP penetration | 121 | 102 | -19 | mm | ▼ |
| APCR* penetration | 145 | 135 | -10 | mm | ▼ |
| HE penetration | 23 | mm | |||
| AP velocity | 1341 | 1041 | -300 | m/s | ▼ |
| HE velocity | 792 | m/s | |||
| HE purchase cost | 15 | credits | |||
| HE damage radius | 0.35 | m | |||
| Gun | Matilda Mk. IIA* / QF 2-pdr Mk. X | Matilda Mk. IIA* / QF 2-pdr Mk. X (A12) | |||
| Reload time | 2.1 | 2 | -0.1 | s | ▲ |
| AP penetration | 78 | 94 | 16 | mm | ▲ |
| Gun | Matilda Mk. IIA* / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Matilda Mk. IIA* / QF 2-pdr Mk. X-B | Matilda Mk. IIA* / QF 2-pdr Mk. X-B | |||
| HE | |||||
| HE damage | 60 | HP | |||
| AP penetration | 121 | 102 | -19 | mm | ▼ |
| APCR* penetration | 145 | 135 | -10 | mm | ▼ |
| HE penetration | 23 | mm | |||
| AP velocity | 1341 | 1041 | -300 | m/s | ▼ |
| HE velocity | 792 | m/s | |||
| HE purchase cost | 15 | credits | |||
| HE damage radius | 0.35 | m | |||
Churchill I, Tier V Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Churchill I | Churchill I | |||
| Weight | 40.015 | 39.874 | -0.14 | t | |
| Suspension | Churchill I | Churchill I | |||
| Traverse speed | 20 | 25 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | Churchill III | Churchill III | |||
| Traverse speed | 22 | 28 | 6 | deg/s | ▲ |
| Engine | Meadows D.A.V. | Meadows D.A.V. (A22) | |||
| Power | 300 | 330 | 30 | h.p. | ▲ |
| Engine | Bedford Twin-Six | Bedford Twin-Six (A22) | |||
| Power | 350 | 380 | 30 | h.p. | ▲ |
| Turret in-game name | Churchill III | Churchill III | |||
| Turret front armor | 88.9 | 101.6 | 12.7 | mm | ▲ |
| Gun | Churchill I / QF 2-pdr Mk. X | Churchill I / QF 2-pdr Mk. X (A22) | |||
| Reload time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| AP damage | 50 | 60 | 10 | HP | ▲ |
| APCR* damage | 50 | 60 | 10 | HP | ▲ |
| HE damage | 60 | 75 | 15 | HP | ▲ |
| AP penetration | 78 | 102 | 24 | mm | ▲ |
| APCR* penetration | 121 | 152 | 31 | mm | ▲ |
| Gun | Churchill I / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Churchill III / QF 2-pdr Mk. X | Churchill III / QF 2-pdr Mk. X (A22) | |||
| Reload time | 2.1 | 1.8 | -0.3 | s | ▲ |
| AP damage | 50 | 60 | 10 | HP | ▲ |
| APCR* damage | 50 | 60 | 10 | HP | ▲ |
| HE damage | 60 | 75 | 15 | HP | ▲ |
| AP penetration | 78 | 102 | 24 | mm | ▲ |
| APCR* penetration | 121 | 152 | 31 | mm | ▲ |
| Gun | Churchill III / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Churchill III / QF 6-pdr Mk. III | removed | |||
| Gun | Churchill III / QF 6-pdr Gun Mk. V | Churchill III / QF 6-pdr Gun Mk. V (A22) | |||
| Dispersion at 100 m | 0.41 | 0.37 | -0.04 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | Churchill III / 75 mm Gun Mk. V | removed | |||
| Gun | Churchill III / 75 mm Vickers HV | removed | |||
Churchill VII, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Churchill IV | Churchill IV | |||
| Traverse speed | 18 | 22 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Churchill VII | Churchill VII | |||
| Traverse speed | 20 | 24 | 4 | deg/s | ▲ |
| Engine | Meadows D.A.V. | Meadows D.A.V. (A22F) | |||
| Power | 300 | 330 | 30 | h.p. | ▲ |
| Engine | Bedford Twin-Six | Bedford Twin-Six (A22F) | |||
| Power | 350 | 380 | 30 | h.p. | ▲ |
| Turret in-game name | Churchill IV | Churchill IV | |||
| Vehicle durability | 1080 | 1140 | 60 | HP | ▲ |
| Turret in-game name | Churchill VII | Churchill VII | |||
| Vehicle durability | 1130 | 1200 | 70 | HP | ▲ |
| Gun | Churchill IV / QF 6-pdr Gun Mk. V | removed | |||
| Gun | Churchill IV / 3.7-inch Howitzer | removed | |||
| Gun | Churchill IV / 75 mm Gun Mk. V | removed | |||
| Gun | Churchill IV / 75 mm Vickers HV | Churchill IV / 75 mm Gun Mk. V (A22F) | |||
| Reload time | 4.8 | 4.5 | -0.3 | s | ▲ |
| Elevation angle | 12 | 20 | 8 | deg | ▲ |
| Depression angle | 4 | 9 | 5 | deg | ▲ |
| Gun | Churchill VII / QF 6-pdr Gun Mk. V | removed | |||
| Gun | Churchill VII / 3.7-inch Howitzer | removed | |||
| Gun | Churchill VII / 75 mm Gun Mk. V | removed | |||
| Gun | Churchill VII / 75 mm Vickers HV | Churchill VII / 75 mm Gun Mk. V (A22F) | |||
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Elevation angle | 12 | 20 | 8 | deg | ▲ |
| Depression angle | 4 | 9 | 5 | deg | ▲ |
| Gun | Churchill VII / OQF 77 mm Gun Mk. II | Churchill VII / OQF 77 mm Gun Mk. II (A22F) | |||
| Elevation angle | 12 | 20 | 8 | deg | ▲ |
| Depression angle | 4 | 8 | 4 | deg | ▲ |
Black Prince, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Black Prince | Black Prince | |||
| Top forward speed | 25 | 30 | 5 | km/h | ▲ |
| Top reverse speed | 14 | 15 | 1 | km/h | ▲ |
| Suspension | Black Prince | Black Prince | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Bedford Twin-Six | Bedford Twin-Six (A43) | |||
| Power | 350 | 600 | 250 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor (A43) | |||
| Power | 600 | 650 | 50 | h.p. | ▲ |
| Turret in-game name | Black Prince | Black Prince | |||
| Vehicle durability | 1450 | 1500 | 50 | HP | ▲ |
| Gun | Black Prince / OQF 77 mm Gun Mk. II | Black Prince / OQF 77 mm Gun Mk. II (A43) | |||
| Reload time | 4.2 | 4.5 | 0.3 | s | ▼ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| AP damage | 140 | 150 | 10 | HP | ▲ |
| APCR* damage | 140 | 150 | 10 | HP | ▲ |
| Gun | Black Prince / OQF 17-pdr Gun Mk. VII | Black Prince / OQF 17-pdr Gun Mk. VII (A43) | |||
Caernarvon, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV221 | FV221 | |||
| Dispersion during movement | -11% | ▲ | |||
| Dispersion on hull traverse | -11% | ▲ | |||
| Traverse speed | 22 | 26 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | FV221A | FV221A | |||
| Traverse speed | 24 | 30 | 6 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | removed | |||
| Engine | Rolls-Royce Meteor Mk. IVC | Rolls-Royce Meteor Mk. IVC (221) | |||
| Power | 750 | 830 | 80 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor M120 | Rolls-Royce Meteor M120 (221) | |||
| Power | 810 | 900 | 90 | h.p. | ▲ |
| Turret in-game name | Centurion Mk. II | Centurion Mk. II | |||
| Vehicle durability | 1500 | 1660 | 160 | HP | ▲ |
| Traverse speed | 26 | 30 | 4 | deg/s | ▲ |
| View range | 370 | 390 | 20 | m | ▲ |
| Turret in-game name | Centurion 32-pdr | Centurion 32-pdr | |||
| Vehicle durability | 1600 | 1750 | 150 | HP | ▲ |
| Gun | Centurion Mk. II / OQF 17-pdr Gun Mk. VII | Centurion Mk. II / OQF 17-pdr Gun Mk. VII (221) | |||
| Reload time | 4.5 | 3.4 | -1.1 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 171 | 197 | 26 | mm | ▲ |
| Gun | Centurion 32-pdr / OQF 17-pdr Gun Mk. VII | Centurion 32-pdr / OQF 17-pdr Gun Mk. VII (221) | |||
| Reload time | 4.2 | 3.4 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.32 | -0.02 | m | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 171 | 197 | 26 | mm | ▲ |
| Gun | Centurion 32-pdr / OQF 32-pdr Gun Mk. II | Centurion 32-pdr / OQF 32-pdr Gun Mk. II (221) | |||
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
Conqueror, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Conqueror Mk. I | Conqueror Mk. I | |||
| Traverse speed | 24 | 29 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | Conqueror Mk. II | Conqueror Mk. II | |||
| Traverse speed | 26 | 33 | 7 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | removed | |||
| Engine | Rolls-Royce Meteor Mk. IVC | removed | |||
| Engine | Rolls-Royce Meteor M120 | Rolls-Royce Meteor M120 | |||
| Power | 810 | 900 | 90 | h.p. | ▲ |
| Engine | Rolls-Royce Griffon | Rolls-Royce Griffon (214) | |||
| Power | 950 | 1000 | 50 | h.p. | ▲ |
| Turret in-game name | Conqueror Mk. II | Conqueror Mk. II | |||
| Vehicle durability | 1850 | 1900 | 50 | HP | ▲ |
| Turret in-game name | Conqueror Mk. II ABP | Conqueror Mk. II ABP | |||
| Vehicle durability | 1950 | 2000 | 50 | HP | ▲ |
| Gun | Conqueror Mk. II / OQF 32-pdr Gun Mk. II | Conqueror Mk. II / OQF 32-pdr Gun Mk. II | |||
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| AP penetration | 220 | 240 | 20 | mm | ▲ |
| APCR* penetration | 252 | 281 | 29 | mm | ▲ |
| Gun | Conqueror Mk. II ABP / OQF 32-pdr Gun Mk. II | Conqueror Mk. II ABP / OQF 32-pdr Gun Mk. II | |||
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| AP penetration | 220 | 240 | 20 | mm | ▲ |
| APCR* penetration | 252 | 281 | 29 | mm | ▲ |
| Gun | Conqueror Mk. II ABP / 120 mm Gun L1A1 | Conqueror Mk. II ABP / 120 mm Gun L1A1 (214) | |||
Crusader, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Crusader | Crusader | |||
| Top forward speed | 58 | 63 | 5 | km/h | ▲ |
| Suspension | Crusader Mk. I | Crusader Mk. I | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III | |||
| Power | 395 | 470 | 75 | h.p. | ▲ |
| Engine | Nuffield Liberty Mk. V | Nuffield Liberty Mk. V | |||
| Power | 410 | 520 | 110 | h.p. | ▲ |
| Turret in-game name | Crusader Mk. I | Crusader Mk. I | |||
| Vehicle durability | 650 | 760 | 110 | HP | ▲ |
| Turret in-game name | Crusader Mk. III | Crusader Mk. III | |||
| Vehicle durability | 680 | 800 | 120 | HP | ▲ |
| Gun | Crusader Mk. I / QF 2-pdr Mk. X | Crusader Mk. I / QF 2-pdr Mk. X | |||
| Reload time | 2.1 | 2 | -0.1 | s | ▲ |
| Aiming time | 1.7 | 1.6 | -0.1 | s | ▲ |
| Dispersion after firing | -33% | ▲ | |||
| AP damage | 50 | 60 | 10 | HP | ▲ |
| APCR* damage | 50 | 60 | 10 | HP | ▲ |
| HE damage | 60 | 70 | 10 | HP | ▲ |
| AP penetration | 78 | 110 | 32 | mm | ▲ |
| APCR* penetration | 121 | 164 | 43 | mm | ▲ |
| Gun | Crusader Mk. I / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Crusader Mk. III / QF 2-pdr Mk. X | Crusader Mk. III / QF 2-pdr Mk. X | |||
| Reload time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion after firing | -33% | ▲ | |||
| AP damage | 50 | 60 | 10 | HP | ▲ |
| APCR* damage | 50 | 60 | 10 | HP | ▲ |
| HE damage | 60 | 70 | 10 | HP | ▲ |
| AP penetration | 78 | 110 | 32 | mm | ▲ |
| APCR* penetration | 121 | 164 | 43 | mm | ▲ |
| Gun | Crusader Mk. III / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Crusader Mk. III / QF 6-pdr Mk. III | removed | |||
| Gun | Crusader Mk. III / QF 6-pdr Gun Mk. V | Crusader Mk. III / QF 6-pdr Mk. V (A15) | |||
| AP penetration | 110 | 126 | 16 | mm | ▲ |
Cromwell, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Cromwell | Cromwell | |||
| Weight | 28.025 | 27.934 | -0.09 | t | |
| Suspension | A27L | A27L | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Nuffield Liberty Mk. V | removed | |||
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor (A27M) | |||
| Power | 600 | 650 | 50 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB (A27M) | |||
| Power | 650 | 700 | 50 | h.p. | ▲ |
| Turret in-game name | Cromwell Mk. I | Cromwell Mk. I | |||
| Vehicle durability | 800 | 900 | 100 | HP | ▲ |
| Turret in-game name | Cromwell Mk. IV | Cromwell Mk. IV | |||
| Vehicle durability | 840 | 950 | 110 | HP | ▲ |
| Gun | Cromwell Mk. I / QF 6-pdr Mk. III | removed | |||
| Gun | Cromwell Mk. I / QF 6-pdr Gun Mk. V | Cromwell Mk. I / QF 6-pdr Gun Mk. V (A27M) | |||
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 110 | 122 | 12 | mm | ▲ |
| Gun | Cromwell Mk. I / 3.7-inch Howitzer | removed | |||
| Gun | Cromwell Mk. IV / QF 6-pdr Mk. III | removed | |||
| Gun | Cromwell Mk. IV / QF 6-pdr Gun Mk. V | Cromwell Mk. IV / QF 6-pdr Gun Mk. V (A27M) | |||
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 110 | 122 | 12 | mm | ▲ |
| Gun | Cromwell Mk. IV / 3.7-inch Howitzer | removed | |||
| Gun | Cromwell Mk. IV / 75 mm Gun Mk. V | removed | |||
| Gun | Cromwell Mk. IV / 75 mm Vickers HV | Cromwell Mk. IV / 75 mm Gun Mk. V (A27M) | |||
| Elevation angle | 15 | 20 | 5 | deg | ▲ |
| Depression angle | 8 | 13 | 5 | deg | ▲ |
Comet, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | A34 | A34 | |||
| Traverse speed | 34 | 38 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | A34A | A34A | |||
| Traverse speed | 36 | 40 | 4 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor | |||
| Power | 600 | 660 | 60 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB (A34) | |||
| Power | 650 | 700 | 50 | h.p. | ▲ |
| Turret in-game name | Cromwell Mk. IV | Cromwell Mk. IV | |||
| Vehicle durability | 1050 | 1180 | 130 | HP | ▲ |
| Turret in-game name | Comet Mk. I | Comet Mk. I | |||
| Vehicle durability | 1150 | 1250 | 100 | HP | ▲ |
| Gun | Cromwell Mk. IV / 75 mm Gun Mk. V | removed | |||
| Gun | Cromwell Mk. IV / 3.7-inch Howitzer | removed | |||
| Gun | Cromwell Mk. IV / 75 mm Vickers HV | Cromwell Mk. IV / 75 mm Gun Mk. V (A34) | |||
| AP damage | 135 | 140 | 5 | HP | ▲ |
| APCR* damage | 135 | 140 | 5 | HP | ▲ |
| HE damage | 175 | 190 | 15 | HP | ▲ |
| Elevation angle | 15 | 20 | 5 | deg | ▲ |
| Depression angle | 8 | 13 | 5 | deg | ▲ |
| Gun | Comet Mk. I / 75 mm Gun Mk. V | removed | |||
| Gun | Comet Mk. I / 3.7-inch Howitzer | removed | |||
| Gun | Comet Mk. I / 75 mm Vickers HV | Comet Mk. I / 75 mm Gun Mk. V (A34) | |||
| AP damage | 135 | 140 | 5 | HP | ▲ |
| APCR* damage | 135 | 140 | 5 | HP | ▲ |
| HE damage | 175 | 190 | 15 | HP | ▲ |
| Gun | Comet Mk. I / OQF 77 mm Gun Mk. II | Comet Mk. I / OQF 77 mm Gun Mk. II | |||
| AP penetration | 148 | 164 | 16 | mm | ▲ |
| APCR* penetration | 208 | 221 | 13 | mm | ▲ |
| AP velocity | 785 | 884 | 99 | m/s | ▲ |
| APCR* velocity | 981 | 1105 | 124 | m/s | ▲ |
| HE velocity | 785 | 884 | 99 | m/s | ▲ |
Centurion Mk. I, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Centurion Mk. I | Centurion Mk. I | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor Mk. IVA 101 | |||
| Power | 600 | 760 | 160 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | removed | |||
| Engine | Rolls-Royce Meteor Mk. IVC | Rolls-Royce Meteor Mk. IVC | |||
| Power | 750 | 850 | 100 | h.p. | ▲ |
| Turret in-game name | Centurion Mk. I | Centurion Mk. I | |||
| Vehicle durability | 1350 | 1520 | 170 | HP | ▲ |
| View range | 380 | 390 | 10 | m | ▲ |
| Turret in-game name | Centurion Mk. III | Centurion Mk. III | |||
| Vehicle durability | 1450 | 1600 | 150 | HP | ▲ |
| Gun | Centurion Mk. I / OQF 77 mm Gun Mk. II | removed | |||
| Gun | Centurion Mk. I / OQF 17-pdr Gun Mk. VII | Centurion Mk. I / OQF 17-pdr Gun Mk. VII (A41) | |||
| Reload time | 4.4 | 3.8 | -0.6 | s | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | Centurion Mk. III / OQF 77 mm Gun Mk. II | removed | |||
| Gun | Centurion Mk. III / OQF 17-pdr Gun Mk. VII | Centurion Mk. III / OQF 17-pdr Gun Mk. VII (A41) | |||
| Reload time | 4.2 | 3.8 | -0.4 | s | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | Centurion Mk. III / OQF 20-pdr Gun Type A Barrel | Centurion Mk. III / OQF 20-pdr Gun Type A Barrel | |||
| Reload time | 7.5 | 6.4 | -1.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
Centurion Mk. 7/1, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Centurion Mk. 7 | Centurion Mk. 7 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB | |||
| Power | 650 | 890 | 240 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVC | removed | |||
| Engine | Rolls-Royce Griffon | Rolls-Royce Griffon | |||
| Power | 950 | 1040 | 90 | h.p. | ▲ |
| Turret in-game name | Centurion Mk. 7 | Centurion Mk. 7 | |||
| Vehicle durability | 1620 | 1720 | 100 | HP | ▲ |
| Turret in-game name | Centurion Mk. 9 | Centurion Mk. 9 | |||
| Vehicle durability | 1720 | 1800 | 80 | HP | ▲ |
| Gun | Centurion Mk. 7 / OQF 20-pdr Gun Type B Barrel | Centurion Mk. 7 / OQF 20-pdr Gun Type B Barrel | |||
| Reload time | 5.7 | 4.8 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | Centurion Mk. 9 / OQF 20-pdr Gun Type B Barrel | Centurion Mk. 9 / OQF 20-pdr Gun Type B Barrel | |||
| Reload time | 5.7 | 4.6 | -1.1 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | Centurion Mk. 7 / OQF 20-pdr Gun Type A Barrel | removed | |||
| Gun | Centurion Mk. 9 / OQF 20-pdr Gun Type A Barrel | removed | |||
Bishop, Tier V SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Valentine Mk. II | Valentine Mk. II | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | AEC A189 | removed | |||
| Engine | AEC A190 | AEC A190 (Bishop) | |||
| Engine | GMC 6004 6-71S | removed | |||
| Engine | GMC 6004 6-71A | GMC 6004 6-71A (Bishop) | |||
| Gun | Bishop / Q.F. 25-Pr. Gun/How. | Bishop / Q.F. 25-Pr. Gun/How. (Bishop) | |||
| Gun | Bishop / Q.F. 4.5-in. Howitzer | Bishop / Q.F. 4.5-in. Howitzer (Bishop) | |||
| Reload time | 12.9 | 15 | 2.1 | s | ▼ |
| Dispersion at 100 m | 0.72 | 0.8 | 0.08 | m | ▼ |
Crusader 5.5-in. SP, Tier VII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Crusader Mk. II | Crusader Mk. II | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III (CSP) | |||
| Engine | Nuffield Liberty Mk. V | Nuffield Liberty Mk. V (CSP) | |||
| Gun | Crusader 5.5-in. SP / B.L. 5.5-in. Gun | Crusader 5.5-in. SP / B.L. 5.5-in. Gun (CSP) | |||
FV3805, Tier IX SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV3805 | FV3805 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB (3805) | |||
| Engine | Rolls-Royce Meteor Mk. IVC | Rolls-Royce Meteor Mk. IVC (3805) | |||
| Gun | FV3805 / Q.F. 6-in. Gun Mk. V | removed | |||
Conqueror Gun Carriage, Tier X SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Rolls-Royce Meteor M120 | Rolls-Royce Meteor M120 (CGC) | |||
Tortoise, Tier IX Tank Destroyer |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Tortoise | Tortoise | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Rolls-Royce Meteor M120 | Rolls-Royce Meteor M120 (A39) | |||
| Turret in-game name | Tortoise | Tortoise | |||
| Vehicle durability | 2000 | 1850 | -150 | HP | ▼ |
| Gun | Tortoise / OQF 32-pdr AT Gun | Tortoise / OQF 32-pdr AT Gun (A39) | |||
| Gun | Tortoise / OQF 20-pdr AT Gun Type B Barrel | removed | |||
Challenger, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Challenger | Challenger | |||
| Traverse speed | 28 | 31 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +6% | ▲ | |||
| Suspension | Avenger | Avenger | |||
| Traverse speed | 30 | 34 | 4 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor (A30) | |||
| Power | 600 | 660 | 60 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB (A30) | |||
| Power | 650 | 700 | 50 | h.p. | ▲ |
| Turret in-game name | Challenger | Challenger | |||
| Vehicle durability | 840 | 900 | 60 | HP | ▲ |
| Turret in-game name | Avenger | Avenger | |||
| Vehicle durability | 900 | 950 | 50 | HP | ▲ |
| Gun | Challenger / OQF 17-pdr AT Gun Mk. II | removed | |||
| Gun | Challenger / OQF 17-pdr AT Gun Mk. VII | Challenger / OQF 17-pdr AT Gun Mk. VII (A30) | |||
| Reload time | 4.4 | 3.5 | -0.9 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | Avenger / OQF 17-pdr AT Gun Mk. II | removed | |||
| Gun | Avenger / OQF 17-pdr AT Gun Mk. VII | Avenger / OQF 17-pdr AT Gun Mk. VII (A30) | |||
| Reload time | 3.9 | 3.5 | -0.4 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
Valentine AT, Tier IV Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Valentine AT Mk. I | Valentine AT Mk. I | |||
| Traverse speed | 34 | 44 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Valentine AT Mk. II | Valentine AT Mk. II | |||
| Traverse speed | 38 | 50 | 12 | deg/s | ▲ |
| Engine | AEC A189 | AEC A189 (VAT) | |||
| Power | 135 | 160 | 25 | h.p. | ▲ |
| Engine | AEC A190 | removed | |||
| Engine | GMC 6004 6-71S | removed | |||
| Engine | GMC 6004 6-71A | GMC 6004 6-71A (VAT) | |||
| Power | 165 | 185 | 20 | h.p. | ▲ |
| Turret in-game name | Valentine AT | Valentine AT | |||
| Vehicle durability | 405 | 410 | 5 | HP | ▲ |
| Gun | Valentine AT / QF 6-pdr AT Gun Mk. II | Valentine AT / QF 6-pdr AT Gun Mk. II (VAT) | |||
| Reload time | 2.8 | 2.2 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.41 | 0.36 | -0.05 | m | ▲ |
| Aiming time | 2 | 1.7 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Gun | Valentine AT / 3.7-inch AT Howitzer | removed | |||
| Gun | Valentine AT / QF 6-pdr AT Gun Mk. IV | Valentine AT / QF 6-pdr AT Gun Mk. IV (VAT) | |||
| Reload time | 2.5 | 2.1 | -0.4 | s | ▲ |
Achilles, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Achilles I | Achilles I | |||
| Traverse speed | 32 | 40 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +18% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Achilles IIC | Achilles IIC | |||
| Traverse speed | 34 | 42 | 8 | deg/s | ▲ |
| Engine | General Motors 6046 | General Motors 6046 (IIC) | |||
| Power | 410 | 510 | 100 | h.p. | ▲ |
| Engine | Ford GAA | Ford GAA (IIC) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Gun | Achilles V Type / 3-inch AT Gun M7 | removed | |||
| Gun | Achilles V Type / OQF 17-pdr AT Gun Mk. V | Achilles V Type / OQF 17-pdr AT Gun Mk. V | |||
| Reload time | 4.9 | 4.5 | -0.4 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Gun | Achilles Duck Bill / 3-inch AT Gun M7 | removed | |||
| Gun | Achilles Duck Bill / OQF 17-pdr AT Gun Mk. V | Achilles Duck Bill / OQF 17-pdr AT Gun Mk. V | |||
| Reload time | 4.8 | 4.4 | -0.4 | s | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Gun | Achilles Duck Bill / OQF 17-pdr AT Gun Mk. VII | Achilles Duck Bill / OQF 17-pdr AT Gun Mk. VII (IIC) | |||
| Reload time | 4.4 | 4.2 | -0.2 | s | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
Cruiser Mk. III, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Cruiser Mk. III | Cruiser Mk. III | |||
| Dispersion during movement | -8% | ▲ | |||
| Dispersion on hull traverse | -8% | ▲ | |||
| Traverse speed | 32 | 40 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Cruiser Mk. III* | Cruiser Mk. III* | |||
| Dispersion during movement | -8% | ▲ | |||
| Dispersion on hull traverse | -8% | ▲ | |||
| Traverse speed | 35 | 44 | 9 | deg/s | ▲ |
| Engine | Nuffield Liberty Mk. II | Nuffield Liberty Mk. II (III) | |||
| Power | 340 | 370 | 30 | h.p. | ▲ |
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III (III) | |||
| Power | 395 | 425 | 30 | h.p. | ▲ |
| Turret in-game name | Cruiser Mk. III* | Cruiser Mk. III* | |||
| Traverse speed | 42 | 46 | 4 | deg/s | ▲ |
| Gun | Cruiser Mk. III / 15 mm Machine Gun BESA | removed | |||
| Gun | Cruiser Mk. III / QF 2-pdr Mk. IX | Cruiser Mk. III / QF 2-pdr Mk. IX (III) | |||
| Reload time | 2.7 | 2.3 | -0.4 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| Gun | Cruiser Mk. III / 40 mm Pom-Pom | Cruiser Mk. III / 40 mm Pom-Pom | |||
| Reload time | 11 | 7.9 | -3.1 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.42 | -0.03 | m | ▲ |
| Aiming time | 2.4 | 2.2 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | Cruiser Mk. III* / 15 mm Machine Gun BESA | removed | |||
| Gun | Cruiser Mk. III* / QF 2-pdr Mk. IX | Cruiser Mk. III* / QF 2-pdr Mk. IX (III) | |||
| Reload time | 2.7 | 2.3 | -0.4 | s | ▲ |
| Dispersion after firing | -13% | ▲ | |||
| Gun | Cruiser Mk. III* / 40 mm Pom-Pom | Cruiser Mk. III* / 40 mm Pom-Pom | |||
| Reload time | 9 | 7.9 | -1.1 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.42 | -0.03 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
Cruiser Mk. IV, Tier IV Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Cruiser Mk. IV | Cruiser Mk. IV | |||
| Traverse speed | 35 | 45 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Cruiser Mk. IVA | Cruiser Mk. IVA | |||
| Traverse speed | 38 | 47 | 9 | deg/s | ▲ |
| Engine | Nuffield Liberty Mk. II | Nuffield Liberty Mk. II | |||
| Power | 340 | 370 | 30 | h.p. | ▲ |
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III (IV) | |||
| Power | 395 | 425 | 30 | h.p. | ▲ |
| Gun | Cruiser Mk. IV / QF 2-pdr Mk. IX | Cruiser Mk. IV / QF 2-pdr Mk. IX (IV) | |||
| Reload time | 2.2 | 2.3 | 0.1 | s | ▼ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 45 | 60 | 15 | HP | ▲ |
| APCR* damage | 45 | 60 | 15 | HP | ▲ |
| HE damage | 60 | 75 | 15 | HP | ▲ |
| AP penetration | 64 | 86 | 22 | mm | ▲ |
| Gun | Cruiser Mk. IV / 40 mm Pom-Pom | removed | |||
| Gun | Cruiser Mk. IVA / QF 2-pdr Mk. IX | Cruiser Mk. IVA / QF 2-pdr Mk. IX (IV) | |||
| Reload time | 2.2 | 2.3 | 0.1 | s | ▼ |
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 45 | 60 | 15 | HP | ▲ |
| APCR* damage | 45 | 60 | 15 | HP | ▲ |
| HE damage | 60 | 75 | 15 | HP | ▲ |
| AP penetration | 64 | 86 | 22 | mm | ▲ |
| Gun | Cruiser Mk. IVA / 40 mm Pom-Pom | removed | |||
| Gun | Cruiser Mk. IVA / QF 40 mm Mk. VI Bofors | Cruiser Mk. IVA / QF 40 mm Mk. VI Bofors (IV) | |||
Covenanter, Tier V Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Covenanter | Covenanter | |||
| Top forward speed | 55 | 60 | 5 | km/h | ▲ |
| Suspension | Covenanter Mk. I | Covenanter Mk. I | |||
| Traverse speed | 38 | 50 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Covenanter Mk. III | Covenanter Mk. III | |||
| Traverse speed | 40 | 52 | 12 | deg/s | ▲ |
| Engine | Meadows D.A.V. | Meadows D.A.V. (A13 III) | |||
| Power | 300 | 400 | 100 | h.p. | ▲ |
| Engine | Meadows D.A.V. O.C. | Meadows D.A.V. O.C. | |||
| Power | 400 | 460 | 60 | h.p. | ▲ |
| Turret in-game name | Covenanter Mk. I | Covenanter Mk. I | |||
| Vehicle durability | 510 | 570 | 60 | HP | ▲ |
| View range | 330 | 350 | 20 | m | ▲ |
| Turret in-game name | Covenanter Mk. IV CS | Covenanter Mk. IV CS | |||
| Vehicle durability | 540 | 600 | 60 | HP | ▲ |
| View range | 350 | 360 | 10 | m | ▲ |
| Gun | Covenanter Mk. I / QF 2-pdr Mk. X | Covenanter Mk. I / QF 2-pdr Mk. X (A13 III) | |||
| AP damage | 50 | 60 | 10 | HP | ▲ |
| APCR* damage | 50 | 60 | 10 | HP | ▲ |
| HE damage | 60 | 75 | 15 | HP | ▲ |
| AP penetration | 78 | 98 | 20 | mm | ▲ |
| APCR* penetration | 121 | 130 | 9 | mm | ▲ |
| Gun | Covenanter Mk. I / 40 mm Pom-Pom | removed | |||
| Gun | Covenanter Mk. I / OQF 3-inch Howitzer Mk. I | removed | |||
| Gun | Covenanter Mk. IV CS / QF 2-pdr Mk. X | Covenanter Mk. IV CS / QF 2-pdr Mk. X (A13 III) | |||
| AP damage | 50 | 60 | 10 | HP | ▲ |
| APCR* damage | 50 | 60 | 10 | HP | ▲ |
| HE damage | 60 | 75 | 15 | HP | ▲ |
| AP penetration | 78 | 98 | 20 | mm | ▲ |
| APCR* penetration | 121 | 130 | 9 | mm | ▲ |
| Gun | Covenanter Mk. IV CS / 40 mm Pom-Pom | removed | |||
| Gun | Covenanter Mk. IV CS / OQF 3-inch Howitzer Mk. I | removed | |||
Cruiser Mk. II, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | A10 Mk. I | A10 Mk. I | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Rolls-Royce Phantom | Rolls-Royce Phantom | |||
| Power | 120 | 145 | 25 | h.p. | ▲ |
| Engine | AEC Type 179 | AEC Type 179 | |||
| Power | 150 | 170 | 20 | h.p. | ▲ |
| Turret in-game name | A10E1 | A10E1 | |||
| Traverse speed | 34 | 36 | 2 | deg/s | ▲ |
| Gun | A10E1 / QF 2-pdr Mk. IX prototype | A10E1 / QF 2-pdr Mk. IX prototype | |||
| Reload time | 3 | 2.6 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Gun | A10E1 / 40 mm Pom-Pom | A10E1 / 40 mm Pom-Pom (II) | |||
| Gun | Cruiser Mk. II / QF 2-pdr Mk. IX prototype | Cruiser Mk. II / QF 2-pdr Mk. IX prototype | |||
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Gun | Cruiser Mk. II / 40 mm Pom-Pom | Cruiser Mk. II / 40 mm Pom-Pom (II) | |||
AT 15, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | AT 15 | AT 15 | |||
| Weight | 60.456 | 62.146 | 1.69 | t | |
| Suspension | AT 15 | AT 15 | |||
| Traverse speed | 18 | 24 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | AT 15 Mk. II | AT 15 Mk. II | |||
| Traverse speed | 20 | 28 | 8 | deg/s | ▲ |
| Engine | Ford GAA | removed | |||
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor (AT 15) | |||
| Power | 600 | 670 | 70 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. V | Rolls-Royce Meteor Mk. V (AT 15) | |||
| Power | 650 | 720 | 70 | h.p. | ▲ |
| Turret in-game name | AT 15 | AT 15 | |||
| Vehicle durability | 1450 | 1500 | 50 | HP | ▲ |
| Gun | AT 15 / OQF 17-pdr AT Gun Mk. VII | removed | |||
| Gun | AT 15 / OQF 20-pdr AT Gun Type A Barrel | AT 15 / OQF 20-pdr AT Gun Type A Barrel | |||
| Reload time | 5.4 | 5 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.31 | 0.3 | -0.01 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | AT 15 / OQF 32-pdr AT Gun | AT 15 / OQF 32-pdr AT Gun (AT 15) | |||
| Reload time | 6.6 | 6 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.33 | 0.3 | -0.03 | m | ▲ |
| Aiming time | 2.1 | 1.7 | -0.4 | s | ▲ |
| Gun | AT 15 / OQF 20-pdr AT Gun Type B Barrel | removed | |||
AT 2, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AT 2 | AT 2 | |||
| Traverse speed | 18 | 24 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AT 2 Mk. II | AT 2 Mk. II | |||
| Traverse speed | 20 | 26 | 6 | deg/s | ▲ |
| Engine | Nuffield Liberty Mk. II | Nuffield Liberty Mk. II (AT 2) | |||
| Power | 340 | 380 | 40 | h.p. | ▲ |
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III (AT 2) | |||
| Power | 395 | 425 | 30 | h.p. | ▲ |
| Turret in-game name | AT 2 | AT 2 | |||
| Vehicle durability | 590 | 650 | 60 | HP | ▲ |
| View range | 310 | 330 | 20 | m | ▲ |
| Gun | AT 2 / QF 6-pdr AT Gun Mk. III | AT 2 / QF 6-pdr AT Gun Mk. III | |||
| Dispersion at 100 m | 0.41 | 0.36 | -0.05 | m | ▲ |
| AP penetration | 105 | 120 | 15 | mm | ▲ |
| Gun | AT 2 / QF 6-pdr AT Gun Mk. V | AT 2 / QF 6-pdr AT Gun Mk. V | |||
| Dispersion at 100 m | 0.37 | 0.32 | -0.05 | m | ▲ |
| AP penetration | 110 | 125 | 15 | mm | ▲ |
| Gun | AT 2 / 3.7-inch AT Howitzer | removed | |||
AT 8, Tier VI Tank Destroyer |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AT 8 | AT 8 | |||
| Traverse speed | 18 | 26 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AT 8 Mk. II | AT 8 Mk. II | |||
| Traverse speed | 20 | 28 | 8 | deg/s | ▲ |
| Engine | Nuffield Liberty Mk. II | removed | |||
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III (AT 8) | |||
| Power | 395 | 425 | 30 | h.p. | ▲ |
| Engine | Nuffield Liberty Mk. V | Nuffield Liberty Mk. V (AT 8) | |||
| Power | 410 | 450 | 40 | h.p. | ▲ |
| Gun | AT 8 / QF 6-pdr AT Gun Mk. V | removed | |||
| Gun | AT 8 / 75 mm AT Gun Mk. V | removed | |||
| Gun | AT 8 / OQF 77 mm AT Gun Mk. II | AT 8 / OQF 77 mm AT Gun Mk. II | |||
| Elevation angle | 7.5 | 18 | 10.5 | deg | ▲ |
| Gun | AT 8 / OQF 17-pdr AT Gun Mk. VII | AT 8 / OQF 17-pdr AT Gun Mk. VII (AT 8) | |||
| Reload time | 4.3 | 4.6 | 0.3 | s | ▼ |
| Elevation angle | 7.5 | 18 | 10.5 | deg | ▲ |
AT 7, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AT 7 | AT 7 | |||
| Traverse speed | 20 | 26 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | AT 7 Mk. II | AT 7 Mk. II | |||
| Traverse speed | 22 | 30 | 8 | deg/s | ▲ |
| Engine | Nuffield Liberty Mk. III | removed | |||
| Engine | Nuffield Liberty Mk. V | Nuffield Liberty Mk. V (AT 7) | |||
| Power | 410 | 500 | 90 | h.p. | ▲ |
| Engine | Ford GAA | Ford GAA | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Turret in-game name | AT 7 | AT 7 | |||
| Vehicle durability | 1250 | 1300 | 50 | HP | ▲ |
| View range | 350 | 360 | 10 | m | ▲ |
| Gun | AT 7 / QF 6-pdr AT Gun Mk. V | removed | |||
| Gun | AT 7 / OQF 77 mm AT Gun Mk. II | removed | |||
| Gun | AT 7 / OQF 17-pdr AT Gun Mk. VII | AT 7 / OQF 17-pdr AT Gun Mk. VII (AT 7) | |||
| Reload time | 3.8 | 3.5 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.32 | 0.3 | -0.02 | m | ▲ |
| Elevation angle | 7.5 | 15 | 7.5 | deg | ▲ |
| Depression angle | 5 | 8 | 3 | deg | ▲ |
| Gun | AT 7 / OQF 20-pdr AT Gun Type A Barrel | AT 7 / OQF 20-pdr AT Gun Type A Barrel (AT 7) | |||
| Aiming time | 2.3 | 1.7 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| Elevation angle | 7.5 | 15 | 7.5 | deg | ▲ |
| Depression angle | 5 | 8 | 3 | deg | ▲ |
FV304, Tier VI SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV304 | FV304 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Gun | FV304 / Q.F. 25-Pr. Gun/How. | FV304 / Q.F. 25-Pr. Gun/How. (304) | |||
| Reload time | 8.9 | 8.4 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.66 | 0.6 | -0.06 | m | ▲ |
| Aiming time | 4.8 | 4.2 | -0.6 | s | ▲ |
| Gun | FV304 / Q.F. 4.5-in. Howitzer | FV304 / Q.F. 4.5-in. Howitzer (304) | |||
FV207, Tier VIII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV206 | FV206 | |||
| Traverse speed | 18 | 22 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | FV207 | FV207 | |||
| Traverse speed | 20 | 25 | 5 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB (207) | |||
| Engine | Rolls-Royce Meteor Mk. IVC | Rolls-Royce Meteor Mk. IVC (207) | |||
| Gun | FV207 / B.L. 5.5-in. Gun | FV207 / B.L. 5.5-in. Gun (207) | |||
| Gun | FV207 / Q.F. 6-in. Gun Mk. V | FV207 / Q.F. 6-in. Gun Mk. V | |||
| Reload time | 30 | 28.6 | -1.4 | s | ▲ |
| Aiming time | 4.5 | 4 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -5% | ▲ | |||
Charioteer, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Charioteer Mk. 6 | Charioteer Mk. 6 | |||
| Dispersion during movement | -7% | ▲ | |||
| Dispersion on hull traverse | -7% | ▲ | |||
| Traverse speed | 34 | 40 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | Charioteer Mk. 8 | Charioteer Mk. 8 | |||
| Dispersion during movement | -11% | ▲ | |||
| Dispersion on hull traverse | -11% | ▲ | |||
| Traverse speed | 36 | 42 | 6 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor | Rolls-Royce Meteor (4101) | |||
| Power | 600 | 660 | 60 | h.p. | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | Rolls-Royce Meteor Mk. IVB (4101) | |||
| Power | 650 | 700 | 50 | h.p. | ▲ |
| Turret in-game name | Charioteer | Charioteer | |||
| Vehicle durability | 1050 | 1200 | 150 | HP | ▲ |
| Gun | Charioteer / OQF 20-pdr AT Gun Type A Barrel | removed | |||
| Gun | Charioteer / OQF 20-pdr AT Gun Type B Barrel | Charioteer / OQF 20-pdr AT Gun Type B Barrel (4101) | |||
| Reload time | 6.3 | 5.1 | -1.2 | s | ▲ |
| Dispersion at 100 m | 0.35 | 0.32 | -0.03 | m | ▲ |
| Aiming time | 2.3 | 1.5 | -0.8 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Depression angle | 9 | 10 | 1 | deg | ▲ |
FV4004 Conway, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | FV4004 Conway | FV4004 Conway | |||
| Top forward speed | 40 | 50 | 10 | km/h | ▲ |
| Top reverse speed | 15 | 20 | 5 | km/h | ▲ |
| Suspension | Interim Heavy Gun Tank | Interim Heavy Gun Tank | |||
| Dispersion during movement | -6% | ▲ | |||
| Dispersion on hull traverse | -6% | ▲ | |||
| Traverse speed | 26 | 40 | 14 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | FV4004 Conway | FV4004 Conway | |||
| Dispersion during movement | -10% | ▲ | |||
| Dispersion on hull traverse | -10% | ▲ | |||
| Traverse speed | 28 | 44 | 16 | deg/s | ▲ |
| Engine | Rolls-Royce Meteor Mk. IVB | removed | |||
| Engine | Rolls-Royce Meteor Mk. IVC | Rolls-Royce Meteor Mk. IVC (4004) | |||
| Power | 750 | 850 | 100 | h.p. | ▲ |
| Engine | Rolls-Royce Griffon | Rolls-Royce Griffon (4004) | |||
| Turret in-game name | FV4004 Conway | FV4004 Conway | |||
| Vehicle durability | 1500 | 1600 | 100 | HP | ▲ |
| Gun | FV4004 Conway / 120 mm AT Gun L1A1 | FV4004 Conway / 120 mm AT Gun L1A1 (4004) | |||
| Elevation angle | 10 | 15 | 5 | deg | ▲ |
| Gun | FV4004 Conway / B.L. 5.5-in. Gun | FV4004 Conway / B.L. 5.5-in. Gun | |||
| HE* damage radius | 3.17 | 3.15 | -0.02 | m | ▼ |
| HE damage radius | 3.17 | 3.15 | -0.02 | m | ▼ |
| Elevation angle | 10 | 15 | 5 | deg | ▲ |
FV4005 Stage II, Tier X Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Rolls-Royce Griffon | Rolls-Royce Griffon (4005) | |||
Super Conqueror, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Rolls-Royce Griffon | Rolls-Royce Griffon (SC) | |||
| Power | 950 | 1120 | 170 | h.p. | ▲ |
FV217 Badger, Tier X Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV217 Badger | FV217 Badger | |||
| Traverse speed | 22 | 25 | 3 | deg/s | ▲ |
| Engine | Rolls-Royce Griffon | Rolls-Royce Griffon (217) | |||
| Power | 950 | 1050 | 100 | h.p. | ▲ |
| Gun | FV217 Badger / OQF 123 mm Mk. 1 | FV217 Badger / OQF 123 mm Mk. 1 | |||
| HE damage radius | 2.42 | 2.52 | 0.1 | m | ▲ |
Manticore, Tier X Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Rolls-Royce B81 | Rolls-Royce B81 (1955) | |||
| Turret in-game name | Manticore 1955 | Manticore 1955 | |||
| Vehicle durability | 1400 | 1600 | 200 | HP | ▲ |
| Gun | Manticore 1955 / QF 105 mm Gun | Manticore 1955 / QF 105 mm Gun | |||
| Ammo rack capacity | 20 | 30 | 10 | shells | ▲ |
LHMTV, Tier VIII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | LHMTV Mk.I | LHMTV Mk.I | |||
| Traverse speed | 40 | 46 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Suspension | LHMTV Mk.II | LHMTV Mk.II | |||
| Traverse speed | 42 | 50 | 8 | deg/s | ▲ |
| Engine | Rolls-Royce FB60 | Rolls-Royce FB60 (LHMTV) | |||
| Turret in-game name | LHMTV Mk.I | LHMTV Mk.I | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| Turret in-game name | LHMTV Mk.II | LHMTV Mk.II | |||
| Vehicle durability | 1050 | 1200 | 150 | HP | ▲ |
| Gun | LHMTV Mk.I / 75 mm HV L40 | LHMTV Mk.I / 75 mm HV L40 | |||
| Reload time | 5.8 | 4.8 | -1 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.35 | -0.03 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Gun | LHMTV Mk.II / 75 mm HV L40 | LHMTV Mk.II / 75 mm HV L40 | |||
| Reload time | 5.6 | 4.7 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.34 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Gun | LHMTV Mk.II / 85 mm HV L40 | LHMTV Mk.II / 85 mm HV L40 (LHMTV) | |||
| Ammo rack capacity | 25 | 33 | 8 | shells | ▲ |
GSOR 3301 AVR FS, Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | GSOR3301 AVR FS | GSOR 3301 AVR FS | |||
| Suspension | GSOR3301 Mk.I | GSOR 3301 Mk. I | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +13% | ▲ | |||
| Suspension | GSOR3301 Mk.II | GSOR 3301 Mk. II | |||
| Engine | Rolls-Royce FB60 | Rolls-Royce FB60 | |||
| Power | 160 | 230 | 70 | h.p. | ▲ |
| Turret in-game name | A.V.R.F/S turret | A.V.R. F/S | |||
| Vehicle durability | 1250 | 1450 | 200 | HP | ▲ |
| Gun | A.V.R.F/S turret / 85 mm HV L40 | A.V.R. F/S / 85 mm HV L40 | |||
| Ammo rack capacity | 25 | 38 | 13 | shells | ▲ |
| Gun | A.V.R.F/S turret / 90 mm Cockerill | A.V.R. F/S / 90 mm Cockerill | |||
| Ammo rack capacity | 25 | 38 | 13 | shells | ▲ |
GSR 3301 Setter, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | GSR 3301 Setter | GSR 3301 Setter | |||
| Top forward speed | 58 | 63 | 5 | km/h | ▲ |
| Top reverse speed | 22 | 23 | 1 | km/h | ▲ |
| Suspension | GSR 3301 Setter | GSR 3301 Setter | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Mobility on hard terrain | +20% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Suspension | GSR 3301 Setter Phase II | GSR 3301 Setter Phase II | |||
| Dispersion during movement | -19% | ▲ | |||
| Dispersion on hull traverse | -19% | ▲ | |||
| Turret in-game name | GSR 3301 Setter | GSR 3301 Setter | |||
| Vehicle durability | 830 | 950 | 120 | HP | ▲ |
| Turret in-game name | GSR 3301 Setter Phase II | GSR 3301 Setter Phase II | |||
| Vehicle durability | 860 | 1000 | 140 | HP | ▲ |
| Gun | GSR 3301 Setter / QF 6-pdr LT Gun Mk. V | GSR 3301 Setter / QF 6-pdr LT Gun Mk. V | |||
| Reload time | 5 | 3 | -2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.35 | -0.05 | m | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| AP penetration | 110 | 160 | 50 | mm | ▲ |
| APCR* penetration | 180 | 190 | 10 | mm | ▲ |
| Gun | GSR 3301 Setter / 75 mm LT Gun Mk.V | removed | |||
| Gun | GSR 3301 Setter Phase II / QF 6-pdr LT Gun Mk. V | GSR 3301 Setter Phase II / QF 6-pdr LT Gun Mk. V | |||
| Reload time | 4.7 | 2.8 | -1.9 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.35 | -0.05 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| AP penetration | 110 | 160 | 50 | mm | ▲ |
| APCR* penetration | 180 | 190 | 10 | mm | ▲ |
| Gun | GSR 3301 Setter Phase II / 75 mm LT Gun Mk.V | removed | |||
| Gun | GSR 3301 Setter Phase II / 75 mm HV L40 | GSR 3301 Setter Phase II / 75 mm HV L40 (Set) | |||
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Ammo rack capacity | 35 | 48 | 13 | shells | ▲ |
Cavalier, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Cavalier | Cavalier | |||
| Weight | 25.837 | 25.894 | 0.06 | t | |
| Suspension | A24 | A24 | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Nuffield Liberty Mk. III | Nuffield Liberty Mk. III | |||
| Power | 390 | 435 | 45 | h.p. | ▲ |
| Engine | Nuffield Liberty Mk. IVA | Nuffield Liberty Mk. IVA | |||
| Power | 450 | 475 | 25 | h.p. | ▲ |
| Turret in-game name | A24 Nuffield | A24 Nuffield | |||
| Vehicle durability | 580 | 670 | 90 | HP | ▲ |
| View range | 340 | 350 | 10 | m | ▲ |
| Turret in-game name | A24 Vauxhall | A24 Vauxhall | |||
| Vehicle durability | 610 | 700 | 90 | HP | ▲ |
| Gun | A24 Nuffield / QF 6-pdr Mk. III | A24 Nuffield / QF 6-pdr Mk. III (A24) | |||
| Reload time | 3 | 2.3 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.4 | -0.03 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | A24 Nuffield / QF 6-pdr Gun Mk. V | A24 Nuffield / QF 6-pdr Mk. V (A24) | |||
| Reload time | 2.8 | 2.1 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.41 | 0.38 | -0.03 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | A24 Vauxhall / QF 6-pdr Mk. III | A24 Vauxhall / QF 6-pdr Mk. III (A24) | |||
| Reload time | 3 | 2.3 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | A24 Vauxhall / QF 6-pdr Gun Mk. V | A24 Vauxhall / QF 6-pdr Mk. V (A24) | |||
| Reload time | 2.8 | 2.1 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.36 | -0.03 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | A24 Vauxhall / 75 mm Gun Mk. V | removed | |||
| Gun | A24 Vauxhall / 3.7-inch Howitzer | removed | |||
Concept No. 5, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | Concept No. 5 | Concept No. 5 | |||
| Vehicle durability | 1800 | 1900 | 100 | HP | ▲ |
| Gun | Concept No. 5 / 110 mm Medium Velocity Gun | Concept No. 5 / 110 mm Medium Velocity Gun | |||
| Dispersion at 100 m | 0.31 | 0.27 | -0.04 | m | ▲ |
| AP damage | 430 | 460 | 30 | HP | ▲ |
| APCR* damage | 430 | 460 | 30 | HP | ▲ |
| HE damage | 515 | 540 | 25 | HP | ▲ |
| APCR* penetration | 318 | 328 | 10 | mm | ▲ |
| HE damage radius | 1.91 | 2.08 | 0.17 | m | ▲ |
Staghound Mk. III, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T17E1 | T17E1 | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | Staghound Mk. II | Staghound Mk. II | |||
| Vehicle durability | 760 | 860 | 100 | HP | ▲ |
| Turret in-game name | Staghound Mk. III | Staghound Mk. III | |||
| Vehicle durability | 800 | 900 | 100 | HP | ▲ |
| Gun | Staghound Mk. II / QF 6-pdr Mk. VA | Staghound Mk. II / QF 6-pdr Mk. VA | |||
| Reload time | 2.7 | 2.5 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.36 | -0.03 | m | ▲ |
| Gun | Staghound Mk. III / QF 6-pdr Mk. VA | Staghound Mk. III / QF 6-pdr Mk. VA | |||
| Reload time | 2.6 | 2.5 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.35 | -0.04 | m | ▲ |
| Gun | Staghound Mk. III / 75 mm Gun Mk. 5 | Staghound Mk. III / 75 mm Gun Mk. 5 | |||
| Reload time | 3.8 | 3.3 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.34 | -0.04 | m | ▲ |
| Aiming time | 2.2 | 2 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 138 | 162 | 24 | mm | ▲ |
GSOR 1006 Scheme 7, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | GSOR 1006/7 Mk. 1 | GSOR 1006/7 Mk. 1 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Engine | Rolls Royce K60 | Rolls-Royce K60 | |||
| Engine | Rolls Royce K60 Mk. 2 | Rolls-Royce K60 Mk. 2 | |||
| Turret in-game name | GSOR 1006/7 Mk. 1 | GSOR 1006/7 Mk. 1 | |||
| Vehicle durability | 1600 | 1620 | 20 | HP | ▲ |
| Turret in-game name | GSOR 1006/7 Mk. 2 | GSOR 1006/7 Mk. 2 | |||
| Vehicle durability | 1650 | 1700 | 50 | HP | ▲ |
| Gun | GSOR 1006/7 Mk. 1 / 90 mm Kenerga Mk. 8 | GSOR 1006/7 Mk. 1 / 90 mm Kenerga Mk. 8 | |||
| Reload time | 8 | 6.2 | -1.8 | s | ▲ |
| AP damage | 250 | 280 | 30 | HP | ▲ |
| APCR* damage | 250 | 280 | 30 | HP | ▲ |
| HE damage | 320 | 370 | 50 | HP | ▲ |
| Gun | GSOR 1006/7 Mk. 1 / 105 mm MV Gun | GSOR 1006/7 Mk. 1 / 105 mm MV Gun | |||
| AP damage | 390 | 420 | 30 | HP | ▲ |
| APCR* damage | 390 | 420 | 30 | HP | ▲ |
| HE damage | 480 | 510 | 30 | HP | ▲ |
| Gun | GSOR 1006/7 Mk. 2 / 90 mm Kenerga Mk. 8 | GSOR 1006/7 Mk. 2 / 90 mm Kenerga Mk. 8 | |||
| Reload time | 7.8 | 6.1 | -1.7 | s | ▲ |
| AP damage | 250 | 280 | 30 | HP | ▲ |
| APCR* damage | 250 | 280 | 30 | HP | ▲ |
| HE damage | 320 | 370 | 50 | HP | ▲ |
| Gun | GSOR 1006/7 Mk. 2 / 105 mm MV Gun | GSOR 1006/7 Mk. 2 / 105 mm MV Gun | |||
| AP damage | 390 | 420 | 30 | HP | ▲ |
| APCR* damage | 390 | 420 | 30 | HP | ▲ |
| HE damage | 480 | 510 | 30 | HP | ▲ |
AEC Armoured Car, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | AEC Mk. I | AEC Mk. I | |||
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | AEC Mk. I | AEC Mk. I | |||
| Vehicle durability | 550 | 620 | 70 | HP | ▲ |
| Turret in-game name | AEC Mk. II | AEC Mk. II | |||
| Vehicle durability | 580 | 650 | 70 | HP | ▲ |
| Gun | AEC Mk. I / QF 2-pdr Mk. XA* | AEC Mk. I / QF 2-pdr Mk. XA* | |||
| Reload time | 2.1 | 1.8 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Gun | AEC Mk. II / QF 2-pdr Mk. XA* | AEC Mk. II / QF 2-pdr Mk. XA* | |||
| Reload time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Gun | AEC Mk. II / QF 6-pdr Mk. VA | AEC Mk. II / QF 6-pdr Mk. VA (AEC) | |||
| Dispersion at 100 m | 0.39 | 0.37 | -0.02 | m | ▲ |
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
FV601 Saladin, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | FV601 Saladin | FV601 Saladin | |||
| Top forward speed | 60 | 65 | 5 | km/h | ▲ |
| Suspension | Saladin Mk. 1 6x6 | Saladin Mk. 1 6x6 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | Saladin Mk. 2 | Saladin Mk. 2 | |||
| Vehicle durability | 1150 | 1380 | 230 | HP | ▲ |
| Turret in-game name | Saladin-90 | Saladin-90 | |||
| Vehicle durability | 1200 | 1450 | 250 | HP | ▲ |
| Gun | Saladin Mk. 2 / 76 mm L5A3 | removed | |||
| Gun | Saladin Mk. 2 / 75 mm M6 | Saladin Mk. 2 / 76 mm L5A3 | |||
| Reload time | 4.7 | 3.6 | -1.1 | s | ▲ |
| Aiming time | 1.8 | 1.6 | -0.2 | s | ▲ |
| HE damage radius | 1.06 | 1.09 | 0.03 | m | ▲ |
| Gun | Saladin-90 / 76 mm L5A3 | removed | |||
| Gun | Saladin-90 / 75 mm M6 | Saladin-90 / 76 mm L5A3 | |||
| Reload time | 4.5 | 3.6 | -0.9 | s | ▲ |
| Aiming time | 1.8 | 1.5 | -0.3 | s | ▲ |
| HE damage radius | 1.06 | 1.09 | 0.03 | m | ▲ |
| Gun | Saladin-90 / 90 mm Kenerga Mk. 8 | Saladin-90 / 90 mm Kenerga Mk. 8 (601) | |||
| Reload time | 8 | 8.4 | 0.4 | s | ▼ |
| AP damage | 250 | 280 | 30 | HP | ▲ |
| APCR* damage | 250 | 280 | 30 | HP | ▲ |
| HE damage | 320 | 370 | 50 | HP | ▲ |
| AP velocity | 980 | 1100 | 120 | m/s | ▲ |
FSV Scheme A, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FSV | FSV | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +10% | ▲ | |||
| Turret in-game name | FSV | FSV | |||
| Vehicle durability | 900 | 1040 | 140 | HP | ▲ |
| Turret in-game name | FSV Scheme A | FSV Scheme A | |||
| Vehicle durability | 1000 | 1100 | 100 | HP | ▲ |
| Gun | FSV / 75 mm Gun Mk. 5 | removed | |||
| Gun | FSV / 76 mm L5A3 | FSV / 76 mm L5A3 (FSV) | |||
| Reload time | 4.9 | 4.2 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.2 | 2 | -0.2 | s | ▲ |
| HE damage radius | 1.06 | 1.09 | 0.03 | m | ▲ |
| Gun | FSV Scheme A / 75 mm Gun Mk. 5 | removed | |||
| Gun | FSV Scheme A / 76 mm L5A3 | FSV Scheme A / 76 mm L5A3 (FSV) | |||
| Reload time | 4.7 | 4.2 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.34 | -0.02 | m | ▲ |
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
| HE damage radius | 1.06 | 1.09 | 0.03 | m | ▲ |
FV224 Chopper, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV224 Chopper | FV224 Chopper | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Turret in-game name | FV224 Chopper | FV224 Chopper | |||
| Vehicle durability | 1200 | 1240 | 40 | HP | ▲ |
FV229 Contender, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV229 Contender | FV229 Contender | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Gun | FV229 Contender / Twin 32-pdr Gun MBC Mk. 2 | FV229 Contender / Twin 32-pdr Gun MBC Mk. 2 | |||
| Reload time | 7.6 | 6.3 | -1.3 | s | ▲ |
| Dispersion at 100 m | 0.34 | 0.33 | -0.01 | m | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Gun | FV229 Contender Mk. II / Twin 32-pdr Gun MBC Mk. 2 | FV229 Contender Mk. II / Twin 32-pdr Gun MBC Mk. 2 | |||
| Reload time | 7.3 | 6.3 | -1 | s | ▲ |
FV227 Conceiver, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | FV227 Conceiver | FV227 Conceiver | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | FV227 Conceiver | FV227 Conceiver | |||
| Vehicle durability | 1500 | 1620 | 120 | HP | ▲ |
| Turret in-game name | FV227 Conceiver Mk. II | FV227 Conceiver Mk. II | |||
| Vehicle durability | 1600 | 1700 | 100 | HP | ▲ |
| Gun | FV227 Conceiver / Twin 20-pdr Gun MBC Mk. II | FV227 Conceiver / Twin 20-pdr Gun MBC Mk. II | |||
| Reload time | 6.9 | 6.3 | -0.6 | s | ▲ |
| Gun | FV227 Conceiver / Twin 32-pdr Gun MBC | FV227 Conceiver / Twin 32-pdr Gun MBC | |||
| Reload time | 7.7 | 7.6 | -0.1 | s | ▲ |
| Gun | FV227 Conceiver Mk. II / Twin 20-pdr Gun MBC Mk. II | FV227 Conceiver Mk. II / Twin 20-pdr Gun MBC Mk. II | |||
| Reload time | 6.6 | 6.3 | -0.3 | s | ▲ |
U.S.A.
Expand
T1 Cunningham, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | Cunningham E2 | T1 Cunningham | |||
| Engine | Cunningham V8 | Cunningham V8 | |||
| Power | 132 | 150 | 18 | h.p. | ▲ |
| Turret in-game name | Cunningham D2 | T1 Cunningham | |||
| Vehicle durability | 245 | 250 | 5 | HP | ▲ |
| Gun | Cunningham D2 / 37 mm Gun M1916 | T1 Cunningham / 37 mm Gun M1916 | |||
| Reload time | 2.5 | 2.2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.54 | 0.48 | -0.06 | m | ▲ |
| Aiming time | 2.5 | 2.2 | -0.3 | s | ▲ |
| AP penetration | 28 | 33 | 5 | mm | ▲ |
| APCR* penetration | 45 | 53 | 8 | mm | ▲ |
| Gun | Cunningham D2 / 37 mm Semiautomatic Gun M1924 | T1 Cunningham / 37 mm Semiautomatic Gun M1924 | |||
M2 Light, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M2 Light Tank | M2 Light | |||
| Suspension | VVSS T16E1 | M2A1 Light | |||
| Dispersion during movement | -7% | ▲ | |||
| Dispersion on hull traverse | -7% | ▲ | |||
| Traverse speed | 36 | 45 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Suspension | VVSS T16E2 | M2A4 Light | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Traverse speed | 40 | 50 | 10 | deg/s | ▲ |
| Engine | Guiberson T-10204 | Guiberson T-10204 | |||
| Power | 220 | 250 | 30 | h.p. | ▲ |
| Engine | Continental W-670-7 | Continental W-670-7 | |||
| Power | 262 | 285 | 23 | h.p. | ▲ |
| Turret in-game name | M2D27810 | M2A1 Light | |||
| View range | 260 | 310 | 50 | m | ▲ |
| Turret in-game name | M2D27812 | M2A4 Light | |||
| Gun | M2D27810 / Browning MG caliber .50 HB, M2 | removed | |||
| Gun | M2D27810 / 20 mm Hispano-Suiza Birkigt Gun | M2A1 Light / 20 mm Hispano-Suiza Birkigt Gun (M2) | |||
| Reload time | 8 | 9.4 | 1.4 | s | ▼ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -7% | ▲ | |||
| Gun | M2D27812 / Browning MG caliber .50 HB, M2 | removed | |||
| Gun | M2D27812 / 20 mm Hispano-Suiza Birkigt Gun | M2A4 Light / 20 mm Hispano-Suiza Birkigt Gun (M2) | |||
| Reload time | 7.7 | 9.4 | 1.7 | s | ▼ |
| Gun | M2D27812 / 37 mm Gun M5 | M2A4 Light / 37 mm Gun M5 (M2) | |||
| Reload time | 2.5 | 2.1 | -0.4 | s | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 48 | 55 | 7 | mm | ▲ |
| APCR* penetration | 70 | 78 | 8 | mm | ▲ |
M3 Stuart, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M3 Stuart | M3 Stuart | |||
| Weight | 12.712 | 12.468 | -0.24 | t | |
| Suspension | Stuart E1 | M3 Stuart | |||
| Traverse speed | 40 | 63 | 23 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Suspension | Stuart E2 | M3A1 Stuart | |||
| Traverse speed | 45 | 67 | 22 | deg/s | ▲ |
| Engine | Guiberson T-1020-4 | Guiberson T-1020-4 (M3) | |||
| Power | 245 | 335 | 90 | h.p. | ▲ |
| Engine | Continental W-670 | Continental W-670 (M3) | |||
| Power | 262 | 380 | 118 | h.p. | ▲ |
| Engine | Continental R-975-C1 | removed | |||
| Turret in-game name | D37812 | M3 Stuart | |||
| Traverse speed | 40 | 44 | 4 | deg/s | ▲ |
| View range | 280 | 320 | 40 | m | ▲ |
| Turret in-game name | D39273 | M3A3 Stuart | |||
| Gun | D37812 / 37 mm Gun M5 | M3 Stuart / 37 mm Gun M5 (M3) | |||
| Reload time | 2.5 | 2 | -0.5 | s | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 48 | 62 | 14 | mm | ▲ |
| APCR* penetration | 70 | 82 | 12 | mm | ▲ |
| Gun | D37812 / 20 mm Hispano-Suiza Birkigt Gun | removed | |||
| Gun | D39273 / 37 mm Gun M5 | M3A3 Stuart / 37 mm Gun M5 (M3) | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| AP penetration | 48 | 62 | 14 | mm | ▲ |
| APCR* penetration | 70 | 82 | 12 | mm | ▲ |
| Gun | D39273 / 20 mm Hispano-Suiza Birkigt Gun | removed | |||
| Gun | D39273 / 37 mm Gun M6 | removed | |||
| Gun | M3A3 Stuart / 37 mm Gun M6 (M3) | ||||
M4A1 Sherman, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M4A1 Sherman | M4A1 Sherman | |||
| Weight | 30.077 | 31.11 | 1.03 | t | |
| Suspension | T41 | M4A1 Sherman (early) | |||
| Dispersion during movement | -9% | ▲ | |||
| Dispersion on hull traverse | -9% | ▲ | |||
| Traverse speed | 35 | 48 | 13 | deg/s | ▲ |
| Mobility on hard terrain | -11% | ▼ | |||
| Mobility on medium terrain | +27% | ▲ | |||
| Mobility on soft terrain | +26% | ▲ | |||
| Suspension | T42 | M4A1 Sherman (late) | |||
| Dispersion during movement | -10% | ▲ | |||
| Dispersion on hull traverse | -10% | ▲ | |||
| Traverse speed | 37 | 50 | 13 | deg/s | ▲ |
| Engine | Wright Continental R-975EC2A1 | Wright Continental R-975EC2A1 | |||
| Power | 400 | 450 | 50 | h.p. | ▲ |
| Engine | Wright Continental R-975C4 | Wright Continental R-975C4 (M4A1) | |||
| Power | 460 | 500 | 40 | h.p. | ▲ |
| Turret in-game name | D51066 | M4A1 Sherman (early) | |||
| Vehicle durability | 570 | 620 | 50 | HP | ▲ |
| View range | 330 | 360 | 30 | m | ▲ |
| Turret in-game name | D51072 | M4A1 Sherman (late) | |||
| Vehicle durability | 600 | 650 | 50 | HP | ▲ |
| Gun | D51066 / 75 mm Gun M3A1 | M4A1 Sherman (early) / 75 mm Gun M3A1 | |||
| Reload time | 3.8 | 3.4 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.41 | -0.04 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | D51072 / 75 mm Gun M3A1 | M4A1 Sherman (late) / 75 mm Gun M3A1 | |||
| Reload time | 3.8 | 3.4 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.4 | -0.04 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Gun | D51072 / 105 mm M4 | M4A1 Sherman (late) / 105 mm M4 (M4A1) | |||
| Gun | D51072 / 76 mm Gun M1A1 | M4A1 Sherman (late) / 76 mm Gun M1A1 (M4A1) | |||
| Reload time | 4.3 | 3.8 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.39 | -0.04 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
M4A3E8 Sherman, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | NVSS T66 | M4A3E8 Sherman (early) | |||
| Dispersion during movement | -10% | ▲ | |||
| Dispersion on hull traverse | -10% | ▲ | |||
| Traverse speed | 37 | 50 | 13 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +31% | ▲ | |||
| Mobility on soft terrain | +26% | ▲ | |||
| Suspension | NVSS T80 | M4A3E8 Sherman (late) | |||
| Traverse speed | 40 | 54 | 14 | deg/s | ▲ |
| Engine | Wright Continental R-975C4 | Wright Continental R-975C4 (M4A3) | |||
| Power | 460 | 510 | 50 | h.p. | ▲ |
| Engine | Ford GAA | Ford GAA (M4A3) | |||
| Power | 520 | 560 | 40 | h.p. | ▲ |
| Turret in-game name | D51072 | M4A1(76)W | |||
| Vehicle durability | 890 | 950 | 60 | HP | ▲ |
| Turret in-game name | D51080 | M4A3E8 | |||
| Vehicle durability | 900 | 1000 | 100 | HP | ▲ |
| Gun | D51072 / 76 mm Gun M1A1 | M4A1(76)W / 76 mm Gun M1A1 (M4A3) | |||
| Reload time | 3.6 | 3.5 | -0.1 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Depression angle | 10 | 12 | 2 | deg | ▲ |
| Gun | D51080 / 76 mm Gun M1A1 | M4A3E8 / 76 mm Gun M1A1 (M4A3) | |||
| Dispersion after firing | -25% | ▲ | |||
| Depression angle | 10 | 12 | 2 | deg | ▲ |
| Gun | D51080 / 76 mm Gun M1A2E8 | M4A3E8 / 76 mm Gun M1A2E8 | |||
| Dispersion after firing | -14% | ▲ | |||
T20, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | HVSS T48 | T20 | |||
| Dispersion during movement | -8% | ▲ | |||
| Dispersion on hull traverse | -8% | ▲ | |||
| Traverse speed | 37 | 39 | 2 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +35% | ▲ | |||
| Mobility on soft terrain | +26% | ▲ | |||
| Suspension | HVSS T51 | T22E1 | |||
| Traverse speed | 37 | 42 | 5 | deg/s | ▲ |
| Engine | Ford GAA | Ford GAA (T20) | |||
| Power | 520 | 570 | 50 | h.p. | ▲ |
| Engine | Ford GAN | Ford GAN (T20) | |||
| Power | 560 | 610 | 50 | h.p. | ▲ |
| Turret in-game name | T20D1 | T20 | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| View range | 370 | 380 | 10 | m | ▲ |
| Turret in-game name | T20D2 | T22E1 | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | T20D1 / 76 mm Gun M1A1E20 | T20 / 76 mm Gun M1A1E20 | |||
| Reload time | 4.8 | 4.6 | -0.2 | s | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| APCR* penetration | 185 | 197 | 12 | mm | ▲ |
| Gun | T20D2 / 76 mm Gun M1A1E20 | T22E1 / 76 mm Gun M1A1E20 | |||
| Reload time | 4.7 | 4.6 | -0.1 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| APCR* penetration | 185 | 197 | 12 | mm | ▲ |
| Gun | T20D2 / 90 mm Gun M3 | T22E1 / 90 mm Gun M3 | |||
T1 Heavy, Tier V Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T1 Heavy Tank | T1 Heavy | |||
| Top forward speed | 35.4 | 35 | -0.4 | km/h | ▼ |
| Suspension | HVSS T31 | T1E2 | |||
| Dispersion during movement | -8% | ▲ | |||
| Dispersion on hull traverse | -8% | ▲ | |||
| Traverse speed | 20 | 32 | 12 | deg/s | ▲ |
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +32% | ▲ | |||
| Suspension | HVSS T35 | T1E3 | |||
| Dispersion during movement | -8% | ▲ | |||
| Dispersion on hull traverse | -8% | ▲ | |||
| Traverse speed | 25 | 36 | 11 | deg/s | ▲ |
| Engine | Wright G200 M795C9GC1 | Wright G-200 Model 795C9GC1 (T1) | |||
| Power | 700 | 800 | 100 | h.p. | ▲ |
| Engine | Wright G2X M781C9GC1 | removed | |||
| Engine | Wright G200 M781C9GC1 | Wright G-200 Model 781C9GC1 (T1) | |||
| Power | 960 | 900 | -60 | h.p. | ▼ |
| Turret in-game name | T1D5 | T1E2 | |||
| View range | 320 | 340 | 20 | m | ▲ |
| Turret in-game name | T1D6 | T1E3 | |||
| Gun | T1D5 / 3-inch Gun M7 | T1E2 / 3-inch Gun M7 (T1) | |||
| Reload time | 4.3 | 3.7 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.41 | -0.05 | m | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 110 | 115 | 5 | HP | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| HE damage | 175 | 185 | 10 | HP | ▲ |
| Gun | T1D6 / 3-inch Gun M7 | T1E3 / 3-inch Gun M7 (T1) | |||
| Reload time | 4.3 | 3.7 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.4 | -0.06 | m | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 110 | 115 | 5 | HP | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| HE damage | 175 | 185 | 10 | HP | ▲ |
| Gun | T1D6 / 76 mm Gun M1A1 | T1E3 / 76 mm Gun M1A1 (T1) | |||
M6, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | HVS1 | M6 | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Traverse speed | 21 | 30 | 9 | deg/s | ▲ |
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Suspension | HVS2 | M6A1 | |||
| Dispersion during movement | -5% | ▲ | |||
| Dispersion on hull traverse | -5% | ▲ | |||
| Traverse speed | 25 | 32 | 7 | deg/s | ▲ |
| Engine | Wright G2X M781C9GC1 | Wright G-200 Model 795C9GC1 (M6) | |||
| Power | 825 | 800 | -25 | h.p. | ▼ |
| Engine | Wright G200 M781C9GC1 | Wright G-200 Model 781C9GC1 (M6) | |||
| Power | 960 | 900 | -60 | h.p. | ▼ |
| Turret in-game name | M6D1 | M6 | |||
| Vehicle durability | 1000 | 1040 | 40 | HP | ▲ |
| View range | 330 | 350 | 20 | m | ▲ |
| Turret in-game name | M6D2 | T1E1 | |||
| Vehicle durability | 1070 | 1100 | 30 | HP | ▲ |
| Gun | M6D1 / 3-inch Gun M7 | M6 / 3-inch Gun M7 | |||
| Reload time | 4.3 | 3.3 | -1 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.36 | -0.1 | m | ▲ |
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP damage | 110 | 115 | 5 | HP | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| HE damage | 175 | 185 | 10 | HP | ▲ |
| AP penetration | 101 | 128 | 27 | mm | ▲ |
| APCR* penetration | 157 | 177 | 20 | mm | ▲ |
| AP purchase cost | 56 | 96 | 40 | credits | ▼ |
| HE purchase cost | 56 | 68 | 12 | credits | ▼ |
| Ammo rack capacity | 90 | 75 | -15 | shells | ▼ |
| Gun | M6D1 / 76 mm Gun M1A1 | removed | |||
| Gun | M6D1 / 76 mm Gun M1A2 | removed | |||
| Gun | M6D2 / 3-inch Gun M7 | T1E1 / 3-inch Gun M7 | |||
| Reload time | 4.3 | 3.3 | -1 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.36 | -0.1 | m | ▲ |
| Aiming time | 2 | 1.7 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP damage | 110 | 115 | 5 | HP | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| HE damage | 175 | 185 | 10 | HP | ▲ |
| AP penetration | 101 | 128 | 27 | mm | ▲ |
| APCR* penetration | 157 | 177 | 20 | mm | ▲ |
| AP purchase cost | 56 | 96 | 40 | credits | ▼ |
| HE purchase cost | 56 | 68 | 12 | credits | ▼ |
| Ammo rack capacity | 90 | 75 | -15 | shells | ▼ |
| Gun | M6D2 / 76 mm Gun M1A1 | removed | |||
| Gun | M6D2 / 76 mm Gun M1A2 | removed | |||
| Gun | M6D2 / 90 mm Gun M3 | T1E1 / 90 mm Gun M3 (M6) | |||
| Reload time | 7 | 8 | 1 | s | ▼ |
| Dispersion at 100 m | 0.38 | 0.4 | 0.02 | m | ▼ |
| Aiming time | 2 | 2.2 | 0.2 | s | ▼ |
| Dispersion on turret traverse | +17% | ▼ | |||
| APCR* penetration | 243 | 204 | -39 | mm | ▼ |
T29, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T29 | T29 | |||
| Weight | 64.499 | 64.486 | -0.01 | t | |
| Suspension | T84E1 | T29 | |||
| Traverse speed | 20 | 23 | 3 | deg/s | ▲ |
| Mobility on medium terrain | +21% | ▲ | |||
| Suspension | T84E3 | T29E3 | |||
| Traverse speed | 23 | 25 | 2 | deg/s | ▲ |
| Engine | Ford GAZ | Ford GAC (T29) | |||
| Power | 720 | 775 | 55 | h.p. | ▲ |
| Engine | GMC Allison V1710-E32 | General Motors Allison V-1710-E32 | |||
| Power | 760 | 850 | 90 | h.p. | ▲ |
| Engine | Continental AV-1790-3 | removed | |||
| Turret in-game name | T123 | T29 | |||
| Vehicle durability | 1150 | 1240 | 90 | HP | ▲ |
| View range | 350 | 360 | 10 | m | ▲ |
| Turret in-game name | T136 | T29E3 | |||
| Vehicle durability | 1250 | 1300 | 50 | HP | ▲ |
| Gun | T123 / 76 mm Gun M1A2 | removed | |||
| Gun | T123 / 90 mm Gun M3 | T29 / 90 mm Gun M3 (T29) | |||
| Gun | T123 / 105 mm Gun T5E1 | T29 / 105 mm Gun T5E1 | |||
| Aiming time | 2.3 | 2.5 | 0.2 | s | ▼ |
| Gun | T136 / 76 mm Gun M1A2 | removed | |||
| Gun | T136 / 90 mm Gun M3 | T29E3 / 90 mm Gun M3 (T29) | |||
| Gun | T136 / 105 mm Gun T5E1 | T29E3 / 105 mm Gun T5E1 | |||
| Aiming time | 2.7 | 2.5 | -0.2 | s | ▲ |
T32, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T84E1A | T32 | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Suspension | T84E3A | T32E1 | |||
| Engine | Ford GAZ | Ford GAC | |||
| Power | 720 | 780 | 60 | h.p. | ▲ |
| Engine | GMC Allison V1710-E32 | removed | |||
| Engine | Continental AV-1790-3 | Continental AV-1790-3 (T32) | |||
| Power | 800 | 865 | 65 | h.p. | ▲ |
| Turret in-game name | T99E2 | T26E4 | |||
| Vehicle durability | 1400 | 1560 | 160 | HP | ▲ |
| Turret front armor | 114 | 196.9 | 82.9 | mm | ▲ |
| Turret in-game name | T119 | T32 | |||
| Vehicle durability | 1550 | 1650 | 100 | HP | ▲ |
| Gun | T99E2 / 90 mm Gun T15E2 | T26E4 / 90 mm Gun T15E2 | |||
| Reload time | 7.6 | 6.7 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 170 | 198 | 28 | mm | ▲ |
| Gun | T99E2 / 105 mm Gun T5E1/45 | T26E4 / 105 mm Gun T5E1/45 | |||
| Reload time | 10 | 8.9 | -1.1 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| Gun | T119 / 90 mm Gun T15E2 | T32 / 90 mm Gun T15E2 | |||
| Reload time | 7.6 | 6.7 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 1.8 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP penetration | 170 | 198 | 28 | mm | ▲ |
| Gun | T119 / 105 mm Gun T5E1/45 | T32 / 105 mm Gun T5E1/45 | |||
T30, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T30 | T30 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
M41, Tier V SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M41 HMC | M41 | |||
| Engine | Continental W-670 | Continental W-670 (M41) | |||
| Engine | Twin Cadillac, Series 44T4 | Twin Cadillac, Series 44T4 (M41) | |||
| Turret in-game name | T51D1 | M41 HMC | |||
| Gun | T51D1 / 155 mm Howitzer M1 | M41 HMC / 155 mm Howitzer M1 (M41) | |||
M5 Stuart, Tier IV Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | VVSS T16E3 | M5 Stuart | |||
| Dispersion during movement | -6% | ▲ | |||
| Dispersion on hull traverse | -6% | ▲ | |||
| Traverse speed | 40 | 46 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +5% | ▲ | |||
| Suspension | VVSS T36E8 | M5A1 Stuart | |||
| Dispersion during movement | -6% | ▲ | |||
| Dispersion on hull traverse | -6% | ▲ | |||
| Traverse speed | 42 | 50 | 8 | deg/s | ▲ |
| Engine | Twin Cadillac, Series 42 | Twin Cadillac, Series 42 | |||
| Power | 320 | 370 | 50 | h.p. | ▲ |
| Engine | Continental R-975-C1 | Continental R-975-C1 | |||
| Power | 350 | 400 | 50 | h.p. | ▲ |
| Turret in-game name | M5 | M5 Stuart | |||
| View range | 340 | 350 | 10 | m | ▲ |
| Turret in-game name | M5A1 | M5A1 Stuart | |||
| Gun | M5 / 37 mm Gun M6 | M5 Stuart / 37 mm Gun M6 (M5) | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| AP damage | 40 | 50 | 10 | HP | ▲ |
| APCR* damage | 40 | 50 | 10 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 56 | 67 | 11 | mm | ▲ |
| APCR* penetration | 78 | 86 | 8 | mm | ▲ |
| Gun | M5 / 37 mm Gun T16 | M5 Stuart / 37 mm Gun T16 | |||
| Reload time | 7.6 | 8 | 0.4 | s | ▼ |
| Dispersion at 100 m | 0.4 | 0.39 | -0.01 | m | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP damage | 40 | 50 | 10 | HP | ▲ |
| APCR* damage | 40 | 50 | 10 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 65 | 71 | 6 | mm | ▲ |
| APCR* penetration | 87 | 95 | 8 | mm | ▲ |
| Gun | M5A1 / 37 mm Gun M6 | M5A1 Stuart / 37 mm Gun M6 (M5) | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| AP damage | 40 | 50 | 10 | HP | ▲ |
| APCR* damage | 40 | 50 | 10 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 56 | 67 | 11 | mm | ▲ |
| APCR* penetration | 78 | 86 | 8 | mm | ▲ |
| Gun | M5A1 / 37 mm Gun T16 | M5A1 Stuart / 37 mm Gun T16 | |||
| Reload time | 7.2 | 7.7 | 0.5 | s | ▼ |
| AP damage | 40 | 50 | 10 | HP | ▲ |
| APCR* damage | 40 | 50 | 10 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 65 | 71 | 6 | mm | ▲ |
| APCR* penetration | 87 | 95 | 8 | mm | ▲ |
M10 Wolverine, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M10 Wolverine | M10 Wolverine | |||
| Weight | 29.963 | 28.883 | -1.08 | t | |
| Suspension | M10T41 | M10 Wolverine (early) | |||
| Traverse speed | 28 | 44 | 16 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +24% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | M10T42 | M10 Wolverine (late) | |||
| Traverse speed | 30 | 47 | 17 | deg/s | ▲ |
| Engine | Wright Continental R-975EC2 | removed | |||
| Engine | Wright Continental R-975C1 | removed | |||
| Engine | GMC 6046 | GMC 6046 (M10) | |||
| Power | 420 | 490 | 70 | h.p. | ▲ |
| Engine | Ford GAA early | Ford GAA (M10) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Turret in-game name | M10T72 | M10 Wolverine (early) | |||
| Vehicle durability | 445 | 475 | 30 | HP | ▲ |
| Traverse speed | 17 | 16 | -1 | deg/s | ▼ |
| Turret in-game name | M10T72M1 | M10 Wolverine (late) | |||
| Vehicle durability | 470 | 500 | 30 | HP | ▲ |
| Gun | M10T72 / 3-inch AT Gun M7 | M10 Wolverine (early) / 3-inch AT Gun M7 (M10) | |||
| Reload time | 4.2 | 3.3 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.39 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| AP penetration | 101 | 120 | 19 | mm | ▲ |
| APCR* penetration | 157 | 167 | 10 | mm | ▲ |
| Gun | M10T72 / 76 mm AT Gun M1A1 | removed | |||
| Gun | M10T72 / 76 mm AT Gun M1A2 | M10 Wolverine (early) / 76 mm AT Gun M1A2 (M10) | |||
| Dispersion on turret traverse | -13% | ▲ | |||
| Gun | M10T72 / 105 mm AT M4 | removed | |||
| Gun | M10T72M1 / 3-inch AT Gun M7 | M10 Wolverine (late) / 3-inch AT Gun M7 (M10) | |||
| Reload time | 4.1 | 3.3 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.39 | -0.04 | m | ▲ |
| Dispersion on turret traverse | +17% | ▼ | |||
| AP penetration | 101 | 120 | 19 | mm | ▲ |
| APCR* penetration | 157 | 167 | 10 | mm | ▲ |
| Gun | M10T72M1 / 76 mm AT Gun M1A1 | removed | |||
| Gun | M10T72M1 / 76 mm AT Gun M1A2 | M10 Wolverine (late) / 76 mm AT Gun M1A2 (M10) | |||
| Dispersion on turret traverse | +17% | ▼ | |||
| Gun | M10T72M1 / 105 mm AT M4 | removed | |||
M36 Jackson, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M36 Jackson | M36 Jackson | |||
| Top reverse speed | 11 | 12 | 1 | km/h | ▲ |
| Weight | 29.084 | 29.243 | 0.16 | t | |
| Suspension | M36T41 | M36 Jackson | |||
| Traverse speed | 28 | 38 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +24% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | M36T42 | M36B2 Jackson | |||
| Traverse speed | 30 | 42 | 12 | deg/s | ▲ |
| Engine | Wright Continental R-975EC2 | removed | |||
| Engine | Wright Continental R-975C1 | removed | |||
| Engine | GMC 6046 | GMC 6046 | |||
| Power | 420 | 430 | 10 | h.p. | ▲ |
| Engine | Ford GAA (M36) | ||||
| Turret in-game name | M36T74 | M36 Jackson | |||
| Turret in-game name | M36T78 | M36B2 Jackson | |||
| Gun | M36T74 / 76 mm AT Gun M1A2 | M36 Jackson / 76 mm AT Gun M1A2 (M36) | |||
| Reload time | 3.1 | 4.3 | 1.2 | s | ▼ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| AP damage | 115 | 160 | 45 | HP | ▲ |
| APCR* damage | 115 | 160 | 45 | HP | ▲ |
| HE damage | 185 | 220 | 35 | HP | ▲ |
| AP penetration | 128 | 146 | 18 | mm | ▲ |
| APCR* penetration | 177 | 188 | 11 | mm | ▲ |
| Gun | M36T74 / 90 mm AT Gun M3 | M36 Jackson / 90 mm AT Gun M3 (M36) | |||
| Dispersion on turret traverse | -22% | ▲ | |||
| Gun | M36T78 / 76 mm AT Gun M1A2 | M36B2 Jackson / 76 mm AT Gun M1A2 (M36) | |||
| Reload time | 3.1 | 4.3 | 1.2 | s | ▼ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 115 | 160 | 45 | HP | ▲ |
| APCR* damage | 115 | 160 | 45 | HP | ▲ |
| HE damage | 185 | 220 | 35 | HP | ▲ |
| AP penetration | 128 | 146 | 18 | mm | ▲ |
| APCR* penetration | 177 | 188 | 11 | mm | ▲ |
| Gun | M36T78 / 90 mm AT Gun M3 | M36B2 Jackson / 90 mm AT Gun M3 (M36) | |||
| Dispersion on turret traverse | -13% | ▲ | |||
M12, Tier VII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M12T48 | M12T48 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | Wright Continental R-975C1 | Wright Continental R-975C1 (M12) | |||
| Engine | Wright Continental R-975C4 | removed | |||
| Engine | Ford GAA early | Ford GAA early (M12) | |||
| Turret in-game name | M12M4 | M12M4A1 | |||
| Gun | M12M4 / 155 mm Gun M1A1 | M12M4A1 / 155 mm Gun M1A1 (M12) | |||
M24 Chaffee, Tier V Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M24 Chaffee | M24 Chaffee | |||
| Top forward speed | 62 | 65 | 3 | km/h | ▲ |
| Suspension | T24 | T24 Chaffee | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | M24 | M24 Chaffee | |||
| Engine | Twin Cadillac, Series 44T4L | Twin Cadillac, Series 44T4L | |||
| Power | 380 | 460 | 80 | h.p. | ▲ |
| Turret in-game name | T24 | T24 Chaffee | |||
| Vehicle durability | 520 | 580 | 60 | HP | ▲ |
| Turret in-game name | M24 | M24 Chaffee | |||
| Vehicle durability | 550 | 610 | 60 | HP | ▲ |
| Gun | T24 / 75 mm Gun M6 | T24 Chaffee / 75 mm Gun M6 | |||
| Reload time | 5.2 | 4.3 | -0.9 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.4 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 1.7 | -0.4 | s | ▲ |
| AP penetration | 96 | 107 | 11 | mm | ▲ |
| APCR* penetration | 143 | 148 | 5 | mm | ▲ |
| AP velocity | 619 | 850 | 231 | m/s | ▲ |
| APCR* velocity | 869 | 1054 | 185 | m/s | ▲ |
| Gun | M24 / 75 mm Gun M6 | M24 Chaffee / 75 mm Gun M6 | |||
| Reload time | 4.8 | 4.1 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2 | 1.7 | -0.3 | s | ▲ |
| AP penetration | 96 | 107 | 11 | mm | ▲ |
| APCR* penetration | 143 | 148 | 5 | mm | ▲ |
| AP velocity | 619 | 850 | 231 | m/s | ▲ |
| APCR* velocity | 869 | 1054 | 185 | m/s | ▲ |
| Gun | M24 / 75 mm Gun M17 | M24 Chaffee / 75 mm Gun M17 | |||
| Reload time | 4.4 | 4.1 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.39 | -0.05 | m | ▲ |
| AP damage | 110 | 115 | 5 | HP | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| AP penetration | 96 | 118 | 22 | mm | ▲ |
| APCR* penetration | 143 | 159 | 16 | mm | ▲ |
| AP velocity | 619 | 890 | 271 | m/s | ▲ |
| APCR* velocity | 869 | 1089 | 220 | m/s | ▲ |
M26 Pershing, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M26T80E1 | T26E1 | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -18% | ▲ | |||
| Traverse speed | 36 | 47 | 11 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +28% | ▲ | |||
| Suspension | M26T81 | M26 Pershing | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Traverse speed | 38 | 50 | 12 | deg/s | ▲ |
| Engine | Ford GAN M | Ford GAN M | |||
| Power | 620 | 700 | 80 | h.p. | ▲ |
| Engine | Continental AV-1790-1 | Continental AV-1790-1 (M26) | |||
| Power | 704 | 770 | 66 | h.p. | ▲ |
| Turret in-game name | M26M67 | M26 Pershing | |||
| Vehicle durability | 1350 | 1520 | 170 | HP | ▲ |
| Traverse speed | 36 | 38 | 2 | deg/s | ▲ |
| Turret in-game name | M26M71 | M45 | |||
| Vehicle durability | 1440 | 1600 | 160 | HP | ▲ |
| Gun | M26M67 / 90 mm Gun M3E26 | M26 Pershing / 90 mm Gun M3E26 | |||
| Reload time | 7.2 | 6.3 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -8% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | M26M67 / 90 mm Gun T15E2M2 | M26 Pershing / 90 mm Gun T15E2M2 | |||
| Reload time | 8 | 7.6 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -8% | ▲ | |||
| Dispersion after firing | -6% | ▲ | |||
| Gun | M26M71 / 90 mm Gun M3E26 | M45 / 90 mm Gun M3E26 | |||
| Reload time | 6.9 | 6.3 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -9% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | M26M71 / 90 mm Gun T15E2M2 | M45 / 90 mm Gun T15E2M2 | |||
| Dispersion on turret traverse | -9% | ▲ | |||
| Dispersion after firing | -6% | ▲ | |||
M40/M43, Tier VIII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M40 | M40 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | Wright Continental R-975C1 | removed | |||
| Engine | Wright Continental R-975C4 | Wright Continental R-975C4 (M40) | |||
| Engine | Ford GAA early | Ford GAA early (M43) | |||
T28, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T28 | T28 | |||
| Hull front armor | 254 | 270 | 16 | mm | ▲ |
| Suspension | T28VVSS T46 | T28 1944 | |||
| Dispersion during movement | -5% | ▲ | |||
| Dispersion on hull traverse | -5% | ▲ | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Suspension | T28VVSS T56 | T28 1945 | |||
| Engine | Ford GAF | Ford GAF (T28) | |||
| Power | 670 | 700 | 30 | h.p. | ▲ |
| Engine | Ford GAFM2A1 | Ford GAFM2 (T28) | |||
| Turret in-game name | T28 | T28 | |||
| Vehicle durability | 1500 | 1600 | 100 | HP | ▲ |
| View range | 370 | 360 | -10 | m | ▼ |
| Gun | T28 / 90 mm AT Gun T15E2 | removed | |||
| Gun | T28 / 105 mm AT Gun T5E1 | T28 / 105 mm AT Gun T5E1 (T28) | |||
| Reload time | 7.7 | 8.3 | 0.6 | s | ▼ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| AP damage | 320 | 360 | 40 | HP | ▲ |
| APCR* damage | 320 | 360 | 40 | HP | ▲ |
| HE damage | 420 | 460 | 40 | HP | ▲ |
| AP penetration | 198 | 234 | 36 | mm | ▲ |
| APCR* penetration | 245 | 277 | 32 | mm | ▲ |
| Gun | T28 / 120 mm AT Gun T53 | T28 / 120 mm AT Gun T53 (T28) | |||
T95, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T95HVSS | T95 number 1 | |||
| Dispersion during movement | -5% | ▲ | |||
| Dispersion on hull traverse | -5% | ▲ | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Suspension | T95HVSSM2 | T95 number 2 | |||
| Engine | Ford GAF | Ford GAF (T95) | |||
| Engine | Ford GAFM2A1 | Ford GAFM2 (T95) | |||
| Gun | T95 / 105 mm AT Gun T5E1 | T95 / 105 mm AT Gun T5E1 (T95) | |||
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| AP damage | 320 | 360 | 40 | HP | ▲ |
| APCR* damage | 320 | 360 | 40 | HP | ▲ |
| HE damage | 420 | 460 | 40 | HP | ▲ |
| AP penetration | 198 | 237 | 39 | mm | ▲ |
| APCR* penetration | 245 | 279 | 34 | mm | ▲ |
| Ammo rack capacity | 62 | 65 | 3 | shells | ▲ |
| Gun | T95 / 120 mm AT Gun T53 | T95 / 120 mm AT Gun T53 (T95) | |||
| Reload time | 8.7 | 8 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Ammo rack capacity | 42 | 50 | 8 | shells | ▲ |
| Gun | T95 / 155 mm AT Gun T7 | T95 / 155 mm AT Gun T7 (T95) | |||
M18 Hellcat, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T70 | T70 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Turret in-game name | M18 Hellcat | M18 Hellcat | |||
| Vehicle durability | 610 | 620 | 10 | HP | ▲ |
| Turret in-game name | M18/M36 | M18/M36 | |||
| Vehicle durability | 640 | 650 | 10 | HP | ▲ |
M8A1, Tier IV Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | M8A1 | M8A1 | |||
| Weight | 16.63 | 16.617 | -0.01 | t | |
| Suspension | VVS T16 | M8 HMC Scott | |||
| Traverse speed | 35 | 42 | 7 | deg/s | ▲ |
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | T36 E6 | M8 GMC | |||
| Traverse speed | 40 | 46 | 6 | deg/s | ▲ |
| Engine | Twin Cadillac, Series 42 | Twin Cadillac, Series 42 (M8A1) | |||
| Power | 320 | 350 | 30 | h.p. | ▲ |
| Engine | Continental R-975-C1 | Continental R-975-C1 (M8A1) | |||
| Power | 350 | 380 | 30 | h.p. | ▲ |
| Turret in-game name | M8 HMC Scott | M8 HMC Scott | |||
| Vehicle durability | 385 | 390 | 5 | HP | ▲ |
| Turret in-game name | M8 GMC | M8 GMC | |||
| Vehicle durability | 405 | 410 | 5 | HP | ▲ |
| Gun | M8 HMC Scott / 75 mm AT Howitzer M3 | removed | |||
| Gun | M8 HMC Scott / 75 mm AT Gun M3 | removed | |||
| Gun | M8 HMC Scott / 57 mm Gun M1 | M8 HMC Scott / 57 mm Gun M1 (M8A1) | |||
| Reload time | 2.5 | 2.7 | 0.2 | s | ▼ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -11% | ▲ | |||
| APCR* penetration | 180 | 160 | -20 | mm | ▼ |
| AP velocity | 823 | 756 | -67 | m/s | ▼ |
| APCR* velocity | 1029 | 939 | -90 | m/s | ▼ |
| HE velocity | 823 | 756 | -67 | m/s | ▼ |
| Gun | M8 GMC / 75 mm AT Howitzer M3 | removed | |||
| Gun | M8 GMC / 75 mm AT Gun M3 | removed | |||
| Gun | M8 GMC / 57 mm Gun M1 | M8 GMC / 57 mm Gun M1 (M8A1) | |||
| Reload time | 2.5 | 2.6 | 0.1 | s | ▼ |
| Dispersion at 100 m | 0.39 | 0.4 | 0.01 | m | ▼ |
| APCR* penetration | 180 | 160 | -20 | mm | ▼ |
| AP velocity | 823 | 756 | -67 | m/s | ▼ |
| APCR* velocity | 1029 | 939 | -90 | m/s | ▼ |
| HE velocity | 823 | 756 | -67 | m/s | ▼ |
| Gun | M8 GMC / 3-inch AT Gun M7 | M8 GMC / 75 mm AT Gun M3 | |||
| Reload time | 4.2 | 3.9 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.43 | 0.39 | -0.04 | m | ▲ |
| AP penetration | 101 | 115 | 14 | mm | ▲ |
| APCR* penetration | 157 | 165 | 8 | mm | ▲ |
| AP velocity | 792 | 781 | -11 | m/s | ▼ |
| APCR* velocity | 990 | 980 | -10 | m/s | ▼ |
| HE velocity | 792 | 781 | -11 | m/s | ▼ |
| HE damage radius | 1.09 | 1.06 | -0.03 | m | ▼ |
| Depression angle | 8 | 10 | 2 | deg | ▲ |
M46 Patton, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M46T80E1 | M46 Patton | |||
| Dispersion during movement | -23% | ▲ | |||
| Dispersion on hull traverse | -23% | ▲ | |||
| Traverse speed | 36 | 55 | 19 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +16% | ▲ | |||
| Suspension | M46T81 | M46E1 Patton | |||
| Dispersion during movement | -27% | ▲ | |||
| Dispersion on hull traverse | -27% | ▲ | |||
| Traverse speed | 38 | 57 | 19 | deg/s | ▲ |
| Engine | Continental AV-1790-1 | Continental AV-1790-1 (M46) | |||
| Power | 704 | 840 | 136 | h.p. | ▲ |
| Engine | Continental AV-1790-7 | Continental AV-1790-7 | |||
| Power | 820 | 900 | 80 | h.p. | ▲ |
| Turret in-game name | M46M73 | M46 Patton | |||
| Vehicle durability | 1600 | 1720 | 120 | HP | ▲ |
| Traverse speed | 38 | 40 | 2 | deg/s | ▲ |
| Turret in-game name | M46T119 | M46E1 Patton | |||
| Vehicle durability | 1700 | 1800 | 100 | HP | ▲ |
| Gun | M46M73 / 90 mm Gun M36 | M46 Patton / 90 mm Gun M36 | |||
| Reload time | 7 | 6.3 | -0.7 | s | ▲ |
| Aiming time | 2 | 1.8 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | M46M73 / 105 mm Gun T5E1M2 | M46 Patton / 105 mm Gun T5E1M2 | |||
| Reload time | 9.6 | 9 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| Dispersion after firing | -13% | ▲ | |||
| AP penetration | 218 | 231 | 13 | mm | ▲ |
| Gun | M46T119 / 90 mm Gun M36 | M46E1 Patton / 90 mm Gun M36 | |||
| Reload time | 6.7 | 6.3 | -0.4 | s | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion after firing | -14% | ▲ | |||
| Gun | M46T119 / 105 mm Gun T5E1M2 | M46E1 Patton / 105 mm Gun T5E1M2 | |||
| Dispersion after firing | -13% | ▲ | |||
| AP penetration | 218 | 231 | 13 | mm | ▲ |
T25 AT, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T25T1 | T25 AT (early) | |||
| Traverse speed | 30 | 42 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | T25T2 | T25 AT (late) | |||
| Traverse speed | 30 | 45 | 15 | deg/s | ▲ |
| Engine | Ford GAN | Ford GAN (T25 AT) | |||
| Power | 560 | 700 | 140 | h.p. | ▲ |
| Engine | Continental AV-1790-1 | Continental AV-1790-1 (T25 AT) | |||
| Power | 704 | 780 | 76 | h.p. | ▲ |
| Turret in-game name | T25M1 | T25 AT | |||
| Vehicle durability | 840 | 900 | 60 | HP | ▲ |
| Gun | T25M1 / 90 mm AT Gun M3 | removed | |||
| Gun | T25M1 / 90 mm AT Gun T15E2 | T25 AT / 90 mm AT Gun T15E2 (T25 AT) | |||
| Reload time | 7.3 | 8.2 | 0.9 | s | ▼ |
| Dispersion at 100 m | 0.35 | 0.37 | 0.02 | m | ▼ |
| Dispersion after firing | +25% | ▼ | |||
| AP damage | 240 | 280 | 40 | HP | ▲ |
| APCR* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 320 | 360 | 40 | HP | ▲ |
| AP penetration | 170 | 185 | 15 | mm | ▲ |
| Gun | T25M1 / 105 mm AT Gun T5E1 | T25 AT / 105 mm AT Gun T5E1 (T25 AT) | |||
| APCR* penetration | 245 | 267 | 22 | mm | ▲ |
M103, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T97E1 | T43 | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | T97E2 | M103 | |||
| Engine | Continental AV-1790-5B | Continental AV-1790-5B (M103) | |||
| Power | 810 | 870 | 60 | h.p. | ▲ |
| Engine | Continental AV-1790-7C | Continental AV-1790-7C | |||
| Power | 860 | 920 | 60 | h.p. | ▲ |
| Turret in-game name | M89 | T43 | |||
| Vehicle durability | 1910 | 1860 | -50 | HP | ▼ |
| Traverse speed | 24 | 26 | 2 | deg/s | ▲ |
| View range | 370 | 380 | 10 | m | ▲ |
| Turret in-game name | T140 | M103 | |||
| Gun | M89 / 105 mm Gun T5E1/45 | removed | |||
| Gun | M89 / 120 mm Gun T122 | T43 / 120 mm Gun T122 | |||
| Reload time | 11.4 | 11 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.6 | 2.5 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -17% | ▲ | |||
| AP velocity | 945 | 1067 | 122 | m/s | ▲ |
| HE velocity | 945 | 1067 | 122 | m/s | ▲ |
| Gun | T140 / 105 mm Gun T5E1/45 | removed | |||
| Gun | T140 / 120 mm Gun T122 | M103 / 120 mm Gun T122 | |||
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| AP velocity | 945 | 1067 | 122 | m/s | ▲ |
| HE velocity | 945 | 1067 | 122 | m/s | ▲ |
| Gun | T140 / 120 mm Gun M58 | M103 / 120 mm Gun M58 (M103) | |||
T57 Heavy, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T57 Heavy Tank | T57 Heavy | |||
| Suspension | T97 | T57 Heavy | |||
| Engine | Continental AV-1790-5C | Continental AV-1790-5C | |||
| Power | 810 | 870 | 60 | h.p. | ▲ |
| Turret in-game name | T169 | T57 Heavy | |||
| Gun | T169 / 120 mm Gun T179 | T57 Heavy / 120 mm Gun T179 | |||
| Ammo rack capacity | 36 | 44 | 8 | shells | ▲ |
T28 Prototype, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T28 Prototype | T28 Prototype | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Turret in-game name | T28 Prototype | T28 Prototype | |||
| Vehicle durability | 1300 | 1400 | 100 | HP | ▲ |
| Traverse speed | 22 | 18 | -4 | deg/s | ▼ |
| Gun | T28 Prototype / 105 mm AT Gun T5E1/28P | T28 Prototype / 105 mm AT Gun T5E1/28P | |||
| APCR* penetration | 245 | 265 | 20 | mm | ▲ |
T110E5, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T110E27 | T110E5 | |||
| Engine | Continental AOI-1490 | Continental AOI-1490E5 | |||
| Turret in-game name | T53 | T110E5 | |||
| Gun | T53 / 120 mm Gun M58 | T110E5 / 120 mm Gun M58 | |||
T25/2, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T25/2 | T25/2 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Turret in-game name | T25/2 | T25/2 | |||
| Vehicle durability | 800 | 860 | 60 | HP | ▲ |
| Turret in-game name | T25E1/2 | T25E1/2 | |||
| Vehicle durability | 850 | 900 | 50 | HP | ▲ |
T110E3, Tier X Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | Continental AOI-1490 | Continental AOI-1490E3 | |||
| Gun | T110E3 / 155 mm AT Gun T7E2 | T110E3 / 155 mm AT Gun T7E3 | |||
M44, Tier VI SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T99E1 | T99E1 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | Continental AOS-895-3 | Continental AOS-895-3 (M44) | |||
| Engine | Continental AOSI-895-5 | Continental AOSI-895-5 (M44) | |||
M53/M55, Tier IX SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T97/T108 | T97/T108 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Gun | M53/M55 / 8-inch Howitzer M47 | M53/M55 / 8-inch Howitzer M47 | |||
| Dispersion at 100 m | 0.75 | 0.77 | 0.02 | m | ▼ |
| HE damage | 900 | 850 | -50 | HP | ▼ |
T54E1, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T54E1 | T54E1 Pilot 1 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | T54E1M2 | T54E1 Pilot 2 | |||
| Engine | Continental AV-1790-1 | Continental AV-1790-1 (T54E1) | |||
| Power | 704 | 790 | 86 | h.p. | ▲ |
| Engine | Continental AV-1790-3 | removed | |||
| Engine | Continental AV-1790-5B | Continental AV-1790-5B (T54E1) | |||
| Power | 810 | 870 | 60 | h.p. | ▲ |
| Turret in-game name | T157 | T54E1 | |||
| Vehicle durability | 1850 | 1900 | 50 | HP | ▲ |
| Gun | T157 / 90 mm Gun T178 | T54E1 / 90 mm Gun T178 | |||
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 2.6 | 2.7 | 0.1 | s | ▼ |
| AP damage | 240 | 280 | 40 | HP | ▲ |
| HEAT* damage | 240 | 280 | 40 | HP | ▲ |
| HE damage | 320 | 360 | 40 | HP | ▲ |
| AP penetration | 200 | 232 | 32 | mm | ▲ |
| AP velocity | 914 | 1029 | 115 | m/s | ▲ |
| HE velocity | 914 | 1029 | 115 | m/s | ▲ |
| Ammo rack capacity | 45 | 48 | 3 | shells | ▲ |
| Shells in magazine | 5 | 4 | -1 | shells | ▼ |
| Gun | T157 / 105 mm Gun T140E2 | T54E1 / 105 mm Gun T140E2 | |||
| HE | |||||
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Dispersion on turret traverse | +60% | ▼ | |||
| HE damage | 480 | HP | |||
| HE penetration | 53 | mm | |||
| APCR* velocity | 1334 | 1067 | -267 | m/s | ▼ |
| HE velocity | 1067 | m/s | |||
| APCR* purchase cost | 4000 | 4800 | 800 | credits | ▼ |
| HE purchase cost | 680 | credits | |||
| HE damage radius | 1.91 | m | |||
| Ammo rack capacity | 36 | 40 | 4 | shells | ▲ |
| Reload time between shells | 2.22 | 2 | -0.22 | s | ▲ |
T69, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T84E1 | T69 1955 | |||
| Traverse speed | 38 | 48 | 10 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T95 | T69 1956 | |||
| Traverse speed | 42 | 53 | 11 | deg/s | ▲ |
| Engine | Wright Continental R-975C4 | removed | |||
| Engine | Continental AOS-895-3 | Continental AOS-895-3 | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Engine | Continental AOSI-895-5 | Continental AOSI-895-5 | |||
| Power | 550 | 600 | 50 | h.p. | ▲ |
| Turret in-game name | T178 | T69 | |||
| Vehicle durability | 1350 | 1500 | 150 | HP | ▲ |
| Gun | T178 / 76 mm Gun T185 | T69 / 76 mm Gun T185 | |||
| Reload time | 16 | 15 | -1 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| APCR damage | 150 | 175 | 25 | HP | ▲ |
| HEAT* damage | 150 | 175 | 25 | HP | ▲ |
| HE damage | 185 | 220 | 35 | HP | ▲ |
| APCR penetration | 175 | 190 | 15 | mm | ▲ |
| HEAT* penetration | 210 | 250 | 40 | mm | ▲ |
| Shells in magazine | 5 | 4 | -1 | shells | ▼ |
| Reload time between shells | 1.82 | 2 | 0.18 | s | ▼ |
| Gun | T178 / 90 mm Gun T178 | T69 / 90 mm Gun T178 (T69) | |||
| AP penetration | 200 | 212 | 12 | mm | ▲ |
T37, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T37 | T37 | |||
| Traverse speed | 44 | 53 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Suspension | T41 pilot number 1 | T41 pilot number 1 | |||
| Traverse speed | 48 | 57 | 9 | deg/s | ▲ |
| Engine | Continental AOS-895-1 | Continental AOS-895-1 | |||
| Power | 470 | 560 | 90 | h.p. | ▲ |
| Engine | Continental AOS-895-3A | Continental AOS-895-3A (T37) | |||
| Power | 600 | 610 | 10 | h.p. | ▲ |
| Turret in-game name | T37 | T37 | |||
| Vehicle durability | 650 | 760 | 110 | HP | ▲ |
| View range | 360 | 370 | 10 | m | ▲ |
| Turret in-game name | T41 pilot number 1 | T41 pilot number 1 | |||
| Vehicle durability | 680 | 800 | 120 | HP | ▲ |
| View range | 370 | 380 | 10 | m | ▲ |
| Gun | T37 / 76 mm Gun T94 | T37 / 76 mm Gun T94 | |||
| Reload time | 4.4 | 3.9 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| AP penetration | 120 | 131 | 11 | mm | ▲ |
| APCR* penetration | 160 | 171 | 11 | mm | ▲ |
| AP velocity | 792 | 920 | 128 | m/s | ▲ |
| Gun | T41 pilot number 1 / 76 mm Gun T94 | T41 pilot number 1 / 76 mm Gun T94 | |||
| Reload time | 4.2 | 3.8 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| AP penetration | 120 | 131 | 11 | mm | ▲ |
| APCR* penetration | 160 | 171 | 11 | mm | ▲ |
| AP velocity | 792 | 920 | 128 | m/s | ▲ |
| Gun | T41 pilot number 1 / 76 mm Gun T91 | T41 pilot number 1 / 76 mm Gun T91 | |||
| Reload time | 3.7 | 4.1 | 0.4 | s | ▼ |
| Dispersion at 100 m | 0.45 | 0.38 | -0.07 | m | ▲ |
| AP damage | 115 | 125 | 10 | HP | ▲ |
| APCR* damage | 115 | 125 | 10 | HP | ▲ |
| AP penetration | 126 | 145 | 19 | mm | ▲ |
| APCR* penetration | 160 | 180 | 20 | mm | ▲ |
M41 Walker Bulldog, Tier VIII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M41 | M41 Walker Bulldog | |||
| Traverse speed | 54 | 62 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +17% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | M41A1 | M41A1 Walker Bulldog | |||
| Traverse speed | 56 | 65 | 9 | deg/s | ▲ |
| Engine | Continental AOS-895-3A | Continental AOS-895-3A | |||
| Power | 600 | 730 | 130 | h.p. | ▲ |
| Engine | Continental AOSI-895-5A | Continental AOSI-895-5A (M41) | |||
| Turret in-game name | M41 | M41 Walker Bulldog | |||
| Vehicle durability | 950 | 1140 | 190 | HP | ▲ |
| View range | 380 | 390 | 10 | m | ▲ |
| Turret in-game name | M41A1 | M41A1 Walker Bulldog | |||
| Vehicle durability | 1000 | 1200 | 200 | HP | ▲ |
| Gun | M41 / 76 mm Gun M32 | M41 Walker Bulldog / 76 mm Gun M32 | |||
| Reload time | 5.3 | 4.7 | -0.6 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| APCR penetration | 175 | 181 | 6 | mm | ▲ |
| HEAT* penetration | 210 | 220 | 10 | mm | ▲ |
| Gun | M41A1 / 76 mm Gun M32 | M41A1 Walker Bulldog / 76 mm Gun M32 | |||
| Reload time | 5.3 | 4.6 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.36 | -0.04 | m | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| APCR penetration | 175 | 181 | 6 | mm | ▲ |
| HEAT* penetration | 210 | 220 | 10 | mm | ▲ |
| Gun | M41A1 / 76 mm Gun M32 late | M41A1 Walker Bulldog / 76 mm Gun M32 late | |||
| Dispersion on turret traverse | -25% | ▲ | |||
| APCR damage | 170 | 175 | 5 | HP | ▲ |
| HEAT* damage | 170 | 175 | 5 | HP | ▲ |
| APCR penetration | 180 | 190 | 10 | mm | ▲ |
| HEAT* penetration | 215 | 230 | 15 | mm | ▲ |
T49, Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T49 | T49 | |||
| Traverse speed | 38 | 47 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +6% | ▲ | |||
| Suspension | XM551 test bed | XM551 test bed | |||
| Traverse speed | 44 | 52 | 8 | deg/s | ▲ |
| Engine | Continental AOSI-895-5A | Continental AOSI-895-5A | |||
| Power | 800 | 880 | 80 | h.p. | ▲ |
| Engine | Continental AOSI-895-5B | Continental AOSI-895-5B | |||
| Power | 840 | 930 | 90 | h.p. | ▲ |
| Turret in-game name | T49 | T49 | |||
| Vehicle durability | 1300 | 1520 | 220 | HP | ▲ |
| Turret in-game name | XM551 test bed | XM551 test bed | |||
| Vehicle durability | 1400 | 1600 | 200 | HP | ▲ |
| Gun | T49 / 90 mm Gun T132E3 | T49 / 90 mm Gun T132E3 | |||
| Reload time | 6.4 | 7 | 0.6 | s | ▼ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| APCR damage | 240 | 270 | 30 | HP | ▲ |
| HEAT* damage | 240 | 270 | 30 | HP | ▲ |
| HE damage | 320 | 350 | 30 | HP | ▲ |
| APCR penetration | 212 | 221 | 9 | mm | ▲ |
| Ammo rack capacity | 46 | 50 | 4 | shells | ▲ |
| Gun | XM551 test bed / 90 mm Gun T132E3 | XM551 test bed / 90 mm Gun T132E3 | |||
| Reload time | 6 | 6.7 | 0.7 | s | ▼ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| APCR damage | 240 | 270 | 30 | HP | ▲ |
| HEAT* damage | 240 | 270 | 30 | HP | ▲ |
| HE damage | 320 | 350 | 30 | HP | ▲ |
| APCR penetration | 212 | 221 | 9 | mm | ▲ |
| Ammo rack capacity | 46 | 50 | 4 | shells | ▲ |
| Gun | XM551 test bed / 152 mm Gun-Launcher XM81 (conventional) | XM551 test bed / 152 mm Gun-Launcher XM81 (conventional T49) | |||
| Dispersion at 100 m | 0.57 | 0.52 | -0.05 | m | ▲ |
| Aiming time | 3.6 | 3.2 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -43% | ▲ | |||
| HE damage | 910 | 700 | -210 | HP | ▼ |
| HE penetration | 76 | 152 | 76 | mm | ▲ |
| HEAT* penetration | 152 | 200 | 48 | mm | ▲ |
| HE penetration | 85 | 76 | -9 | mm | ▼ |
| HEAT* velocity | 683 | 732 | 49 | m/s | ▲ |
| HE purchase cost | 750 | 770 | 20 | credits | ▼ |
| HEAT* purchase cost | 770 | 6000 | 5230 | credits | ▼ |
| HE purchase cost | 5200 | 750 | -4450 | credits | ▲ |
| HE damage radius | 3.66 | m | |||
| HE damage radius | 5.11 | 3.66 | -1.45 | m | ▼ |
T71 CMCD, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T71 CMCD | T71 CMCD | |||
| Top forward speed | 64 | 65 | 1 | km/h | ▲ |
| Suspension | T71 CMCD | T71 CMCD | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | T71 CMCD improved | T71 CMCD improved | |||
| Dispersion during movement | -14% | ▲ | |||
| Dispersion on hull traverse | -14% | ▲ | |||
| Engine | Continental AOI-628-1 | Continental AOI-628-1 (CMCD) | |||
| Power | 350 | 410 | 60 | h.p. | ▲ |
| Engine | Continental AOI-628-2 | Continental AOI-628-2 (CMCD) | |||
| Power | 420 | 450 | 30 | h.p. | ▲ |
| Turret in-game name | T71 CMCD | T71 CMCD | |||
| Vehicle durability | 840 | 950 | 110 | HP | ▲ |
| Gun | T71 CMCD / 76 mm Gun M1A2L | T71 CMCD / 76 mm Gun M1A2 (CMCD) | |||
| Reload time | 4.3 | 4.2 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 2 | 1.9 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| AP damage | 115 | 135 | 20 | HP | ▲ |
| APCR* damage | 115 | 135 | 20 | HP | ▲ |
| AP penetration | 130 | 158 | 28 | mm | ▲ |
| APCR* penetration | 177 | 188 | 11 | mm | ▲ |
| AP velocity | 792 | 970 | 178 | m/s | ▲ |
| APCR* velocity | 990 | 1119 | 129 | m/s | ▲ |
| Gun | T71 CMCD / 76 mm Gun T185E | T71 CMCD / 76 mm Gun T185 (CMCD) | |||
| Reload time | 4.5 | 4.3 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.36 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| APCR penetration | 145 | 175 | 30 | mm | ▲ |
XM551 Sheridan, Tier X Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | XM551 Sheridan | XM551 Sheridan | |||
| Top reverse speed | 22 | 25 | 3 | km/h | ▲ |
| Turret in-game name | AR/AAV XM551 Sheridan | AR/AAV XM551 Sheridan | |||
| Vehicle durability | 1600 | 1850 | 250 | HP | ▲ |
| Gun | AR/AAV XM551 Sheridan / 152 mm Gun-Launcher XM81 (conventional) | AR/AAV XM551 Sheridan / 152 mm Gun-Launcher XM81 (conventional) | |||
| Dispersion at 100 m | 0.51 | 0.48 | -0.03 | m | ▲ |
| Aiming time | 3.3 | 3 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -43% | ▲ | |||
| HE damage | 910 | 700 | -210 | HP | ▼ |
| HE penetration | 76 | 164 | 88 | mm | ▲ |
| HEAT* penetration | 152 | 220 | 68 | mm | ▲ |
| HE penetration | 85 | 76 | -9 | mm | ▼ |
| HEAT* velocity | 683 | 732 | 49 | m/s | ▲ |
| HE purchase cost | 750 | 770 | 20 | credits | ▼ |
| HEAT* purchase cost | 770 | 6400 | 5630 | credits | ▼ |
| HE purchase cost | 5200 | 750 | -4450 | credits | ▲ |
| HE damage radius | 3.66 | m | |||
| HE damage radius | 5.11 | 3.66 | -1.45 | m | ▼ |
M48A5 Patton, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M48A5 Patton | M48A5 Patton | |||
| Dispersion during movement | -30% | ▲ | |||
| Dispersion on hull traverse | -30% | ▲ | |||
| Traverse speed | 50 | 55 | 5 | deg/s | ▲ |
| Gun | M48A5 Patton / 105 mm Gun M68 | M48A5 Patton / 105 mm Gun M68 | |||
| Dispersion on turret traverse | -25% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
T6 Medium, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T6 Medium | T6 Medium | |||
| Weight | 27.31 | 26.147 | -1.16 | t | |
| Suspension | VVSS T412 | VVSS T412 | |||
| Traverse speed | 32 | 44 | 12 | deg/s | ▲ |
| Suspension | VVSS T482 | VVSS T482 | |||
| Traverse speed | 34 | 47 | 13 | deg/s | ▲ |
| Engine | Wright Continental R-975EC2 | Wright Continental R-975EC2 (T6) | |||
| Power | 350 | 450 | 100 | h.p. | ▲ |
| Engine | Wright Continental R-975C4 | Wright Continental R-975C4 (T6) | |||
| Power | 460 | 500 | 40 | h.p. | ▲ |
| Turret in-game name | T6 | T6 | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| Traverse speed | 34 | 37 | 3 | deg/s | ▲ |
| View range | 320 | 330 | 10 | m | ▲ |
| Turret in-game name | M4 | M4 | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| Gun | T6 / 75 mm Gun M2 | T6 / 75 mm Gun M2 (T6) | |||
| Reload time | 4.5 | 4.3 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.47 | 0.44 | -0.03 | m | ▲ |
| AP penetration | 90 | 100 | 10 | mm | ▲ |
| APCR* penetration | 125 | 130 | 5 | mm | ▲ |
| Gun | T6 / 75 mm Gun M3 | T6 / 75 mm Gun M3 (T6) | |||
| Reload time | 4.3 | 4 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.47 | 0.42 | -0.05 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| AP penetration | 92 | 104 | 12 | mm | ▲ |
| APCR* penetration | 127 | 139 | 12 | mm | ▲ |
| Gun | M4 / 75 mm Gun M2 | M4 / 75 mm Gun M2 (T6) | |||
| Dispersion at 100 m | 0.46 | 0.43 | -0.03 | m | ▲ |
| AP penetration | 90 | 100 | 10 | mm | ▲ |
| APCR* penetration | 125 | 130 | 5 | mm | ▲ |
| Gun | M4 / 75 mm Gun M3 | M4 / 75 mm Gun M3 (T6) | |||
| Reload time | 4.12 | 4 | -0.12 | s | ▲ |
| Aiming time | 2.1 | 1.8 | -0.3 | s | ▲ |
| AP penetration | 92 | 104 | 12 | mm | ▲ |
| APCR* penetration | 127 | 139 | 12 | mm | ▲ |
| Gun | M4 / 75 mm M3 Tank Howitzer | removed | |||
| Gun | M4 / 105 mm M4 | removed | |||
M-III-Y, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M-III-Y A | M-III-Y A | |||
| Traverse speed | 26 | 31 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Suspension | M-III-Y B | M-III-Y B | |||
| Traverse speed | 28 | 33 | 5 | deg/s | ▲ |
| Turret in-game name | M-III-Y A | M-III-Y A | |||
| Vehicle durability | 1400 | 1560 | 160 | HP | ▲ |
| Turret in-game name | M-III-Y B | M-III-Y B | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| Gun | M-III-Y A / 90 mm Gun T208 (rifled) | M-III-Y A / 90 mm Gun T208 (rifled) | |||
| Reload time | 6.9 | 6.4 | -0.5 | s | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -18% | ▲ | |||
Pawlack Tank, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Pawlack Tank A | Pawlack Tank A | |||
| Traverse speed | 30 | 35 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Suspension | Pawlack Tank B | Pawlack Tank B | |||
| Traverse speed | 32 | 37 | 5 | deg/s | ▲ |
| Turret in-game name | Pawlack A | Pawlack A | |||
| Vehicle durability | 900 | 1000 | 100 | HP | ▲ |
| Turret in-game name | Pawlack B | Pawlack B | |||
| Vehicle durability | 950 | 1050 | 100 | HP | ▲ |
| Gun | Pawlack A / 76 mm Gun T91E5 | Pawlack A / 76 mm Gun T91E5 | |||
| Reload time | 4.6 | 4.4 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Depression angle | 5 | 8 | 3 | deg | ▲ |
| Gun | Pawlack B / 76 mm Gun T91E5 | Pawlack B / 76 mm Gun T91E5 | |||
| Depression angle | 5 | 8 | 3 | deg | ▲ |
| Gun | Pawlack B / 90 mm Gun M41 P | Pawlack B / 90 mm Gun M41 P | |||
| Depression angle | 5 | 8 | 3 | deg | ▲ |
M-VI-Y, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M-VI-Y A | M-VI-Y A | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Turret in-game name | M-VI-Y A | M-VI-Y A | |||
| View range | 370 | 380 | 10 | m | ▲ |
| Gun | M-VI-Y A / 105 mm Gun T254 Y VI | M-VI-Y A / 105 mm Gun T254 Y VI | |||
| Reload time | 8 | 7.7 | -0.3 | s | ▲ |
| Aiming time | 2.2 | 2 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
M-II-Y, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | M-II-Y A | M-II-Y A | |||
| Traverse speed | 26 | 30 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Suspension | M-II-Y B | M-II-Y B | |||
| Traverse speed | 28 | 32 | 4 | deg/s | ▲ |
| Turret in-game name | M-II-Y A | M-II-Y A | |||
| Vehicle durability | 1200 | 1280 | 80 | HP | ▲ |
| Turret in-game name | M-II-Y B | M-II-Y B | |||
| Vehicle durability | 1300 | 1350 | 50 | HP | ▲ |
T54 Heavy Tank, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T54 Heavy Tank | T54 Heavy Tank | |||
| Top forward speed | 34 | 40 | 6 | km/h | ▲ |
| Engine | Continental AV-1790-5B-3 | Continental AV-1790-5B-3 | |||
| Power | 810 | 880 | 70 | h.p. | ▲ |
| Turret in-game name | T54 | T54 | |||
| Traverse speed | 25 | 30 | 5 | deg/s | ▲ |
| Gun | T54 / 120 mm T124 | T54 / 120 mm T124 | |||
| Reload time | 13 | 12.3 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.38 | -0.04 | m | ▲ |
| Aiming time | 2.8 | 2.5 | -0.3 | s | ▲ |
U.S.S.R.
Expand
IS, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
|---|---|---|---|---|---|
| Suspension | IS-1 | IS-1 | |||
| Traverse speed | 32 | 38 | 6 | deg/s | ▲ |
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | IS-2M | IS-2M | |||
| Traverse speed | 35 | 42 | 7 | deg/s | ▲ |
| Engine | V-2IS | V-2 (IS) | |||
| Power | 600 | 700 | 100 | h.p. | ▲ |
| Engine | V-2-54IS | V-2-54 (IS) | |||
| Power | 700 | 750 | 50 | h.p. | ▲ |
| Turret in-game name | IS-85 | IS-85 | |||
| Vehicle durability | 1130 | 1280 | 150 | HP | ▲ |
| View range | 330 | 340 | 10 | m | ▲ |
| Turret in-game name | IS-122 | IS-122 | |||
| Vehicle durability | 1230 | 1350 | 120 | HP | ▲ |
| Gun | IS-85 / 85 mm D-5T | removed | |||
| Gun | IS-85 / 100 mm D10T | IS-85 / 100 mm D-10T (IS) | |||
| Gun | IS-85 / 85 mm D5T-85BM | IS-85 / 85 mm D-5T (IS) | |||
| Reload time | 5.8 | 4.6 | -1.2 | s | ▲ |
| Aiming time | 2.9 | 2.5 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 144 | 164 | 20 | mm | ▲ |
| Gun | IS-122 / 85 mm D-5T | removed | |||
| Gun | IS-122 / 85 mm D5T-85BM | IS-122 / 85 mm D-5T (IS) | |||
| Reload time | 5.8 | 4.6 | -1.2 | s | ▲ |
| Aiming time | 2.9 | 2.5 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 144 | 164 | 20 | mm | ▲ |
| Ammo rack capacity | 59 | 68 | 9 | shells | ▲ |
| Gun | IS-122 / 100 mm D10T | IS-122 / 100 mm D-10T (IS) | |||
| Gun | IS-122 / 122 mm D-2-5T | removed | |||
| Gun | IS-122 / 122 mm D-25T | IS-122 / 122 mm D-25T (IS) | |||
SU-85, Tier V Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-85-II | SU-85-II | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | SU-85 | SU-85 | |||
| Vehicle durability | 460 | 500 | 40 | HP | ▲ |
BT-7, Tier IV Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | BT-5 | BT-5 | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Suspension | BT-7 | BT-7 | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Engine | M-17L 1,400 r/min | M-17T (BT-7) | |||
| Power | 450 | 510 | 60 | h.p. | ▲ |
| Engine | M-17T | removed | |||
| Engine | V-2 | V-2 (BT-7) | |||
| Power | 480 | 550 | 70 | h.p. | ▲ |
| Turret in-game name | BT-7 mod. 1935 | BT-7 mod. 1935 | |||
| View range | 330 | 340 | 10 | m | ▲ |
| Gun | BT-7 mod. 1935 / 45 mm 20K | BT-7 mod. 1935 / 45 mm 20K (BT-7) | |||
| Reload time | 2.1 | 1.8 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.42 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| AP damage | 47 | 50 | 3 | HP | ▲ |
| APCR* damage | 47 | 50 | 3 | HP | ▲ |
| HE damage | 62 | 70 | 8 | HP | ▲ |
| AP penetration | 51 | 75 | 24 | mm | ▲ |
| APCR* penetration | 88 | 112 | 24 | mm | ▲ |
| Gun | BT-7 mod. 1937 / 45 mm 20K | BT-7 mod. 1937 / 45 mm 20K (BT-7) | |||
| Reload time | 1.9 | 1.8 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.4 | -0.02 | m | ▲ |
| AP damage | 47 | 50 | 3 | HP | ▲ |
| APCR* damage | 47 | 50 | 3 | HP | ▲ |
| HE damage | 62 | 70 | 8 | HP | ▲ |
| AP penetration | 51 | 75 | 24 | mm | ▲ |
| APCR* penetration | 88 | 112 | 24 | mm | ▲ |
| Gun | BT-7 mod. 1937 / 37 mm ZiS-19 | BT-7 mod. 1937 / 37 mm ZiS-19 (BT-7) | |||
| Reload time | 1.8 | 1.7 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 1.7 | 1.5 | -0.2 | s | ▲ |
| Dispersion after firing | -33% | ▲ | |||
| AP damage | 40 | 45 | 5 | HP | ▲ |
| APCR* damage | 40 | 45 | 5 | HP | ▲ |
| HE damage | 50 | 60 | 10 | HP | ▲ |
| AP penetration | 58 | 98 | 40 | mm | ▲ |
| APCR* penetration | 92 | 133 | 41 | mm | ▲ |
T-34, Tier V Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T-34 | T-34 | |||
| Weight | 29.39 | 28.74 | -0.65 | t | |
| Suspension | T-34 mod. 1941 | T-34 mod. 1941 | |||
| Dispersion during movement | -7% | ▲ | |||
| Dispersion on hull traverse | -7% | ▲ | |||
| Traverse speed | 37 | 41 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +24% | ▲ | |||
| Suspension | T-34 mod. 1943 | T-34 mod. 1943 | |||
| Traverse speed | 40 | 45 | 5 | deg/s | ▲ |
| Engine | V-2 | V-2 (T-34) | |||
| Power | 480 | 520 | 40 | h.p. | ▲ |
| Engine | V-2-34 | V-2-34 (T-34) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Turret in-game name | T-34 mod. 1940 | T-34 mod. 1940 | |||
| Vehicle durability | 560 | 620 | 60 | HP | ▲ |
| View range | 320 | 340 | 20 | m | ▲ |
| Turret in-game name | T-34 mod. 1942 | T-34 mod. 1942 | |||
| Vehicle durability | 590 | 650 | 60 | HP | ▲ |
| Gun | T-34 mod. 1940 / 76 mm L-11 | removed | |||
| Gun | T-34 mod. 1940 / 76 mm F-34 | T-34 mod. 1940 / 76 mm F-34 (T-34) | |||
| Reload time | 5.1 | 3.7 | -1.4 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.41 | -0.05 | m | ▲ |
| Gun | T-34 mod. 1940 / 57 mm ZiS-4 | removed | |||
| Gun | T-34 mod. 1942 / 76 mm L-11 | removed | |||
| Gun | T-34 mod. 1942 / 76 mm F-34 | T-34 mod. 1942 / 76 mm F-34 (T-34) | |||
| Reload time | 3.8 | 3.6 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.41 | -0.05 | m | ▲ |
| Gun | T-34 mod. 1942 / 57 mm ZiS-4 | T-34 mod. 1942 / 57 mm ZiS-4 (T-34) | |||
| Gun | T-34 mod. 1942 / 76 mm S-54 | T-34 mod. 1942 / 76 mm S-54 (T-34) | |||
| Reload time | 5.7 | 3.5 | -2.2 | s | ▲ |
| Aiming time | 2.9 | 2.3 | -0.6 | s | ▲ |
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
T-28, Tier IV Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-28 | T-28 | |||
| Traverse speed | 35 | 48 | 13 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T-28A | T-28A | |||
| Traverse speed | 40 | 53 | 13 | deg/s | ▲ |
| Engine | M-5-400 | removed | |||
| Engine | M-17L 1,400 r/min | M-17T (T-28) | |||
| Power | 450 | 500 | 50 | h.p. | ▲ |
| Engine | M-17T | M-17F (T-28) | |||
| Power | 500 | 540 | 40 | h.p. | ▲ |
| Turret in-game name | T-28 cylindrical | T-28 cylindrical | |||
| Vehicle durability | 510 | 540 | 30 | HP | ▲ |
| View range | 320 | 330 | 10 | m | ▲ |
| Turret in-game name | T-28 conical | T-28 conical | |||
| Vehicle durability | 540 | 570 | 30 | HP | ▲ |
| Gun | T-28 cylindrical / 76 mm KT-28 | removed | |||
| Gun | T-28 cylindrical / 57 mm ZiS-8 | removed | |||
| Gun | T-28 cylindrical / 76 mm L-10 | removed | |||
| Gun | T-28 cylindrical / 76 mm F-32 | T-28 cylindrical / 76 mm L-10 (T-28) | |||
| Dispersion at 100 m | 0.51 | 0.4 | -0.11 | m | ▲ |
| Aiming time | 2.9 | 2.4 | -0.5 | s | ▲ |
| Dispersion on turret traverse | -11% | ▲ | |||
| AP penetration | 67 | 87 | 20 | mm | ▲ |
| HEAT* penetration | 75 | 130 | 55 | mm | ▲ |
| AP velocity | 612 | 740 | 128 | m/s | ▲ |
| HEAT* velocity | 490 | 700 | 210 | m/s | ▲ |
| HE velocity | 612 | 700 | 88 | m/s | ▲ |
| Gun | T-28 cylindrical / 57 mm ZiS-4 | T-28 cylindrical / 57 mm ZiS-4 (T-28) | |||
| Dispersion on turret traverse | -11% | ▲ | |||
| Gun | T-28 conical / 76 mm KT-28 | removed | |||
| Gun | T-28 conical / 57 mm ZiS-8 | removed | |||
| Gun | T-28 conical / 76 mm L-10 | removed | |||
| Gun | T-28 conical / 76 mm F-32 | T-28 conical / 76 mm L-10 (T-28) | |||
| Dispersion at 100 m | 0.51 | 0.39 | -0.12 | m | ▲ |
| Aiming time | 2.9 | 2.3 | -0.6 | s | ▲ |
| AP penetration | 67 | 87 | 20 | mm | ▲ |
| HEAT* penetration | 75 | 130 | 55 | mm | ▲ |
| AP velocity | 612 | 740 | 128 | m/s | ▲ |
| HEAT* velocity | 490 | 700 | 210 | m/s | ▲ |
| HE velocity | 612 | 700 | 88 | m/s | ▲ |
| Gun | T-28 conical / 57 mm ZiS-4 | T-28 conical / 57 mm ZiS-4 (T-28) | |||
T-34-85, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T-34-85 | T-34-85 | |||
| Weight | 33.4 | 33.65 | 0.25 | t | |
| Suspension | T-34-85 | T-34-85 | |||
| Traverse speed | 36 | 44 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T-34-85-60 | T-34-85-60 | |||
| Traverse speed | 38 | 47 | 9 | deg/s | ▲ |
| Engine | V-2-34 | V-2-34 (T-34-85) | |||
| Power | 500 | 590 | 90 | h.p. | ▲ |
| Engine | V-2-34M | removed | |||
| Engine | V-54K | V-2-34M (T-34-85) | |||
| Power | 600 | 650 | 50 | h.p. | ▲ |
| Fire chance | 12 | 15 | 3 | % | ▼ |
| Turret in-game name | T-34-85 | T-34-85 | |||
| Vehicle durability | 770 | 900 | 130 | HP | ▲ |
| Turret in-game name | T-34-85 extended | T-34-85 extended | |||
| Vehicle durability | 810 | 950 | 140 | HP | ▲ |
| Gun | T-34-85 / 76 mm S-54 | removed | |||
| Gun | T-34-85 / 85 mm ZiS-S-53 | T-34-85 / 85 mm ZiS-S-53 (T-34-85) | |||
| Reload time | 5.2 | 4.8 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2.9 | 2.3 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -13% | ▲ | |||
| Gun | T-34-85 / 122 mm U-11 | removed | |||
| Gun | T-34-85 extended / 76 mm S-54 | removed | |||
| Gun | T-34-85 extended / 85 mm ZiS-S-53 | T-34-85 extended / 85 mm ZiS-S-53 (T-34-85) | |||
| Reload time | 5 | 4.8 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.37 | -0.05 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Gun | T-34-85 extended / 85 mm D5T-85BM | T-34-85 extended / 85 mm D-5T-85BM (T-34-85) | |||
| Gun | T-34-85 extended / 122 mm U-11 | removed | |||
BT-2, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | BT-2 | BT-2 | |||
| Traverse speed | 36 | 42 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Suspension | BT-5 | BT-5 | |||
| Traverse speed | 40 | 50 | 10 | deg/s | ▲ |
| Engine | M-5-400 | M-5-400 (BT-2) | |||
| Power | 400 | 440 | 40 | h.p. | ▲ |
| Engine | M-17L 1,400 r/min | M-17T (BT-2) | |||
| Power | 450 | 490 | 40 | h.p. | ▲ |
| Gun | BT-2 / 37 mm B-3 | BT-2 / 37 mm B-3 (BT-2) | |||
| Reload time | 2.5 | 2 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.44 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 2.4 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 36 | 40 | 4 | HP | ▲ |
| APCR* damage | 36 | 40 | 4 | HP | ▲ |
| HE damage | 40 | 45 | 5 | HP | ▲ |
| AP penetration | 40 | 46 | 6 | mm | ▲ |
| APCR* penetration | 64 | 70 | 6 | mm | ▲ |
| Gun | BT-2 / 20 mm TNSh | removed | |||
| Gun | BT-5 / 37 mm B-3 | BT-5 / 37 mm B-3 (BT-2) | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.44 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 36 | 40 | 4 | HP | ▲ |
| APCR* damage | 36 | 40 | 4 | HP | ▲ |
| HE damage | 40 | 45 | 5 | HP | ▲ |
| AP penetration | 40 | 46 | 6 | mm | ▲ |
| APCR* penetration | 64 | 70 | 6 | mm | ▲ |
| Gun | BT-5 / 20 mm TNSh | removed | |||
| Gun | BT-5 / 45 mm 20K | BT-5 / 45 mm 20K (BT-2) | |||
MS-1, Tier I Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | GAZ-M1 | GAZ-M1 | |||
| Power | 55 | 60 | 5 | h.p. | ▲ |
| Turret in-game name | MS-1 mod. 1930 | MS-1 mod. 1930 | |||
| Vehicle durability | 215 | 220 | 5 | HP | ▲ |
| Gun | MS-1 mod. 1930 / 37 mm Hotchkiss | MS-1 mod. 1930 / 37 mm Hotchkiss | |||
| Reload time | 2.5 | 2 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.54 | 0.47 | -0.07 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 34 | 47 | 13 | mm | ▲ |
| HEAT* penetration | 44 | 70 | 26 | mm | ▲ |
| AP velocity | 442 | 600 | 158 | m/s | ▲ |
| HEAT* velocity | 354 | 600 | 246 | m/s | ▲ |
| HE velocity | 442 | 600 | 158 | m/s | ▲ |
| Gun | MS-1 mod. 1930 / 45 mm mod. 1932 | MS-1 mod. 1930 / 45 mm mod. 1932 | |||
| Dispersion after firing | -25% | ▲ | |||
A-20, Tier V Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | A-20 mod. 1938 | A-20 mod. 1938 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +15% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Engine | V-2 | V-2 (A-20) | |||
| Power | 480 | 520 | 40 | h.p. | ▲ |
| Engine | V-2-34 | V-2-34 (A-20) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Turret in-game name | A-20 mod. 1938 | A-20 mod. 1938 | |||
| Vehicle durability | 520 | 590 | 70 | HP | ▲ |
| Turret in-game name | SP-3 | SP-3 | |||
| Vehicle durability | 560 | 620 | 60 | HP | ▲ |
| Gun | A-20 mod. 1938 / 45 mm 20K | A-20 mod. 1938 / 45 mm 20K (A-20) | |||
| Reload time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Dispersion after firing | -33% | ▲ | |||
| AP damage | 47 | 60 | 13 | HP | ▲ |
| APCR* damage | 47 | 60 | 13 | HP | ▲ |
| HE damage | 62 | 75 | 13 | HP | ▲ |
| AP penetration | 51 | 93 | 42 | mm | ▲ |
| APCR* penetration | 88 | 129 | 41 | mm | ▲ |
| Gun | A-20 mod. 1938 / 37 mm ZiS-19 | removed | |||
| Gun | A-20 mod. 1938 / 37 mm Automatic SH-37 | removed | |||
| Gun | SP-3 / 45 mm 20K | SP-3 / 45 mm 20K (A-20) | |||
| Reload time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -33% | ▲ | |||
| AP damage | 47 | 60 | 13 | HP | ▲ |
| APCR* damage | 47 | 60 | 13 | HP | ▲ |
| HE damage | 62 | 75 | 13 | HP | ▲ |
| AP penetration | 51 | 93 | 42 | mm | ▲ |
| APCR* penetration | 88 | 129 | 41 | mm | ▲ |
| Gun | SP-3 / 37 mm ZiS-19 | removed | |||
| Gun | SP-3 / 37 mm Automatic SH-37 | removed | |||
| Gun | SP-3 / 76 mm L-11 | removed | |||
| Gun | SP-3 / 45 mm VT-42 | SP-3 / 45 mm VT-42 (A-20) | |||
| AP damage | 55 | 65 | 10 | HP | ▲ |
| APCR* damage | 55 | 65 | 10 | HP | ▲ |
| HE damage | 65 | 80 | 15 | HP | ▲ |
| AP penetration | 75 | 105 | 30 | mm | ▲ |
| APCR* penetration | 110 | 147 | 37 | mm | ▲ |
KV-1S, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | KV-1S mod. 1942 | KV-1S mod. 1942 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | V-2K | V-2K (KV-1S) | |||
| Power | 500 | 580 | 80 | h.p. | ▲ |
| Engine | V-2IS | V-2IS (KV-1S) | |||
| Power | 600 | 660 | 60 | h.p. | ▲ |
| Turret in-game name | KV-1S | KV-1S | |||
| Vehicle durability | 1050 | 1100 | 50 | HP | ▲ |
| View range | 320 | 330 | 10 | m | ▲ |
| Turret in-game name | KV-122 mod. 1944 | KV-122 mod. 1944 | |||
| Vehicle durability | 1100 | 1150 | 50 | HP | ▲ |
| Gun | KV-1S / 76 mm ZiS-5 | KV-1S / 76 mm ZiS-5 (KV-1S) | |||
| Reload time | 4.2 | 3.4 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -50% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 110 | 120 | 10 | HP | ▲ |
| APCR* damage | 110 | 120 | 10 | HP | ▲ |
| HE damage | 156 | 170 | 14 | HP | ▲ |
| AP penetration | 86 | 136 | 50 | mm | ▲ |
| APCR* penetration | 102 | 183 | 81 | mm | ▲ |
| Gun | KV-1S / 85 mm S-31M | KV-1S / 85 mm S-31M | |||
| Reload time | 4.9 | 5.2 | 0.3 | s | ▼ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 2.7 | 2 | -0.7 | s | ▲ |
| Dispersion on turret traverse | -23% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 160 | 180 | 20 | HP | ▲ |
| APCR* damage | 160 | 180 | 20 | HP | ▲ |
| HE damage | 280 | 300 | 20 | HP | ▲ |
| AP penetration | 150 | 162 | 12 | mm | ▲ |
| Depression angle | 3.5 | 5 | 1.5 | deg | ▲ |
| Gun | KV-122 mod. 1944 / 76 mm ZiS-5 | KV-122 mod. 1944 / 76 mm ZiS-5 (KV-1S) | |||
| Reload time | 4 | 3.3 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 1.9 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -50% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP damage | 110 | 120 | 10 | HP | ▲ |
| APCR* damage | 110 | 120 | 10 | HP | ▲ |
| HE damage | 156 | 170 | 14 | HP | ▲ |
| AP penetration | 86 | 136 | 50 | mm | ▲ |
| APCR* penetration | 102 | 183 | 81 | mm | ▲ |
| Gun | KV-122 mod. 1944 / 85 mm S-31M | KV-122 mod. 1944 / 85 mm S-31M | |||
| Reload time | 4.6 | 5.1 | 0.5 | s | ▼ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -9% | ▲ | |||
| AP damage | 160 | 180 | 20 | HP | ▲ |
| APCR* damage | 160 | 180 | 20 | HP | ▲ |
| HE damage | 280 | 300 | 20 | HP | ▲ |
| AP penetration | 150 | 162 | 12 | mm | ▲ |
S-51, Tier VII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | S-51 | S-51 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | V-2K | V-2K (S-51) | |||
| Engine | V-2-10 | removed | |||
| Gun | S-51 / 152 mm BR-2 | S-51 / 152 mm BR-2 (S-51) | |||
| Gun | S-51 / 203 mm B-4 | S-51 / 203 mm B-4 (S-51) | |||
SU-100, Tier VI Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-100 | SU-100 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
SU-152, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-152 | SU-152 | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +22% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | SU-152 | SU-152 | |||
| Vehicle durability | 870 | 900 | 30 | HP | ▲ |
IS-3, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | IS-3 | IS-3 | |||
| Top forward speed | 38 | 45 | 7 | km/h | ▲ |
| Suspension | IS-3 | IS-3 | |||
| Dispersion during movement | -9% | ▲ | |||
| Dispersion on hull traverse | -9% | ▲ | |||
| Traverse speed | 27 | 33 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +16% | ▲ | |||
| Suspension | IS-3M | IS-3M | |||
| Dispersion during movement | -10% | ▲ | |||
| Dispersion on hull traverse | -10% | ▲ | |||
| Traverse speed | 30 | 36 | 6 | deg/s | ▲ |
| Engine | V-11 | V-11 (IS-3) | |||
| Power | 650 | 750 | 100 | h.p. | ▲ |
| Engine | V-2-54IS | V-2-54 (IS-3) | |||
| Power | 700 | 800 | 100 | h.p. | ▲ |
| Turret in-game name | Kirovets-1 | Kirovets-1 | |||
| Vehicle durability | 1450 | 1560 | 110 | HP | ▲ |
| View range | 330 | 360 | 30 | m | ▲ |
| Turret in-game name | IS-3 | IS-3 | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| View range | 350 | 370 | 20 | m | ▲ |
| Gun | Kirovets-1 / 122 mm D-2-5T | removed | |||
| Gun | Kirovets-1 / 100 mm D10T | removed | |||
| Gun | Kirovets-1 / 122 mm D-25T | Kirovets-1 / 122 mm D-25T (IS-3) | |||
| Dispersion at 100 m | 0.46 | 0.42 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP penetration | 175 | 196 | 21 | mm | ▲ |
| APCR* penetration | 217 | 225 | 8 | mm | ▲ |
| Gun | Kirovets-1 / 122 mm BL-9 | Kirovets-1 / 122 mm BL-9 (IS-3) | |||
| Aiming time | 3.4 | 3 | -0.4 | s | ▲ |
| Gun | IS-3 / 122 mm D-2-5T | removed | |||
| Gun | IS-3 / 100 mm D10T | removed | |||
| Gun | IS-3 / 122 mm D-25T | IS-3 / 122 mm D-25T (IS-3) | |||
| Dispersion at 100 m | 0.46 | 0.42 | -0.04 | m | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP penetration | 175 | 196 | 21 | mm | ▲ |
| APCR* penetration | 217 | 225 | 8 | mm | ▲ |
| Gun | IS-3 / 122 mm BL-9 | IS-3 / 122 mm BL-9 (IS-3) | |||
| Aiming time | 3.4 | 3 | -0.4 | s | ▲ |
T-44, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T-44 | T-44 | |||
| Top forward speed | 51 | 56 | 5 | km/h | ▲ |
| Hull front armor | 90 | 105 | 15 | mm | ▲ |
| Suspension | T-44 | T-44 | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Traverse speed | 42 | 54 | 12 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T-44M | T-44M | |||
| Dispersion during movement | -14% | ▲ | |||
| Dispersion on hull traverse | -14% | ▲ | |||
| Traverse speed | 44 | 56 | 12 | deg/s | ▲ |
| Engine | V-2-44 | V-2-44 | |||
| Power | 560 | 660 | 100 | h.p. | ▲ |
| Engine | V-2-54 | removed | |||
| Engine | V-54-6 | V-2-54 (T-44) | |||
| Power | 760 | 730 | -30 | h.p. | ▼ |
| Turret in-game name | T-44 | T-44 | |||
| Vehicle durability | 1200 | 1380 | 180 | HP | ▲ |
| Turret in-game name | T-44-100 | T-44-100 | |||
| Vehicle durability | 1300 | 1450 | 150 | HP | ▲ |
| Turret front armor | 190 | 200 | 10 | mm | ▲ |
| Gun | T-44 / 85 mm ZiS-S-53 | removed | |||
| Gun | T-44 / 85 mm D5T-85BM | T-44 / 85 mm ZiS-S-53 | |||
| Reload time | 5.7 | 6.1 | 0.4 | s | ▼ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.9 | 2.2 | -0.7 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 180 | 220 | 40 | HP | ▲ |
| APCR* damage | 180 | 220 | 40 | HP | ▲ |
| AP penetration | 144 | 198 | 54 | mm | ▲ |
| APCR* penetration | 194 | 245 | 51 | mm | ▲ |
| Ammo rack capacity | 58 | 64 | 6 | shells | ▲ |
| Gun | T-44-100 / 85 mm ZiS-S-53 | removed | |||
| Gun | T-44-100 / 85 mm D5T-85BM | T-44-100 / 85 mm ZiS-S-53 | |||
| Reload time | 5.6 | 6 | 0.4 | s | ▼ |
| Dispersion at 100 m | 0.37 | 0.34 | -0.03 | m | ▲ |
| Aiming time | 2.9 | 2.1 | -0.8 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP damage | 180 | 220 | 40 | HP | ▲ |
| APCR* damage | 180 | 220 | 40 | HP | ▲ |
| AP penetration | 144 | 198 | 54 | mm | ▲ |
| APCR* penetration | 194 | 245 | 51 | mm | ▲ |
| Ammo rack capacity | 64 | 70 | 6 | shells | ▲ |
| Gun | T-44-100 / 100 mm D10T | removed | |||
| Gun | T-44-100 / 100 mm LB-1 | T-44-100 / 100 mm LB-1 | |||
| Reload time | 7.5 | 6.8 | -0.7 | s | ▲ |
| AP penetration | 190 | 215 | 25 | mm | ▲ |
| APCR* penetration | 247 | 267 | 20 | mm | ▲ |
| AP velocity | 880 | 970 | 90 | m/s | ▲ |
| APCR* velocity | 1100 | 1200 | 100 | m/s | ▲ |
| Gun | T-44-100 / 122 mm D-25-44T | T-44-100 / 122 mm D-25-44T | |||
| Reload time | 15.2 | 13 | -2.2 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.4 | -0.02 | m | ▲ |
| Aiming time | 3.2 | 3 | -0.2 | s | ▲ |
T-43, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | T-43 | T-43 | |||
| Top forward speed | 51 | 55 | 4 | km/h | ▲ |
| Suspension | T-43 | T-43 | |||
| Dispersion during movement | -11% | ▲ | |||
| Dispersion on hull traverse | -11% | ▲ | |||
| Traverse speed | 36 | 47 | 11 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | T-43 mod. 1943 | T-43 mod. 1943 | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Traverse speed | 38 | 50 | 12 | deg/s | ▲ |
| Engine | V-2-34M | V-2-34M (T-43) | |||
| Power | 520 | 680 | 160 | h.p. | ▲ |
| Engine | V-2-44 | removed | |||
| Engine | V-54K | V-2-44 (T-43) | |||
| Power | 600 | 750 | 150 | h.p. | ▲ |
| Turret in-game name | T-43 mod. 1942 | T-43 mod. 1942 | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| Turret in-game name | T-43 mod. 1943 | T-43 mod. 1943 | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | T-43 mod. 1942 / 85 mm ZiS-S-53 | T-43 mod. 1942 / 85 mm ZiS-S-53 (T-43) | |||
| Reload time | 5 | 6.2 | 1.2 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.36 | -0.06 | m | ▲ |
| Aiming time | 2.9 | 2.3 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -50% | ▲ | |||
| AP damage | 160 | 200 | 40 | HP | ▲ |
| APCR* damage | 160 | 200 | 40 | HP | ▲ |
| AP penetration | 126 | 153 | 27 | mm | ▲ |
| APCR* penetration | 167 | 197 | 30 | mm | ▲ |
| AP velocity | 792 | 870 | 78 | m/s | ▲ |
| APCR* velocity | 990 | 1090 | 100 | m/s | ▲ |
| Gun | T-43 mod. 1942 / 122 mm U-11 | removed | |||
| Gun | T-43 mod. 1943 / 85 mm ZiS-S-53 | T-43 mod. 1943 / 85 mm ZiS-S-53 (T-43) | |||
| Reload time | 4.8 | 6 | 1.2 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.35 | -0.07 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -43% | ▲ | |||
| AP damage | 160 | 200 | 40 | HP | ▲ |
| APCR* damage | 160 | 200 | 40 | HP | ▲ |
| AP penetration | 126 | 153 | 27 | mm | ▲ |
| APCR* penetration | 167 | 197 | 30 | mm | ▲ |
| AP velocity | 792 | 870 | 78 | m/s | ▲ |
| APCR* velocity | 990 | 1090 | 100 | m/s | ▲ |
| Gun | T-43 mod. 1943 / 122 mm U-11 | removed | |||
| Gun | T-43 mod. 1943 / 85 mm D5T-85BM | T-43 mod. 1943 / 85 mm D-5T-85BM (T-43) | |||
| Reload time | 5.4 | 6.6 | 1.2 | s | ▼ |
| Dispersion at 100 m | 0.37 | 0.36 | -0.01 | m | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| AP damage | 180 | 220 | 40 | HP | ▲ |
| APCR* damage | 180 | 220 | 40 | HP | ▲ |
| AP penetration | 144 | 164 | 20 | mm | ▲ |
| APCR* penetration | 194 | 212 | 18 | mm | ▲ |
SU-76M, Tier IV Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-76 | SU-76 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Turret in-game name | SU-76M | SU-76M | |||
| Vehicle durability | 405 | 410 | 5 | HP | ▲ |
SU-8, Tier VI SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-8 | SU-8 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +8% | ▲ | |||
| Engine | M-17L 1,400 r/min | removed | |||
| Engine | M-17T | M-17T (SU-8) | |||
| Gun | SU-8 / 152 mm Howitzer ML-20 mod. 1931 | SU-8 / 152 mm Howitzer ML-20 mod. 1931 (SU-8) | |||
| Reload time | 20.5 | 22.3 | 1.8 | s | ▼ |
SU-14-2, Tier VIII SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-14-2 | SU-14-2 | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | M-17T | M-17T (SU-14) | |||
| Engine | M-17F | M-17F (SU-14) | |||
| Gun | SU-14-2 / 152 mm BR-2 | SU-14-2 / 152 mm BR-2 (SU-14) | |||
| Gun | SU-14-2 / 203 mm B-4 | SU-14-2 / 203 mm B-4 (SU-14) | |||
KV-3, Tier VII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | KV-3 | KV-3 | |||
| Top reverse speed | 10 | 11 | 1 | km/h | ▲ |
| Suspension | KV-3 | KV-3 | |||
| Traverse speed | 16 | 22 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Suspension | KV-3 Bis | KV-3 Bis | |||
| Traverse speed | 18 | 25 | 7 | deg/s | ▲ |
| Engine | V-5 | removed | |||
| Engine | V-2IS | V-2IS (KV-3) | |||
| Power | 600 | 750 | 150 | h.p. | ▲ |
| Engine | V-2SN | V-2SN | |||
| Power | 750 | 820 | 70 | h.p. | ▲ |
| Turret in-game name | T-220 | T-220 | |||
| Vehicle durability | 1300 | 1380 | 80 | HP | ▲ |
| Turret in-game name | KV-3 | KV-3 | |||
| Vehicle durability | 1400 | 1450 | 50 | HP | ▲ |
| Gun | T-220 / 85 mm F-30 | removed | |||
| Gun | T-220 / 107 mm ZiS-6 | T-220 / 107 mm ZiS-6 (KV-3) | |||
| Dispersion at 100 m | 0.45 | 0.38 | -0.07 | m | ▲ |
| Aiming time | 3.4 | 2.5 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 167 | 194 | 27 | mm | ▲ |
| APCR* penetration | 219 | 239 | 20 | mm | ▲ |
| Gun | T-220 / 85 mm S-31 | removed | |||
| Gun | KV-3 / 85 mm F-30 | removed | |||
| Gun | KV-3 / 100 mm D10T | removed | |||
| Gun | KV-3 / 107 mm ZiS-6 | KV-3 / 107 mm ZiS-6 (KV-3) | |||
| Reload time | 9.7 | 9.5 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.38 | -0.07 | m | ▲ |
| Aiming time | 3.4 | 2.5 | -0.9 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 167 | 194 | 27 | mm | ▲ |
| APCR* penetration | 219 | 239 | 20 | mm | ▲ |
| Ammo rack capacity | 55 | 61 | 6 | shells | ▲ |
| Gun | KV-3 / 85 mm S-31 | removed | |||
| Gun | KV-3 / 122 mm D-2-5T | removed | |||
| Gun | KV-3 / 122 mm D-25T | KV-3 / 122 mm D-25T (KV-3) | |||
T-54, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-54 mod. 1946 | T-54 mod. 1946 | |||
| Dispersion during movement | -19% | ▲ | |||
| Dispersion on hull traverse | -19% | ▲ | |||
| Traverse speed | 46 | 54 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +4% | ▲ | |||
| Suspension | T-54 mod. 1949 | T-54 mod. 1949 | |||
| Dispersion during movement | -21% | ▲ | |||
| Dispersion on hull traverse | -21% | ▲ | |||
| Traverse speed | 48 | 56 | 8 | deg/s | ▲ |
| Engine | V-2-54 | V-2-54 | |||
| Power | 620 | 680 | 60 | h.p. | ▲ |
| Engine | V-14 | V-14 | |||
| Power | 700 | 750 | 50 | h.p. | ▲ |
| Turret in-game name | T-54 mod. 1946 | T-54 mod. 1946 | |||
| Vehicle durability | 1550 | 1720 | 170 | HP | ▲ |
| Turret in-game name | T-54 mod. 1949 | T-54 mod. 1949 | |||
| Vehicle durability | 1650 | 1800 | 150 | HP | ▲ |
| Gun | T-54 mod. 1946 / 100 mm D10T mod. 1945 | removed | |||
| Gun | T-54 mod. 1946 / 100 mm LB-1 | T-54 mod. 1946 / 100 mm D-10T mod. 1945 | |||
| Reload time | 7.8 | 6.6 | -1.2 | s | ▲ |
| Aiming time | 2.3 | 2.2 | -0.1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 400 | 70 | HP | ▲ |
| AP penetration | 190 | 221 | 31 | mm | ▲ |
| APCR* penetration | 247 | 287 | 40 | mm | ▲ |
| AP velocity | 880 | 950 | 70 | m/s | ▲ |
| APCR* velocity | 1100 | 1250 | 150 | m/s | ▲ |
| Depression angle | 5 | 6 | 1 | deg | ▲ |
| Gun | T-54 mod. 1949 / 100 mm D10T mod. 1945 | removed | |||
| Gun | T-54 mod. 1949 / 100 mm LB-1 | T-54 mod. 1949 / 100 mm D-10T mod. 1945 | |||
| Reload time | 7.5 | 6.5 | -1 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP damage | 250 | 300 | 50 | HP | ▲ |
| APCR* damage | 250 | 300 | 50 | HP | ▲ |
| HE damage | 330 | 400 | 70 | HP | ▲ |
| AP penetration | 190 | 221 | 31 | mm | ▲ |
| APCR* penetration | 247 | 287 | 40 | mm | ▲ |
| AP velocity | 880 | 950 | 70 | m/s | ▲ |
| APCR* velocity | 1100 | 1250 | 150 | m/s | ▲ |
| Depression angle | 5 | 6 | 1 | deg | ▲ |
| Gun | T-54 mod. 1949 / 100 mm D-54 | removed | |||
| Gun | T-54 mod. 1949 / 100 mm D-10T2S | T-54 mod. 1949 / 100 mm D-10T2S | |||
| Reload time | 7.4 | 6.9 | -0.5 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.35 | -0.04 | m | ▲ |
| Aiming time | 2.5 | 2.1 | -0.4 | s | ▲ |
| AP penetration | 201 | 236 | 35 | mm | ▲ |
| AP velocity | 895 | 1120 | 225 | m/s | ▲ |
T-60, Tier II Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-60 | T-60 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Gun | T-40 / 20 mm TNSh (T-60) | T-40 / 20 mm TNSh (T-60) | |||
| APCR* penetration | 39 | 48 | 9 | mm | ▲ |
| Gun | T-60 / 20 mm TNSh (T-60) | T-60 / 20 mm TNSh (T-60) | |||
| APCR* penetration | 39 | 48 | 9 | mm | ▲ |
T-70, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-70 | T-70 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +8% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
IS-7, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | IS-7 / 130 mm S-70 | IS-7 / 130 mm S-70 | |||
| APCR* penetration | 303 | 310 | 7 | mm | ▲ |
ISU-152, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | ISU-152 | ISU-152 | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +22% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
| Turret in-game name | ISU-152 | ISU-152 | |||
| Vehicle durability | 1200 | 1250 | 50 | HP | ▲ |
212A, Tier IX SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | 212A | 212A | |||
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +6% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Engine | M-17F | M-17F (212A) | |||
| Gun | 212A / 152 mm BR-2 | 212A / 152 mm BR-2 (212A) | |||
| Gun | 212A / 203 mm B-4 | 212A / 203 mm B-4 (212A) | |||
Object 704, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Object 704 | Object 704 | |||
| Mobility on hard terrain | +15% | ▲ | |||
| Mobility on medium terrain | +22% | ▲ | |||
| Mobility on soft terrain | +21% | ▲ | |||
A-43, Tier VI Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | A-43 | A-43 | |||
| Weight | 27.755 | 27.105 | -0.65 | t | |
| Suspension | A-43 variant A | A-43 variant A | |||
| Traverse speed | 42 | 51 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +10% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | A-43 variant B | A-43 variant B | |||
| Traverse speed | 44 | 55 | 11 | deg/s | ▲ |
| Engine | V-2-34-43 | V-2-34 (A-43) | |||
| Engine | V-5 | V-5 (A-43) | |||
| Turret in-game name | A-43 | A-43 | |||
| Vehicle durability | 780 | 860 | 80 | HP | ▲ |
| Turret in-game name | A-44 | A-44 | |||
| Vehicle durability | 820 | 900 | 80 | HP | ▲ |
| Gun | A-43 / 76 mm F-34 | removed | |||
| Gun | A-43 / 57 mm ZiS-4 | A-43 / 57 mm ZiS-4 | |||
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 112 | 145 | 33 | mm | ▲ |
| Gun | A-43 / 76 mm S-54A | A-43 / 76 mm F-34 | |||
| Reload time | 3.4 | 3.3 | -0.1 | s | ▲ |
| Dispersion at 100 m | 0.39 | 0.38 | -0.01 | m | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
| Gun | A-44 / 76 mm F-34 | removed | |||
| Gun | A-44 / 57 mm ZiS-4 | A-44 / 57 mm ZiS-4 | |||
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 112 | 145 | 33 | mm | ▲ |
| Gun | A-44 / 76 mm S-54A | A-44 / 76 mm F-34 | |||
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
SU-101, Tier VIII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-101 | SU-101 | |||
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +14% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | V-2-44 | V-2-44 (SU-101) | |||
| Engine | V-2-54 | V-2-54 (SU-101) | |||
| Turret in-game name | SU-101 | SU-101 | |||
| Vehicle durability | 1100 | 1300 | 200 | HP | ▲ |
| View range | 350 | 360 | 10 | m | ▲ |
| Gun | SU-101 / 100 mm D-10S mod. 1944 | removed | |||
| Gun | SU-101 / 100 mm D-54S | SU-101 / 100 mm D-10S mod. 1944 | |||
| Reload time | 9.1 | 8.7 | -0.4 | s | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| AP penetration | 219 | 232 | 13 | mm | ▲ |
| AP purchase cost | 1230 | 594 | -636 | credits | ▲ |
| HEAT* purchase cost | 4800 | 4400 | -400 | credits | ▲ |
| HE purchase cost | 1170 | 356 | -814 | credits | ▲ |
| Gun | SU-101 / 122 mm D-25-SU-101 | removed | |||
| Gun | SU-101 / 122 mm M62-C2 | SU-101 / 122 mm M62-S2 (SU-101) | |||
A-44, Tier VII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | A-44 | A-44 | |||
| Traverse speed | 42 | 51 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | A-44 enhanced | A-44 enhanced | |||
| Traverse speed | 44 | 55 | 11 | deg/s | ▲ |
| Turret in-game name | A-44 | A-44 | |||
| Vehicle durability | 1000 | 1140 | 140 | HP | ▲ |
| Turret in-game name | A-44 shielded | A-44 shielded | |||
| Vehicle durability | 1100 | 1200 | 100 | HP | ▲ |
| Gun | A-44 / 57 mm ZiS-4-44 | A-44 / 57 mm ZiS-4-44 | |||
| Reload time | 2.3 | 2.5 | 0.2 | s | ▼ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -29% | ▲ | |||
| AP damage | 85 | 100 | 15 | HP | ▲ |
| APCR* damage | 85 | 100 | 15 | HP | ▲ |
| HE damage | 95 | 120 | 25 | HP | ▲ |
| Gun | A-44 shielded / 57 mm ZiS-4-44 | A-44 shielded / 57 mm ZiS-4-44 | |||
| Reload time | 2.2 | 2.5 | 0.3 | s | ▼ |
| Dispersion at 100 m | 0.34 | 0.32 | -0.02 | m | ▲ |
| Aiming time | 1.9 | 1.7 | -0.2 | s | ▲ |
| Dispersion after firing | -29% | ▲ | |||
| AP damage | 85 | 100 | 15 | HP | ▲ |
| APCR* damage | 85 | 100 | 15 | HP | ▲ |
| HE damage | 95 | 120 | 25 | HP | ▲ |
Object 416, Tier VIII Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | Object 416 | Object 416 | |||
| Top forward speed | 50 | 55 | 5 | km/h | ▲ |
| Suspension | Object 416 mod. 1952 | Object 416 mod. 1952 | |||
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Engine | DG | DG | |||
| Power | 400 | 440 | 40 | h.p. | ▲ |
| Turret in-game name | Object 416 mod. 1952 | Object 416 mod. 1952 | |||
| Vehicle durability | 1100 | 1380 | 280 | HP | ▲ |
| Turret in-game name | Object 416 mod. 1953 | Object 416 mod. 1953 | |||
| Vehicle durability | 1200 | 1450 | 250 | HP | ▲ |
| Gun | Object 416 mod. 1952 / 100 mm D10T | Object 416 mod. 1952 / 100 mm D-10T | |||
| Reload time | 6.8 | 6 | -0.8 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 175 | 195 | 20 | mm | ▲ |
| Turret traverse limit (left) | 75 | 180 | 105 | deg | ▲ |
| Turret traverse limit (right) | 75 | 180 | 105 | deg | ▲ |
| Gun | Object 416 mod. 1952 / 100 mm M-63 | Object 416 mod. 1952 / 100 mm M-63 (416) | |||
| Reload time | 8.7 | 8 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| Turret traverse limit (left) | 75 | 180 | 105 | deg | ▲ |
| Turret traverse limit (right) | 75 | 180 | 105 | deg | ▲ |
| Gun | Object 416 mod. 1953 / 100 mm D10T | Object 416 mod. 1953 / 100 mm D-10T | |||
| Reload time | 6.5 | 6 | -0.5 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 175 | 195 | 20 | mm | ▲ |
| Turret traverse limit (left) | 75 | 180 | 105 | deg | ▲ |
| Turret traverse limit (right) | 75 | 180 | 105 | deg | ▲ |
| Gun | Object 416 mod. 1953 / 100 mm M-63 | Object 416 mod. 1953 / 100 mm M-63 (416) | |||
| Dispersion at 100 m | 0.37 | 0.35 | -0.02 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Turret traverse limit (left) | 75 | 180 | 105 | deg | ▲ |
| Turret traverse limit (right) | 75 | 180 | 105 | deg | ▲ |
ST-I, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | ST-I | ST-I | |||
| Dispersion during movement | -12% | ▲ | |||
| Dispersion on hull traverse | -12% | ▲ | |||
| Traverse speed | 24 | 28 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Suspension | ST-IM | ST-IM | |||
| Dispersion during movement | -9% | ▲ | |||
| Dispersion on hull traverse | -9% | ▲ | |||
| Traverse speed | 26 | 30 | 4 | deg/s | ▲ |
| Engine | V-11 | V-11 (ST-I) | |||
| Power | 650 | 720 | 70 | h.p. | ▲ |
| Engine | V-12P | V-12P | |||
| Power | 700 | 790 | 90 | h.p. | ▲ |
| Turret in-game name | Object 701-1 | Object 701-1 | |||
| Vehicle durability | 1800 | 1900 | 100 | HP | ▲ |
| View range | 360 | 370 | 10 | m | ▲ |
| Turret in-game name | ST-I | ST-I | |||
| Vehicle durability | 1900 | 2000 | 100 | HP | ▲ |
| Traverse speed | 18 | 24 | 6 | deg/s | ▲ |
| Gun | Object 701-1 / 122 mm D-25TS | removed | |||
| Gun | Object 701-1 / 122 mm BL-9 | Object 701-1 / 122 mm BL-9 | |||
| Reload time | 13.2 | 11.7 | -1.5 | s | ▲ |
| Aiming time | 3.4 | 3.1 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 225 | 239 | 14 | mm | ▲ |
| APCR* penetration | 265 | 290 | 25 | mm | ▲ |
| Ammo rack capacity | 30 | 40 | 10 | shells | ▲ |
| Gun | ST-I / 122 mm D-25TS | removed | |||
| Gun | ST-I / 122 mm BL-9 | ST-I / 122 mm BL-9 | |||
| Reload time | 12.6 | 11.4 | -1.2 | s | ▲ |
| Aiming time | 3.4 | 3 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 225 | 239 | 14 | mm | ▲ |
| APCR* penetration | 265 | 290 | 25 | mm | ▲ |
| Gun | ST-I / 122 mm M62-T2 | ST-I / 122 mm M62-T2 (ST-I) | |||
| Dispersion at 100 m | 0.4 | 0.42 | 0.02 | m | ▼ |
| Aiming time | 3.4 | 3 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -40% | ▲ | |||
T-150, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-150 | T-150 | |||
| Traverse speed | 16 | 25 | 9 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +17% | ▲ | |||
| Mobility on soft terrain | +20% | ▲ | |||
| Suspension | T-150M | T-150M | |||
| Traverse speed | 18 | 28 | 10 | deg/s | ▲ |
| Engine | V-2K | removed | |||
| Engine | V-5 | V-5 (T-150) | |||
| Power | 640 | 690 | 50 | h.p. | ▲ |
| Engine | V-5F | V-5F | |||
| Power | 700 | 760 | 60 | h.p. | ▲ |
| Turret in-game name | T-150-KV | T-150-KV | |||
| Vehicle durability | 940 | 1000 | 60 | HP | ▲ |
| Turret in-game name | T-150-220 | T-150-220 | |||
| Vehicle durability | 990 | 1050 | 60 | HP | ▲ |
| Gun | T-150-KV / 76 mm ZiS-5 | removed | |||
| Gun | T-150-KV / 57 mm project 413 | removed | |||
| Gun | T-150-KV / 122 mm U-11 | removed | |||
| Gun | T-150-KV / 85 mm S-31 | T-150-KV / 85 mm S-31 | |||
| Reload time | 5 | 7.7 | 2.7 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.4 | -0.02 | m | ▲ |
| Aiming time | 2.9 | 2.6 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 160 | 230 | 70 | HP | ▲ |
| APCR* damage | 160 | 230 | 70 | HP | ▲ |
| HE damage | 280 | 300 | 20 | HP | ▲ |
| AP penetration | 119 | 142 | 23 | mm | ▲ |
| APCR* penetration | 159 | 196 | 37 | mm | ▲ |
| Gun | T-150-220 / 76 mm ZiS-5 | removed | |||
| Gun | T-150-220 / 57 mm project 413 | removed | |||
| Gun | T-150-220 / 122 mm U-11 | removed | |||
| Gun | T-150-220 / 85 mm S-31 | T-150-220 / 85 mm S-31 | |||
| Reload time | 4.8 | 7.5 | 2.7 | s | ▼ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2.9 | 2.5 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP damage | 160 | 230 | 70 | HP | ▲ |
| APCR* damage | 160 | 230 | 70 | HP | ▲ |
| HE damage | 280 | 300 | 20 | HP | ▲ |
| AP penetration | 119 | 142 | 23 | mm | ▲ |
| APCR* penetration | 159 | 196 | 37 | mm | ▲ |
| Gun | T-150-220 / 107 mm ZiS-6 | T-150-220 / 107 mm ZiS-6 (T-150) | |||
| Dispersion at 100 m | 0.45 | 0.4 | -0.05 | m | ▲ |
| Aiming time | 3.4 | 3.2 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -30% | ▲ | |||
KV-4, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | KV-4 | KV-4 | |||
| Top forward speed | 30 | 32 | 2 | km/h | ▲ |
| Weight | 106.695 | 106.445 | -0.25 | t | |
| Suspension | KV-4 | KV-4 | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Traverse speed | 16 | 22 | 6 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +12% | ▲ | |||
| Mobility on soft terrain | +14% | ▲ | |||
| Suspension | KV-4 Bis | KV-4 Bis | |||
| Dispersion during movement | -4% | ▲ | |||
| Dispersion on hull traverse | -4% | ▲ | |||
| Traverse speed | 18 | 25 | 7 | deg/s | ▲ |
| Engine | M-40 1000 | M-40 (KV-4) | |||
| Power | 1000 | 1220 | 220 | h.p. | ▲ |
| Engine | 2x V-2K-F | 2x V-2K-F | |||
| Power | 1200 | 1330 | 130 | h.p. | ▲ |
| Turret in-game name | KV-4 | KV-4 | |||
| Vehicle durability | 1600 | 1720 | 120 | HP | ▲ |
| View range | 330 | 340 | 10 | m | ▲ |
| Turret in-game name | KV-4-5 | KV-4-5 | |||
| Vehicle durability | 1700 | 1800 | 100 | HP | ▲ |
| Gun | KV-4 / 107 mm ZiS-6 | KV-4 / 107 mm ZiS-6 (KV-4) | |||
| Reload time | 9.3 | 8.2 | -1.1 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.37 | -0.08 | m | ▲ |
| Aiming time | 3.4 | 2.4 | -1 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| AP penetration | 167 | 204 | 37 | mm | ▲ |
| APCR* penetration | 219 | 265 | 46 | mm | ▲ |
| AP velocity | 830 | 930 | 100 | m/s | ▲ |
| APCR* velocity | 1038 | 1138 | 100 | m/s | ▲ |
| HE velocity | 830 | 930 | 100 | m/s | ▲ |
| Gun | KV-4 / 122 mm D-2-5T | removed | |||
| Gun | KV-4 / 122 mm D-25TS | removed | |||
| Gun | KV-4 / 107 mm ZiS-24 | KV-4 / 107 mm ZiS-24 | |||
| Reload time | 11 | 8.7 | -2.3 | s | ▲ |
| Dispersion at 100 m | 0.38 | 0.37 | -0.01 | m | ▲ |
| Aiming time | 3.1 | 2.4 | -0.7 | s | ▲ |
| Dispersion on turret traverse | -44% | ▲ | |||
| Gun | KV-4-5 / 107 mm ZiS-6 | KV-4-5 / 107 mm ZiS-6 (KV-4) | |||
| Reload time | 9 | 8.2 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.37 | -0.08 | m | ▲ |
| Aiming time | 2.9 | 2.4 | -0.5 | s | ▲ |
| AP penetration | 167 | 204 | 37 | mm | ▲ |
| APCR* penetration | 219 | 265 | 46 | mm | ▲ |
| AP velocity | 830 | 930 | 100 | m/s | ▲ |
| APCR* velocity | 1038 | 1138 | 100 | m/s | ▲ |
| HE velocity | 830 | 930 | 100 | m/s | ▲ |
| Gun | KV-4-5 / 122 mm D-2-5T | removed | |||
| Gun | KV-4-5 / 122 mm D-25TS | KV-4-5 / 122 mm D-25T (KV-4) | |||
| Dispersion at 100 m | 0.44 | 0.42 | -0.02 | m | ▲ |
| Gun | KV-4-5 / 107 mm ZiS-24 | KV-4-5 / 107 mm ZiS-24 | |||
| Reload time | 9 | 8.6 | -0.4 | s | ▲ |
SU-100M1, Tier VII Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-100M1 | SU-100M1 | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | V-2-34 | V-2-34 (SU-100M1) | |||
| Engine | V-2-34M | V-2-34M (SU-100M1) | |||
| Turret in-game name | SU-100M1 | SU-100M1 | |||
| Vehicle durability | 850 | 900 | 50 | HP | ▲ |
| Gun | SU-100M1 / 100 mm D-10S mod. 1944 | SU-100M1 / 100 mm D-10S mod. 1944 (SU-100M1) | |||
| AP penetration | 175 | 190 | 15 | mm | ▲ |
| Gun | SU-100M1 / 100 mm LB-1C | SU-100M1 / 100 mm LB-1S | |||
KV-2, Tier VI Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | KV-2 | KV-2 | |||
| Weight | 53.1 | 53 | -0.1 | t | |
| Suspension | KV-2 mod. 1940 | KV-2 mod. 1940 | |||
| Dispersion during movement | -7% | ▲ | |||
| Dispersion on hull traverse | -7% | ▲ | |||
| Traverse speed | 16 | 21 | 5 | deg/s | ▲ |
| Mobility on hard terrain | +7% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +7% | ▲ | |||
| Suspension | KV-2 mod. 1941 | KV-2 mod. 1941 | |||
| Traverse speed | 20 | 24 | 4 | deg/s | ▲ |
| Engine | M-17T | removed | |||
| Engine | V-2K | V-2K (KV-2) | |||
| Power | 500 | 580 | 80 | h.p. | ▲ |
| Engine | V-5 | V-5 (KV-2) | |||
| Turret in-game name | MT-1 | MT-1 | |||
| Traverse speed | 14 | 16 | 2 | deg/s | ▲ |
| Gun | MT-1 / 122 mm U-11 | removed | |||
| Gun | MT-1 / 152 mm M-10 | MT-1 / 152 mm M-10 | |||
| Dispersion on turret traverse | -25% | ▲ | |||
| Gun | MT-1 / 107 mm ZiS-6 | MT-1 / 107 mm ZiS-6 (KV-2) | |||
| Dispersion at 100 m | 0.45 | 0.42 | -0.03 | m | ▲ |
| Aiming time | 3.4 | 3.2 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -25% | ▲ | |||
| Gun | MT-2 / 122 mm U-11 | removed | |||
| Gun | MT-2 / 107 mm ZiS-6 | MT-2 / 107 mm ZiS-6 (KV-2) | |||
| Dispersion at 100 m | 0.45 | 0.42 | -0.03 | m | ▲ |
| Aiming time | 3.4 | 3.1 | -0.3 | s | ▲ |
KV-1, Tier V Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | KV-1 | KV-1 | |||
| Weight | 49.14 | 49.19 | 0.05 | t | |
| Suspension | KV-1 mod. 1940 | KV-1 mod. 1940 | |||
| Traverse speed | 18 | 23 | 5 | deg/s | ▲ |
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +33% | ▲ | |||
| Suspension | KV-1 mod. 1941 | KV-1 mod. 1941 | |||
| Traverse speed | 20 | 24 | 4 | deg/s | ▲ |
| Engine | M-17L 1,400 r/min | M-17T (KV-1) | |||
| Power | 450 | 540 | 90 | h.p. | ▲ |
| Engine | M-17T | removed | |||
| Engine | V-2K | V-2K (KV-1) | |||
| Power | 500 | 550 | 50 | h.p. | ▲ |
| Gun | KV-1 LKZ mod. 1941 / 76 mm ZiS-5 | KV-1 LKZ mod. 1941 / 76 mm ZiS-5 (KV-1) | |||
| Reload time | 4 | 3.3 | -0.7 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.38 | -0.08 | m | ▲ |
| Aiming time | 2.3 | 2.1 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 86 | 107 | 21 | mm | ▲ |
| APCR* penetration | 102 | 152 | 50 | mm | ▲ |
| Gun | KV-1 LKZ mod. 1941 / 57 mm project 413 | removed | |||
| Gun | KV-1 LKZ mod. 1941 / 122 mm U-11 | removed | |||
| Gun | KV-1 ChTZ mod. 1942 / 76 mm ZiS-5 | KV-1 ChTZ mod. 1942 / 76 mm ZiS-5 (KV-1) | |||
| Reload time | 4 | 3.2 | -0.8 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.38 | -0.08 | m | ▲ |
| Aiming time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 86 | 107 | 21 | mm | ▲ |
| APCR* penetration | 102 | 152 | 50 | mm | ▲ |
| Gun | KV-1 ChTZ mod. 1942 / 57 mm project 413 | removed | |||
| Gun | KV-1 ChTZ mod. 1942 / 122 mm U-11 | KV-1 ChTZ mod. 1942 / 122 mm U-11 (KV-1) | |||
| Gun | KV-1 ChTZ mod. 1942 / 85 mm F-30 | KV-1 ChTZ mod. 1942 / 85 mm F-30 (KV-1) | |||
T-10, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-10 | T-10 | |||
| Traverse speed | 30 | 33 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Suspension | T-10M | T-10M | |||
| Traverse speed | 32 | 36 | 4 | deg/s | ▲ |
| Engine | V-12-5 | V-12-5 | |||
| Power | 700 | 800 | 100 | h.p. | ▲ |
| Engine | V-12-6 | V-12-6 | |||
| Power | 750 | 860 | 110 | h.p. | ▲ |
| Turret in-game name | T-10 | T-10 | |||
| Vehicle durability | 1700 | 1800 | 100 | HP | ▲ |
| View range | 380 | 390 | 10 | m | ▲ |
| Turret in-game name | T-10M | T-10M | |||
| Vehicle durability | 1800 | 1900 | 100 | HP | ▲ |
| Gun | T-10 / 122 mm D-25T | removed | |||
| Gun | T-10 / 122 mm BL-9 | T-10 / 122 mm D-25T (T-10) | |||
| Reload time | 12.7 | 11.1 | -1.6 | s | ▲ |
| Aiming time | 3.4 | 2.8 | -0.6 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| Dispersion after firing | +14% | ▼ | |||
| AP penetration | 225 | 242 | 17 | mm | ▲ |
| APCR* penetration | 265 | 300 | 35 | mm | ▲ |
| Ammo rack capacity | 30 | 35 | 5 | shells | ▲ |
| Gun | T-10 / 122 mm M62-T2 | removed | |||
| Gun | T-10M / 122 mm D-25T | removed | |||
| Gun | T-10M / 122 mm BL-9 | T-10M / 122 mm D-25T (T-10) | |||
| Reload time | 12.3 | 10.7 | -1.6 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.39 | -0.01 | m | ▲ |
| Aiming time | 2.9 | 2.7 | -0.2 | s | ▲ |
| Dispersion after firing | +14% | ▼ | |||
| AP penetration | 225 | 242 | 17 | mm | ▲ |
| APCR* penetration | 265 | 300 | 35 | mm | ▲ |
| Ammo rack capacity | 30 | 35 | 5 | shells | ▲ |
| Gun | T-10M / 122 mm M62-T2 | T-10M / 122 mm M62-T2 (T-10) | |||
| Reload time | 12.3 | 12 | -0.3 | s | ▲ |
| Aiming time | 2.8 | 2.7 | -0.1 | s | ▲ |
| Dispersion after firing | +14% | ▼ | |||
| AP velocity | 940 | 1010 | 70 | m/s | ▲ |
| HEAT* velocity | 920 | 1010 | 90 | m/s | ▲ |
| Ammo rack capacity | 30 | 35 | 5 | shells | ▲ |
IS-4, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | V-12 | V-12 | |||
| Power | 750 | 850 | 100 | h.p. | ▲ |
| Gun | IS-4M / 122 mm D-25TS | removed | |||
| Gun | IS-4M / 122 mm M62-T2 | IS-4M / 122 mm M62-T2 | |||
| Ammo rack capacity | 30 | 40 | 10 | shells | ▲ |
Object 263, Tier IX Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | 2x V-16 (1000) | 2x V-16 (263) | |||
| Power | 850 | 1000 | 150 | h.p. | ▲ |
| Gun | Object 263 / 122 mm M62-C2 | Object 263 / 122 mm M62-S2 | |||
| Reload time | 12.3 | 12 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.42 | 0.39 | -0.03 | m | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
Object 430, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Object 430 | Object 430 | |||
| Traverse speed | 52 | 57 | 5 | deg/s | ▲ |
| Suspension | Object 430 improved | Object 430 improved | |||
| Traverse speed | 52 | 60 | 8 | deg/s | ▲ |
| Turret in-game name | Object 430 | Object 430 | |||
| View range | 380 | 390 | 10 | m | ▲ |
Object 140, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | TD-12 | TD-12 | |||
| Power | 580 | 700 | 120 | h.p. | ▲ |
| Turret in-game name | Object 140 | Object 140 | |||
| Vehicle durability | 1900 | 1950 | 50 | HP | ▲ |
| Turret front armor | 240 | 275 | 35 | mm | ▲ |
| Gun | Object 140 / 100 mm U-8TS | Object 140 / 100 mm U-8TS (140) | |||
| Reload time | 6.6 | 6.3 | -0.3 | s | ▲ |
| Aiming time | 2.1 | 1.9 | -0.2 | s | ▲ |
| APCR damage | 320 | 340 | 20 | HP | ▲ |
| HEAT* damage | 320 | 340 | 20 | HP | ▲ |
| HEAT* velocity | 900 | 1000 | 100 | m/s | ▲ |
SU-122A, Tier V SPG |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | SU-122A | SU-122A | |||
| Mobility on hard terrain | +8% | ▲ | |||
| Mobility on medium terrain | +7% | ▲ | |||
| Mobility on soft terrain | +9% | ▲ | |||
| Engine | GAZ-203 | GAZ-203 (122A) | |||
| Engine | M-80 | M-80 (122A) | |||
MT-25, Tier VI Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | MT-25 | MT-25 | |||
| Mobility on hard terrain | +14% | ▲ | |||
| Mobility on medium terrain | +13% | ▲ | |||
| Mobility on soft terrain | +12% | ▲ | |||
| Engine | V-2-10M | V-2-10M | |||
| Power | 600 | 650 | 50 | h.p. | ▲ |
| Turret in-game name | MT-25 | MT-25 | |||
| Vehicle durability | 660 | 760 | 100 | HP | ▲ |
| Gun | MT-25 / 45 mm VT-43M | removed | |||
| Gun | MT-25 / 76 mm S-54M | MT-25 / 76 mm S-54M | |||
| APCR* damage | 110 | 115 | 5 | HP | ▲ |
Object 430 Version II, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Object 430 Version II | Object 430 Version II | |||
| Dispersion during movement | -13% | ▲ | |||
| Dispersion on hull traverse | -13% | ▲ | |||
| Traverse speed | 44 | 47 | 3 | deg/s | ▲ |
| Mobility on hard terrain | +13% | ▲ | |||
| Mobility on medium terrain | +11% | ▲ | |||
| Mobility on soft terrain | +11% | ▲ | |||
| Suspension | Object 430 Version II enhanced | Object 430 Version II enhanced | |||
| Traverse speed | 48 | 52 | 4 | deg/s | ▲ |
| Turret in-game name | Object 430 Version II | Object 430 Version II | |||
| Vehicle durability | 1500 | 1720 | 220 | HP | ▲ |
| Turret in-game name | Object 430 Version II enhanced | Object 430 Version II enhanced | |||
| Vehicle durability | 1600 | 1800 | 200 | HP | ▲ |
| Gun | Object 430 Version II / 100 mm M-63 | Object 430 Version II / 100 mm M-63 | |||
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 216 | 229 | 13 | mm | ▲ |
| Gun | Object 430 Version II / 100 mm D-54U | Object 430 Version II / 100 mm D-54U | |||
| Reload time | 7.1 | 6.9 | -0.2 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.34 | -0.02 | m | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | Object 430 Version II enhanced / 100 mm M-63 | Object 430 Version II enhanced / 100 mm M-63 | |||
| Dispersion after firing | -14% | ▲ | |||
| AP penetration | 216 | 229 | 13 | mm | ▲ |
| Gun | Object 430 Version II enhanced / 100 mm D-54U | Object 430 Version II enhanced / 100 mm D-54U | |||
| Dispersion at 100 m | 0.35 | 0.34 | -0.01 | m | ▲ |
| Dispersion after firing | -14% | ▲ | |||
LTTB, Tier VIII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | LTTB | LTTB | |||
| Dispersion during movement | -14% | ▲ | |||
| Dispersion on hull traverse | -14% | ▲ | |||
| Traverse speed | 46 | 60 | 14 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +6% | ▲ | |||
| Suspension | LTTB enhanced | LTTB enhanced | |||
| Dispersion during movement | -17% | ▲ | |||
| Dispersion on hull traverse | -17% | ▲ | |||
| Traverse speed | 48 | 62 | 14 | deg/s | ▲ |
| Engine | KZ V8 | KZ V8 | |||
| Power | 600 | 700 | 100 | h.p. | ▲ |
| Turret in-game name | LTTB | LTTB | |||
| Vehicle durability | 1050 | 1200 | 150 | HP | ▲ |
| Gun | LTTB / 85 mm D-5T-85BMU | LTTB / 85 mm D-5T-85BMU | |||
| Reload time | 5.5 | 5.2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.37 | 0.36 | -0.01 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| Gun | LTTB / 85 mm D-10-85 | LTTB / 85 mm D-10-85 | |||
| Reload time | 5.4 | 5.1 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.36 | 0.35 | -0.01 | m | ▲ |
| Aiming time | 2.1 | 2 | -0.1 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 170 | 185 | 15 | mm | ▲ |
T-54 ltwt., Tier IX Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | T-54 ltwt. version | T-54 ltwt. version | |||
| Mobility on hard terrain | +22% | ▲ | |||
| Mobility on medium terrain | +20% | ▲ | |||
| Mobility on soft terrain | +14% | ▲ | |||
| Engine | V-54 | V-54 | |||
| Power | 800 | 850 | 50 | h.p. | ▲ |
| Turret in-game name | T-54 ltwt. version | T-54 ltwt. version | |||
| Vehicle durability | 1300 | 1500 | 200 | HP | ▲ |
| Gun | T-54 ltwt. version / 100 mm D-10TM | T-54 ltwt. version / 100 mm D-10TM | |||
| Reload time | 7.5 | 7.3 | -0.2 | s | ▲ |
| Dispersion after firing | -25% | ▲ | |||
| AP penetration | 175 | 189 | 14 | mm | ▲ |
| Ammo rack capacity | 34 | 40 | 6 | shells | ▲ |
| Gun | T-54 ltwt. version / 100 mm D-10TM mod. 1945 | T-54 ltwt. version / 100 mm D-10TM mod. 1945 | |||
| Dispersion after firing | -25% | ▲ | |||
LTG, Tier VII Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | LTG | LTG | |||
| Traverse speed | 46 | 54 | 8 | deg/s | ▲ |
| Mobility on hard terrain | +10% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +6% | ▲ | |||
| Suspension | LTG improved | LTG improved | |||
| Traverse speed | 48 | 56 | 8 | deg/s | ▲ |
| Engine | GAZ-O | GAZ-O | |||
| Power | 530 | 600 | 70 | h.p. | ▲ |
| Turret in-game name | LTG | LTG | |||
| Vehicle durability | 880 | 980 | 100 | HP | ▲ |
| Gun | LTG / 85 mm ZiS-S-53M | LTG / 85 mm ZiS-S-53M | |||
| Dispersion at 100 m | 0.42 | 0.4 | -0.02 | m | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -14% | ▲ | |||
| AP penetration | 126 | 144 | 18 | mm | ▲ |
| Gun | LTG / 85 mm D-5T-85BMU | LTG / 85 mm D-5T-85BMU (LTG) | |||
T-100 LT, Tier X Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | T-100 LT (Article 64992) | T-100 LT (Article 64992) | |||
| Vehicle durability | 1500 | 1700 | 200 | HP | ▲ |
IS-M, Tier VIII Heavy Tank |
|||||
|
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | M-40 650 | M-40 650 | |||
| Power | 650 | 680 | 30 | h.p. | ▲ |
| Turret in-game name | IS-M | IS-M | |||
| Vehicle durability | 1400 | 1560 | 160 | HP | ▲ |
| Turret front armor | 100 | 160 | 60 | mm | ▲ |
| Turret in-game name | IS-BM | IS-BM | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| Gun | IS-M / 122 mm D-25T | IS-M / 122 mm D-25T (IS-M) | |||
| Reload time | 13.3 | 12.3 | -1 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.43 | -0.02 | m | ▲ |
| Aiming time | 3.4 | 3 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP penetration | 175 | 206 | 31 | mm | ▲ |
| APCR* penetration | 217 | 242 | 25 | mm | ▲ |
| Gun | IS-M / 122 mm D-25BM | IS-M / 122 mm D-25BM | |||
| Reload time | 13.3 | 12 | -1.3 | s | ▲ |
| Aiming time | 3.4 | 2.9 | -0.5 | s | ▲ |
| AP penetration | 212 | 221 | 9 | mm | ▲ |
| APCR* penetration | 240 | 258 | 18 | mm | ▲ |
| Gun | IS-BM / 122 mm D-25T | IS-BM / 122 mm D-25T (IS-M) | |||
| Reload time | 13.3 | 12.3 | -1 | s | ▲ |
| Dispersion at 100 m | 0.44 | 0.43 | -0.01 | m | ▲ |
| Aiming time | 3.4 | 3 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -38% | ▲ | |||
| AP penetration | 175 | 206 | 31 | mm | ▲ |
| APCR* penetration | 217 | 242 | 25 | mm | ▲ |
| Gun | IS-BM / 122 mm D-25BM | IS-BM / 122 mm D-25BM | |||
| Aiming time | 3 | 2.8 | -0.2 | s | ▲ |
| AP penetration | 212 | 221 | 9 | mm | ▲ |
| APCR* penetration | 240 | 258 | 18 | mm | ▲ |
Object 430U, Tier X Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | 4TPD | 4TPD | |||
| Power | 600 | 640 | 40 | h.p. | ▲ |
Object 268 Version 4, Tier X Tank Destroyer |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | B-12-5B | V-12-5F | |||
Object 257, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Engine | V-2-54IS | V-2-54 (257) | |||
| Power | 700 | 750 | 50 | h.p. | ▲ |
| Engine | 2x V-16 (1000) | 2x V-16 (257) | |||
| Turret in-game name | IS-3 (257) | IS-3 (257) | |||
| Vehicle durability | 1800 | 1900 | 100 | HP | ▲ |
| Turret in-game name | Object 257 | Object 257 | |||
| Vehicle durability | 1900 | 2000 | 100 | HP | ▲ |
| Gun | IS-3 (257) / 122 mm BL-9 | IS-3 (257) / 122 mm BL-9 (257) | |||
| Reload time | 13.3 | 11.1 | -2.2 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Gun | IS-3 (257) / 122 mm BL-13-1 A | IS-3 (257) / 122 mm BL-13-1 (257) | |||
| Reload time | 13.5 | 13 | -0.5 | s | ▲ |
| Gun | Object 257 / 122 mm BL-9 | Object 257 / 122 mm BL-9 (257) | |||
| Reload time | 13 | 11.1 | -1.9 | s | ▲ |
| Gun | Object 257 / 122 mm BL-13-1 A | Object 257 / 122 mm BL-13-1 (257) | |||
Object 705, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Turret in-game name | Object 705-91 | Object 705-91 | |||
| Vehicle durability | 1900 | 2000 | 100 | HP | ▲ |
| Turret in-game name | Object 705 | Object 705 | |||
| Vehicle durability | 2000 | 2100 | 100 | HP | ▲ |
| Gun | Object 705-91 / 122 mm D-25BM | removed | |||
| Gun | Object 705-91 / 122 mm BL-13-1 A | Object 705-91 / 122 mm BL-13-1 (705) | |||
| Gun | Object 705 / 122 mm D-25BM | removed | |||
| Gun | Object 705 / 122 mm BL-13-1 A | Object 705 / 122 mm BL-13-1 (705) | |||
| Gun | Object 705 / 130 mm S-70 | Object 705 / 130 mm S-70 (705) | |||
ST-II, Tier X Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Gun | ST-II / 122 mm M62-SD | ST-II / 122 mm M62-T2D | |||
IS-2-II, Tier VIII Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | IS-2-II | IS-2-II | |||
| Top forward speed | 34 | 38 | 4 | km/h | ▲ |
| Top reverse speed | 12 | 15 | 3 | km/h | ▲ |
| Suspension | IS-2-II early | IS-2-II early | |||
| Traverse speed | 27 | 31 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +18% | ▲ | |||
| Mobility on soft terrain | +16% | ▲ | |||
| Suspension | IS-2-II late | IS-2-II late | |||
| Traverse speed | 30 | 34 | 4 | deg/s | ▲ |
| Engine | V-12-5M1 | V-12-5M1 | |||
| Power | 680 | 700 | 20 | h.p. | ▲ |
| Turret in-game name | IS-2-II standard | IS-2-II standard | |||
| Vehicle durability | 1450 | 1560 | 110 | HP | ▲ |
| View range | 330 | 340 | 10 | m | ▲ |
| Turret in-game name | IS-2-II experimental | IS-2-II experimental | |||
| Vehicle durability | 1500 | 1650 | 150 | HP | ▲ |
| Gun | IS-2-II standard / 85 mm D-5TD | IS-2-II standard / 85 mm D-5TD | |||
| Reload time | 6 | 6.3 | 0.3 | s | ▼ |
| Dispersion at 100 m | 0.4 | 0.38 | -0.02 | m | ▲ |
| Aiming time | 2.4 | 2.2 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -50% | ▲ | |||
| AP damage | 180 | 230 | 50 | HP | ▲ |
| APCR* damage | 180 | 230 | 50 | HP | ▲ |
| Gun | IS-2-II standard / 100 mm S-34D | IS-2-II standard / 100 mm S-34D (IS-2-II) | |||
| Reload time | 9.2 | 8.2 | -1 | s | ▲ |
| Dispersion at 100 m | 0.4 | 0.39 | -0.01 | m | ▲ |
| Aiming time | 2.7 | 2.4 | -0.3 | s | ▲ |
| Gun | IS-2-II experimental / 85 mm D-5TD | IS-2-II experimental / 85 mm D-5TD | |||
| Reload time | 5.5 | 6.3 | 0.8 | s | ▼ |
| Dispersion on turret traverse | -50% | ▲ | |||
| AP damage | 180 | 230 | 50 | HP | ▲ |
| APCR* damage | 180 | 230 | 50 | HP | ▲ |
| Gun | IS-2-II experimental / 100 mm S-34D | IS-2-II experimental / 100 mm S-34D (IS-2-II) | |||
| Reload time | 8.5 | 8 | -0.5 | s | ▲ |
| Aiming time | 2.5 | 2.3 | -0.2 | s | ▲ |
IS-3-II, Tier IX Heavy Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | IS-3-II early | IS-3-II early | |||
| Dispersion during movement | -10% | ▲ | |||
| Dispersion on hull traverse | -10% | ▲ | |||
| Traverse speed | 30 | 34 | 4 | deg/s | ▲ |
| Mobility on hard terrain | +9% | ▲ | |||
| Mobility on medium terrain | +21% | ▲ | |||
| Mobility on soft terrain | +17% | ▲ | |||
| Suspension | IS-3-II late | IS-3-II late | |||
| Traverse speed | 28 | 36 | 8 | deg/s | ▲ |
| Engine | V-12-5M | V-12-5M | |||
| Power | 700 | 720 | 20 | h.p. | ▲ |
| Turret in-game name | IS-3-II experimental | IS-3-II experimental | |||
| Vehicle durability | 1780 | 1800 | 20 | HP | ▲ |
| Traverse speed | 26 | 24 | -2 | deg/s | ▼ |
| View range | 380 | 370 | -10 | m | ▼ |
| Turret in-game name | IS-3-II late | IS-3-II late | |||
| Vehicle durability | 1800 | 1900 | 100 | HP | ▲ |
| Traverse speed | 22 | 26 | 4 | deg/s | ▲ |
| Gun | IS-3-II experimental / 100 mm S-34D | IS-3-II experimental / 100 mm S-34D | |||
| Reload time | 8 | 7.8 | -0.2 | s | ▲ |
| AP damage | 300 | 320 | 20 | HP | ▲ |
| APCR* damage | 300 | 320 | 20 | HP | ▲ |
| HE damage | 360 | 400 | 40 | HP | ▲ |
| AP penetration | 221 | 232 | 11 | mm | ▲ |
| APCR* penetration | 256 | 271 | 15 | mm | ▲ |
| Gun | IS-3-II experimental / 122 mm S-34-2 | removed | |||
| Gun | IS-3-II late / 100 mm S-34D | IS-3-II late / 100 mm S-34D | |||
| Reload time | 7.5 | 7.7 | 0.2 | s | ▼ |
| AP damage | 300 | 320 | 20 | HP | ▲ |
| APCR* damage | 300 | 320 | 20 | HP | ▲ |
| HE damage | 360 | 400 | 40 | HP | ▲ |
| AP penetration | 221 | 232 | 11 | mm | ▲ |
| APCR* penetration | 256 | 271 | 15 | mm | ▲ |
| Gun | IS-3-II late / 122 mm S-34-2 | removed | |||
| Gun | IS-3-II late / 122 mm BL-9-SD | IS-3-II late / 122 mm BL-9D | |||
| Dispersion after firing | +33% | ▼ | |||
BT-5, Tier III Light Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Vehicle | BT-5 | BT-5 | |||
| Weight | 10.73 | 10.64 | -0.09 | t | |
| Suspension | BT-5 | BT-5 | |||
| Dispersion during movement | -18% | ▲ | |||
| Dispersion on hull traverse | -18% | ▲ | |||
| Mobility on hard terrain | +11% | ▲ | |||
| Mobility on medium terrain | +9% | ▲ | |||
| Mobility on soft terrain | +15% | ▲ | |||
| Suspension | BT-5U | BT-5U | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Engine | M-5-400 | M-5-400 (BT-5) | |||
| Power | 400 | 430 | 30 | h.p. | ▲ |
| Engine | V-3BT | V-3BT | |||
| Power | 420 | 460 | 40 | h.p. | ▲ |
| Turret in-game name | BT-5 | BT-5 | |||
| View range | 280 | 290 | 10 | m | ▲ |
| Gun | BT-5 / 45 mm 20K | BT-5 / 45 mm 20K (BT-5) | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.46 | 0.4 | -0.06 | m | ▲ |
| Aiming time | 2.2 | 1.8 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| Dispersion after firing | -14% | ▲ | |||
| Gun | BT-5 / 37 mm automatic OKB-2 | removed | |||
| Gun | BT-7 shielded / 45 mm 20K | BT-7 shielded / 45 mm 20K (BT-5) | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Dispersion at 100 m | 0.45 | 0.38 | -0.07 | m | ▲ |
| Aiming time | 2.2 | 1.8 | -0.4 | s | ▲ |
| Dispersion on turret traverse | -33% | ▲ | |||
| Dispersion after firing | -25% | ▲ | |||
| Gun | BT-7 shielded / 45 mm 21-KMT | BT-7 shielded / 45 mm 21-KMT | |||
| Reload time | 2.3 | 2 | -0.3 | s | ▲ |
| Aiming time | 2 | 1.7 | -0.3 | s | ▲ |
| Dispersion on turret traverse | -20% | ▲ | |||
| AP damage | 47 | 50 | 3 | HP | ▲ |
| APCR* damage | 47 | 50 | 3 | HP | ▲ |
| HE damage | 62 | 70 | 8 | HP | ▲ |
Object 590, Tier IX Medium Tank |
|||||
| Attribute | Old Value | New Value | Diff | Unit | Buff/Nerf |
| Suspension | Object 590 | Object 590 | |||
| Dispersion during movement | -20% | ▲ | |||
| Dispersion on hull traverse | -20% | ▲ | |||
| Turret in-game name | Object 590 | Object 590 | |||
| Turret front armor | 200 | 245 | 45 | mm | ▲ |
| Gun | Object 590 / 100 mm D-54TA | Object 590 / 100 mm D-54TA | |||
| Aiming time | 2.9 | 2.7 | -0.2 | s | ▲ |
| Dispersion on turret traverse | -29% | ▲ | |||
| Reload time between shells | 4 | 3 | -1 | s | ▲ |
| Time for autoreloading one shell | 19 15 8.5 | 16 12 8.5 | s | ||
Other vehicle improvements
Gun angles for the following vehicles were adjusted at certain sides to be more comfortable and predictable to use:
U.S.A.
- M10 Wolverine – Depression angles at the rear.
- T29 – Depression angles at the rear.
- M2 Light – Depression angles at the rear.
- T57 Heavy – Elevation angles at the rear.
- T54E1 – Depression angles at the sides and rear.
- M-V-Y – Elevation angles all around.
- M48A5 Patton – Depression angles at the rear.
- M48A5 Patton 7v7 – Depression angles at the rear.
- T37 – Depression angles at the rear.
Germany
- Waffenträger auf Pz. IV – Elevation angles all around.
- VK 45.02 (P) Ausf. A – Depression angles all around.
- VK 100.01 (P) – Depression angles all around.
- E 75 – Depression angles at the rear.
- Tiger II – Depression angles at the front and rear.
- E 50 Ausf. M – Depression angles at the rear.
- E 50 Ausf. M 7v7 – Depression angles at the rear.
- VK 28.01 – Depression angles at the rear.
- VK 16.02 Leopard – Depression angles at the front and rear.
- Pz.Kpfw. II Luchs – Depression angles at the front and rear.
U.S.S.R.
- ST-II – Depression angles at the rear.
- IS-3-II – Depression angles at the rear.
- IS-2-II – Depression angles at the rear.
- Object 430 – Depression angles at the rear.
U.K.
- Conqueror – Depression angles at the rear.
- Caernarvon – Depression angles at the rear.
- Black Prince – Depression angles all around.
- Churchill I – Depression angles all around.
- Centurion Action X – Depression angles at the rear.
- Centurion Action X 7x7 – Depression angles at the rear.
- Cavalier – Depression angles at the front and rear.
- Manticore – Elevation angles at the sides and rear.
- LHMTV – Elevation angles at the sides and rear.
- Crusader – Depression angles at the front and rear.
- Covenanter – Depression angles at the front and rear.
France
- AMX 50 B – Depression angles at the rear. Elevation angles at the front.
- AMX 50 120 – Elevation angles all around.
- AMX M4 mle. 45 – Depression angles at the sides and rear.
- B1 – Depression angles at the front and rear.
- Somua S35 – Depression angles at the rear.
- FCM 36 – Depression angles at the front and rear.
- Bat.-Châtillon 25 t – Elevation angles at the rear.
- Bat.-Châtillon 25 t 7x7 – Elevation angles at the rear.
- Bat.-Châtillon 25 t AP – Elevation angles at the rear.
- AMX 13 105 – Elevation angles at the rear.
- AMX 13 105 7v7 – Elevation angles at the rear.
- AMX 13 90 – Elevation angles at the side.
- AMX 13 75 – Elevation angles at the rear.
- AMX 40 – Elevation angles at the rear.
Czechoslovakia
- Škoda T 50 – Depression angles at the rear.
- TVP VTU Koncept – Depression angles at the rear.
- Konštrukta T-34/100 – Depression angles at the rear.
- Škoda T 25 – Depression angles at the rear.
- Škoda T 24 – Depression angles at the rear.
- ST vz. 39 – Depression angles at the front and rear.
- Kolohousenka – Depression angles at the rear.
Japan
- Type 4 Ju-To – Depression angles at the rear.
- Mitsu 108 – Depression angles at the front.
- Type 5 Heavy – Depression angles at the front and rear.
- Type 4 Heavy – Depression angles at the rear.
- O-Ho – Depression angles at the front and rear.
- O-I – Depression angles at the front.
- O-Ni – Depression angles at the sides and rear.
- Type 3 Chi-Nu – Depression angles at the front and rear.
- Type 97 Chi-Ha – Depression angles at the rear.
- STA-1 – Depression angles at the rear.
China
- BZ-68 – Depression angles at the front and rear.
- Type 2597 Chi-Ha – Depression angles at the rear.
- T-34-2 – Depression angles at the rear.
Poland
- 53TP Markowskiego – Depression angles at the rear.
- 45TP Habicha – Depression angles at the rear.
- CS-63 – Depression angles at the rear.
- CS-63 7x7 – Depression angles at the rear.
- Hurricane – Depression angles at the rear.
- CS-59 – Depression angles at the rear.
- CS-53 – Depression angles at the rear.
Sweden
- Kranvagn – Depression angles at the rear.
- Emil II – Depression angles at the rear.
- Emil I – Depression angles at the rear.
Italy
- Rinoceronte – Depression angles at the rear.
- Progetto C50 mod. 66 – Depression angles at the rear.
- Progetto CC55 mod. 54 – Depression angles at the rear.
- Carro d'assalto P.88 – Depression angles at the rear.
- P.43 bis – Depression angles at the rear.
- Progetto M40 mod. 65 – Depression angles at the rear.
- P.43 ter – Depression angles at the rear.
- Fiat 3000 – Depression angles at the rear.
Vehicle improvements in future updates
The characteristics of the following vehicles will be improved in two stages: first in a micropatch before the start of the upcoming Onslaught season, and later in the next major update:
Micropatch on September 9
- Stinger
- Pz. IV H Ankou
- M4A3(76)W Sherman
- Char de transition
- Churchill Crocodile
- Charioteer Nomad
- Churchill St. Gloriana
- KV-2 (R)
- Ashbringer
Next major update
- Bretagne Panther
- Centurion Mk. 5/1 RAAC
- Chaffee Camouflaged
- Cromwell B
- EMIL 1951
- IS-2 (Berlin)
- IS-2 shielded
- IS-2M
- ISU-152K
- KV-1 shielded
- KV-1SA
- Loza's M4-A2 Sherman
- M10 RBFM
- M103M
- M24 Chaffee No. 594
- M41D
- M4A3E8 Fury
- Panther/M10
- Primo Victoria
- Pudel
- Pz. IV F2
- Rambo
- Strv 81
- T-28E with F-30
- T32M
- T-34 shielded
- T-34-85 Rudy
- T-44-100
- T-44-100 Igrovoy
- Т-34-85М
- Т832
Fixed Issues and Improvements
- Fixed the issue of Marks of Excellence disappearing from the gun barrel when graphics settings were changed.
- Fixed the issue of players being unable to remove emblems and inscriptions after applying the Oarai Girls' High School style.
- Fixed visual models and 3D attachment behaviour for the AMX M4 mle. 51, MBT-B, and Gryphon.
- Fixed the issue of some players experiencing long Garage loading times after leaving battle.
- Fixed the issue of the loading screen being displayed after battle had started.
- Fixed the issue of incorrect Personal Missions progress being displayed in battle.
- Fixed the issue of the tooltips for some styles displaying incorrect bonuses to concealment.
- Fixed the rare issue of SPG HE shells causing full damage when hitting very thick armor.
- Fixed the issue of players not being able to apply directives to some vehicles.
- Fixed the issue of some vehicles with fixed guns, including the Strv 103B and Object Kust, moving slightly without player input.
- Fixed the issue of some vehicles having slightly different counter-clockwise traverse speeds when moving in reverse.
- Fixed the issue of the TL-7's hull rotating too slowly while the vehicle was moving.
- Fixed the issue of the drowning timer taking priority over the fire timer when a vehicle was on fire and drowning at the same time.
- Fixed the issue of the reload timer not being displayed in replays.
- Adjusted the terrain, environment, and objects to prevent vehicles from getting stuck or entering non-playable areas on Steppes, Fjords, Ruinberg, Paris, Airfield, and Berlin.
Known Issues
- Marks of Excellence are sometimes displaced or not visible.
- Background elements on the post-battle results screen sometimes overlap the vehicle model.
Some 3D attachments are blurred during vehicle movement. - On some vehicles with oscillating turrets, decals applied to the turret may appear with visual distortions.
- Crew members sometimes still appear as "In the Barracks" despite being assigned to a vehicle.
- The WoT Plus manageable XP multiplier icon does not fit on the post-battle results screen if there is too much text beside it.
- On computers with AMD graphics cards, switching between windowed and full-screen modes minimizes the game client and prevents the player from accessing it until the game reverts to the previous setting.
- Mounting equipment or training a perk sometimes appears to change parameters incorrectly, if the affected parameter was already over half.
- Selecting the maximum number of vehicles for comparison increases the comparison list loading time.
- Transition times between screens in the Garage may be longer for players on some presets. HDD users are advised to defragment their drives.
- The transition time from battle to the Garage may be longer for players on some presets. HDD users are advised to defragment their drives.
- The button to return to the Tech Tree disappears after previewing the style in a Tier XI vehicle's Elite Rewards.
- At the start of battle, the Travel mode icon may not be displayed for the Strv 107-12, even though the mode can be used. It appears after the player switches to Siege mode and back.
In some vehicles, the gun barrel exceeds its maximum elevation when switching to Siege mode. - In Postmortem mode, the External Ammunition Supply Module on the AS-XX 40 t is not visible to the player, but is visible to others and blocks shots if fired through.
- In Postmortem mode, the damage log stops scrolling and only displays the four most recent events.
- Postmortem mode sometimes shows that a vehicle's armor exceeds the shell's penetration value, even when the shell penetrated the armor.
- Bonuses to consumable cooldown time are not applied in some cases.
- A technical name is displayed instead of the correct name for the Tier VI VK 30.02 (M).
- Achievements for researching vehicles are not awarded in some cases.
- Some vehicles are missing from the Hall of Fame.