2.1 更新:加入公開測試!

變動清單

公開測試 1:變更內容清單

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主要變更

Advent Calendar

Resources for the Advent Calendar have been added for testing. It will be available in the first Common Test from November 7.

Interface Improvements

My Vehicles Screen

At the top of the screen, above the vehicle list, toggles have been added allowing players to:

  1. Display crew members with their trained perks on the left side of the screen.
  2. Hide the vehicle characteristics panel on the right side of the screen.
  3. Enable or disable both panels simultaneously.

Battle Results Screen

All tabs on the post-battle statistics screen now include a button that lets players either enter a new battle or confirm/cancel their readiness when playing in a Platoon.

Below the button, the selected mode and the vehicle for the next battle are displayed.

Vehicle Menu

Hotkeys have been added to the menu in the center of the Garage and the My Vehicles screen, allowing for quick navigation to important screens—About Vehicle, crew, and customization—and enabling key actions linked to them.

Vehicle Filter

The filter button in the Garage and on the My Vehicles screen now displays the number of selected vehicles/the total number of vehicles on the player's account when a user-created or imported Playlist is selected.

Random Events

This update introduces new Random Events that change the dynamic of battle and expand tactical opportunities on three maps:

Mountain Pass

A German fighter jet crashes into the support of the bridge in D6, bringing it down and opening a new route from the gorge to the heights above.

Highway

A Japanese airstrike leaves a freight train scattered across the railroad tracks. Its derailed wagons provide cover in squares K9–0, blocking long-distance lines of fire and adding tactical variety.

Ghost Town

Two MiG-21s strike the town's central sector with precision missiles. The resulting destruction reshapes the E6–F7 area, exposing new routes and elevated platforms and creating opportunities for more dynamic heavy-vehicle engagements.

Sound Physics Simulation

A new sound physics system based on map geometry has been added for Random Battles in this Common Test, changing how vehicles sound depending on their position relative to objects on the map.

The types of sound simulation include:

  • Transmission: Simulates how nearby gunfire is blocked by obstacles such as walls, ceilings, or mountains.
  • Diffraction: Simulates how engine and track sounds bend around the corners of buildings and large objects.
  • Reflections: Simulate early reflections of your vehicle's sounds bouncing off nearby surfaces.

New sound presets have also been added to the game settings and are automatically adjusted to the player's graphical configuration to ensure optimal performance and quality.

These changes are designed to help players more accurately locate enemies and allies using audio signals. They may slightly increase system load.

The sound physics simulation feature is available on the following Random Battles maps:

  • Lakeville
  • Himmelsdorf
  • Ruinberg
  • Berlin
  • Paris
  • Safe Haven
  • Fjords
  • Ensk
  • Pilsen
  • Siegfried Line
  • Widepark
  • Live Oaks
  • Malinovka
  • Oyster Bay
  • Airfield
  • Fisherman's Bay
  • Karelia
  • Murovanka
  • Cliff
  • Redshire

Vehicles

U.S.S.R.

The following vehicle has been added:

  • T-115 — Tier V medium tank

Germany

The following vehicle has been added:

  • Rheinmetall Begleitwagen — Tier III medium tank

France

The following vehicle has been added:

  • Renault R35/FCM 36 — Tier II light tank

U.K.

The following vehicles have been added:

  • Taurus CAT — Tier VIII support tank destroyer
  • Cromwell Applique — Tier V medium tank

Japan

The following vehicle has been added:

  • Saryuda — Tier IX versatile tank destroyer

Czechoslovakia

The following vehicles have been added:

  • Škoda T 15A — Tier IV light tank
  • Jezevec — Tier VIII support medium tank

Sweden

The following vehicle has been added:

  • Strv m/31 — Tier III light tank
摺疊

公開測試 2:變更內容清單

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Fixed Issues and Improvements

  • Fixed the issue of values not changing continuously when holding down the LMB on the stepper in the Quick Training screen.
  • Fixed the issue of the crew widget not activating the auto-selection after sending all crew members to the Barracks.
  • Fixed the issue of the crew interaction buttons not being displayed in special Garages.
  • Fixed the issue of players being sent to the Random Battle Garage after clicking "To Profile" on the Specialization change screen.
  • Fixed the issue of the crew member auto-selection not working when using the "Train for Vehicle" and "Replace Crew Member" options in the context menu.
  • Fixed the issue the reward icon remaining on the Frontline widget after the player gained a new Frontline level and claimed the reward immediately after the battle.
  • Fixed the issue of the central button in the vehicle menu being displayed as disabled when the current vehicle is in battle.
  • Fixed the issue of the crew menu button in the Quick Training menu being displayed as active when all current crew perks are fully trained.
  • Fixed the issue of reward bonds not being displayed on the Overview tab of the battle results screen after completing a mission.
  • Fixed the issue of the vehicle context menu not closing when other screens are opened using the crew menu hotkeys.
  • Fixed the issue of WoT Premium account days being displayed incorrectly in the Garage and Account Profile.
  • Fixed the issue of the destroyed amphitheater elements hovering in the air on the Abbey map.
  • Fixed the issue of Personal Reserve icons being displayed incorrectly in the game resource widget at certain screen resolutions.
  • Fixed the issue of 3D attachments appearing blurred during vehicle movement when the Motion Blur Effect option is enabled in the Graphics settings.
  • Fixed some interface issues.
摺疊

車長們好,

2.1 更新公開測試現已展開!立即前來體驗三張地圖上新增的全新、令人讚嘆的隨機事件,試試讓您《戰車世界》體驗更為順暢的介面改善,更要測試經強化的聲效系統,讓您在戰場上聽得更清楚並馳騁八方。

公開測試中的所有內容目前仍在積極開發中。任何數值、獎勵、技術特性與其他功能設定僅適用於公開測試,並非最終且可能與正式版本有所不同。

全新隨機事件

隨著 2.1 更新推出,《戰車世界》內的動態隨機事件再次拓展並加入到另外三張地圖:Mountain Pass、Highway 與 Ghost Town。您可期待以下內容:

  • Mountain Pass:橋梁遭轟炸並倒下,在峽谷兩側形成新的上坡路徑。
  • Highway:城鎮外的火車遭空襲並出軌,衝入城市區域。新掩體形成同時,部分射擊線遭阻擋,帶來更多戰術迂迴的空間。
  • Ghost Town:中央區域遭轟炸。部分建築遭摧毀,形成新的戰術機會與射擊位置。

隨機事件簡要回顧

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  • 隨機事件為在特定時機發生,大幅改變地圖上大範圍區域的事件。發生後可能為車輛帶來全新通道,也可能封閉現有路徑,亦有機會衍生新的掩體與射擊位置。
  • 隨機事件的發生區域會由紅色煙霧標記。一旦您靠近區域邊界,將會有警告通知。進入區域後,更將見到事件發生的倒數計時器。依倒數計時器指示,佔據區域內外最具戰略性的位置。務必小心,避免遭事件發生期間的大型物件擊中,否則您的車輛可能因此遭摧毀。
摺疊

介面改善

我們在審慎考量玩家的回饋意見後,就車庫介面的數個部分進行微調,藉此讓您的遊戲體驗較為順暢且便捷。來瞧瞧吧!

乘員資訊顯示重新加入

檢視您的車輛時,現在可輕鬆在乘員資訊顯示與車輛參數分頁間切換。乘員資訊顯示再次來到並清楚顯示所有已學習歷練與進度,不需要將滑鼠游標移到每名乘員上方來查看這些資訊。

戰鬥後畫面中的「加入戰鬥!」按鈕

您有所求,我們就會盡全力滿足!現在可直接在戰鬥後結果畫面見到「加入戰鬥!」按鈕。若您想立刻再次加入戰鬥,只要點擊此按鈕即可回到戰場全面開火,不需要先回到車庫畫面。

功能存取快捷鍵

新增的快捷鍵讓您可快速開啟各個重要選單,像是乘員自訂要素車輛比較。您可更快前往相應畫面,不需要多次無謂的點擊。

物理聲效模擬

此回公開測試期間將有個首次推出的功能,也就是基於地圖幾何且適用於隨機戰鬥物理聲效模擬。此技術能提升聲音與環境的交互作用。現在當您聆聽自身與周圍戰車的聲響時,這些聲響會隨雙方所在位置與地圖物件的相對位置改變。

在納入聲學幾何的地圖上,聲音傳播現在會受多種類型的模擬影響:

  • 傳播:模擬鄰近炮聲如何受牆壁、天花板或山丘等障礙物阻隔。
  • 繞射:模擬引擎聲與履帶聲如何繞過建築與大型物件的轉角。
  • 反射:模擬戰車聲響在鄰近表面形成的早期反射。

這些變動,讓戰場中的音效更有臨場感且資訊較為明確,讓您可藉由聲音提示較為準確地辨別敵我位置。

此外,全新音效預設選項現可在遊戲設定中使用,會依您的畫質配置自動調整,以確保最佳效能與品質。

此功能可能會讓系統負載略為增加,然而聲響清晰度與空間相對位置準確度的提升,絕對是「效」有所值!

物理聲效模擬功能適用於以下隨機戰鬥地圖:

  • Lakeville
  • Himmelsdorf
  • Ruinberg
  • Berlin
  • Paris
  • Safe Haven
  • Fjords
  • Ensk
  • Pilsen
  • Siegfried Line
  • Widepark
  • Live Oaks
  • Malinovka
  • Oyster Bay
  • Airfield
  • Fisherman's Bay
  • Karelia
  • Murovanka
  • Cliff
  • Redshire

降臨曆

降臨曆將在公開測試 1 期間供測試,將從 2025 年 11 月 7 日開始。務必前來參與測試!

公開測試期間降臨曆的獎勵均為測試目的,未來正式推出時將由不同物品取代。

降臨曆開放進行前期測試。若要前往降臨曆,在您的車庫中點擊互動式 3D 物件

此功能機制相當簡單:打開方格並從中免費獲取遊戲內物品。要是您錯過一天,別擔心,您下一次登入時可領取登入當天與前一天的獎勵。

如何參與《戰車世界》公開測試

在公開測試中,您有機會在全新版本的遊戲正式上線前,搶先預覽當中的內容。我們非常想得知您對將到來功能、全新遊戲模式、車輛、遊戲變動等內容的看法。如此一來,我們才能了解玩家社群對下一次更新的感受,並在正式推出前解決疑慮。

  • 如何參與公開測試
  • 剛剛加入測試嗎?

欲參與測試,您將需要戰遊網Game Center(WGC)、 公開測試遊戲客戶端的最新版本,以及在切分點前完成註冊且使用中的《戰車世界》帳號(詳情如下所述)

參與資格

10 月 28 日 06:00 UTC+8 前建立且仍使用中的所有《戰車世界》帳號均能參與公開測試。

下載與安裝測試客戶端

測試客戶端安裝程式

  • 執行測試客戶端安裝程式。
  • 選擇與您《戰車世界》遊戲主程式不同的安裝資料夾。
  • 在 WGC 頂端的下拉式選單中,選擇剛安裝好的測試客戶端。
  • 全面開火,另外別忘了分享您的回饋意見!

欲知有關 WGC 的更多詳情,請參考戰遊網 Game Center 指南

請參考我們的測試指南,當中有關於公開測試、沙盒測試與超測的所有詳情。

測試指南

車長們,加入公開測試,試試諸多改善與新增內容,更要讓我們知道您的回饋意見!