車長們好!
今年度最重大的更新之一即將來到,加入 1.26 更新的公開測試並與我們分享您的回饋意見!與全新的捷克斯洛伐克輕型戰車共赴戰場,此分支主打自動火炮機制;另外還有翻新後的乘員歷練系統!
這些僅是更新的一部分。別忘了在三張地圖中一探嶄新的隨機事件,更要試試三大分支 18 輛車輛的重新平衡,此外也別錯過天梯戰最新賽季,並探索多張經重新平衡的隨機戰鬥地圖。後續還有更多精彩內容,務必加入測試並與我們分享您的回饋意見!
公開測試中的所有內容目前仍在積極開發中。任何數值、獎勵、技術特性與其他功能設定僅適用於公開測試,並非最終且可能與正式版本有所不同。
採用全新射擊機制的捷克斯洛伐克輕型戰車
隨著 1.26 更新推出,《戰車世界》將新增全新輕型戰車線,也就是捷克斯洛伐克輕型戰車!此嶄新分支由 4 輛迅捷的側翼戰車組成,分別為 VII 階到 X 階車輛,職司側面騷擾敵人與突襲後方的快速打擊工作;此新分支將接續 VI Škoda T 25 展開。
分支的首輛車輛為 Škoda T 17,為一輛 VII 階車輛。高階車輛代表如下:
- Vz. 64 Blesk(VIII 階)
- LPT-67 Šelma(IX 階)
- Vz. 71 Tesák(X 階)
Škoda T 17 為分支的過渡車輛,具有輕型戰車中良好的裝甲與不錯的動力,但僅採用自動裝填火炮機制。而全新分支的 VIII–X 階車輛均具有獨特的射擊機制「自動火炮」。
儘管這類自動火炮與部分低階車輛的機炮類似,但仍有相當程度的差異且另有許多獨到之處:
- 極快的射速:一對雙聯裝火炮可依序射擊並在一分鐘內發射上千發砲彈。砲彈裝載於彈匣且需要裝填;每個彈匣射完的潛在傷害高達 900 血量。
- 相對低的裝甲穿透力(砲彈口徑小):務必要小心瞄準敵人弱點!
- 留意擴散度:連射期間,擴散度會隨之上升,因此若需要在中遠距離發動攻擊,建議採用間歇、短時連射。您會見到穿透力效率指示,來協助您掌握此全新射擊機制。
- 在近距離造成傷害:準度會隨著距離拉遠而下降,若可能應近距離攻擊敵人。
- 速射容易吸引敵人注意:快速連射時,您的隱蔽性會降到低於一般輕型戰車。
敬請期待後續的專文,當中將有關於這些獨特輕型戰車的深入介紹。等待期間,歡迎加入公開測試來體驗這些全新車輛!
乘員演進:嶄新歷練系統
乘員系統的改善仍舊為我們的首要事項之一。我們致力於系統性地改善乘員的各個層面,來讓其相關操作更為簡便、直覺且實用。
這一次,我們將重點放在歷練系統本身的翻新。許多玩家曾參與這項翻新的早期測試,也已試用過變動的內容。如今在採納玩家回饋意見並進行部分微調後,我們已準備在公開測試供更多玩家試用翻新後的歷練系統。
以下為核心變更內容的簡短回顧:
- 歷練數量上限:每名乘員的主要專長僅能訓練至多 6 個歷練(包括零歷練)。您過去訓練超過 6 個歷練所累積的經驗,將會由相應國家的乘員書籍補償,轉換公式為「用於訓練這些歷練所累積的乘員經驗 / 4.5」。
- 歷練選擇:為每個主要專長選擇要訓練的歷練時,可選自 6 個個人歷練與 3 個團體歷練。
- 額外歷練:有額外專長的乘員,可自選歷練來同步進行訓練,但速度為主要專長歷練的 50%。無需額外經驗。可訓練的額外歷練為 3 個。
- 效率條件:歷練效率要達到 100%,擁有同樣主要專長的多名乘員(如多名裝填手)均須訓練完該歷練。
- 額外經驗:已完成 6 個歷練之訓練的乘員仍可持續累積乘員經驗,後續累積到一定數量後(從 100,000 經驗開始),這些經驗可用來轉換為「通用訓練手冊」且無可轉換的數量上限。
另外在參考玩家的回饋意見後,我們就 5 個歷練的特性進行了變更。一塊來瞧瞧。
歷練 | 早期測試 | 1.26 更新 |
---|---|---|
應急手段 | 遭敵人傷害後,乘員熟練度加成提高 7.5%,持續 15 秒。效果無法疊加。 | 遭敵人傷害後,乘員熟練度加成提高 5%,持續 15 秒。效果無法疊加。 |
快速瞄準 | 瞄準速度增加 2.5%。 | 瞄準速度與炮塔迴轉速度增加 2.5%。 |
可靠配置 | HE 彈傷害降低 7.5% 且墜落時受到的傷害降低 30%。 | HE 彈傷害降低 10% 且墜落時受到的傷害降低 30%。 |
訊號攔截 | 您車輛是否被敵人偵察到的判定時間縮短 0.5 秒。 | 您車輛是否被敵人偵察到的判定時間縮短 0.75 秒。 |
熟能生巧 | 消耗品的冷卻時間縮短 7.5%。 | 消耗品的冷卻時間縮短 10%。 |
加入公開測試並立即試試翻新後的歷練系統!在遊戲中,我們也會有提示工具來讓玩家更清楚地掌握變更的內容與乘員系統的運作方式。
大規模的車輛重新平衡
我們持續就車輛特性進行重新平衡,來讓整體遊戲體驗更為順暢。這一次,我們將進行的大規模重新平衡涉及:
- 三大分支
- 在這些經重新平衡之分支研發不同車輛配件的邏輯
- 車輛的標配配件
- 5 輛加值車輛
我們將在不久後於專文中詳述所有變更內容。現在先大略說明這些更新。
三大分支重新平衡
我們的重點放在 X 階車輛的重新平衡,這些為相應科技樹分支的頂峰。獲重新平衡的分支當中,多數戰車的技術特性早已不合時宜,也許久未經調整,最終導致這些車輛難獲玩家青睞。這些分支當中的車輛顯然需要提升性能,因此我們將從當中的 V 階車輛一路調整到最高階車輛。
Bat.-Châtillon 25 t
展開前往公開測試的變動清單來查看所有重新平衡之車輛的詳情。
科技樹配件翻新
- 這三大分支中車輛配件的數量與分配,以及升級途徑,也將從 V 階車輛起調整( X K-91 的分支則會從 VI 階起)。這系列最佳化旨在讓升級過程更有效率且更直觀,這點對新玩家尤其重要。
- 實用性較低的配件(包括具有歷史重要性,但卻與玩法要求不符的配件)將被移除,留下之配件的特性則將有所改善。另外也會新增一些具全新特性的配件。全新的配件研發途徑將更為直觀且直覺。
所有遭移除的配件將移到倉庫,您可在當中出售這些配件,或安裝至不同車輛。請留意,其中一個特定配件,也就是 V AMX ELC bis 的炮管之一將從遊戲中移除。
若您的此車輛仍裝有此炮管,將會由另一款標配炮管取代。若該炮管在倉庫中,將會以應相的銀幣價格出售。
改善的標配配件
為提升您的遊戲體驗,我們為重新平衡後的三大分支提升了標配配件的效率。不同戰車將獲得不同的改善,部分的提升較高,部分則較低,但全數均會獲得某些程度的改善。
部分不合時宜的標配配件將由新配件取代,且會有較佳的特性。這系列變更將讓您在駕駛新獲取的車輛時,能夠較為順暢,也能在特定車輛上帶來較高品質的遊戲體驗,讓玩家不需要立即獲取該車輛上的最高階配件。
加值車輛的性能改善
最後,我們就 5 輛加值車輛進行性能提升,藉此改善操控這些車輛的遊戲體驗。一塊來瞧瞧。
加值車輛清單與改善
展開- VIII WZ-111 model 6 :提升迴轉與炮塔迴轉速度,縮短瞄準時間,提高裝甲穿透力,藉以讓此戰車在戰鬥中更為靈活且高效。
- VIII AltProto AMX 30 :提升迴轉與炮塔迴轉速度,縮短裝填時間,藉以提高傷害輸出與操控性。
- VIII 59-Patton :縮短瞄準時間,提高傷害與裝甲厚度,提升炮塔迴轉速度,藉以讓此車輛更為耐戰,並提升其在戰鬥中的威脅性。
- VIII AMX Canon d'assaut 105 :提高車輛移動與迴轉速度,縮短瞄準與裝填時間,提高生命值,藉以改善生存能力與火力。
- VIII IS-5 (Object 730) :提升移動與迴轉速度,改善炮塔迴轉速度,縮短瞄準時間,縮小炮管擴散度半徑,藉以提高準度與機動性。
全新隨機事件
我們持續拓展這些震撼人心事件的內容,並整合入更多張地圖。隨 1.26 更新推出後,隨機事件亦有機會在以下地圖中發生:
Pilzen
- 摧毀中央車廠:針對中央車棚的轟炸導致屋頂崩塌,留下的殘骸形成全新掩體。
- 移動的火車:火車從地圖的不同角落離開並穿越整張地圖,帶來動態掩體。
Malinovka
- 飛機墜落:飛機墜落至山區,斷成數截並與毀壞風車。
Karelia
- 岩石崩落:部分岩石遭轟炸,導致岩石崩落並阻擋了主要的射擊線。
地圖重新平衡
一如我們的車輛平衡工作,我們也持續翻新多張地圖來改善遊戲體驗,讓不同類型的車輛在當中都能有所發揮。此輪的重新平衡工作將以 8 張隨機戰鬥地圖的改善為要點。當中變動最大且範圍最廣的地圖為 Mannerheim Line — 請在下方查看詳情。
- 海岸線調整:修正了 K6 與 J7 方格內的海岸線形狀,藉此改善朝西方隊伍射擊位置移動的安全性,也讓東方隊伍在拿下此支線後能安然推進。
- 北方基地輕型戰車的點位:改善了輕型戰車在中央 D5 方格的點位,讓此點位較為安全,也能與 E4 方格內之西方隊伍的輕型戰車有同等條件。此外,也為西方隊伍的中型戰車打通了射擊線。
- 弱化防守點位:北方基地原有的優勢防守點位,過去易阻隔朝敵方基地推進的路線,此點位已遭弱化。移除了 B8 方格內懸崖邊緣附近的樹木,也摧毀了部分的「龍牙樁」,來讓沿著懸崖邊緣朝北方基地移動較為容易。
Mannerheim Line 地圖的其他變動
展開- 水下斜坡:在 J8 方格內,雙方玩家可能在特定情況下淹沒。改善水下斜坡後,較容易從水中脫離而不易淹沒。
- 射擊位置調整:此前,在 G4 方格中,玩家可射越岩石並穿過灌木叢。現在阻擋了此射擊線,代表驅逐戰車在開火時會暴露自身位置。
- 通道安全:東方隊伍玩家向上移動時,過去通常會遭 F4 方格內點位的驅逐戰車傷害。已略為移動了該岩石,讓車輛可較為安全地通過。
- 強固點位弱化:弱化了 A0 方格中的強固點位,過去此處易阻擋朝敵方基地的推進。灌木叢朝邊界移近,在該點位偵察敵人變得較為容易。
以下地圖的變動較不顯著,但仍相當重要,更新如下:
Oyster Bay
- 上方重型戰車支線重新設計:F6 方格現在有許多針對不同距離攻擊的防護點位,讓您能安然推進並縮短與敵人的距離。
- 連通洞穴:現在有個洞穴連通 F6 方格內的上方與中央支線,藉以變線來增加玩法的多元性。
- 海岸線地形翻新:D3、C3 與 C4 方格內的地形已經翻新且新增了掩體,讓駕駛中型戰車時有較為多元的玩法可能。
Oyster Bay 地圖的其他變動
展開- 中央重型戰車路線:採道中央重型戰車路線的車輛,特別是在 G6 至 F7 方格,現在將能較為安全地在此推進。正中央的掩體可讓您逐漸拉近與敵人的距離。
- 驅逐戰車點位:J5 與 F9 方格內的驅逐戰車點位現已弱化。此處已無法朝來自 G6 與 F7 方格的重型戰車射擊。
- 跑道區域:在涵蓋 E3 至 C5 方格,以及 F4 至 D6 方格的跑道區域,加入了地形起伏、山丘與灌木叢,藉以改善輕型戰車的遊戲體驗。
- 地形翻新:在 D3、C3 與 C4 方格的海岸線上,翻新了地形並新增了掩體,讓駕駛中型戰車時有較為多元的玩法可能。
Outpost
- 重型戰車的新點位:在 B1 至 B2、C1 至 C2 與 A3 至 B3 方格內,新增了重型戰車的點位,讓車輛能在此支線較為主動地戰鬥。
- 城堡區域的建築物:B3 方格內新增了全新建築物,來阻擋來自城堡區域中央的射擊。
Outpost 地圖的其他變動
展開- 中型戰車的新點位:K7 至 K8,以及 H0 方格中,新增了中型戰車的新點位。這些點位將助您朝山丘上的敵人靠近。
- 植被調整:移除了 A7 至 B7 與 F1 至 F2 方格內的植被。
Lakeville
- 植被移除:移除了 B1 方格內的植被,此前這些植被讓對手難以偵察驅逐戰車。這在過去為北方基地隊伍帶來甚大優勢。
Lakeville 地圖的其他變動
展開- 地形縮減:縮減了 C2 至 D2 方格內的地形變化,藉此簡化南方基地對此點位的偵察與攻擊。
- 新的灌木叢點位:K2 方格內新增了灌木叢點位,藉以降低在山區峽谷區域遭攻擊的風險;過去因車輛遠距偵察能力的限制,而容易遭受攻擊。
最後,以下地圖則有些微幅調整:
- Studzianki
- Steppes
- Tundra
- Abbey
調整清單
展開Studzianki
- 地形調整:抬升了 K6 方格內的地形,來減少出自西方隊伍基地之車輛遭射擊的情況。
修正了偵察問題:已無法在 C6 方格內的點位藉由窗口偵察 A5 方格內的車輛。
Steppes
- 重型戰車路徑:移除了 G1、H1 與 H2 方格內的重型戰車路徑,帶給雙方隊伍均等機會。
- 移除灌木叢:移除了 E1 與 J2 方格內的灌木叢,藉以較容易在此支線偵察車輛並逼近對手。
- 新點位:為 H3 方格內的南方隊伍新增了新點位,與 F2 方格內的岩石點位相仿。北方隊伍的點位也略為平衡。
Tundra
- 移除射擊線:移除了在 D5 方格針對 G9 方格之道路的射擊線。過去易讓在此處推進的南方隊伍戰車遭受傷害。
Abbey
- 移除植被:移除了 C1 方格內的植被。此前可讓車輛在此偵察且較不易遭受傷害,甚至能對 G1 方格內的南方隊伍車輛造成傷害。
天梯戰:蒼藍蠍獅賽季
準備迎接蠍獅年帶來的嶄新挑戰與豐富獎勵!2024-2025 年度天梯戰循環將以神秘的蠍獅為主題,且會由共享進度系統的三個連續賽季組成。
1.26 更新推出時,首個賽季「蒼藍蠍獅」將正式展開。以下為天梯戰下個賽季的新內容:
翻新後的評價點數
- 我們重新平衡了評價點數的獲取機制,藉此簡化進度。調整了戰鬥後獲得與失去的點數,來讓進度推進較為容易。現在要晉升到「黑鐵」位階較為容易,晉升到「青銅」位階略為容易,而「白銀」位階則稍微容易。
降低潛在傷害範圍
此模式中造成之潛在傷害的誤差範圍從 +/-25% 降低為 +/-12%。
此變更僅適用於天梯戰,且僅用於首個賽季「蒼藍蠍獅」。我們將根據賽季結果與玩家的回饋意見,來決定是否在後續賽季沿用此設定。
天梯戰變項更新
變項 | 隨機戰鬥 | 上個賽季 | 蒼藍蠍獅賽季 |
---|---|---|---|
車輛耐久性 | 無 | -25% | +650 血量 |
可持續被見到的時間 | 10 秒 | 3 秒 | 4 秒 |
內部配件受損削減 | 無 | 無 | 30% |
引擎起火機率 | 10-20% | 10-20% | 0% |
天梯戰商店更新
- 新增了一項改良型裝備,即改良型排氣系統,可在達到「白銀」位階後購買。
年度獎勵
- 您在「蠍獅年」的每個賽季可獲取多達 6 個「天梯戰錦旗」,數量多寡與您在賽季尾聲達到的位階有關。若在單一評價年度收集全部 18 個「天梯戰錦旗」,您將能獲取最豐富的年度獎勵。
- 您的年度獎勵可能包括天梯戰主題年度 2D 風格、兌換自選改良型與試驗型裝備的代幣、徽章、暱稱徽章與獨家車輛 Stinger,此為配有獨特乘員與絕美 3D 風格的特殊 X 階獎勵車輛。此車輛為傳奇重型戰車 X T57 Heavy Tank 的複製版本,主打震懾眾人的外觀。
全新地圖
- Himmelsdorf 在翻新後回到地圖池。我們也將 Murovanka 與 Live Oaks 加入到地圖池。
天梯戰中的全新車輛
現在您可駕駛以下的特殊車輛進行天梯戰戰鬥。
天梯戰:新車輛
展開消耗品翻新
為改善您的遊戲體驗與戰鬥效率,我們在 1.26 更新整合了小型急救包/大型急救箱與小型工具包/大型工具箱。
當前這些小型/大型消耗品在功能上重疊,但小型消耗品的使用效率較低。若僅裝備小型工具包/急救包,您必須在激戰中選擇要修理的配件,或要治療的乘員。這樣不僅影響您的效率,甚至會讓戰鬥表現變差。
以下為變動內容:
- 小型工具包/急救包:這些消耗品的作用現在將如同相應的大型消耗品,可同時修理所有配件,或治療全部乘員。不再需要傷神選擇,可因此提升生存能力並帶來較佳的戰鬥表現。
- 大型工具箱/急救箱與自動滅火系統:這些消耗品的冷卻時間將從 90 秒縮短為 60 秒,讓您較快恢復且在戰鬥中維持戰力較久。然而,僅有大型消耗品會帶來額外加成,像是修理速度 +10% 與其他效用。
改善後之小型工具包/急救包的費用將維持不變,您可省下部分資源而不一定非要使用相應的大型消耗品。然而也務必考量大型消耗品既有的優勢,深陷激戰時確實可能較為實用。
高品質與超優質燃油
我們也針對油品類消耗品進行變更。現有的油品類消耗品(「辛烷值 100 汽油」與「辛烷值 105 汽油」、「租借法案供給之潤滑油」與「高優質潤滑油」)將被移除,並由全新消耗品取代:「高品質燃油」與「超優質燃油」。這些全新消耗品將適用於遊戲中所有車輛,且為引擎功率與炮塔迴轉速度分別帶來 +5% 與 +10% 的加成。
移除速度調速器
此外我們在遊戲中移除了「移除速度調速器」。此消耗品過去僅限蘇聯與中國車輛使用,作為「辛烷值 105 汽油」的替代消耗品,也造成與其他國家車輛間的平衡性問題。在「超優質燃油」於遊戲中推出後,此消耗品已無存在必要且會從所有帳號中移除。
若您購買的消耗品從遊戲中移除,花費的銀幣將會全數補償給您。我們肯定這些改變將讓消耗品更易於使用,讓您能在戰鬥中展現更高的效率。
我們肯定這些改變將讓消耗品更易於使用,讓您能在戰鬥中展現更高的效率。
「戰車世界 Plus」翻新
我們持續改善「戰車世界 Plus」訂閱,以帶給您更為實用的益處!
現在「戰車世界 Plus」的訂閱者可使用全新的資訊系統 — 裝備助手。當中會提供在特定車輛上最常使用之裝備組合的資訊。資訊的數據來源為我們就每輛車輛收集的伺服器統計,能幫助您掌握哪些裝備最能提升您的戰鬥表現。報告中顯示的數據收集自隨機戰鬥,主要涵蓋標準、戰勛與改良型裝備。
您可在公開測試花費金幣啟用「戰車世界 Plus」訂閱並試試所有益處,包括金幣儲備、高強度乘員訓練、簽到獎勵,以及具有雙管火炮的獨特 VIII TS-54 。
戰車遠征賽季 XV
戰車世界賽季 XV 將隨 1.26 更新展開,且將一路進行到 11 月底。此為年度進度的最終賽季,也是您累積代幣來兌換嶄新車輛的最後機會,這些車輛包括 IX TT-130M 與 IX TS-60 ;您也能趁此機會兌換先前您錯過的其他車輛。
此賽季靈感來源為 Waffenträger 宇宙,更將揭開一段神秘的過往,也就是 Max von Krieger 不為人知的過去。您還有機會在當中獲取 Waffenträger 主題自訂要素獎勵,包括令人眼睛為之一亮的 3D 風格。
如何參與《戰車世界》公開測試
在公開測試中,您有機會在全新版本的遊戲正式上線前,搶先預覽當中的內容。我們非常想得知您對將到來功能、全新遊戲模式、車輛、遊戲變動等內容的看法。如此一來,我們才能了解玩家社群對下一次更新的感受,並在正式推出前解決疑慮。
- 如何參與公開測試
- 剛剛加入測試嗎?
- 條件:欲參與測試,您將需要戰遊網 Game Center(WGC)、公開測試遊戲客戶端的最新版本,以及使用中的《戰車世界》帳號。您在正式伺服器的帳號進度將會複製到公開測試伺服器,切分點為 2024-07-29 20:00:00(UTC)。
- 安裝測試客戶端:
- 執行安裝程式並選擇與主要遊戲客戶端不同的資料夾。
- 在 WGC 中的下拉式選單選擇測試客戶端。
- 進入測試:利用更多的資源來測試全新功能。您的回饋意見能帶給我們莫大幫助!
溫馨提醒:公開測試帳號的內容會複製自正式伺服器,切分點為 2024 年 7 月 30 日,且不會包括此後的內容與進度變動。欲知更多詳情,請造訪戰遊網 Game Center 指南。
下載與安裝測試客戶端
- 執行測試客戶端安裝程式。
- 選擇與您《戰車世界》遊戲主程式不同的安裝資料夾。
- 在 WGC 頂端的下拉式選單中,選擇剛安裝好的測試客戶端。
- 全面開火,另外別忘了分享您的回饋意見!
欲知有關 WGC 的更多詳情,請參考戰遊網 Game Center 指南。
變更項目
變動清單(英文)
展開Main Changes
New Czechoslovakian Light Tank Branch
A new branch of Czechoslovakian light tanks has been added to the Tech Tree. Most of them feature automatic cannons with a new mechanic that provides extremely high shooting rates, allowing them to cause a large amount of damage in a short time.
The following vehicles have been added:
- Tier VII: Škoda T 17
- Tier VIII: Vz. 64 Blesk
- Tier IX: LPT-67 Šelma
- Tier X: Vz. 71 Tesák
Battle Pass
The event will be inspired by the Waffenträger story and will feature new customization elements created in the atmosphere of the Waffenträger event.
The final reward for each Chapter has been changed: instead of progressive 3D styles, players can now receive 3D styles.
Some minor technical improvement have been made.
Crew: New Perk System
- Perk limit: Each crew member can train up to 6 perks for their major qualification (including zero perks). All XP invested in perks after the sixth is accumulated into a pool for each nation, then divided by 4.5. National Crew Books will be given as compensation based on the resulting number.
- New and rebalanced perks: Choose from 6 individual perks and 3 group perks for each major qualification.
- Bonus perks: Crew members with additional qualifications train a chosen individual perk at 50% speed alongside their main perks. No extra XP is needed and up to 3 bonus perks are available.
- Efficiency requirement: For perks to be 100% effective, all crew members with the same major qualification (e.g. multiple Loaders) must fully train the same perk.
- Extra XP: Crew members with 6 fully trained perks will keep earning Crew XP, which converts into Universal Guides after reaching certain thresholds (starting at 100,000 XP), with no limit.
- UI improvements have been made, with additional elements added to crew profile windows.
- All perks have been added to the vehicle comparison window.
- The qualifications of crew members of certain vehicles have been changed to avoid unnecessarily duplicated roles. XP from each removed perk can be used to train other perks. Full lists for each nation are given in the Vehicles section.
- Two mechanics for free perk resets have been implemented: 30 days after the release of the update with limited activation time and one free perk reset for each tanker with no time limit.
- Two new buttons have been added to the Barracks for the 30-day free perk reset period: Reset All Perks of All Crews and Train All Crews With Default Perks.
Map Changes
Outpost
Changes have been made to make gameplay more comfortable. New positions have been added to the map, giving heavy tanks more diverse options in the city. New positions have also been added to allow medium tanks to get closer to enemies on the hillside.
- New positions for heavy tanks have been added in squares B1-B2, C1-C2, and A3-B3. This will allow vehicles to move more actively in this direction.
- A building has been added in square B3, which blocks shot lines from the castle zone in the center.
- In squares K7-K8 and H0, new positions for medium tanks have been added. These positions will allow mediums to get closer to opponents on hills.
- In squares A7-B7 and F1-F2, the flora has been moved.
Oyster Bay
In the heavy tank direction in squares G6-G7 and F6-F7, the main firing positions used to be far apart, while possibilities for rapprochement were fraught with great risk, making gameplay in the direction somewhat stagnant. The changes aim to expand opportunities for convergence in the direction, as well as to diversify positions at close range. Additional opportunities for playing in the central and north-western parts of the map have also been added.
- The upper HT subdirection in square F6 has been redesigned. Protected positions at various distances can now be pushed through, reducing the distance toward enemies.
- The central HT direction squares G6-F7 have also become safer to advance—the shelter in its center will allow you to gradually reduce the distance to the enemy.
- The upper and central HT subdirections in square F6 have been connected by a cave, providing more options for gameplay there.
- In the runway area in squares E3-C5 and F4-D6, terrain undulations, hills, and bushes have been added to improve the quality of gameplay for light tanks.
- In the shoreline squares D3, C3, and C4, the terrain has been reworked and cover has been added to improve opportunities for playing and approaching medium tanks.
Mannerheim Line
The coastline has been slightly improved. Some distant lines of fire have been reduced and the west team's to the main battle point has been made safer. The shore of the slope has also been modified to make it easier to get out of the water, as well as make it easier for the eastern team to push in that direction. The LT positions in the middle of the map have been made equal for both teams, while some overly powerful east base defense positions have been weakened, making it easier to push through.
- The shape of the shoreline squares K6 and J7 has been modified, making the western team's firing points and the eastern team's advancement after winning the direction safer.
- The underwater slope in square J8 has been improved to make it easier to get out of the water without drowning.
- The firing line over the rocks and through the bushes in the HT direction in square G4 has been closed, meaning TDs must expose their hull.
- The northern base's LT is now better positioned in the middle D5 square. The square is now safer and comparable to the western team's LT position in E4. A firing line has also been opened on the western team's MT route.
- When going upward, eastern team players had the chance to take damage from the TD position in the F4 square. The rock was shifted slightly deeper, making it feasible to drive beyond the draw circle in this direction.
- The north base's powerful defense position, which blocked a way to the enemy's base, has been weakened. The trees near the cliff's edge have been removed in square B8. The dragon's teeth have been partially destroyed, allowing for more comfortable travel toward the north base along the cliff's edge.
- The highly dislodged position in A0, which prevented a breakthrough to the enemy base, has been weakened. The bushes have been pushed closer to the red line, making spotting more likely in the position.
Steppes
Southern team players mainly occupied the eastern direction of the map, while opportunities for rapprochement and advancement on the flank were limited. The changes aim to align the direction for both teams, with the addition of opportunities for diverse play at various distances.
- The HT direction in squares G1, H1, and H2 has been changed to provide new and equal opportunities for teams.
- The bushes in squares E1 and J2 that made it difficult to pass into the corner of the map and along the riverbed have been removed. Now it will be easier to spot the vehicles and determine the number of opponents in the direction.
- A new position has been added for the southern team in the H3 square, mirroring the stone in the F2 square. Additionally, the northern team's position has been enhanced.
Lakeville
The distant positions in the mountain gorge on the map, which had a significant impact on the main heavy vehicle engagement point, have been altered.
- In B1, flora that made it difficult to detect artillery has been removed, as this position provided a great advantage for the north base team.
- The terrain in squares C2-D2 has been lowered to make it simpler for the south base to spot and attack vehicles in this position.
- A new position with bushes has been added square K2 to reduce the chances of taking damage in the mountain gorge due to not being able to detect vehicles at long range.
Tundra
Minor changes have been made to enhance gameplay comfort. The southern team's route to the eastern direction has been covered from unwanted firing lines.
- The firing line from square D5 to the roadway in square G9 has been removed. The firing line allowed damage to be inflicted on the southern team's vehicles during their roll maneuver.
Studzianki
Minor changes have been made to improve the west base and fix a vehicle detection issue.
- The terrain in the K6 square has been raised to minimize shooting at vehicles from the west team base.
- A position in C6 has been modified to prevent the spotting of vehicles in A5 through the windows of a building.
Abbey
A minor change has been made to enhance gameplay comfort.
- Flora has been removed in С1. This position made it possible to spot and damage the southern team's vehicles in square G1 without risk.
WoT Plus
- The Equipment Assistant benefit has been added to WoT Plus.
- Players can view Equipment Assistant from the equipment screen, and see the three most commonly used equipment setups for their selected vehicle.
- Equipment Assistant is available only for vehicles that can be used in Random Battles.
Onslaught
Main changes
- The Year of the Manticore has been added.
- New Annual Rewards have been added.
- The Season of the Azure Manticore has been added.
- A new item of improved equipment, Stealth Exhaust Unit, has been added to the Onslaught Shop.
- The Stinger Tier X American heavy tank Stinger has been added.
- Ammo, equipment, and directives can now be used for free in Onslaught Team Training.
New content for the Season of the Azure Manticore:
- Progressive Hybrid Beast (Azure) style with a new set of decals, emblems, inscriptions, and camouflage patterns.
- Dog Tag Backgrounds: Iron, Bronze, Silver, Gold, Champion, and Legend
- Nickname stripe: Wind of Change
- Badges: Get Over Here!, Rock You Like a Hurricane
- Medal: Venomous Sting
- Rental vehicles: E 50 Ausf. M 7х7, Object 277 7x7, WZ-113G FT 7x7
Ranked System:
- The base number of Rating Points earned in the Iron, Bronze, and Silver ranks has been increased.
Prestige Points system:
- Changes have been made to the system for accruing Prestige Points.
Role Skills:
- Straight Ahead:
- The skill has been replaced by the new Juggernaut skill.
- Juggernaut:
- For 12/15/20 s:
- Incoming damage is reduced by 15/22.5/30%
- Top forward speed is increased by 10 km/h
- Top reverse speed is increased by 10 km/h
- Engine power is increased by 35%
- Damage from ramming to enemy vehicles is increased by 30%
- When this Role Skill is active, the player's tracks can be destroyed by a single shot.
- At the beginning of battle, the Role Skill's charge level is 1.
- For 12/15/20 s:
- Recon Flight:
- The skill becomes available 3 seconds after the battle starts.
- A special icon is displayed for a player detected by the skill.
Onslaught modifiers changes:
- Vehicle durability: +25% changed to +650 HP.
- Time remaining visible: 3 s changed to 4 s.
New Onslaught modifiers:
- Range of potential damage: +/-12%.
- Inner module damage reduction: 50%.
- Engine fire chance: 0%.
Other changes:
- New maps have been added: Murovanka and Live Oaks.
- Himmelsdorf has been returned.
- New Vehicles Available in Onslaught:
- Hurricane
- WZ-111 QL
- 113 BO
- Monkey King
- Obj. 268/5
- M60
- Foch 155
- 121B
Random Events
Random Events have been added to three maps:
- Pilsen
- Roof collapse in the central hangar. This event creates additional cover (E4-F4), allowing the center of the map to be used for flanking attacks or changing directions.
- Train movements. Trains have been added to the map, crossing it from north to south and from south to north. The trains move at a speed of around 30 km/h, making them usable as moving cover.
- Malinovka
- Plane crash at the windmill. A crashed plane on Malinovka Hill creates a large amount of new cover (A0), allowing tanks to play more actively in this area.
- Karelia
- Bombardment and destruction of the bunker. A powerful explosion caused by shelling destroys the bunker and part of the mountain. The rockfall blocks the main lines of fire and creates new cover (H8) for advancing in this direction.
Simple Consumables
- Small Repair Kit and Small First Aid Kit mechanics have been changed:
- Small Repair Kits now repair all damaged modules. Cooldown time is 90 s.
- Small First Aid Kits now treat all injured crew members and remove the stun effect. Cooldown time is 90 s.
- Cooldown time for large consumables has been reduced:
- Large Repair Kit cooldown has been reduced from 90 s to 60 s.
- Large First Aid Kit cooldown has been reduced from 90 s to 60 s.
- Automatic Fire Extinguisher cooldown has been reduced from 90 s to 60 s.
- Standard Large Repair Kit cooldown has been reduced from 90 s to 60 s. (For vehicles with a built-in Large Repair Kit as part of their standard configuration)
- 2 new consumables have been added: Quality Fuel and Excellent Fuel.
-
Quality Fuel:
- Adds +5% to engine power and to turret rotation speed.
- Is suitable for all classes of vehicles of all nations.
- Has no restrictions on engine types (diesel or gasoline).
- Price: 5,000 credits.
- Excellent Fuel:
- Adds +10% to engine power and to turret rotation speed.
- Is suitable for all classes of vehicles of all nations.
- Has no restrictions on engine types (diesel or gasoline).
- Price: 20,000 credits.
-
- 100-octane Gasoline, Lend-Lease Oil, and Quality Oil have been replaced with Quality Fuel in the Depot, Store, and in vehicles' consumables slots.
- 105-octane Gasoline has been replaced with Excellent Fuel in the Depot, Store, and in vehicles' consumables slots.
- Lend-Lease Oil, 100-octane Gasoline, 105-octane Gasoline, and Quality Oil have been removed from the game.
- Speed Governor has been removed from the game. All Speed Governors removed from players' accounts will be compensated.
Personal Exchange Rates
- Credit and XP exchange interfaces have been changed.
- A functionality displaying applied discounts on exchanges has been added.
- Personalized individual discounts have also been added.
Map Training
The Steppes map has been temporarily excluded from the Topography game mode.
Vehicles
Along with the rebalancing of high-tier vehicles, the quantity and assortment of vehicle modules and upgrade paths in these three branches will be revised starting from Tier V (Tier VI for the K-91 branch). Less useful modules have been removed or replaced, and some new modules have been introduced to enhance gameplay comfort. Some improvements to the stock configurations across the rebalanced branches have also been made.
China
The qualifications of certain crew members in the following vehicle have been changed:
- M5A1 Stuart
Changes to the technical characteristics of the following vehicles have been made:
59-Patton
- Dispersion on gun traverse for the 90 mm Gun M41 in the 59-Patton turret has been decreased by 40%
- Aiming time of the 90 mm Gun M41 in the 59-Patton turret has been changed from 1.9 to 1.7 s
- Damage of the AP M318 shell for the 90 mm Gun M41 has been changed from 240 to 280 HP
- Damage of the HEAT-T M348 shell for the 90 mm Gun M41 has been changed from 240 to 280 HP
- Damage of the HE T91E3 shell for the 90 mm Gun M41 has been changed from 320 to 370 HP
WZ-111 model 6
- Dispersion during movement of the WZ-111 model 6 suspension has been decreased by 13%
- Dispersion on hull traverse with the WZ-111 model 6 suspension has been decreased by 13%
- Traverse speed of the WZ-111 model 6 suspension has been changed from 26 to 30 deg/s
- Aiming time of the 105 mm Type 81-I gun in the WZ-111 model 6 turret has been changed from 2.8 to 2.6 s
- Traverse speed of the WZ-111 model 6 turret has been changed from 24 to 28 deg/s
- Penetration of the Chuan bei-81-I shell for the 105 mm Type 81-I gun has been changed from 218–198 to 227–204 mm
Czechoslovakia
The following vehicles have been added: Škoda T 17, Vz. 64 Blesk, LPT-67 Šelma, Vz. 71 Tesák, Vz. 68 Squall
France
The qualifications of certain crew members in the following vehicles have been changed:
- AMX 50 100
- AMX 50 120
- AMX 50 B
- Char Futur 4
- Bat.-Châtillon Bourrasque
- Char Mle. 75
- AMX 13 (FL 11)
- AMX 12 t
- AMX 13 75
- AMX 13 90
- Bat.-Châtillon 25 t
- Lorraine 40 t
- Somua S35
- AMX 13 57
- AMX 13 57 GF
- Bat.-Châtillon 25 t AP
- Somua SM
- M4A1 FL 10
- Bat.-Châtillon 12 t
- AMX 13 105
- ELC EVEN 90
Changes to the technical characteristics of the following vehicles have been made:
AltProto AMX 30
- Traverse speed of the AltProto-AMX-30 suspension has been changed from 34 to 40 deg/s
- Dispersion on gun traverse for the 100 mm SA47-58 gun in the AltProto-AMX-30 turret has been decreased by 40%
- Reloading time of the 100 mm SA47-58 gun in the AltProto-AMX-30 turret has been changed from 10 to 9 s
- Traverse speed of the AltProto-AMX-30 turret has been changed from 38 to 42 deg/s
AMX 12 t
- Dispersion of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 0.42 to 0.4 m
- Aiming time of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 2.5 to 2.3 s
- Penetration of the Frt.Prf. mle. 1940 shell for the 75 mm SA49 gun has been changed from 148–122 to 174–147 mm
- Penetration of the Frt.Prf. mle. 1926 shell for the 75 mm SA49 gun has been changed from 108–98 to 133–115 mm
- Shell capacity of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 36 to 44
- Shell capacity of the 75 mm SA50 gun in the AMX 12 t turret has been changed from 36 to 44
- Power of the AMX B 271 engine has been changed from 250 to 290 h.p.
AMX 13 75
- Dispersion of the 75 mm SA49 gun in the FL 10 Type C turret has been changed from 0.42 to 0.38 m
- Aiming time of the75 mm SA49 gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
- Penetration of the Frt.Prf. mle. 1940 shell for the 75 mm SA49 gun has been changed from 148–122 to 174–147 mm
- Penetration of the Frt.Prf. mle. 1926 shell for the 75 mm SA49 gun has been changed from 108–98 to 133–115 mm
- Shell capacity of the 75 mm SA49 gun in the FL 10 Type C turret has been changed from 44 to 48
- Shell capacity of the 75 mm SA50 gun in the FL 10 Type C turret has been changed from 36 to 48
- Power of the Baudouin 6F 11 SRY T engine has been changed from 300 to 350 h.p.
Bat.-Châtillon 25 t
- The 90 mm F3 gun for the Batignolles-Châtillon 25 t turret has been removed
- The 100 mm SA47 gun with 42 shell capacity for the Batignolles-Châtillon 25 t turret has been removed
- Dispersion during movement of the Batignolles-Châtillon 25 t suspension has been decreased by 18%
- Dispersion on hull traverse with the Batignolles-Châtillon 25 t suspension has been decreased by 18%
- Dispersion of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 0.38 to 0.35 m
- Dispersion on gun traverse for the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been decreased by 38%
- Dispersion after firing of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been decreased by 25%
- Aiming time of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 2.7 to 2.4 s
- Shell capacity of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 30 to 50
AMX ELC bis
- The 75 mm SA32L gun for the AMX ELC bis turret has been removed
- Dispersion of the 75 mm SA44L gun in the AMX ELC bis turret has been changed from 0.4 to 0.38 m
- Aiming time of the 75 mm SA44L gun in the AMX ELC bis turret has been changed from 2.1 to 2 s
Bat.-Châtillon 25 t AP
- The 90 mm F3 gun for the Batignolles-Châtillon 25 t AP turret has been removed
- Dispersion of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 0.38 to 0.36 m
- Dispersion on gun traverse for the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 29%
- Dispersion on gun traverse for the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 29%
- Dispersion after firing of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 14%
- Dispersion after firing of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 14%
- Aiming time of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 2.7 to 2.1 s
- Aiming time of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been changed from 2.5 to 2.1 s
- Shell capacity of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 42 to 60
- Shell capacity of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been changed from 42 to 60
- Tier of the Maybach HL 230 F engine has been changed from VI to IX
- Tier of the Moteur moderne 3M.27.1.01 engine has been changed from VI to VIII
- Purchase cost of the Maybach HL 230 F engine has been changed from 26,800 to 75,000 credits
- Purchase cost of the Moteur moderne 3M.27.1.01 engine has been changed from 24,600 to 49,200 credits
Bat.-Châtillon 12 t
- Dispersion on gun traverse for the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been decreased by 17%
- Dispersion on gun traverse for the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been decreased by 17%
- Reloading time of the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been changed from 24 to 21 s
- Reloading time of the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been changed from 20 to 17 s
- Aiming time of the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
- Aiming time of the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
- Penetration of the Frt.Prf. mle. 1944A shell for the Canon de 75 mm Vo 920 m/s gun has been changed from 182–159 to 198–167 mm
- Penetration of the Prf. mle. 1930A shell for the Canon de 75 mm Vo 920 m/s gun has been changed from 144–128 to 159–137 mm
- Power of the Mathis 210 engine has been changed from 320 to 350 h.p.
AMX Canon d'assaut 105
- Dispersion during movement of the AMX Canon d'assaut de 105 suspension has been decreased by 23%
- Dispersion on hull traverse with the AMX Canon d'assaut de 105 suspension has been decreased by 23%
- Reloading time of the 105 mm CN 105 gun in the AMX Canon d'assaut de 105 turret has been changed from 11.5 to 10.6 s
- Aiming time of the 105 mm CN 105 gun in the AMX Canon d'assaut de 105 turret has been changed from 2 to 1.8 s
- Vehicle durability has been changed from 1,000 to 1,200 HP
Germany
The qualifications of certain crew members in the following vehicles have been changed:
- Spähpanzer SP I C
- Rheinmetall Panzerwagen
- HWK 12
- KPz 3 Projekt 07 HK
- KJPZ TIII Jäger
Changes to the technical characteristics of the following vehicles have been made:
M48A2 Räumpanzer
- Penetration of the AP M77 shell for the 9 cm Kanone M41 gun has been changed from 205–183 to 212–199 mm
- Damage of the AP M77 shell for the 9 cm Kanone M41 has been changed from 240 to 280 HP
- Damage of the HE M71 shell for the 9 cm Kanone M41 has been changed from 320 to 380 HP
- Damage of the HVAP M304 shell for the 9 cm Kanone M41 has been changed from 240 to 280 HP
- Power of the Continental AVI-1790-8 engine has been changed from 650 to 750 h.p.
Italy
The qualifications of certain crew members in the following vehicle have been changed:
- Rinoceronte
The following vehicles have been added: Toro, Felice
Sweden
The qualifications of certain crew members in the following vehicles have been changed:
- Strv m/42-57 Alt A.2
- Strv 103-0
- Strv 103B
- Kranvagn
- Emil II
- Emil I
- UDES 03
- Strv S1
- EMIL 1951
- UDES 16
- UDES 15/16
- UDES 14 Alt 5
- UDES 03 Alt 3
- Bofors Tornvagn
U.K.
The qualifications of certain crew members in the following vehicles have been changed:
- FV1066 Senlac
- LHMTV
- GSOR3301 AVR FS
- GSR 3301 Setter
- GSOR 1008
- A25 Harry Hopkins I
- Concept No. 5
- GSOR 1010 FB
- Staghound Mk. III
- AEC Armoured Car
- FV601 Saladin
- FSV Scheme A
- Charioteer Nomad
- Charioteer
U.S.A.
The qualifications of certain crew members in the following vehicles have been changed:
- T71 DA
- T1 HMC
- T56 GMC
- ASTRON Rex 105 mm
- ARMT
- T82 HMC
Changes to the technical characteristics of the following vehicles have been made:
M4A1 Sherman
- The 75 mm Gun M3A1 has been added for the D51066 turret
- The 75 mm Gun M3A1 has been added for the D51072 turret
- The Wright Continental R-975EC2A1 gasoline engine has been added
- The 75 mm Gun M3 for the D51066 turret has been removed
- The 105 mm M4 for the D51066 turret has been removed
- The 75 mm Gun M3 for the D51066 turret has been removed
- The Wright Continental R-975C1 gasoline engine has been removed
- The Wright Continental R-975EC2 gasoline engine has been removed
- Dispersion during movement of the T41 suspension has been decreased by 15%
- Dispersion during movement of the T42 suspension has been decreased by 17%
- Dispersion on hull traverse with the T41 suspension has been decreased by 15%
- Dispersion on hull traverse with the T42 suspension has been decreased by 17%
- Dispersion on gun traverse for the 76 mm Gun M1A1 in the D51072 turret has been decreased by 22%
- Reloading time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 4.8 to 4.3 s
M4A3E8 Sherman
- The 76 mm Gun M1A2E8 has been added for the D51080 turret
- The 75 mm Gun M3 for the D51066 turret has been removed
- The 105 mm M4 gun for the D51072 turret has been removed
- The 75 mm Gun M3 for the D51080 turret has been removed
- The 76 mm Gun M1A2 for the D51080 turret has been removed
- The 105 mm M4 gun for the D51080 turret has been removed
- The Wright Continental R-975C1 gasoline engine has been removed
- Dispersion of the 76 mm Gun M1A1 in the D51072 turret has been changed from 0.43 to 0.39 m
- Dispersion of the 76 mm Gun M1A1 in the D51080 turret has been changed from 0.43 to 0.38 m
- Dispersion on gun traverse for the 76 mm Gun M1A1 in the D51072 turret has been decreased by 25%
- Reloading time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 4.2 to 3.6 s
- Reloading time of the 76 mm Gun M1A1 in the D51080 turret has been changed from 4.2 to 3.5 s
- Aiming time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 2.3 to 2.1 s
- Aiming time of the 76 mm Gun M1A1 in the D51080 turret has been changed from 2.3 to 2.0 s
- View range with the D51072 turret has been changed from 330 to 360 m
- Vehicle durability with the D51072 turret has been changed from 892 to 890 HP
T20
- The 76 mm Gun M1A1E20 has been added for the T20D1 turret
- The 76 mm Gun M1A1E20 has been added for the T20D2 turret
- The 76 mm Gun M1A1 for the T20D1 turret has been removed
- The 76 mm Gun M1A2 for the T20D1 turret has been removed
- The 76 mm Gun M1A1 for the T20D2 turret has been removed
- The 76 mm Gun M1A2 for the T20D2 turret has been removed
- The 105 mm M4 gun for the T20D2 turret has been removed
M48A5 Patton
- The Continental AVDS-1790-2D gasoline engine has been added
- The Continental AV-1790-7B gasoline engine has been removed
- Dispersion of the 105 mm Gun M68 in the M48A5 Patton turret has been changed from 0.36 to 0.35 m
- Aiming time of the 105 mm Gun M68 in the M48A5 Patton turret has been changed from 1.9 to 1.8 s
- Top speed has been changed from 45 km/h to 48 km/h
M4A3(76)W Sherman
- Penetration of the AP M62 shell for the 76 mm Gun M1A2 has been changed from 128–110 to 143–126 mm
- Penetration of the HVAP M93 shell for the 76 mm Gun M1A2 has been changed from 177–158 to 185–164 mm
M26 Pershing
- The 90 mm Gun M3E26 has been added for the M26M67 turret
- The 90 mm Gun M3E26 has been added for the M26M71 turret
- The Ford GAN M gasoline engine has been added
- The 76 mm Gun M1A1 for the M26M67 turret has been removed
- The 76 mm Gun M1A2 for the M26M67 turret has been removed
- The 90 mm Gun M3 for the M26M67 turret has been removed
- The 76 mm Gun M1A1 for the M26M71 turret has been removed
- The 76 mm Gun M1A2 for the M26M71 turret has been removed
- The 90 mm Gun M3 for the M26M71 turret has been removed
- The 105 mm M4 gun for the M26M71 turret has been removed
- The Ford GAN gasoline engine has been removed
- Dispersion during movement of the M26T80E1 suspension has been decreased by 15%
- Dispersion on hull traverse with the M26T80E1 suspension has been decreased by 15%
- Dispersion of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 0.37 to 0.35 m
- Reloading time of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 8.2 to 8 s
- Reloading time of the 90 mm Gun T15E2M2 in the M26M71 turret has been changed from 6.8 to 7.6 s
- Aiming time of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 2.3 to 2.1 s
M46 Patton
- The 90 mm Gun M3 for the M46M73 turret has been removed
- The 90 mm Gun T15E2M2 for the M46M73 turret has been removed
- The 90 mm Gun M3 for the M46T119 turret has been removed
- The 90 mm Gun T15E2M2 for the M46T119 turret has been removed
- The 105 mm M4 gun for the M46T119 turret has been removed
- The Ford GAN gasoline engine has been removed
- Dispersion of the 90 mm Gun M36 in the M46M73 turret has been changed from 0.38 to 0.34 m
- Dispersion of the 105 mm Gun T5E1M2 in the M46M73 turret has been changed from 0.4 to 0.37 m
- Dispersion of the 90 mm Gun M36 in the M46T119 turret has been changed from 0.38 to 0.33 m
- Dispersion of the 105 mm Gun T5E1M2 in the M46T119 turret has been changed from 0.39 to 0.36 m
- Reloading time of the 90 mm Gun M36 in the M46M73 turret has been changed from 7.6 to 7 s
- Reloading time of the 105 mm Gun T5E1M2 in the M46M73 turret has been changed from 10 to 9.6 s
- Reloading time of the 90 mm Gun M36 in the M46T119 turret has been changed from 7.6 to 6.7 s
- Aiming time of the 105 mm Gun T5E1M2 in the M46T119 turret has been changed from 2 to 1.9 s
- Aiming time of the 90 mm Gun M36 in the M46T119 turret has been changed from 2 to 1.9 s
U.S.S.R.
The qualifications of certain crew members in the following vehicles have been changed:
- IS-3A
- T-100 LT
- LT-432
- Object 780
- Object 590
Changes to the technical characteristics of the following vehicles have been made:
T-34
- Velocity of the UBR-354MP shell for the 76 mm F-34 gun has been increased by 25%
- Velocity of the UBR-354A shell for the 76 mm F-34 gun has been increased by 22%
- Penetration of the UBR-354MP shell for the 76 mm F-34 gun has been changed from 102–92 to 147–138 mm
- Penetration of the UBR-354A shell for the 76 mm F-34 gun has been changed from 86–75 to 108–99 mm
Object 430 Version II
- Dispersion of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 0.38 to 0.36 m
- Dispersion of the 100 mm D-54U gun during traverse of the Object 430 Version II turret has been decreased by 25%
- Reloading time of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 8 to 7.1 s
- Reloading time of the 100 mm M-63 gun in the Object 430 Version II turret has been changed from 7.6 to 7.2 s
- Reloading time of the 100 mm D-54U gun in the Object 430 Version II enhanced turret has been changed from 7.5 to 6.9 s
- Reloading time of the 100 mm M-63 gun in the Object 430 Version II enhanced turret has been changed from 7.6 to 7.1 s
- Aiming time of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 2.9 to 2.1 s
- Aiming time of the 100 mm M-63 gun in the Object 430 Version II turret has been changed from 2.3 to 2.1 s
- Aiming time of the 100 mm M-63 gun in the Object 430 Version II enhanced turret has been changed from 2.3 to 2 s
- Penetration of the UBR-412D shell for the 100 mm M-63 gun has been changed from 201–181 to 216–196 mm
- Traverse limits of the 100 mm D-54U gun in the Object 430 Version II turret have been changed from -90 90 to -180 180 deg
- Traverse limits of the 100 mm M-63 gun in the Object 430 Version II turret have been changed from -90 90 to -180 180 deg
- Traverse limits of the 100 mm D-54U gun in the Object 430 Version II enhanced turret have been changed from -90 90 to -180 180 deg
- Traverse limits of the 100 mm M-63 gun in the Object 430 Version II enhanced turret have been changed from -90 90 to -180 180 deg
IS-5
- Dispersion during movement of the IS-5 (Object 730) suspension has been decreased by 15%
- Dispersion on hull traverse with the IS-5 (Object 730) suspension has been decreased by 15%
- Dispersion of the 122 mm D-25TA gun in the IS-5 (Object 730) turret has been changed from 0.46 to 0.42 m
- Dispersion of the 122 mm D-25TA gun during traverse of the IS-5 (Object 730) turret has been decreased by 20%
- Aiming time of the 122 mm D-25TA gun in the IS-5 (Object 730) turret has been changed from 3.2 to 2.7 s
K-91
- Reloading time of the 100 mm D-46T gun in the K-91 turret has been changed from 6.3 to 5.7 s
Traverse limits of the 100 mm D-46T gun in the K-91 turret have been changed from -110 110 to -180 180 deg
A-43
- The 76 mm S-54A gun has been added for the A-43 turret
- The 76 mm S-54A gun has been added for the A-44 turret
- The V-2-34-43 diesel engine has been added
- The 76 mm S-54 gun for the A-43 turret has been removed
- The 76 mm S-54 gun for the A-44 turret has been removed
- The V-2-34 diesel engine has been removed
- Dispersion of the 76 mm F-34 gun in the A-43 turret has been changed from 0.46 to 0.4 m
- Dispersion of the 76 mm F-34 gun in the A-44 turret has been changed from 0.46 to 0.38 m
- Reloading time of the 76 mm F-34 gun in the A-43 turret has been changed from 3.6 to 3.3 s
- Aiming time of the 76 mm F-34 gun in the A-43 turret has been changed from 2.3 to 2 s
- Velocity of the UBR-354A shell for the 76 mm F-34 gun has been increased by 22%
- Velocity of the UBR-354MP shell for the 76 mm F-34 gun has been increased by 25%
- Penetration of the UBR-354A shell for the 76 mm F-34 gun has been changed from 86–75 to 108–99 mm
- Penetration of the UBR-354MP shell for the 76 mm F-34 gun has been changed from 102–92 to 147–138 mm
A-44
- The 57 mm ZiS-4-44 gun has been added for the A-44 turret
- The 57 mm ZiS-4-44 gun has been added for the A-44 shielded turret
- The V-2-34-43 diesel engine has been added
- The 57 mm ZiS-4 gun for the A-44 turret has been removed
- The 76 mm F-34 gun for the A-44 turret has been removed
- The 76 mm S-54 gun for the A-44 turret has been removed
- The 57 mm ZiS-4 gun for the A-44 shielded turret has been removed
- The 76 mm F-34 gun for the A-44 shielded turret has been removed
- The 76 mm S-54 gun for the A-44 shielded turret has been removed
- The V-2-34 diesel engine has been removed
- Dispersion of the 107 mm ZiS-6 gun in the A-44 turret has been changed from 0.43 to 0.41 m
- Dispersion of the 107 mm ZiS-6 gun in the A-44 shielded turret has been changed from 0.43 to 0.4 m
- Aiming time of the 107 mm ZiS-6 gun in the A-44 turret has been changed from 2.9 to 2.5 s
- Aiming time of the 107 mm ZiS-6 gun in the A-44 shielded turret has been changed from 2.9 to 2.4 s
- Traverse speed of the A-44 shielded turret has been changed from 38 to 40 deg/s
Elevation angles of the 107 mm ZiS-6 gun in the A-44 turret have been changed from 15 to 20 deg - Elevation angles of the 107 mm ZiS-6 gun in the A-44 shielded turret have been changed from 15 to 20 deg
- Depression angles of the 107 mm ZiS-6 gun in the A-44 turret have been changed from –3 to –4 deg
- Depression angles of the 107 mm ZiS-6 gun in the A-44 shielded turret have been changed from –3 to –4 deg
Object 416
- Dispersion of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 0.39 to 0.36 m
- Dispersion of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 0.39 to 0.35 m
- Reloading time of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 8.7 to 6.8 s
- Reloading time of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 8 to 6.5 s
- Aiming time of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 2.3 to 2.1 s
- Aiming time of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 2.3 to 2 s
- Penetration of the UBR-412D shell for the 100 mm M-63 gun has been changed from 201–181 to 216–196 mm
- Depression angles of the 100 mm D10T gun in the Object 416 mod. 1952 turret have been changed from –3 to –4 deg
- Depression angles of the 100 mm M-63 gun in the Object 416 mod. 1952 turret have been changed from –3 to –4 deg
- Depression angles of the 100 mm D10T gun in the Object 416 mod. 1953 turret have been changed from –3 to –4 deg
- Depression angles of the 100 mm M-63 gun in the Object 416 mod. 1953 turret have been changed from –3 to –4 deg
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