公测1:改动列表
展开Main Changes
Arcade Cabinet
The Equalize! event has been added.
Steel Hunter
- Rating-based matchmaking is enabled for both solo and Platoon battles.
- A progressive 2D style can be earned in the event Progression.
- Players can search for Random Platoons, and optional voice chat is available for all Platoon types.
Battle Pass
- The Core Vehicles and some other resources for Battle Pass Season XVII have been added.
- Some technical improvements have been made.
3D Attachment Slots
Customization slots for 3D attachments have been added to the following vehicles:
- Progetto C50 mod. 66
- FV3805
- Emil II
- T49
- T-54
- Type 68
- AMX M4 mle. 51
- K-91-PT
- Tiger-Maus
- T54E1
- BZ-68
- IS-3-II
- UDES 03 Alt 3
- TS-60
- Object 263
- Type 61
- Object 705
- TT-130M
- WZ-111G FT
- CS-59
- T-54 ltwt.
- ST-I
- BZ-58-2
- Spähpanzer Ru 251
- TS-5
- T32
- Ferdinand
- UDES 14 Alt 5
- SU-14-2
- Caernarvon
- M54 Renegade
- T28 Prototype
- Indien-Panzer
- TNH 105/1000
- WZ-120-1G FT
- VK 100.01 (P)
- Gonsalo
- 122 TM
- Type 59
- Centurion Mk. I
- XM66F
- ASTRON Rex 105 mm
- Progetto CC55 mod. 54
- Kampfpanzer 07 RH
- SMV CC-64 Vipera
- AltProto AMX 30
- Panther II
- FV207
- ISU-152K
- AMX Canon d'assaut 105
- BZ-166
- ISU-122-2
- 50TP prototyp
- Panhard EBR 75 (FL 10)
- M-III-Y
- Emil I
- AMX M4 mle. 49
- Caliban
- Centurion Mk. 5/1 RAAC
- IS-6
- Panther mit 8,8 cm L/71
- ISU-152
- ISU-130
Vehicles
Germany
The following vehicles have been added: E 65 Zwilling, Schwertwal, Windhund.
Czechoslovakia
The following vehicles have been added: Vz. 60S, SDT-58 Vlkodav, SZDV Vz. 50, Vz. 62 Jasan.
公测2:改动列表
展开Main Changes
Frontline
- Frontline is available for testing purposes.
Fixed Issues and Improvements
- Fixed the rare issue of players being unable to click the Battle! button to return to battle after their vehicle was destroyed in Frontline mode.
- Fixed the issue of the Polished Lens directive not appearing as active in the Dispersion at 100 m tooltip when combined with certain equipment.
- Fixed the issue of the top engine being unavailable for the following vehicles: Pz.Kpfw. III Ausf. E, Pz.Kpfw. III Ausf. J, Pz.Kpfw. IV Ausf. H, VK 30.01 (P), Tiger (P)
- Fixed the issue of plane models not following the correct trajectory in the Random Event on Ruinberg.
- Fixed the issue of incorrect text being displayed in the Berserker ability tooltip in Steel Hunter mode.
- Fixed some localization issues.
公测3:改动列表
展开Fixed Issues and Improvements
- Fixed the issue of vehicles disappearing from the Onslaught Shop after returning from vehicle preview in Onslaught mode.
- Fixed the issue of the interface disappearing after returning from vehicle preview in the Onslaught Shop.
- Fixed the issue of the small icon for the SDT-58 Vlkodav not being displayed.
- Fixed the issue of shell marks appearing slightly above the actual point of impact on the FV230 Canopener's turret.
- Fixed the issue of the sand effect under vehicle tracks appearing overly illuminated when driving through sandy terrain at over 30 km/h.
- Fixed the issue of the player's nickname not being displayed on the Post-Battle Statistics screen after Arcade Cabinet battles.
- Fixed the issue of Battle Pass Points not being displayed in notifications for completed Progression Stages in the Notification Center during Arcade Cabinet missions.
- Fixed the issue of elements on the E 100's hull moving during turret traverse when the Nemesis 3D style was equipped.
- Fixed the issue of national emblems appearing on some vehicles when no emblem was applied on certain graphics settings.
- Fixed the issue of animated elements not being displayed correctly for certain 3D styles, including the Blitzlicht style for the Leopard 1 and the Revenant Mk. II style for the E 50 Ausf. M.
- Fixed the issue of parameters being highlighted in the wrong color in certain module technical characteristic tooltips and of certain parameters being incorrect for vehicles with the Selective Fire Modes mechanic.
- Fixed the issue of technical text being displayed in the Notification Center.
- Fixed some technical and interface issues.
车长们,
1.29版本公测现已展开!您可在1.29版本公测期间试试全新的游戏厅子模式“混级对决”,准备迎接钢铁猎手再度重返,更别错过前线战夏季篇章,还有机会预览战令赛季XVII与其他丰富内容。
游戏厅:混级对决
“混级对决”模式以一个有趣的规则为基础:任何等级的战车都可能混编至同一场战斗。该场战斗中,只要不是最高等级战车,都会获得技术特性方面的提升(等级越低,提升就越显著)。由于血量与火力获得提升,低等级战车(通常具有不错的机动性、体积小且隐蔽性佳)也能对队伍的胜利带来贡献。
钢铁猎手
一如既往,要在大逃杀模式获得成功,就必须收集进度点数并获取钢铁印记,藉此用来兑换2D风格在内的各种奖励。正如先前的推出,此回您仍可加入随机小队且可选择开启语音聊天。
战令赛季XVII
全新战令赛季带来崭新高科技3D风格,分别为M48A5 Patton、FV230 Canopener与WZ-111 model 5A专属,另外还有机会招募三名历经战火洗礼的车长。您同样能享有在赛季XVI推出的各项功能,包括战令宝库、精英循环及刮刮卡。赛季XVII期间,已收集足够数量代币的玩家,有机会领取本年度的奖励战车:
IX
Object 265T
或
IX
ERAC 105 Proto
。
- 如何参加公测
- 第一次参加测试?
想要参加,您需要有Wargaming.net Game Center(WGC)、最新公测游戏客户端,以及截止日期前(详情如下)创建的《坦克世界》活跃账号。
资格
所有4月29日的06:00 UTC+8前创建的《坦克世界》活跃账号都可以参加此次测试。
下载并安装测试客户端
- 运行测试客户端安装程序。
- 选择安装文件夹,注意不要选择已存有您的常规《坦克世界》游戏文件的文件夹。
- 从WGC顶部的下拉菜单中选择新安装的测试客户端。
- 立刻出击——别忘了分享反馈!
您可以在专题文章Wargaming.net Game Center指南中找到更多关于WGC的详细介绍。
车长们,加入公测并分享您对全新与改善后内容的看法!