Update 1.11.1

Platoon 2.0: The new Platoon member search functionality and improvements to Dynamic Platoons

  • Players can now search for Platoon members automatically from the Garage.
  • Platoon members will be selected according to similar WTR, the number of vehicles (of each tier) in the Garage, and the number of battles fought at each tier.
  • Players can set additional preferences for the search:
    • Playing in vehicles of certain tiers
    • Players who prefer to use Voice Chat
    • The restrictions and preferences of the search are expanded over time to guarantee any possible match and to reduce the waiting time.
  •  As soon as the Platoon members are ready for battle, their vehicles will be displayed in your Garage.
    • Tanks will be displayed with full customization (the option for enabling/disabling non-historical elements applies).
    • Players can enable/disable this feature in the game settings.
  • Voice Chat is off by default for Dynamic Platoons.
    • Players can toggle Voice Chat by pressing the "H" key in battle, or by using the new button in the Platoon window.
  • Platoon 2.0 works in all Random Battle types (Standard Battle, Assault, Encounter Battle, Grand Battle).

New Client Modifications

  • Three popular modifications have been integrated:
    • The game client will remember the server that the player has selected
    • Module repair timer
    • Proximity spotting circle on the minimap

A new branch of Italian heavy tanks has been added.

The following vehicles have been added:

    • Tier VII—Carro d'assalto P.88
    • Tier VIII—Progetto CC55 mod. 54
    • Tier IX—Progetto C50 mod. 66
    • Tier X—Rinoceronte
  • The branch starts with the P.43 bis.

Dog Tags

  • Other players' Dog Tags can be viewed in the Service Record.
  • Dog Tags are now displayed in Grand Battles.
  • Some issues have been fixed.

Changes to the Technical Characteristics of the Following Vehicles

U.S.S.R.

The following vehicle has been added for testing by Supertest players:

  • K-91-PT

Germany

The following vehicles have been added for testing by Supertest players:

  • Kunze Panzer
  • Kampfpanzer 07 RH

U.K.

The following vehicle has been added for testing by Supertest players:

  • Charlemagne

Known Issues:

  • In some cases, the sequence of events in the damage log is distorted.
  • The client cannot be maximized to full-screen mode while the player is in a Skype call.
  • In some cases, falling trees fall through the terrain.
  • Consumables are not replenished from the Depot if the player does not have enough credits for a complete automatic ammunition resupply.
  • Upon successful completion of the Alliance-14 mission during the Chimera Operation, the failed mission icon is displayed after the battle.
  • The Battle Results screen is missing an entry about the completion of the last mission in a series.
  • When shooting at the ground from a distance of over 500 m, the hit effect is displayed next to the vehicle that made the shot.
  • When mounting the Experimental Optics equipment, the view range value is rounded down.
  • The conditions of Personal Missions are not displayed upon pressing N in Grand Battles.
  • When using the "Driving to position!" command on a pre-battle marker, the chat does not display the corresponding message.

Fixes and Improvements

  • Fixed the issue where multiple-click protection on the minimap did not work.
  • Fixed the issue that extended the time of transition to the Garage after applying customization elements to a vehicle.
  • Improved the description of the Vertical Stabilizer in the tooltip in the Garage.
  • Fixed the issue where the Crew and Daily Missions were not displayed at some screen resolutions.
  • Fixed the issue where players could not recruit a crew member to a vehicle received for Bootcamp completion.
  • Battle Pass Progression Points are no longer added for battles that began before the start of the event.
  • On the Battle Results screen, players are now sorted according to the displayed name considering the Anonymizer (the functionality that conceals player names in battle).
  • Personal Missions that require "enable your allies to cause X HP of damage to vehicles spotted by you. Remain unspotted at the moment..." will not be counted if the player's vehicle is destroyed.
  • Fixed the issue where the Exterior menu did not display the camouflage pattern names, if a camouflage pattern of only one group was available.
  • Fixed the issue that unsynced the reload indicators upon being stunned while reloading.
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