版本说明
公测1:改动列表
展开Main Changes
Onslaught Light
- Resources for the Onslaught Light mode have been added.
- New decals have been added as rewards.
- The list of unavailable vehicles has been updated.
- Role Skills have been adjusted for the mode in Tier VIII vehicles.
- Minor changes have been made to maps.
Crucible
- A new feature has been added: the Crucible, which tests players with series of missions that offer valuable rewards.
- Each series consists of consecutive missions, with the main reward granted for completing the final mission. Every mission in a series is completed in a single battle.
- Players can activate one Crucible series at a time. Once activated, it cannot be paused.
- Series of missions are available for a limited time and are replaced periodically. Activated series that are expired or incomplete count as failed. Some series can be completed once, while others are repeatable.
- Each series includes a number of shields. Failing a mission destroys one shield, and the final mission must be completed before all shields are lost.
- Crucible missions can only be completed in Random Battles in Tier VI–XI vehicles.
Frontline
- Platoons for Frontline can now no longer be formed with more than one autocannon vehicle, including Czech autocannon light tanks and American autocannon medium tanks. This only affects Platoon formation in the Garage: Platoon members can select vehicles without any restrictions once they enter battle.
- The visuals on the Combat Reserves screen have been reworked.
Last Stand: Terra Nord
- The Last Stand: Terra Nord event has been added on the Nordskar map.
- The event features two new enemies: Bastion and Archer.
- The boss defeat sequence has been updated: the boss now triggers warning, attack preparation, and ATLAS destruction events before the battle ends in defeat.
- Improvements have been made to social features: in-battle voice chat and Garage chats for each difficulty have been added, and the battle communication menu has been updated.
- Changes have been made to Tactical Devices:
- Turbocharger duration has been increased from 5 s to 6 s
- Turbocharger reverse speed penalty has been reduced from 40 km/h to 20 km/h
- Turbocharger reload time has been reduced from 8 s to 3 s
- Energy Shield duration has been increased from 7 s to 10 s
- Stun Shot duration has been increased from 7 s to 12 s
- A new set of 3D attachments has been added to the event rewards.
- The "Cause damage to Obelisks" daily mission has been removed.
Changes to System Requirements
To ensure the game's continued development and optimal performance for as many players as possible, the system requirements from Update 2.3.1 will be:
- Minimum:
- CPU: Intel Core i5-3330 or AMD FX-6300 (screen resolution 1280x768)
- GPU: Nvidia GTX 660 or AMD Radeon R9 270 (screen resolution 1280x768)
- RAM: 8 GB
- OS: 64-bit Windows 10 or 11
- Free disk space: 70 GB
- Recommended:
- CPU: Intel Core i3-9100F or AMD Ryzen 3 3100
- GPU: Nvidia GTX 1650 or AMD Radeon RX 580
- RAM: 16 GB
- OS: 64-bit Windows 10 or 11
- Free disk space: 120 GB
After the update, players whose hardware met the previous minimum system requirements will still be able to run the game. However, going forward, we will no longer be able to fully guarantee game functionality and performance for players whose hardware does not meet the new minimum requirements.
Bot-Assisted Matchmaking in Common Tests
In Random Battles, only during Common Tests, if a player has been waiting in the queue for a long time while using a Tier I–XI vehicle, a battle may be created with human players and supplemented with bots.
Vehicles
Germany
The following vehicle has been added: Chi-Go
U.S.A.
The following vehicle has been added: XM94 Shadow
France
Changes to the technical characteristics of the following vehicle have been made:
Durendal
Engine power has been changed from 900 h.p. to 950 h.p.
Penetration of the ODR 120/67 APCBC T14E (D) AP shell has been changed from 242 mm to 247 mm
Penetration of the ODR 120/67 HVAP T17E (D) APCR shell has been changed from 300 mm to 305 mm
U.K.
Changes to the technical characteristics of the following vehicles have been made:
Headshaker
Dispersion at 100 m (heated/cooled) has been changed from 0.4/0.32 m to 0.44/0.32 m
Vehicle durability has been changed from 1,700 HP to 1,650 HP
Reload time has been changed from 12.9 s to 13.3 s
Damage of the AP Mk. II shell has been changed from 600 HP to 580 HP
Penetration of the HE Mk. II shell has been changed from 275 mm to 265 mm
Penetration of the HESH Mk. II shell has been changed from 220 mm to 205 mm
Pike
Dispersion during movement and on hull traverse has been increased by 18%
Vehicle durability has been changed from 1,950 HP to 1,900 HP
Engine power has been changed from 850 h.p. to 800 h.p.
China
Changes to the technical characteristics of the following vehicle have been made:
PGZ-70
Penetration of the Chuan bei PG70 AP shell has been changed from 236 mm to 226 mm
Penetration of the Chuan chao PG70 APCR has been changed from 288 mm to 267 mm
Poland
The following vehicles have been added: 63TP Rycerski, Kolczatka
Changes to the technical characteristics of the following vehicle have been made:
Krazownik
Top forward speed has been changed from 38 km/h to 35 km/h
Top reverse speed has been changed from 15 km/h to 14 km/h
Hull armor has been weakened
Italy
The following vehicle has been added: Donnola
Fixed Issues and Improvements
Fixed the issue of part of the description text for the Smoke Screen Combat Reserve being cut off.
Fixed the issue of players being able to receive the Hunter award multiple times in Frontline.
Fixed the issue of the Battle Pass rewards screen not appearing after Frontline battles.
Fixed the issue of the Confederate award's description not matching its conditions.
Fixed the issue of the banned vehicle graphic and button being partially cut off in Onslaught.
Fixed the issue of auxiliary weapons’ average penetration being displayed as equal to the main gun's penetration in Postmortem mode after destroying a vehicle with them.
Fixed the issue of vehicle sound being audible when vehicle volume was set to 0%.
Fixed the issue of autoloader shell information being cut off on the vehicle characteristics screen.
Fixed the issue of the vehicle ban phase countdown bar not disappearing after the start of battle in Onslaught.
Fixed the issue of the Will-to-Win Spirit medal icon on the Awards screen in the Service Record being the wrong size.
Fixed the issue of drowning triggering 3D attachment effects that were only meant to trigger after destroying an enemy vehicle.
Fixed the issue of certain elements' collision boundaries not matching their visual models on the Overlord map.
Fixed the issue of the Jetpack 3D attachment’s visual effects not triggering when the required amount of damage was caused.
Fixed the issue of some vehicle models appearing misaligned in certain situations.
Fixed the issue of an incorrect icon for the T67 being displayed in some interfaces.
车长们,
2.3.1版本公测现已上线,带来淬炼系统、更新后的背水一战、天梯战轻装版与前线战。继续阅读以了解详情!
淬炼
- 全新淬炼系统将通过任务组合来考验玩家的战斗技巧。这些任务组合有着不同的复杂度,并带来珍贵(有时甚至是独特的)奖励。任务组合设有难度等级:战士、精英与王牌。
- “淬炼”组合可能包括数量不等的连续任务(每个任务都有各自的奖励),而最终任务则有主要奖励。每个任务都必须在单场战斗中完成(以战斗结束时为准,而非在战斗中途达成条件时)。没有需要通过多场战斗累计完成的任务。
- “淬炼”任务组合需要玩家接受(手动激活)才开始进行。“淬炼”任务组合无法暂停,从而提升了挑战性。首次尝试免费,额外尝试需要以游戏内货币解锁。玩家在任何时间点都只能进行一个“淬炼”任务组合。
- “淬炼”任务组合仅在特定期间开放,此后将会为所有玩家替换新的任务组合。若未在期限前完成,任务组合将视为失败。部分任务组合仅能完成一次,而其他则可多次完成。
- 每个“淬炼”任务组合都附上数个盾牌,提供“失败保险”:若玩家未能达成任务条件,将会消耗一个盾牌。若要完成任务组合,您必须在盾牌用完前完成最终任务。
- “淬炼”任务仅限在随机战中使用VI–XI级战车完成。
背水一战
备受欢迎的“背水一战”模式重返,此回再度带来方尖体、10个阶段的进度,以及一系列优化,包括:
- 全新活动地图,以努德斯卡尔(出自随机战)为基础打造
- 回声坦克性能提升
- 全新敌人类型:弓箭手与堡垒
- 活动语音聊天(默认开启)
- 经优化的小队队友搜索
- 命令轮盘(按下T键激活):全新活动相关命令
天梯战轻装版
天梯战的VIII级版本重回游戏,带来同样激烈的战斗,但不需要担心段位降低或影响统计数据。
- 天梯战基本特色:在经修改的地图上进行7v7战斗,具有战术与角色技能系统。
- 轻装版特殊之处:驾驶可研发或高级VIII级战车进行战斗(自行火炮与少数其他类型战车除外),无战前战车禁用功能、无段位系统,且不与天梯战赛季/年度进度或统计绑定。
这次推出的天梯战轻装版将有专属进度,仅限此活动,并在公开测试中提供临时奖励。
前线战
讲究战术运用的VIII级战车30v30战斗,主打巨大地图、重生与战斗储备,将以熟悉的规则重回游戏。
- 快速入门指南
- 第一次参加测试?
- 条件:您需要有Wargaming.net Game Center(WGC)、最新公测游戏客户端,以及《坦克世界》活跃账号。您在正式服务器的账号进度将会复制到公开测试服务器,切分点为2026-06-09的22:00:00(UTC),且不会包括此后的内容与进度变动。
- 安装测试客户端:
- 运行安装程序,并选择和主要游戏客户端不同的安装文件夹。
- 在WGC的下拉菜单中选择测试客户端。
- 加入测试:利用充裕的资源测试新内容。您的反馈非常重要!
您可通过Wargaming.net Game Center指南了解更多详情。
车长们,加入公测并分享您的反馈吧!
