變動清單
公開測試 1:變更內容清單
展開Main Changes
Onslaught Light
- Resources for the Onslaught Light mode have been added.
- New decals have been added as rewards.
- The list of unavailable vehicles has been updated.
- Role Skills have been adjusted for the mode in Tier VIII vehicles.
- Minor changes have been made to maps.
Crucible
- A new feature has been added: the Crucible, which tests players with series of missions that offer valuable rewards.
- Each series consists of consecutive missions, with the main reward granted for completing the final mission. Every mission in a series is completed in a single battle.
- Players can activate one Crucible series at a time. Once activated, it cannot be paused.
- Series of missions are available for a limited time and are replaced periodically. Activated series that are expired or incomplete count as failed. Some series can be completed once, while others are repeatable.
- Each series includes a number of shields. Failing a mission destroys one shield, and the final mission must be completed before all shields are lost.
- Crucible missions can only be completed in Random Battles in Tier VI–XI vehicles.
Frontline
- Platoons for Frontline can now no longer be formed with more than one autocannon vehicle, including Czech autocannon light tanks and American autocannon medium tanks. This only affects Platoon formation in the Garage: Platoon members can select vehicles without any restrictions once they enter battle.
- The visuals on the Combat Reserves screen have been reworked.
Last Stand: Terra Nord
- The Last Stand: Terra Nord event has been added on the Nordskar map.
- The event features two new enemies: Bastion and Archer.
- The boss defeat sequence has been updated: the boss now triggers warning, attack preparation, and ATLAS destruction events before the battle ends in defeat.
- Improvements have been made to social features: in-battle voice chat and Garage chats for each difficulty have been added, and the battle communication menu has been updated.
- Changes have been made to Tactical Devices:
- Turbocharger duration has been increased from 5 s to 6 s
- Turbocharger reverse speed penalty has been reduced from 40 km/h to 20 km/h
- Turbocharger reload time has been reduced from 8 s to 3 s
- Energy Shield duration has been increased from 7 s to 10 s
- Stun Shot duration has been increased from 7 s to 12 s
- A new set of 3D attachments has been added to the event rewards.
- The "Cause damage to Obelisks" daily mission has been removed.
Changes to System Requirements
To ensure the game's continued development and optimal performance for as many players as possible, the system requirements from Update 2.3.1 will be:
- Minimum:
- CPU: Intel Core i5-3330 or AMD FX-6300 (screen resolution 1280x768)
- GPU: Nvidia GTX 660 or AMD Radeon R9 270 (screen resolution 1280x768)
- RAM: 8 GB
- OS: 64-bit Windows 10 or 11
- Free disk space: 70 GB
- Recommended:
- CPU: Intel Core i3-9100F or AMD Ryzen 3 3100
- GPU: Nvidia GTX 1650 or AMD Radeon RX 580
- RAM: 16 GB
- OS: 64-bit Windows 10 or 11
- Free disk space: 120 GB
After the update, players whose hardware met the previous minimum system requirements will still be able to run the game. However, going forward, we will no longer be able to fully guarantee game functionality and performance for players whose hardware does not meet the new minimum requirements.
Bot-Assisted Matchmaking in Common Tests
In Random Battles, only during Common Tests, if a player has been waiting in the queue for a long time while using a Tier I–XI vehicle, a battle may be created with human players and supplemented with bots.
Vehicles
Germany
The following vehicle has been added: Chi-Go
U.S.A.
The following vehicle has been added: XM94 Shadow
France
Changes to the technical characteristics of the following vehicle have been made:
Durendal
Engine power has been changed from 900 h.p. to 950 h.p.
Penetration of the ODR 120/67 APCBC T14E (D) AP shell has been changed from 242 mm to 247 mm
Penetration of the ODR 120/67 HVAP T17E (D) APCR shell has been changed from 300 mm to 305 mm
U.K.
Changes to the technical characteristics of the following vehicles have been made:
Headshaker
Dispersion at 100 m (heated/cooled) has been changed from 0.4/0.32 m to 0.44/0.32 m
Vehicle durability has been changed from 1,700 HP to 1,650 HP
Reload time has been changed from 12.9 s to 13.3 s
Damage of the AP Mk. II shell has been changed from 600 HP to 580 HP
Penetration of the HE Mk. II shell has been changed from 275 mm to 265 mm
Penetration of the HESH Mk. II shell has been changed from 220 mm to 205 mm
Pike
Dispersion during movement and on hull traverse has been increased by 18%
Vehicle durability has been changed from 1,950 HP to 1,900 HP
Engine power has been changed from 850 h.p. to 800 h.p.
China
Changes to the technical characteristics of the following vehicle have been made:
PGZ-70
Penetration of the Chuan bei PG70 AP shell has been changed from 236 mm to 226 mm
Penetration of the Chuan chao PG70 APCR has been changed from 288 mm to 267 mm
Poland
The following vehicles have been added: 63TP Rycerski, Kolczatka
Changes to the technical characteristics of the following vehicle have been made:
Krazownik
Top forward speed has been changed from 38 km/h to 35 km/h
Top reverse speed has been changed from 15 km/h to 14 km/h
Hull armor has been weakened
Italy
The following vehicle has been added: Donnola
Fixed Issues and Improvements
Fixed the issue of part of the description text for the Smoke Screen Combat Reserve being cut off.
Fixed the issue of players being able to receive the Hunter award multiple times in Frontline.
Fixed the issue of the Battle Pass rewards screen not appearing after Frontline battles.
Fixed the issue of the Confederate award's description not matching its conditions.
Fixed the issue of the banned vehicle graphic and button being partially cut off in Onslaught.
Fixed the issue of auxiliary weapons’ average penetration being displayed as equal to the main gun's penetration in Postmortem mode after destroying a vehicle with them.
Fixed the issue of vehicle sound being audible when vehicle volume was set to 0%.
Fixed the issue of autoloader shell information being cut off on the vehicle characteristics screen.
Fixed the issue of the vehicle ban phase countdown bar not disappearing after the start of battle in Onslaught.
Fixed the issue of the Will-to-Win Spirit medal icon on the Awards screen in the Service Record being the wrong size.
Fixed the issue of drowning triggering 3D attachment effects that were only meant to trigger after destroying an enemy vehicle.
Fixed the issue of certain elements' collision boundaries not matching their visual models on the Overlord map.
Fixed the issue of the Jetpack 3D attachment’s visual effects not triggering when the required amount of damage was caused.
Fixed the issue of some vehicle models appearing misaligned in certain situations.
Fixed the issue of an incorrect icon for the T67 being displayed in some interfaces.
公開測試 2:變更內容清單
展開Fixed Issues and Improvements
- Fixed the issue of missing highlight effects and audio cues on the Battle Pass Chapter selection screen.
- Fixed the issue of a notification introducing the Crucible system remaining pinned at the bottom of the Notification Center.
- Fixed the issue of missing audio cues when enemies entered a Point of Interest capture circle in Onslaught and Onslaught Light.
- Fixed the issue of the components counter not updating when disassembling Experimental Equipment, preventing the Continue button from becoming available.
- Fixed some technical and interface issues.
公開測試 3:變更內容清單
展開Fixed Issues and Improvements
- Fixed the issue of the New Recruit indicator disappearing from crew member cards after scrolling in the Barracks.
- Fixed the issue of the Object 430U being displayed as a heavy tank instead of medium in a pre-battle loading tip.
- Fixed the issue of the impenetrable outline displayed in Sniper mode being inaccurate in certain locations on several maps.
- Fixed the issue of the camera in the Last Stand: Terra Nord queue continuing to rotate after releasing the left mouse button.
- Fixed the issue of the misaligned background image in the Platoon search window in Last Stand: Terra Nord.
- Fixed the issue of the Clan Invitations window stalling during loading.
- Fixed the issue of the Platoon button in the chat panel remaining highlighted after minimizing the Platoon window.
- Fixed the issue of the About the Event screen sometimes not displaying after opening it in Battle Pass.
- Fixed the issue of some tooltips remaining open after pressing the Esc key to close them.
- Fixed the issue of the Garage being briefly displayed when opening Stories.
- Fixed some technical and interface issues.
車長們好,
2.3.1 更新公開測試現已上線,帶來淬鍊系統、翻新後的背水一戰、天梯戰輕裝版與前線。繼續閱讀以了解詳情!
淬鍊
- 全新淬鍊系統將透過任務組合來考驗玩家的戰鬥技巧。這些任務組合有著不同的複雜度,並帶來珍貴(有時為獨特)獎勵。任務組合以難度區分:戰士、精英與王牌。
- 「淬鍊」組合可能包括數量不等的連續任務(每個任務都有各自的獎勵),而最終任務則有主要獎勵。每個任務都必須在單場戰鬥中完成(以戰鬥結束時為準,而非在戰鬥中途達成條件時)。其中無在多場戰鬥期間累積並完成的任務。
- 「淬鍊」任務組合需要玩家接受(手動啟用)才能開始進行。「淬鍊」任務組合無法暫停,這也讓挑戰性提高。首次嘗試為免費,額外嘗試則能以遊戲內貨幣解鎖。玩家在任何時間點都只能進行一組「淬鍊」任務組合。
- 「淬鍊」任務組合僅在特定期間內開放,此後將會為所有玩家替換新的任務組合。若未在期限前完成,任務組合將視為失敗。部分任務組合僅能完成一次,而其他則可多次完成。
- 每個「淬鍊」任務組合都隨附數個盾牌,提供「失敗保險」:若玩家未能達成任務條件,將會消耗一個盾牌。若要完成任務組合,您必須在盾牌用完前完成最終任務。
- 「淬鍊」任務僅限在隨機戰鬥中駕駛 VI–XI 階車輛完成。
背水一戰
備受歡迎的「背水一戰」模式重返,此回再度帶來方尖體、10 個階段的進度,以及一系列改善,包括:
- 全新活動地圖,以 Nordskar(出自隨機戰鬥)為基礎打造
- 回聲戰車性能提升
- 全新敵方類型:弓箭手與堡壘
- 活動語音聊天(預設為啟用)
- 經改善的裝甲排隊友搜尋
- 命令輻狀選單(按下 T 鍵啟用):全新活動相關命令
天梯戰輕裝版
天梯戰的 VIII 階版本重回遊戲,帶來同樣激烈的戰鬥,但不需要擔心位階降低或影響統計數據。
- 天梯戰基本特色:在經修改的地圖上進行 7v7 戰鬥,具有戰術與角色技能系統。
- 輕裝版特殊之處:駕駛 VIII 階可研發或加值車輛進行戰鬥(自走炮與少數其他類型車輛除外),無戰前車輛禁用功能、無位階系統,且不與天梯戰賽季/年度進度或統計綁定。
此回推出的天梯戰輕裝版將有專屬進度,僅限此活動,並在公開測試中提供暫代獎勵。
前線
講究戰術運用的 VIII 階車輛 30v30 戰鬥,主打巨大地圖、重生與戰鬥儲備,將以熟悉規則重回遊戲。
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