Update 8.10

Summary:

New Content:

New Japanese Tech Tree: 
  • Renault Otsu, Tier I Light Tank. Credited with release to all registered players with 100% trained crew and garage slot
  • Type 95 Ha-Go, Tier II Light Tank
  • Type 98 Ke-Ni, Tier III Light Tank
  • Type 5 Ke-Ho, Tier IV Light Tank
  • Chi-Ni, Tier II Medium Tank
  • Type 97 Chi-Ha, Tier III Medium Tank
  • Type 1 Chi-He, Tier IV Medium Tank
  • Type 3 Chi-Nu, Tier V Medium Tank
  • Type 4 Chi-To, Tier VI Medium Tank
  • Type 5 Chi-Ri, Tier VII Medium Tank
  • STA-1, Tier VIII Medium Tank
  • Type 61 Tier 9 Medium Tank
  • STB-1, Tier X Medium Tank.
Tanks Added to In-Game Shop:
  • Japanese premium Type 3 Chi-Nu Kai tank (Tier V)
  • Chinese premium 'Type 64' light tank (Tier VI)

 

New Map

"Hidden Village" is a map with a springtime Japanese theme. There are hilly terrains for the snipers and a village with streets in the valley for the close-range brawlers.

 

New Vehicles

Top Tier USSR Medium Tanks have ben added:

  • Object 430 Variant II, Tier IX
  • Object 430, Tier X

 

Balancing

Changes in Vehicles

  • Fixed shape of T69 and T54E1 turrets
  • Fixed model of frontal armour 'nose' of Lorraine 40t. tank
  • Fixed earlier drowning of German Rhm.-Borsig Waffenträger TD
  • Changed length of 12.8cm Rhm.-Borsig Waffenträger. TD gun
  • Added welds and 'window' for reticle in Waffenträger auf E 100 hatch
  • Improved suspension quality for all tanks on IS and KV basis (includes all modifications of these tanks).
  • Fixed small incorrect points of damage and visual models of Conqueror and Panzerjäger I
  • Fixed the length of E-50 guns, which was incorrect since gun mantlets rework
  • Fixed small issues with visual models of Rhm.-Borsig Waffentrager, Pz.Sfl. V, IS-6, StuG III, Object 416, AMX 50 B, M4 Sherman, T1 Heavy Tank
  • Fixed incorrect size of Ferdinand TD
  • Brought back possibility to repair turret turning mechanism for Waffentrager auf Pz. IV.
  • Added slot for second emblem to Panther II tank for both turrets
  • Added slot for second emblem to E-50 tank first turret
  • Fixed design of 76mm Gun M1A1 mounted on T1 Heavy Tank

Chinese Tanks:

 

Type 2597 Chi-Ha:

  • Elevation angle for 45 mm 20K changed from с -21 to -20 degrees
  • Elevation angle for 57 mm Gun Type 97 changed from с -21 to -20 degrees
  • Traverse speed for Type 97 turret changed from 44 to 30.
  • Elevation angle for 47 mm Gun Type 1 changed from с -21 to -20 degrees 
  • Traverse speed for Type 97-Kai turret changed from с 46 to 30.

WZ-111 model 1-4:

  • IS-3 turret armor values are made similar to a real IS-3's

 

German Tanks:

Löwe:

  • Upper side hull armor became thicker by 20 mm (from 80 mm to 100 mm)
  • Weight reduced by 2,5 tons.
  • Ammo rack for 10,5 cm Kw.K. L/70 increased from 40 to 80
  • Elevation angle for 10,5 cm Kw.K. L/70 changed from -17 degrees to -38 degrees
  • Depression angle for 10,5 cm Kw.K. L/70 changed from 6 degrees to 8 degrees

Maus:

  • Traverse speed for Maus turret changed from 14 to 16.

Soviet Tanks:

IS:

  • Ammo rack for 122 mm D2-5Т was changed from 26 to 28

Object 140:

  • Armor made tougher even though values remain the same (Sloped forehead and side parts of the turret have values that are close to those for vertical surfaces)

 

Fixes and Improvements

Gameplay and Mechanics

  • "Port" map removed from random battles.
  • Reworked and/or fixed several gameplay moments on 'Karelia', 'Mines', 'El-Halluf', 'Airfield' and 'Steppes' maps.
  • 'Airfield', 'Komarin', 'Live-Oaks', 'Siegfried line', 'Sand River', 'Serene Coast', 'Swamp', 'Tundra' maps added to the Team battles game mode.
  • Added possibility for AP and APCR shells to go through 'small' objects: fences, benches, colums etc. With object penetration final armour penetration parameter of the shell will be decreased and object destroyed.
  • Added +5% coefficient to XP received in 'Team Battle' game mode
  • Personal rating calculation changed
  • Removed crediting of Battle Hero achievements, Epic Achievements, Commemorative Achievements, several medals and titles of Honour: 'Survivor', 'Kamikadze', 'Invincible', 'Raider', 'Bombardier', 'Reaper', 'Sharpshooter' from Tank Company battles.
  • 'Ranger' moved to Epic Achievements and renamed to Naidin's medal

 

Graphics and UI

  • Improved ambient effects on the most maps
  • Updated loading screens for majority of maps
  • For improved graphics setting:
    • Reworked lighting on all maps: re-set density, colours, brightness; changed location of light sources. Significantly increased textures accuracy
    • Fully re-worked fog
    • Added dynamic shadows from clouds
    • Added possibility to select one full-screen filters from predefined list, which varies by density, colours, brightness settings
    • Reworked 'Bloom' effect
    • Added light rays effects and lenses on the sun
    • Added 'Motion blur' effect for movement
  • Fixed incorrect icons of following tanks: SU-14-1, T54E1, Waffentrager auf E 100, FV207, Waffentrager auf Pz. IV, Birch Gun.
  • Significantly improved 'Battle Missions' UI
  • Added information about current specials and discounts to the client
  • Significantly improved and added several fixes to Team Battles UI
  • Returned 'Last time player played a battle' to the 'Statistics' tab.
  • Improved and fixed small issues in 'Statistics' tab.
  • Added 'Save last replay' option, which stores replays of only last battle by removing previous one.
  • In after battle statistics credit and XP received for 'Honorable resistance'  separated from XP and credits received for the battle
  • Increased the drawing distance preset for different settings: 'low' settings will now have same preset as 'very high' settings, while 'minimal' reserve preset similar to 'high'  settings level of graphics
  • Created a smoother zooming of camera per mouse scrolling in arcade mode 
  • Experience is now converted to Free XP according to the vehicles list order

 

Fixes

  • Fixed the placing of Pz.Kpfw V/IV emblems on turret
  • Fixed the placing of emblems and inscriptions on AMX 50 B tank hull
  • Fixed rare cases of not storing of user settings on server
  • Fixed performance drop at display of tank destruction message
  • Fixed error of voice chat turning off when leaving a battle
  • Fixed logic of frag counter in the top part of the screen
  • Fixed rare issue where a round could fly through a tank without damaging it
  • Fixed display of tank outline while aiming near destroyed tank
  • Fixed UI lagging caused by display of numerous UI elements simultaneously
  • Fixed uncontrolled turning of the camera at the moment of entering SPG mode, while player's vehicle is hit
  • Fixed 'Average XP per battle' display in tank crew personal files
  • Fixed message of radio operator skill incompatibility in tooltip of IS-7 loader
  • Fixed incorrect cases of disconnecting player from server by 'spam_protection'
  • Fixed rare issue of Crash-to-Desktop during map loading
  • Fixed rare issue of losing controls over tank during battle
  • Fixed cases of loading current and unselected type of ammunition during reload of cassette
  • Fixed rare issue with the lost statistics for some vehicles, which happened after 8.9 release  
  • Fixed catapulting of small tanks while entering small sized objects on 'Tundra' map
  • Fixed client freeze during start of battle recording simultaneous to minimizing/maximizing game window
  • Fixed pressed button freeze during simultaneous switching between windowed and full-screen modes
  • Fixed fuzzy display of some achievements in 'Statistics' tab.
  • Fixed small issues with 'Exterior' camouflage and emblem setting windows
  • Fixed different outcomes on pressing 'esc' without focusing on specific dialogue windows.

 

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