패치 노트
미리 보기 1: 변경 사항
확장Main Changes
Onslaught Light
- Resources for the Onslaught Light mode have been added.
- New decals have been added as rewards.
- The list of unavailable vehicles has been updated.
- Role Skills have been adjusted for the mode in Tier VIII vehicles.
- Minor changes have been made to maps.
Crucible
- A new feature has been added: the Crucible, which tests players with series of missions that offer valuable rewards.
- Each series consists of consecutive missions, with the main reward granted for completing the final mission. Every mission in a series is completed in a single battle.
- Players can activate one Crucible series at a time. Once activated, it cannot be paused.
- Series of missions are available for a limited time and are replaced periodically. Activated series that are expired or incomplete count as failed. Some series can be completed once, while others are repeatable.
- Each series includes a number of shields. Failing a mission destroys one shield, and the final mission must be completed before all shields are lost.
- Crucible missions can only be completed in Random Battles in Tier VI–XI vehicles.
Frontline
- Platoons for Frontline can now no longer be formed with more than one autocannon vehicle, including Czech autocannon light tanks and American autocannon medium tanks. This only affects Platoon formation in the Garage: Platoon members can select vehicles without any restrictions once they enter battle.
- The visuals on the Combat Reserves screen have been reworked.
Last Stand: Terra Nord
- The Last Stand: Terra Nord event has been added on the Nordskar map.
- The event features two new enemies: Bastion and Archer.
- The boss defeat sequence has been updated: the boss now triggers warning, attack preparation, and ATLAS destruction events before the battle ends in defeat.
- Improvements have been made to social features: in-battle voice chat and Garage chats for each difficulty have been added, and the battle communication menu has been updated.
- Changes have been made to Tactical Devices:
- Turbocharger duration has been increased from 5 s to 6 s
- Turbocharger reverse speed penalty has been reduced from 40 km/h to 20 km/h
- Turbocharger reload time has been reduced from 8 s to 3 s
- Energy Shield duration has been increased from 7 s to 10 s
- Stun Shot duration has been increased from 7 s to 12 s
- A new set of 3D attachments has been added to the event rewards.
- The "Cause damage to Obelisks" daily mission has been removed.
Changes to System Requirements
To ensure the game's continued development and optimal performance for as many players as possible, the system requirements from Update 2.3.1 will be:
- Minimum:
- CPU: Intel Core i5-3330 or AMD FX-6300 (screen resolution 1280x768)
- GPU: Nvidia GTX 660 or AMD Radeon R9 270 (screen resolution 1280x768)
- RAM: 8 GB
- OS: 64-bit Windows 10 or 11
- Free disk space: 70 GB
- Recommended:
- CPU: Intel Core i3-9100F or AMD Ryzen 3 3100
- GPU: Nvidia GTX 1650 or AMD Radeon RX 580
- RAM: 16 GB
- OS: 64-bit Windows 10 or 11
- Free disk space: 120 GB
After the update, players whose hardware met the previous minimum system requirements will still be able to run the game. However, going forward, we will no longer be able to fully guarantee game functionality and performance for players whose hardware does not meet the new minimum requirements.
Bot-Assisted Matchmaking in Common Tests
In Random Battles, only during Common Tests, if a player has been waiting in the queue for a long time while using a Tier I–XI vehicle, a battle may be created with human players and supplemented with bots.
Vehicles
Germany
The following vehicle has been added: Chi-Go
U.S.A.
The following vehicle has been added: XM94 Shadow
France
Changes to the technical characteristics of the following vehicle have been made:
Durendal
Engine power has been changed from 900 h.p. to 950 h.p.
Penetration of the ODR 120/67 APCBC T14E (D) AP shell has been changed from 242 mm to 247 mm
Penetration of the ODR 120/67 HVAP T17E (D) APCR shell has been changed from 300 mm to 305 mm
U.K.
Changes to the technical characteristics of the following vehicles have been made:
Headshaker
Dispersion at 100 m (heated/cooled) has been changed from 0.4/0.32 m to 0.44/0.32 m
Vehicle durability has been changed from 1,700 HP to 1,650 HP
Reload time has been changed from 12.9 s to 13.3 s
Damage of the AP Mk. II shell has been changed from 600 HP to 580 HP
Penetration of the HE Mk. II shell has been changed from 275 mm to 265 mm
Penetration of the HESH Mk. II shell has been changed from 220 mm to 205 mm
Pike
Dispersion during movement and on hull traverse has been increased by 18%
Vehicle durability has been changed from 1,950 HP to 1,900 HP
Engine power has been changed from 850 h.p. to 800 h.p.
China
Changes to the technical characteristics of the following vehicle have been made:
PGZ-70
Penetration of the Chuan bei PG70 AP shell has been changed from 236 mm to 226 mm
Penetration of the Chuan chao PG70 APCR has been changed from 288 mm to 267 mm
Poland
The following vehicles have been added: 63TP Rycerski, Kolczatka
Changes to the technical characteristics of the following vehicle have been made:
Krazownik
Top forward speed has been changed from 38 km/h to 35 km/h
Top reverse speed has been changed from 15 km/h to 14 km/h
Hull armor has been weakened
Italy
The following vehicle has been added: Donnola
Fixed Issues and Improvements
Fixed the issue of part of the description text for the Smoke Screen Combat Reserve being cut off.
Fixed the issue of players being able to receive the Hunter award multiple times in Frontline.
Fixed the issue of the Battle Pass rewards screen not appearing after Frontline battles.
Fixed the issue of the Confederate award's description not matching its conditions.
Fixed the issue of the banned vehicle graphic and button being partially cut off in Onslaught.
Fixed the issue of auxiliary weapons’ average penetration being displayed as equal to the main gun's penetration in Postmortem mode after destroying a vehicle with them.
Fixed the issue of vehicle sound being audible when vehicle volume was set to 0%.
Fixed the issue of autoloader shell information being cut off on the vehicle characteristics screen.
Fixed the issue of the vehicle ban phase countdown bar not disappearing after the start of battle in Onslaught.
Fixed the issue of the Will-to-Win Spirit medal icon on the Awards screen in the Service Record being the wrong size.
Fixed the issue of drowning triggering 3D attachment effects that were only meant to trigger after destroying an enemy vehicle.
Fixed the issue of certain elements' collision boundaries not matching their visual models on the Overlord map.
Fixed the issue of the Jetpack 3D attachment’s visual effects not triggering when the required amount of damage was caused.
Fixed the issue of some vehicle models appearing misaligned in certain situations.
Fixed the issue of an incorrect icon for the T67 being displayed in some interfaces.
미리 보기 2: 변경 사항
확장Fixed Issues and Improvements
- Fixed the issue of missing highlight effects and audio cues on the Battle Pass Chapter selection screen.
- Fixed the issue of a notification introducing the Crucible system remaining pinned at the bottom of the Notification Center.
- Fixed the issue of missing audio cues when enemies entered a Point of Interest capture circle in Onslaught and Onslaught Light.
- Fixed the issue of the components counter not updating when disassembling Experimental Equipment, preventing the Continue button from becoming available.
- Fixed some technical and interface issues.
미리 보기 3: 변경 사항
확장Fixed Issues and Improvements
- Fixed the issue of the New Recruit indicator disappearing from crew member cards after scrolling in the Barracks.
- Fixed the issue of the Object 430U being displayed as a heavy tank instead of medium in a pre-battle loading tip.
- Fixed the issue of the impenetrable outline displayed in Sniper mode being inaccurate in certain locations on several maps.
- Fixed the issue of the camera in the Last Stand: Terra Nord queue continuing to rotate after releasing the left mouse button.
- Fixed the issue of the misaligned background image in the Platoon search window in Last Stand: Terra Nord.
- Fixed the issue of the Clan Invitations window stalling during loading.
- Fixed the issue of the Platoon button in the chat panel remaining highlighted after minimizing the Platoon window.
- Fixed the issue of the About the Event screen sometimes not displaying after opening it in Battle Pass.
- Fixed the issue of some tooltips remaining open after pressing the Esc key to close them.
- Fixed the issue of the Garage being briefly displayed when opening Stories.
- Fixed some technical and interface issues.
전차장 여러분!
2.3.1 업데이트 미리 보기와 함께 시험의 도가니 시스템, 돌아온 최후의 저항, 격전 라이트, 전선 대격돌에 관한 세부 정보를 확인해 보십시오.
시험의 도가니
- 신규 시스템인 시험의 도가니에서는 플레이어가 다양한 난이도의 임무 세트에 도전하여 값지거나 특별한 보상을 획득하여 실력을 증명할 수 있습니다. 임무 세트의 난이도는 투사, 정예, 정점 난이도로 나뉩니다.
- 시험의 도가니 임무 세트는 여러 개의 연속 임무로 구성될 수 있습니다. 각 임무를 완료하면 보상이 지급되고, 최종 임무 완료 시 주요 보상을 획득할 수 있습니다. 모든 임무는 한 전투에서 완료해야 합니다. 임무는 전투 중이 아닌 전투가 종료되는 시점에 완료되며, 여러 전투에 걸쳐 완료해야 하는 임무는 없습니다.
- 시험의 도가니 임무 세트는 직접 선택하여 활성화해야 합니다. 한번 시작하면 중간에 멈출 수 없는 점이 특징입니다. 첫 도전은 무료로 진행할 수 있고, 이후 추가 도전은 게임 내 통화를 사용하여 이용할 수 있습니다. 각 시험의 도가니 임무 세트는 동시에 하나만 진행할 수 있습니다.
- 시험의 도가니 임무 세트는 일정 기간에 걸쳐 진행할 수 있으며, 기간이 만료되면 모든 플레이어에게 새로운 임무 세트가 부여됩니다. 만료일 이전에 완료하지 못한 임무 세트는 실패한 것으로 처리됩니다. 임무 세트에는 한 번만 완료 가능한 임무, 여러 번 완료 가능한 임무 모두 포함되어 있습니다.
- 각 시험의 도가니 임무 세트에는 일종의 "보험" 역할을 하는 보호막이 일정 개수 포함되어 있습니다. 임무 조건을 달성하지 못하면 보호막 1개가 파괴되며, 임무 세트를 완료하려면 보호막을 모두 소진하기 전에 마지막 임무를 성공해야 합니다.
- 시험의 도가니 임무는 6단계~11단계 전차로 무작위 전투에서만 완료할 수 있습니다.
최후의 저항
인기 모드 최후의 저항이 오벨리스크, 10개 진행 스테이지, 각종 요소 개선, 그 외 여러 콘텐츠와 함께 돌아옵니다.
- 무작위 전투의 노르드스카르를 기반으로 제작된 신규 이벤트 지도 추가
- 공명 전차 성능 개선
- 신규 적 유형: Archer 및 Bastion 추가
- 기본으로 활성화되는 이벤트 음성 대화 추가
- 소대원 검색 기능 개선
- T 키를 눌러 활성화 가능한 명령 기능: 신규 이벤트 관련 명령 추가
격전 라이트
가볍게 즐기되 전투의 짜릿함은 그대로 체감할 수 있는 8단계 격전이 돌아왔습니다.
- 격전 기본 특징: 개편된 지도, 7 대 7 전투, 전술 및 역할 기술 사용 가능
- 격전 라이트 특징: 자주포와 일부 전차를 제외한 일반 또는 프리미엄 8단계 전차로 참여할 수 있으며, 전차 금지 기능과 랭크 시스템이 적용되지 않습니다. 또한 격전 시즌, 연간 진행 시스템, 전적에 반영되지 않습니다.
신규 격전 라이트 이벤트에는 해당 이벤트에만 적용되는 별도의 진행 상황이 포함되어 있습니다.
전선 대격돌
전선 대격돌이 8단계 전차로 참여할 수 있는 30 대 30 대규모 지도, 재생성 및 전시 물자 기능과 함께 익숙한 규칙으로 돌아옵니다.
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