3D配饰与瞄准时物体透明化 | 钢铁猎手 | 混级对决 | 战令赛季XX
公测1:改动列表
展开Main Changes
Arcade Cabinet
- Resources for Arcade Cabinet: Equalize! have been added to the Common Test.
- The missions widget has been moved to the right side of the screen for better integration within the updated UI. It displays up to four missions at once.
Battle Pass
- Resources for Battle Pass Season XX have been added to the Common Test.
- All rewards, settings, and numerical values are for testing purposes and are subject to change before release.
Steel Hunter
- Resources for the next season of Steel Hunter have been added to the Common Test.
3D Attachments
Changes have been made to prevent 3D attachments interfering with aiming. Now, when aiming at an enemy vehicle, certain turret attachments become transparent. This effect works dynamically at different distances and will be activated for all players by default.
Customization slots for 3D attachments have been added to the following vehicles:
- U.S.S.R.: STG Guard
- U.S.A.: IMT, T26E4 SuperPershing, AE Phase I
- U.K.: Charioteer, Charioteer Nomad
- Japan: Type 5 Ka-Ri, Type 63
- Sweden: Strv S1, UDES 03, Strv 103-0
Minor adjustments have also been made to the size, position, and appearance of the following 3D attachments:
- Flamethrower Kit
- Night Sight With Spotlight
- Modified Minigun
- Type 974 Radio Locator
- Welbike
- Anti-Tank Gun
- Harpoon Gun
- Huanglong's Head
- Arsenal
- Hwacha
- Naval Binoculars
- Stockless Anchor
- Flamethrower Guitar
- Flame Machine
- Mystic Mirror
- Old Treasures
- Enchanted Telescope
- Lucky Horseshoe
- Pot o' Gold
- Heavy Machine Gun
- Grid Searchlight
- Anomaly Liquidator Kit
- Searchlight Machine Gun
- Supply Basket
- Matter Container
- Full Collector
- Skywatch
- MV. Krieger Railgun
All changes aim to improve the display of 3D attachments on vehicles and do not affect gameplay.
Vehicles
U.S.S.R.
- The following vehicles have been added: Object 265-II, Object Veles
U.S.A.
- The following vehicle has been added: Jezevec
France
- The following vehicle has been added: M47 Chevalier
Changes to the technical characteristics of the following vehicle have been made:
Fauteur (with fully researched Upgrades)
- Induction Propellant Afterburner charge accumulation speed has been changed from 2.75%/s to 4.5%/s
- Induction Propellant Afterburner charge spent per shot has been changed from 45% to 55%
- Induction Propellant Afterburner post-limit dispersion at 100 m penalty has been changed from +100% to +56%
- Induction Propellant Afterburner post-limit aiming time penalty has been changed from +100% to +60%
- Dispersion at 100 m has been changed from 0.34 m to 0.32 m
- Aiming time has been changed from 2.2 s to 1.8 s
U.K.
- The following vehicle has been added: Twin Guardians
China
- The following vehicle has been added: Yongshi
Poland
- The following vehicle has been added: Husarz
Sweden
- The following vehicle has been added: Ambassador
Italy
- The following vehicle has been added: Cerbero
Fixed Issues and Improvements
- Fixed the issue of the Executor's characteristics displaying the incorrect traverse speed.
公测2:改动列表
展开Main Changes
- Fixed the issue of lightning effects containing visual artifacts on the Karelia, Himmelsdorf, Airfield, and Highway maps.
- Fixed the issue of certain elements' collision boundaries not matching their visual models on Paris, Berlin, Abbey, Redshire, Airfield, and other maps.
- Fixed the issue of Onslaught battle replays freezing when rewound to the pre-battle vehicle ban vote stage.
- Fixed the issue of some players being unable to access the Summary and Achievements sections of their Service Record.
- Fixed the issue of players being unable to aim at the gun or turret of vehicles with an oscillating turret in arcade aiming mode.
- Fixed the issue of only the left gun having a visual recoil effect when firing from a double-barreled vehicle.
- Fixed the issue of the second equipment slot not being displayed in the configuration of a Tier XI vehicle with fully researched Upgrades in the comparison menu.
- Fixed the issue of the Object 432U's aiming circle disappearing when switching aiming modes after firing with Thermo-Ballistic Overcharge.
- Fixed the issue of the mission progress tab on the post-battle results screen not displaying a rewards tooltip if the player earned more than five rewards.
车长们,
2.3版本公测现已展开!准备好迎接钢铁猎手和“游戏厅:混级对决”的重返,并抢先一探战令赛季XX。
新版本也优化了自定义功能。经过长期的技术优化,我们扩展了支持3D配饰的战车列表,并推出一项新功能:瞄准时物体透明化,以确保自定义元素不再干扰瞄准。
扩展3D自定义元素与瞄准时物体透明化
我们会继续扩展自定义选项,并为更多战车添加3D配饰支持。在此之前,我们进行了长期的技术优化,从而克服了以往的限制。在版本说明中查看更新后的战车完整列表。
在扩展内容的同时,我们也通过改进安装机制优化了配饰系统本身,使配饰的安装位置更具一致性,并减少了潜在的游戏体验问题。
此外,我们还推出一项新功能,以确保在与3D配饰互动时会有更清晰的游戏视野。
瞄准时物体透明化
- 作用:在瞄准时,防止3D配饰遮挡您的视野。
- 运作方式:当瞄准战车时,特定的炮塔配饰会暂时消失,更容易看到对方弱点。
- 结果:瞄准时更精准,且自定义元素不会影响游戏体验。
此功能会根据不同距离动态运作,且仅影响视觉元素,绝不影响战车本身。自定义元素保持了视觉效果和游戏公平性,现在也让更多战车可以支持3D配饰。
加入公测,在战斗中抢先体验这些优化内容!
Fauteur:经平衡优化后,表现更为出色
2.2.1版本推出后,
XI
Fauteur
迎来了一系列针对性优化。这些改动同时影响其特殊能力和基础参数。改动旨在提升其机制在战斗中的实用性,并全面提升火炮操控性。
现在,这辆XI级重型坦克的累积充能和消耗参数经过调整后,战斗中的潜在单发伤害获得了提升。这些改动也让其特殊能力的整体运作更加顺畅与灵活,尤其是在长时间、持续的交战中。
其火炮操控性也有显著改善。瞄准时间缩短和准度的提升,加上充能限制器关闭状态下的参数惩罚降低,让Fauteur在中距离战斗时更高效。现在您可以更自信地使用其强大的射击模式。请在版本说明中查看确切的参数改动。
- 快速入门指南
- 第一次参加测试?
- 条件:您需要有Wargaming.net Game Center(WGC)、最新公测游戏客户端,以及《坦克世界》活跃账号。您在正式服务器的账号进度将会复制到公开测试服务器,切分点为2026-05-09的21:59:00(UTC),且不会包括此后的内容与进度变动。
- 安装测试客户端:
- 运行安装程序,并选择和主要游戏客户端不同的安装文件夹。
- 在WGC的下拉菜单中选择测试客户端。
- 加入测试:利用充裕的资源测试新内容。您的反馈非常重要!
您可通过Wargaming.net Game Center指南了解更多详情。
车长们,加入公测并分享您的反馈吧!