1.26版本公测1:捷克斯洛伐克轻型坦克、乘员特长更新及更多

车长们!

加入公测并分享您对1.26版本的看法,这是我们今年最重磅的版本之一!驾驶主打自动炮机制全新捷克斯洛伐克分支的轻型坦克加入战场,并体验更新后的乘员特长系统!

但这只是开始。体验在三张地图上的全新随机事件、试驾三个分支中18辆重新平衡过的战车、参与天梯战最新赛季,并探索多张优化后的随机战地图。还有更多——快加入并分享您的反馈!

公测中的所有内容目前仍在积极开发中。公测中出现的所有数值、奖励、技术属性和其他设定均非最终版,可能会与正式发布版不同

采用全新射击机制的捷克斯洛伐克轻型坦克

随着1.26版本的发布,《坦克世界》中将出现一条新的轻型坦克线——捷克斯洛伐克轻型坦克!新分支包含VII到X级的4辆迅捷侧击战车,专为从侧面和后方包抄敌人而设计。新分支的起点是 VI Skoda T 25

分支中的第一辆战车是VII级的Škoda T 17。高等级的战车包括:

  • Vz. 64 Blesk(VIII级)
  • LPT-67 Šelma(IX级)
  • Vz. 71 Tesák(X级)

Škoda T 17是一辆过渡型战车,拥有不错的动力和轻型坦克中堪称良好的装甲,但没有突出的玩法特点。不过,新分支的VIII–X级战车都配备采用独特射击机制的自动火炮

尽管乍看之下,这些自动火炮与一些低等级战车的机炮似乎有类似之处,但实际上差别很大且具备一系列特征:

  • 极快的射速:双炮交替开火,每分钟可射出数千发炮弹。炮塔装在弹盒中且需要装填;每个弹盒的潜在总伤害高达900点。
  • 由于火炮口径小,装甲穿透力相对较低:需要仔细瞄准弱点进行射击!
  • 注意散布误差:连射时散布误差会逐渐增加,所以在中远距离最好采用短暂的连射。效率指示器能协助您掌握新机制。
  • 近距离输出伤害:目标离得越远,准度就越低。
  • 高射速容易吸引注意:相比于典型轻型坦克,您在开始射击后隐蔽值会降得更低。

请保持关注后续的文章,我们会为您深入讲解这些独特的轻型坦克。与此同时,加入公测亲自试驾!

乘员进化:全新特长系统

改进乘员系统一直是我们的主要长期目标之一。我们致力于系统性地改进各个方面,让它使用起来更便捷、直观和实用。

这一次,我们将重点放在了特长系统的更新上。很多玩家参与过这部分改动的早期测试。现在,经过一些调整并采纳了一些玩家意见后,我们准备在公测中放出更新后的特长系统

以下是重大改动的简介:

  • 特长数上限:每名乘员的主要专精可训练最多6个特长(包括零特长)。您之前训练超过6个特长所投入的经验,将以国家乘员书籍的形式进行补偿,公式为“乘员经验/4.5”
  • 特长选择:每个主要专精有6个个人特长和3个团体特长供选择。
  • 额外特长:拥有额外专精的乘员可以在主要特长以外选择训练一个个人特长,但速度为50%。无需额外经验。最多可训练3个额外特长。
  • 熟练度要求:想让某个特长发挥100%的效果,所有主要专精相同的乘员(如多名装填手)的此特长都必须完成训练。
  • 额外经验:完成6个特长训练的乘员仍然可以继续获取乘员经验,这些经验累积到特定数值后(从100,000点经验起)将转换为通用指南,且没有数量上限。

另外,应玩家反馈的要求,我们改动了5个特长的数值。快来看看吧。

特长 早期测试 1.26版本
应急手段 受到敌人伤害后,提高7.5%乘员熟练度加成,持续15秒。此效果无法叠加。 受到敌人伤害后,提高5%乘员熟练度加成,持续15秒。此效果无法叠加。
快速瞄准 瞄准速度提升2.5% 瞄准速度和炮塔转向速度提升2.5%
可靠配置 提高7.5%HE弹伤害吸收,降低30%坠落伤害。 提高10%HE弹伤害吸收,降低30%坠落伤害。
信号拦截 缩短0.5秒被侦察判断时间,即判断您的战车是否被敌人侦察到所需的时间 缩短0.75秒被侦察判断时间,即判断您的战车是否被敌人侦察到所需的时间
熟能生巧 缩短7.5%消耗品冷却时间 缩短10%消耗品冷却时间


加入公测,立即试试更新后的特长系统!在游戏中,我们还加入了关于乘员系统改动和运作方式的小提示

大规模战车重新平衡

战车属性调整的工作仍在持续进行中,旨在让所有战车都保持平衡的竞争力。这一次,我们的大规模调整涉及:

  • 三个分支
  • 在这些重新平衡的分支中研发不同战车模块的逻辑
  • 战车标准配置
  • 5辆高级战车

我们不久后将在专题文章中介绍所有改动。现在,让我们先简略地进行说明。

三个分支的重新平衡

我们的重点放在X级战车的重新平衡上,即各个科技树分支的顶级战车。选择这些分支是因为其中有些坦克的属性由于长时间未调整,已经跟不上版本并逐渐被玩家冷落。很显然,这些分支需要属性上的强化,改动涉及V级至顶级战车。

前往公测版本说明,详细了解所有重新平衡的战车有什么改动。

坦克树模块重制

  • 这三个分支中战车模块和升级路线的数量与种类,也将从V级战车开始调整 X K-91 分支从VI级开始)。此优化措施旨在让升级过程更轻松、更直观,对新玩家更为友好。
  • 实用性较低的模块(包括具有历史意义但与游戏要求冲突的模块)将被移除,其余很多模块的属性将得到强化。将新增一些具有全新属性的模块。新模块的研发路径将更直观简洁。

所有拆除的模块将移至仓库,您可以出售它们或安装在不同的战车上。注意:有一个特定模块,即 V AMX ELC bis 火炮将完全从游戏中移除。

如果坦克上已安装此火炮,将被替换为新的标配模块。如果火炮在仓库中,将被出售为等值的银币。

增强标准配置

为了提升玩家的游戏体验,我们提高了这三个重新平衡的分支中标配模块的效率。不同战车的改进各不相同,有些强化幅度较大有些较小,但整体上都有所改善

部分过时的标配模块将被替换为全新模块并具有更好的属性。此改动将让玩家更容易上手新的战车,即使在升级到顶级模块前也能获得高品质的游戏体验。

高级战车的性能改进

最后,我们增强了5辆高级战车的性能以提升它们的游戏体验。快来看看吧。

高级战车和改进详情

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  • VIII WZ-111 model 6 :提高车体和炮塔转向速度、瞄准速度、穿透力,让战车在战斗中更灵活高效。
  • VIII AltProto AMX 30 :提高车体和炮塔转向速度、装填速度、炮塔转向时的平稳度,以提高战车的伤害和操控性。
  • VIII 59-Patton :缩短瞄准时间,提高伤害、装甲、炮塔转向时的平稳度,让战车更有韧性和威胁性。
  • VIII AMX Canon d'assaut 105 :提高战车的移动和转向速度、血量,缩短瞄准和装填时间,让战车具备更强的生存能力和火力。
  • VIII IS-5 (Object 730) :提高移动和转向速度、炮塔转向时的平稳度,缩短瞄准时间,缩小散布误差,让战车具备更高的准度和机动性。
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前往公测版本说明,详细了解所有重新平衡的战车有什么改动。

全新随机事件

我们继续扩展令人震撼的随机事件功能,并将其加入更多地图。1.26版本发布后,随机事件将在以下地图上开放:

皮尔森

  • 中央工厂被摧毁:对中央车库的轰炸导致屋顶崩塌,留下的残骸将形成全新的掩体。
  • 移动的火车:从地图两端出发的火车将穿越整张地图,充当动态掩体。

马利诺夫卡

  • 飞机坠毁:飞机撞上高山,断成数截并撞毁磨坊。

卡累利阿

  • 落石:一段岩体遭到轰炸,导致岩石崩落挡住了主要的射击线。

地图重制

如同我们的战车平衡工作,我们也在持续改进多张地图的游戏体验,让不同类型的战车都有发挥的空间。此次我们将重点改进8张随机战地图。其中改动幅度最大的是曼纳海姆防线——详情如下。

  • 海岸线调整:修改了K6与J7方格的海岸线形状,旨在提高西方团队向射击点移动的安全性,以及东方团队占领此处后继续推进的安全性。
  • 北方基地轻型坦克位置:改进了中央方格D5内的轻型坦克位置,让此点位更加安全,与西方团队在E4方格内的条件类似。此外,还为西方团队的中型坦克打通了射击线。
  • 削弱防守位置:北方基地易于阻挡敌方推进的优势防守位置进行了削弱。移除了B8方格悬崖边缘附近的树木,并摧毁了部分“龙牙”,现在更容易沿悬崖边缘向北方基地推进了。

曼纳海姆防线的其他改动

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  • 水下斜坡:双方玩家在J8方格内可能在特定情况下沉溺。改进水下斜坡后,更容易从水中脱离避免战车沉溺。
  • 射击位置调整:玩家之前在G4方格内可从灌木丛后方越过岩石进行射击。现在这个射击线已被封死,意味着坦克歼击车射击时需要暴露自身。
  • 安全通道:东方团队的玩家之前在上坡时经常会受到F4方格内坦克歼击车的攻击。岩石被略微移位,让战车能更安全地通过。
  • 加固位置削弱:削弱了A0方格内之前可轻松抵挡敌方推进的加固位置。灌木丛更靠近边缘,使此位置的玩家更容易被侦察到。
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以下地图的改动幅度虽小,但同样重要:

牡蛎湾

  • 上方重型坦克的备选进攻路线重新设计:F6方格内现在有许多不同距离的受保护位置,让玩家能够层层推进,缩短与敌人的距离。
  • 洞穴连接:F6方格开辟了一个洞穴,使上端和中央备选进攻路线相连,从而可以改变进攻方向,让玩法体验更多样化。
  • 海岸线地形重制:D3、C3和C4方格的地形已被重制并增加了掩体,中型坦克将获得更好的发挥空间和玩法体验。

牡蛎湾的其他改动

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  • 重型坦克中央路线:重型坦克的中央路线,尤其是G6-F7方格内的推进路线变得更加安全。位于中央的掩体让您可以逐渐缩短与敌人的距离。
  • 坦克歼击车位置:J5和F9方格内的坦克歼击车位置已被削弱。可攻击G6和F7方格内的重型坦克的射击线已被封死。
  • 跑道区域:在跑道区域(包括E3-C5和F4-D6方格)添加了地形起伏、山丘和灌木丛,以改善轻型坦克的游戏体验。
  • 地形重制:D3、C3和C4方格内的海岸线地形已被重制并增加了掩体,中型坦克将获得更好的发挥空间和玩法体验。
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前哨

  • 新增重型坦克位置:在B1-B2、C1-C2和A3-B3方格内新增了重型坦克位置,在此路线可以进行更积极的移动。
  • 城堡区建筑:在B3方格新增了一座建筑,以阻挡来自中央城堡的射击。

前哨地图的其他改动

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  • 新的中型坦克位置:在K7-K8和H0方格内新增了中型坦克位置。这些位置可以让您更接近山上的对手。
  • 植被调整:调整了A7-B7和F1-F2方格内的植被位置。
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拉斯威利

  • 植被移除:B1方格内阻碍侦察自行火炮的植被已被移除。此位置之前为北方团队提供了过多的优势。

拉斯威利的其他改动

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  • 地形缩减:缩减了C2-D2方格的地形,现在更容易侦察和攻击来自南方基地的战车。
  • 新的灌木从位置:在K2方格新增了一个灌木丛位置,以减少在山谷中因视野范围不足而受到伤害的风险。
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最后,对以下地图进行了小幅调整:

  • 斯图吉安克
  • 荒蛮之地
  • 苔原
  • 小镇争夺战

调整列表

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斯图吉安克

  • 地形调整:K6方格的地形升高,最小化受到西方基地射击的可能性。

侦察问题已修复:已移除从C6方格内的房屋窗户侦察到A5方格内战车的可能性。

荒蛮之地

  • 重型坦克路线:修改了G1、H1和H2方格的重型坦克路线,为两队提供全新而公平的机会。
  • 移除灌木从:E1和J2方格内的灌木从已被移除,降低了侦察战车和评估敌人数量的难度。
  • 新位置:H3方格内为南方团队新增了一个位置,与F2方格的石头保持一致。北方团队的位置也进行了一些平衡调整。

苔原

  • 移除射击线:移除了G9方格的公路上被D5方格攻击的射击线。之前,这让南方团队的坦克在移动至初始位置时会受到伤害。

小镇争夺战

  • 植被移除:C1方格内的植被已被移除。之前这里可以无风险地侦察和攻击南方队伍位于G1方格的战车。
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天梯战:苍蓝蝎狮赛季

准备迎接蝎狮年的全新挑战和惊喜奖励!2024-2025年度的天梯战将以神秘的蝎狮为主题,并由共享进度系统的三个连续赛季组成

1.26版本发布后,将开放首个赛季——苍蓝蝎狮赛季。以下是天梯战的相关改动:

调整评级点数

  • 我们重新平衡了评级点数的获取,以简化进度。获得和损失点数的数量调整后更容易推进进度。现在推进黑铁段位的难度大幅下降、青铜段位适度降低、白银段位略微降低。

伤害浮动范围缩小

模式中造成伤害的浮动范围从+/-25%缩小至+/-12%

此改动仅针对天梯战并且仅应用于揭幕赛季——苍蓝蝎狮。我们将根据赛季结果和玩家反馈来决定后续赛季是否保留此改动。

天梯战变项更新

变项 随机战 上个赛季 苍蓝蝎狮赛季
战车耐久度 N/A +25% +650点
保持可见的时间 10秒 3秒 4秒
内部模块伤害减免 N/A N/A 30%
发动机起火几率 10-20% 10-20% 0%

天梯战商店更新

  • 达到白银段位后,您可以购买全新改进型装备——改进型排气系统

年度奖励

  • 蝎狮年期间,您每个赛季可以获得最多6个天梯战锦旗,数量取决于您在赛季末达到的段位。在年度周期集齐全部18面天梯战锦旗的玩家将获得最丰厚的年度奖励
  • 您的年度奖励可能包含天梯战年度2D风格、用于兑换改进型和试验型装备的代币、徽章、昵称徽章以及特殊X级奖励战车——Stinger,附带独特乘员和精美3D风格。此战车是传奇 X T57 Heavy Tank 的复制品,拥有炫酷的外观。

全新地图

  • 锡默尔斯多夫重制后回归地图列表。我们还在地图列表中加入了穆勒万卡和里夫奥克斯

天梯战可用的新战车

现在,您可以使用以下列表中的特殊战车参战了。

消耗品更新

为了优化玩家的游戏体验和战斗效率,我们将在1.26版本中对小型和大型修理箱/急救包进行整合和升级

目前它们的功能相似,但小型消耗品使用较不方便。装备小型修理箱/急救包时,玩家必须在激烈的战斗中选择要修复的模块或要治疗的乘员。这会降低战斗效率并影响玩家的表现。

改动如下:

  • 小修理箱/急救包:现在功能与大型消耗品相同,修复全部模块和治疗全体乘员。无需再艰难抉择——生存能力和战斗表现全面提高。
  • 大修理箱/急救包和自动灭火器:冷却时间从90秒降低至60秒,让您能够更快恢复状态并保持全盛战斗力。不过,仅大型消耗品会提供额外加成,例如+10%修复速度等效果。

更新后的小修理箱/急救包价格不变,可直接使用,无需额外支出更换大型消耗品。不过,在势均力敌的激烈战斗中,大型消耗品带来的额外助益可能成为您的致胜关键。

高质量和超优质燃油

我们正在改动燃油消耗品。现有的各种类型燃油(100号和105号汽油、美制汽油和高质量燃油)将全部被移除并替换为新消耗品:高质量和超优质燃油。这些新消耗品将为所有战车提供+5%发动力功率和+10%炮塔转向速度的加成效果

移除发动机调速器

此外,我们将从游戏中移除发动机调速器。此消耗品仅适用于苏联和中国战车,效果类似于加强版的105号汽油,造成了不同国家战车之间的不平衡。超优质燃油加入后,具有雷同效果的此消耗品将从所有账号上移除。

您购买消耗品所花费的银币将在移除时全额补偿。我们坚信这些改动会让消耗品的体验更加友好,让玩家的操作更有效率。

我们坚信这些改动会让消耗品的体验更加友好,让玩家的操作更有效率。

坦克世界Plus更新

坦克世界Plus订阅服务继续升级,为您提供更有用的加成!

现在,坦克世界Plus的订阅者可以使用新的信息系统——装备助手。其中会显示指定战车最常用的装备。数据来自服务器采集的战车统计数据,帮助您了解哪些装备能提升您的战斗表现。报告数据采集自随机战,包含标准、赏金和改进型装备。

您在公测中可以使用金币激活坦克世界Plus订阅,测试全部加成,包括金币储备、高强度乘员训练、签到奖励和配备双管炮系统的独特 VIII TS-54

战令赛季XV

战令赛季XV将随1.26版本发布而启动并持续开放至11月底。这是本年度的最终赛季,也是您获取代币兑换新增战车( IX TT-130M IX TS-60 ),或其他曾与您失之交臂的战车的最后机会。

此赛季的灵感源自Waffenträger宇宙,将揭示Max von Krieger早年生活中不为人知的经历与秘密。您将能够获取Waffenträger主题的自定义元素奖励,包括各种炫酷的3D风格。

如何参与《坦克世界》公测

公测让您有机会在游戏版本正式发布前进行试玩。我们迫不及待地想听听玩家对即将推出的内容,如新游戏模式、战车、游戏改动等的初步想法。这样,我们就可以了解社群对下个版本的感受,并及时发现任何可能存在的问题。

  • 如何参加公测
  • 第一次参加测试?
  1. 条件:您需要有Wargaming.net Game Center(WGC)、最新公测游戏客户端,以及《坦克世界》活跃账号。您的正式服账号进度将在2024-07-2920:00:00UTC复制到公测服务器。
  2. 安装测试客户端:
    • 运行安装程序,并选择和主要游戏客户端不同的安装文件夹。
    • 在WGC的下拉菜单中选择测试客户端。
  3. 加入测试:利用充裕的资源测试新内容。您的反馈非常宝贵!

    温馨提示:公测账号反映2024年7月30日复制的数据,并且不包含在此日期后作出的更改。您可通过Wargaming.net Game Center指南了解更多详情。

下载并安装测试客户端

测试客户端安装程序

  • 运行测试客户端安装程序。
  • 选择安装文件夹,注意不要选择已存有您的常规《坦克世界》游戏文件的文件夹。
  • 从WGC顶部的下拉菜单中选择新安装的测试客户端。
  • 立刻出击——别忘了分享反馈!

您可以在专题文章Wargaming.net Game Center指南中找到更多关于WGC的详细介绍。

查看我们的公测指南,其中包含关于公测、沙盒测试和超测的一切详情。

测试指南

版本说明

改动列表(英文)

展开

Main Changes

New Czechoslovakian Light Tank Branch

A new branch of Czechoslovakian light tanks has been added to the Tech Tree. Most of them feature automatic cannons with a new mechanic that provides extremely high shooting rates, allowing them to cause a large amount of damage in a short time.

The following vehicles have been added:

  • Tier VII: Škoda T 17
  • Tier VIII: Vz. 64 Blesk
  • Tier IX: LPT-67 Šelma
  • Tier X: Vz. 71 Tesák

Battle Pass

The event will be inspired by the Waffenträger story and will feature new customization elements created in the atmosphere of the Waffenträger event.

The final reward for each Chapter has been changed: instead of progressive 3D styles, players can now receive 3D styles.

Some minor technical improvement have been made.

Crew: New Perk System

  • Perk limit: Each crew member can train up to 6 perks for their major qualification (including zero perks). All XP invested in perks after the sixth is accumulated into a pool for each nation, then divided by 4.5. National Crew Books will be given as compensation based on the resulting number.
  • New and rebalanced perks: Choose from 6 individual perks and 3 group perks for each major qualification.
  • Bonus perks: Crew members with additional qualifications train a chosen individual perk at 50% speed alongside their main perks. No extra XP is needed and up to 3 bonus perks are available.
  • Efficiency requirement: For perks to be 100% effective, all crew members with the same major qualification (e.g. multiple Loaders) must fully train the same perk.
  • Extra XP: Crew members with 6 fully trained perks will keep earning Crew XP, which converts into Universal Guides after reaching certain thresholds (starting at 100,000 XP), with no limit.
  • UI improvements have been made, with additional elements added to crew profile windows.
  • All perks have been added to the vehicle comparison window.
  • The qualifications of crew members of certain vehicles have been changed to avoid unnecessarily duplicated roles. XP from each removed perk can be used to train other perks. Full lists for each nation are given in the Vehicles section.
  • Two mechanics for free perk resets have been implemented: 30 days after the release of the update with limited activation time and one free perk reset for each tanker with no time limit.
  • Two new buttons have been added to the Barracks for the 30-day free perk reset period: Reset All Perks of All Crews and Train All Crews With Default Perks.

Map Changes

Outpost

Changes have been made to make gameplay more comfortable. New positions have been added to the map, giving heavy tanks more diverse options in the city. New positions have also been added to allow medium tanks to get closer to enemies on the hillside.

  • New positions for heavy tanks have been added in squares B1-B2, C1-C2, and A3-B3. This will allow vehicles to move more actively in this direction.
  • A building has been added in square B3, which blocks shot lines from the castle zone in the center.
  • In squares K7-K8 and H0, new positions for medium tanks have been added. These positions will allow mediums to get closer to opponents on hills.
  • In squares A7-B7 and F1-F2, the flora has been moved.
Oyster Bay

In the heavy tank direction in squares G6-G7 and F6-F7, the main firing positions used to be far apart, while possibilities for rapprochement were fraught with great risk, making gameplay in the direction somewhat stagnant. The changes aim to expand opportunities for convergence in the direction, as well as to diversify positions at close range. Additional opportunities for playing in the central and north-western parts of the map have also been added.

  • The upper HT subdirection in square F6 has been redesigned. Protected positions at various distances can now be pushed through, reducing the distance toward enemies.
  • The central HT direction squares G6-F7 have also become safer to advance—the shelter in its center will allow you to gradually reduce the distance to the enemy.
  • The upper and central HT subdirections in square F6 have been connected by a cave, providing more options for gameplay there.
  • In the runway area in squares E3-C5 and F4-D6, terrain undulations, hills, and bushes have been added to improve the quality of gameplay for light tanks.
  • In the shoreline squares D3, C3, and C4, the terrain has been reworked and cover has been added to improve opportunities for playing and approaching medium tanks.
Mannerheim Line

The coastline has been slightly improved. Some distant lines of fire have been reduced and the west team's to the main battle point has been made safer. The shore of the slope has also been modified to make it easier to get out of the water, as well as make it easier for the eastern team to push in that direction. The LT positions in the middle of the map have been made equal for both teams, while some overly powerful east base defense positions have been weakened, making it easier to push through.

  • The shape of the shoreline squares K6 and J7 has been modified, making the western team's firing points and the eastern team's advancement after winning the direction safer.
  • The underwater slope in square J8 has been improved to make it easier to get out of the water without drowning.
  • The firing line over the rocks and through the bushes in the HT direction in square G4 has been closed, meaning TDs must expose their hull.
  • The northern base's LT is now better positioned in the middle D5 square. The square is now safer and comparable to the western team's LT position in E4. A firing line has also been opened on the western team's MT route.
  • When going upward, eastern team players had the chance to take damage from the TD position in the F4 square. The rock was shifted slightly deeper, making it feasible to drive beyond the draw circle in this direction.
  • The north base's powerful defense position, which blocked a way to the enemy's base, has been weakened. The trees near the cliff's edge have been removed in square B8. The dragon's teeth have been partially destroyed, allowing for more comfortable travel toward the north base along the cliff's edge.
  • The highly dislodged position in A0, which prevented a breakthrough to the enemy base, has been weakened. The bushes have been pushed closer to the red line, making spotting more likely in the position.
Steppes

Southern team players mainly occupied the eastern direction of the map, while opportunities for rapprochement and advancement on the flank were limited. The changes aim to align the direction for both teams, with the addition of opportunities for diverse play at various distances.

  • The HT direction in squares G1, H1, and H2 has been changed to provide new and equal opportunities for teams.
  • The bushes in squares E1 and J2 that made it difficult to pass into the corner of the map and along the riverbed have been removed. Now it will be easier to spot the vehicles and determine the number of opponents in the direction.
  • A new position has been added for the southern team in the H3 square, mirroring the stone in the F2 square. Additionally, the northern team's position has been enhanced.
Lakeville

The distant positions in the mountain gorge on the map, which had a significant impact on the main heavy vehicle engagement point, have been altered.

  • In B1, flora that made it difficult to detect artillery has been removed, as this position provided a great advantage for the north base team.
  • The terrain in squares C2-D2 has been lowered to make it simpler for the south base to spot and attack vehicles in this position.
  • A new position with bushes has been added square K2 to reduce the chances of taking damage in the mountain gorge due to not being able to detect vehicles at long range.
Tundra

Minor changes have been made to enhance gameplay comfort. The southern team's route to the eastern direction has been covered from unwanted firing lines.

  • The firing line from square D5 to the roadway in square G9 has been removed. The firing line allowed damage to be inflicted on the southern team's vehicles during their roll maneuver.
Studzianki

Minor changes have been made to improve the west base and fix a vehicle detection issue.

  • The terrain in the K6 square has been raised to minimize shooting at vehicles from the west team base.
  • A position in C6 has been modified to prevent the spotting of vehicles in A5 through the windows of a building.
Abbey

A minor change has been made to enhance gameplay comfort.

  • Flora has been removed in С1. This position made it possible to spot and damage the southern team's vehicles in square G1 without risk.

WoT Plus

  • The Equipment Assistant benefit has been added to WoT Plus.
  • Players can view Equipment Assistant from the equipment screen, and see the three most commonly used equipment setups for their selected vehicle.
  • Equipment Assistant is available only for vehicles that can be used in Random Battles.

Onslaught

Main changes

  • The Year of the Manticore has been added.
  • New Annual Rewards have been added.
  • The Season of the Azure Manticore has been added.
  • A new item of improved equipment, Stealth Exhaust Unit, has been added to the Onslaught Shop.
  • The Stinger Tier X American heavy tank Stinger has been added.
  • Ammo, equipment, and directives can now be used for free in Onslaught Team Training.

New content for the Season of the Azure Manticore:

  • Progressive Hybrid Beast (Azure) style with a new set of decals, emblems, inscriptions, and camouflage patterns.
  • Dog Tag Backgrounds: Iron, Bronze, Silver, Gold, Champion, and Legend
  • Nickname stripe: Wind of Change
  • Badges: Get Over Here!, Rock You Like a Hurricane
  • Medal: Venomous Sting
  • Rental vehicles: E 50 Ausf. M 7х7, Object 277 7x7, WZ-113G FT 7x7

Ranked System:

  • The base number of Rating Points earned in the Iron, Bronze, and Silver ranks has been increased.

Prestige Points system:

  • Changes have been made to the system for accruing Prestige Points.

Role Skills:

  • Straight Ahead:
    • The skill has been replaced by the new Juggernaut skill.
  • Juggernaut:
    • For 12/15/20 s: 
      • Incoming damage is reduced by 15/22.5/30%
      • Top forward speed is increased by 10 km/h
      • Top reverse speed is increased by 10 km/h
      • Engine power is increased by 35%
      • Damage from ramming to enemy vehicles is increased by 30%
      • When this Role Skill is active, the player's tracks can be destroyed by a single shot. 
      • At the beginning of battle, the Role Skill's charge level is 1.
  • Recon Flight:
    • The skill becomes available 3 seconds after the battle starts.
    • A special icon is displayed for a player detected by the skill.

Onslaught modifiers changes:

  • Vehicle durability: +25% changed to +650 HP.
  • Time remaining visible: 3 s changed to 4 s.

New Onslaught modifiers:

  • Range of potential damage: +/-12%.
  • Inner module damage reduction: 50%.
  • Engine fire chance: 0%.

Other changes:

  • New maps have been added: Murovanka and Live Oaks.
  • Himmelsdorf has been returned.
  • New Vehicles Available in Onslaught:
    • Hurricane 
    • WZ-111 QL
    • 113 BO
    • Monkey King
    • Obj. 268/5
    • M60
    • Foch 155
    • 121B

Random Events

Random Events have been added to three maps:

  • Pilsen
    • Roof collapse in the central hangar. This event creates additional cover (E4-F4), allowing the center of the map to be used for flanking attacks or changing directions.
    • Train movements. Trains have been added to the map, crossing it from north to south and from south to north. The trains move at a speed of around 30 km/h, making them usable as moving cover.
  • Malinovka
    • Plane crash at the windmill. A crashed plane on Malinovka Hill creates a large amount of new cover (A0), allowing tanks to play more actively in this area.
  • Karelia
    • Bombardment and destruction of the bunker. A powerful explosion caused by shelling destroys the bunker and part of the mountain. The rockfall blocks the main lines of fire and creates new cover (H8) for advancing in this direction.

Simple Consumables

  • Small Repair Kit and Small First Aid Kit mechanics have been changed:
    • Small Repair Kits now repair all damaged modules. Cooldown time is 90 s.
    • Small First Aid Kits now treat all injured crew members and remove the stun effect. Cooldown time is 90 s.
  • Cooldown time for large consumables has been reduced:
    • Large Repair Kit cooldown has been reduced from 90 s to 60 s.
    • Large First Aid Kit cooldown has been reduced from 90 s to 60 s.
    • Automatic Fire Extinguisher cooldown has been reduced from 90 s to 60 s.
    • Standard Large Repair Kit cooldown has been reduced from 90 s to 60 s. (For vehicles with a built-in Large Repair Kit as part of their standard configuration)
  • 2 new consumables have been added: Quality Fuel and Excellent Fuel.
    • Quality Fuel:

      • Adds +5% to engine power and to turret rotation speed.
      • Is suitable for all classes of vehicles of all nations.
      • Has no restrictions on engine types (diesel or gasoline).
      • Price: 5,000 credits.
    • Excellent Fuel:
      • Adds +10% to engine power and to turret rotation speed.
      • Is suitable for all classes of vehicles of all nations.
      • Has no restrictions on engine types (diesel or gasoline).
      • Price: 20,000 credits.
  • 100-octane Gasoline, Lend-Lease Oil, and Quality Oil have been replaced with Quality Fuel in the Depot, Store, and in vehicles' consumables slots.
  • 105-octane Gasoline has been replaced with Excellent Fuel in the Depot, Store, and in vehicles' consumables slots.
  • Lend-Lease Oil, 100-octane Gasoline, 105-octane Gasoline, and Quality Oil have been removed from the game.
  • Speed Governor has been removed from the game. All Speed Governors removed from players' accounts will be compensated.

Personal Exchange Rates

  • Credit and XP exchange interfaces have been changed.
  • A functionality displaying applied discounts on exchanges has been added.
  • Personalized individual discounts have also been added.

Map Training

The Steppes map has been temporarily excluded from the Topography game mode.

Vehicles

Along with the rebalancing of high-tier vehicles, the quantity and assortment of vehicle modules and upgrade paths in these three branches will be revised starting from Tier V (Tier VI for the K-91 branch). Less useful modules have been removed or replaced, and some new modules have been introduced to enhance gameplay comfort. Some improvements to the stock configurations across the rebalanced branches have also been made.

China

The qualifications of certain crew members in the following vehicle have been changed:

  • M5A1 Stuart

Changes to the technical characteristics of the following vehicles have been made:

59-Patton

  • Dispersion on gun traverse for the 90 mm Gun M41 in the 59-Patton turret has been decreased by 40%
  • Aiming time of the 90 mm Gun M41 in the 59-Patton turret has been changed from 1.9 to 1.7 s
  • Damage of the AP M318 shell for the 90 mm Gun M41 has been changed from 240 to 280 HP
  • Damage of the HEAT-T M348 shell for the 90 mm Gun M41 has been changed from 240 to 280 HP
  • Damage of the HE T91E3 shell for the 90 mm Gun M41 has been changed from 320 to 370 HP

WZ-111 model 6

  • Dispersion during movement of the WZ-111 model 6 suspension has been decreased by 13%
  • Dispersion on hull traverse with the WZ-111 model 6 suspension has been decreased by 13%
  • Traverse speed of the WZ-111 model 6 suspension has been changed from 26 to 30 deg/s
  • Aiming time of the 105 mm Type 81-I gun in the WZ-111 model 6 turret has been changed from 2.8 to 2.6 s
  • Traverse speed of the WZ-111 model 6 turret has been changed from 24 to 28 deg/s
  • Penetration of the Chuan bei-81-I shell for the 105 mm Type 81-I gun has been changed from 218–198 to 227–204 mm

Czechoslovakia

The following vehicles have been added: Škoda T 17, Vz. 64 Blesk, LPT-67 Šelma, Vz. 71 Tesák, Vz. 68 Squall

France

The qualifications of certain crew members in the following vehicles have been changed:

  • AMX 50 100
  • AMX 50 120
  • AMX 50 B
  • Char Futur 4
  • Bat.-Châtillon Bourrasque
  • Char Mle. 75
  • AMX 13 (FL 11)
  • AMX 12 t
  • AMX 13 75
  • AMX 13 90
  • Bat.-Châtillon 25 t
  • Lorraine 40 t
  • Somua S35
  • AMX 13 57
  • AMX 13 57 GF
  • Bat.-Châtillon 25 t AP
  • Somua SM
  • M4A1 FL 10
  • Bat.-Châtillon 12 t
  • AMX 13 105
  • ELC EVEN 90

Changes to the technical characteristics of the following vehicles have been made:

AltProto AMX 30

  • Traverse speed of the AltProto-AMX-30 suspension has been changed from 34 to 40 deg/s
  • Dispersion on gun traverse for the 100 mm SA47-58 gun in the AltProto-AMX-30 turret has been decreased by 40%
  • Reloading time of the 100 mm SA47-58 gun in the AltProto-AMX-30 turret has been changed from 10 to 9 s
  • Traverse speed of the AltProto-AMX-30 turret has been changed from 38 to 42 deg/s

AMX 12 t

  • Dispersion of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 0.42 to 0.4 m
  • Aiming time of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 2.5 to 2.3 s
  • Penetration of the Frt.Prf. mle. 1940 shell for the 75 mm SA49 gun has been changed from 148–122 to 174–147 mm
  • Penetration of the Frt.Prf. mle. 1926 shell for the 75 mm SA49 gun has been changed from 108–98 to 133–115 mm
  • Shell capacity of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 36 to 44
  • Shell capacity of the 75 mm SA50 gun in the AMX 12 t turret has been changed from 36 to 44
  • Power of the AMX B 271 engine has been changed from 250 to 290 h.p.

AMX 13 75

  • Dispersion of the 75 mm SA49 gun in the FL 10 Type C turret has been changed from 0.42 to 0.38 m
  • Aiming time of the75 mm SA49 gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
  • Penetration of the Frt.Prf. mle. 1940 shell for the 75 mm SA49 gun has been changed from 148–122 to 174–147 mm
  • Penetration of the Frt.Prf. mle. 1926 shell for the 75 mm SA49 gun has been changed from 108–98 to 133–115 mm
  • Shell capacity of the 75 mm SA49 gun in the FL 10 Type C turret has been changed from 44 to 48
  • Shell capacity of the 75 mm SA50 gun in the FL 10 Type C turret has been changed from 36 to 48
  • Power of the Baudouin 6F 11 SRY T engine has been changed from 300 to 350 h.p.

Bat.-Châtillon 25 t

  • The 90 mm F3 gun for the Batignolles-Châtillon 25 t turret has been removed
  • The 100 mm SA47 gun with 42 shell capacity for the Batignolles-Châtillon 25 t turret has been removed
  • Dispersion during movement of the Batignolles-Châtillon 25 t suspension has been decreased by 18%
  • Dispersion on hull traverse with the Batignolles-Châtillon 25 t suspension has been decreased by 18%
  • Dispersion of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 0.38 to 0.35 m
  • Dispersion on gun traverse for the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been decreased by 38%
  • Dispersion after firing of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been decreased by 25% 
  • Aiming time of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 2.7 to 2.4 s
  • Shell capacity of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 30 to 50

AMX ELC bis

  • The 75 mm SA32L gun for the AMX ELC bis turret has been removed
  • Dispersion of the 75 mm SA44L gun in the AMX ELC bis turret has been changed from 0.4 to 0.38 m
  • Aiming time of the 75 mm SA44L gun in the AMX ELC bis turret has been changed from 2.1 to 2 s

Bat.-Châtillon 25 t AP

  • The 90 mm F3 gun for the Batignolles-Châtillon 25 t AP turret has been removed
  • Dispersion of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 0.38 to 0.36 m
  • Dispersion on gun traverse for the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 29%
  • Dispersion on gun traverse for the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 29%
  • Dispersion after firing of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 14%
  • Dispersion after firing of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 14%
  • Aiming time of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 2.7 to 2.1 s
  • Aiming time of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been changed from 2.5 to 2.1 s
  • Shell capacity of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 42 to 60
  • Shell capacity of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been changed from 42 to 60
  • Tier of the Maybach HL 230 F engine has been changed from VI to IX
  • Tier of the Moteur moderne 3M.27.1.01 engine has been changed from VI to VIII
  • Purchase cost of the Maybach HL 230 F engine has been changed from 26,800 to 75,000 credits
  • Purchase cost of the Moteur moderne 3M.27.1.01 engine has been changed from 24,600 to 49,200 credits

Bat.-Châtillon 12 t

  • Dispersion on gun traverse for the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been decreased by 17%
  • Dispersion on gun traverse for the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been decreased by 17%
  • Reloading time of the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been changed from 24 to 21 s
  • Reloading time of the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been changed from 20 to 17 s
  • Aiming time of the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
  • Aiming time of the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
  • Penetration of the Frt.Prf. mle. 1944A shell for the Canon de 75 mm Vo 920 m/s gun has been changed from 182–159 to 198–167 mm
  • Penetration of the Prf. mle. 1930A shell for the Canon de 75 mm Vo 920 m/s gun has been changed from 144–128 to 159–137 mm
  • Power of the Mathis 210 engine has been changed from 320 to 350 h.p.

AMX Canon d'assaut 105

  • Dispersion during movement of the AMX Canon d'assaut de 105 suspension has been decreased by 23%
  • Dispersion on hull traverse with the AMX Canon d'assaut de 105 suspension has been decreased by 23%
  • Reloading time of the 105 mm CN 105 gun in the AMX Canon d'assaut de 105 turret has been changed from 11.5 to 10.6 s
  • Aiming time of the 105 mm CN 105 gun in the AMX Canon d'assaut de 105 turret has been changed from 2 to 1.8 s
  • Vehicle durability has been changed from 1,000 to 1,200 HP

Germany

The qualifications of certain crew members in the following vehicles have been changed:

  • Spähpanzer SP I C
  • Rheinmetall Panzerwagen
  • HWK 12
  • KPz 3 Projekt 07 HK
  • KJPZ TIII Jäger

Changes to the technical characteristics of the following vehicles have been made:

M48A2 Räumpanzer

  • Penetration of the AP M77 shell for the 9 cm Kanone M41 gun has been changed from 205–183 to 212–199 mm
  • Damage of the AP M77 shell for the 9 cm Kanone M41 has been changed from 240 to 280 HP
  • Damage of the HE M71 shell for the 9 cm Kanone M41 has been changed from 320 to 380 HP
  • Damage of the HVAP M304 shell for the 9 cm Kanone M41 has been changed from 240 to 280 HP
  • Power of the Continental AVI-1790-8 engine has been changed from 650 to 750 h.p.

Italy

The qualifications of certain crew members in the following vehicle have been changed:

  • Rinoceronte

The following vehicles have been added: Toro, Felice

Sweden

The qualifications of certain crew members in the following vehicles have been changed:

  • Strv m/42-57 Alt A.2
  • Strv 103-0
  • Strv 103B
  • Kranvagn
  • Emil II
  • Emil I
  • UDES 03
  • Strv S1
  • EMIL 1951
  • UDES 16
  • UDES 15/16
  • UDES 14 Alt 5
  • UDES 03 Alt 3
  • Bofors Tornvagn

U.K.

The qualifications of certain crew members in the following vehicles have been changed:

  • FV1066 Senlac
  • LHMTV
  • GSOR3301 AVR FS
  • GSR 3301 Setter
  • GSOR 1008
  • A25 Harry Hopkins I
  • Concept No. 5
  • GSOR 1010 FB
  • Staghound Mk. III
  • AEC Armoured Car
  • FV601 Saladin
  • FSV Scheme A
  • Charioteer Nomad
  • Charioteer

U.S.A.

The qualifications of certain crew members in the following vehicles have been changed:

  • T71 DA
  • T1 HMC
  • T56 GMC
  • ASTRON Rex 105 mm
  • ARMT
  • T82 HMC

Changes to the technical characteristics of the following vehicles have been made:

M4A1 Sherman

  • The 75 mm Gun M3A1 has been added for the D51066 turret
  • The 75 mm Gun M3A1 has been added for the D51072 turret
  • The Wright Continental R-975EC2A1 gasoline engine has been added
  • The 75 mm Gun M3 for the D51066 turret has been removed
  • The 105 mm M4 for the D51066 turret has been removed
  • The 75 mm Gun M3 for the D51066 turret has been removed
  • The Wright Continental R-975C1 gasoline engine has been removed
  • The Wright Continental R-975EC2 gasoline engine has been removed
  • Dispersion during movement of the T41 suspension has been decreased by 15%
  • Dispersion during movement of the T42 suspension has been decreased  by 17%
  • Dispersion on hull traverse with the T41 suspension has been decreased by 15%
  • Dispersion on hull traverse with the T42 suspension has been decreased by 17%
  • Dispersion on gun traverse for the 76 mm Gun M1A1 in the D51072 turret has been decreased by 22%
  • Reloading time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 4.8 to 4.3 s

M4A3E8 Sherman

  • The 76 mm Gun M1A2E8 has been added for the D51080 turret
  • The 75 mm Gun M3 for the D51066 turret has been removed
  • The 105 mm M4 gun for the D51072 turret has been removed
  • The 75 mm Gun M3 for the D51080 turret has been removed
  • The 76 mm Gun M1A2 for the D51080 turret has been removed
  • The 105 mm M4 gun for the D51080 turret has been removed
  • The Wright Continental R-975C1 gasoline engine has been removed
  • Dispersion of the 76 mm Gun M1A1 in the D51072 turret has been changed from 0.43 to 0.39 m
  • Dispersion of the 76 mm Gun M1A1 in the D51080 turret has been changed from 0.43 to 0.38 m
  • Dispersion on gun traverse for the 76 mm Gun M1A1 in the D51072 turret has been decreased by 25%
  • Reloading time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 4.2 to 3.6 s
  • Reloading time of the 76 mm Gun M1A1 in the D51080 turret has been changed from 4.2 to 3.5 s
  • Aiming time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 2.3 to 2.1 s
  • Aiming time of the 76 mm Gun M1A1 in the D51080 turret has been changed from 2.3 to 2.0 s
  • View range with the D51072 turret has been changed from 330 to 360 m
  • Vehicle durability with the D51072 turret has been changed from 892 to 890 HP

T20

  • The 76 mm Gun M1A1E20 has been added for the T20D1 turret
  • The 76 mm Gun M1A1E20 has been added for the T20D2 turret
  • The 76 mm Gun M1A1 for the T20D1 turret has been removed
  • The 76 mm Gun M1A2 for the T20D1 turret has been removed
  • The 76 mm Gun M1A1 for the T20D2 turret has been removed
  • The 76 mm Gun M1A2 for the T20D2 turret has been removed
  • The 105 mm M4 gun for the T20D2 turret has been removed

M48A5 Patton

  • The Continental AVDS-1790-2D gasoline engine has been added
  • The Continental AV-1790-7B gasoline engine has been removed
  • Dispersion of the 105 mm Gun M68 in the M48A5 Patton turret has been changed from 0.36 to 0.35 m
  • Aiming time of the 105 mm Gun M68 in the M48A5 Patton turret has been changed from 1.9 to 1.8 s
  • Top speed has been changed from 45 km/h to 48 km/h

M4A3(76)W Sherman

  • Penetration of the AP M62 shell for the 76 mm Gun M1A2 has been changed from 128–110 to 143–126 mm
  • Penetration of the HVAP M93 shell for the 76 mm Gun M1A2 has been changed from 177–158 to 185–164 mm

M26 Pershing

  • The 90 mm Gun M3E26 has been added for the M26M67 turret
  • The 90 mm Gun M3E26 has been added for the M26M71 turret
  • The Ford GAN M gasoline engine has been added
  • The 76 mm Gun M1A1 for the M26M67 turret has been removed
  • The 76 mm Gun M1A2 for the M26M67 turret has been removed
  • The 90 mm Gun M3 for the M26M67 turret has been removed
  • The 76 mm Gun M1A1 for the M26M71 turret has been removed
  • The 76 mm Gun M1A2 for the M26M71 turret has been removed
  • The 90 mm Gun M3 for the M26M71 turret has been removed
  • The 105 mm M4 gun for the M26M71 turret has been removed
  • The Ford GAN gasoline engine has been removed
  • Dispersion during movement of the M26T80E1 suspension has been decreased by 15%
  • Dispersion on hull traverse with the M26T80E1 suspension has been decreased by 15%
  • Dispersion of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 0.37 to 0.35 m
  • Reloading time of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 8.2 to 8 s
  • Reloading time of the 90 mm Gun T15E2M2 in the M26M71 turret has been changed from 6.8 to 7.6 s
  • Aiming time of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 2.3 to 2.1 s

M46 Patton

  • The 90 mm Gun M3 for the M46M73 turret has been removed
  • The 90 mm Gun T15E2M2 for the M46M73 turret has been removed
  • The 90 mm Gun M3 for the M46T119 turret has been removed
  • The 90 mm Gun T15E2M2 for the M46T119 turret has been removed
  • The 105 mm M4 gun for the M46T119 turret has been removed
  • The Ford GAN gasoline engine has been removed
  • Dispersion of the 90 mm Gun M36 in the M46M73 turret has been changed from 0.38 to 0.34 m
  • Dispersion of the 105 mm Gun T5E1M2 in the M46M73 turret has been changed from 0.4 to 0.37 m
  • Dispersion of the 90 mm Gun M36 in the M46T119 turret has been changed from 0.38 to 0.33 m
  • Dispersion of the 105 mm Gun T5E1M2 in the M46T119 turret has been changed from 0.39 to 0.36 m
  • Reloading time of the 90 mm Gun M36 in the M46M73 turret has been changed from 7.6 to 7 s
  • Reloading time of the 105 mm Gun T5E1M2 in the M46M73 turret has been changed from 10 to 9.6 s
  • Reloading time of the 90 mm Gun M36 in the M46T119 turret has been changed from 7.6 to 6.7 s
  • Aiming time of the 105 mm Gun T5E1M2 in the M46T119 turret has been changed from 2 to 1.9 s
  • Aiming time of the 90 mm Gun M36 in the M46T119 turret has been changed from 2 to 1.9 s

U.S.S.R.

The qualifications of certain crew members in the following vehicles have been changed:

  • IS-3A
  • T-100 LT
  • LT-432
  • Object 780
  • Object 590

Changes to the technical characteristics of the following vehicles have been made:

T-34

  • Velocity of the UBR-354MP shell for the 76 mm F-34 gun has been increased by 25%
  • Velocity of the UBR-354A shell for the 76 mm F-34 gun has been increased by 22%
  • Penetration of the UBR-354MP shell for the 76 mm F-34 gun has been changed from 102–92 to 147–138 mm
  • Penetration of the UBR-354A shell for the 76 mm F-34 gun has been changed from 86–75 to 108–99 mm

Object 430 Version II

  • Dispersion of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 0.38 to 0.36 m
  • Dispersion of the 100 mm D-54U gun during traverse of the Object 430 Version II turret has been decreased by 25%
  • Reloading time of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 8 to 7.1 s
  • Reloading time of the 100 mm M-63 gun in the Object 430 Version II turret has been changed from 7.6 to 7.2 s
  • Reloading time of the 100 mm D-54U gun in the Object 430 Version II enhanced turret has been changed from 7.5 to 6.9 s
  • Reloading time of the 100 mm M-63 gun in the Object 430 Version II enhanced turret has been changed from 7.6 to 7.1 s
  • Aiming time of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 2.9 to 2.1 s
  • Aiming time of the 100 mm M-63 gun in the Object 430 Version II turret has been changed from 2.3 to 2.1 s
  • Aiming time of the 100 mm M-63 gun in the Object 430 Version II enhanced turret has been changed from 2.3 to 2 s
  • Penetration of the UBR-412D shell for the 100 mm M-63 gun has been changed from 201–181 to 216–196 mm
  • Traverse limits of the 100 mm D-54U gun in the Object 430 Version II turret have been changed from -90 90 to -180 180 deg
  • Traverse limits of the 100 mm M-63 gun in the Object 430 Version II turret have been changed from -90 90 to -180 180 deg
  • Traverse limits of the 100 mm D-54U gun in the Object 430 Version II enhanced turret have been changed from -90 90 to -180 180 deg
  • Traverse limits of the 100 mm M-63 gun in the Object 430 Version II enhanced turret have been changed from -90 90 to -180 180 deg

IS-5

  • Dispersion during movement of the IS-5 (Object 730) suspension has been decreased by 15%
  • Dispersion on hull traverse with the IS-5 (Object 730) suspension has been decreased by 15%
  • Dispersion of the 122 mm D-25TA gun in the IS-5 (Object 730) turret has been changed from 0.46 to 0.42 m
  • Dispersion of the 122 mm D-25TA gun during traverse of the IS-5 (Object 730) turret has been decreased by 20%
  • Aiming time of the 122 mm D-25TA gun in the IS-5 (Object 730) turret has been changed from 3.2 to 2.7 s

K-91

  • Reloading time of the 100 mm D-46T gun in the K-91 turret has been changed from 6.3 to 5.7 s
    Traverse limits of the 100 mm D-46T gun in the K-91 turret have been changed from -110 110 to -180 180 deg

A-43

  • The 76 mm S-54A gun has been added for the A-43 turret
  • The 76 mm S-54A gun has been added for the A-44 turret
  • The V-2-34-43 diesel engine has been added
  • The 76 mm S-54 gun for the A-43 turret has been removed
  • The 76 mm S-54 gun for the A-44 turret has been removed
  • The V-2-34 diesel engine has been removed
  • Dispersion of the 76 mm F-34 gun in the A-43 turret has been changed from 0.46 to 0.4 m
  • Dispersion of the 76 mm F-34 gun in the A-44 turret has been changed from 0.46 to 0.38 m
  • Reloading time of the 76 mm F-34 gun in the A-43 turret has been changed from 3.6 to 3.3 s
  • Aiming time of the 76 mm F-34 gun in the A-43 turret has been changed from 2.3 to 2 s
  • Velocity of the UBR-354A shell for the 76 mm F-34 gun has been increased by 22%
  • Velocity of the UBR-354MP shell for the 76 mm F-34 gun has been increased by 25%
  • Penetration of the UBR-354A shell for the 76 mm F-34 gun has been changed from 86–75 to 108–99 mm
  • Penetration of the UBR-354MP shell for the 76 mm F-34 gun has been changed from 102–92 to 147–138 mm

A-44

  • The 57 mm ZiS-4-44 gun has been added for the A-44 turret
  • The 57 mm ZiS-4-44 gun has been added for the A-44 shielded turret
  • The V-2-34-43 diesel engine has been added
  • The 57 mm ZiS-4 gun for the A-44 turret has been removed
  • The 76 mm F-34 gun for the A-44 turret has been removed
  • The 76 mm S-54 gun for the A-44 turret has been removed
  • The 57 mm ZiS-4 gun for the A-44 shielded turret has been removed
  • The 76 mm F-34 gun for the A-44 shielded turret has been removed
  • The 76 mm S-54 gun for the A-44 shielded turret has been removed
  • The V-2-34 diesel engine has been removed
  • Dispersion of the 107 mm ZiS-6 gun in the A-44 turret has been changed from 0.43 to 0.41 m
  • Dispersion of the 107 mm ZiS-6 gun in the A-44 shielded turret has been changed from 0.43 to 0.4 m
  • Aiming time of the 107 mm ZiS-6 gun in the A-44 turret has been changed from 2.9 to 2.5 s
  • Aiming time of the 107 mm ZiS-6 gun in the A-44 shielded turret has been changed from 2.9 to 2.4 s
  • Traverse speed of the A-44 shielded turret has been changed from 38 to 40 deg/s
    Elevation angles of the 107 mm ZiS-6 gun in the A-44 turret have been changed from 15 to 20 deg
  • Elevation angles of the 107 mm ZiS-6 gun in the A-44 shielded turret have been changed from 15 to 20 deg
  • Depression angles of the 107 mm ZiS-6 gun in the A-44 turret have been changed from –3 to –4 deg
  • Depression angles of the 107 mm ZiS-6 gun in the A-44 shielded turret have been changed from –3 to –4 deg

Object 416

  • Dispersion of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 0.39 to 0.36 m
  • Dispersion of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 0.39 to 0.35 m
  • Reloading time of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 8.7 to 6.8 s
  • Reloading time of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 8 to 6.5 s
  • Aiming time of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 2.3 to 2.1 s
  • Aiming time of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 2.3 to 2 s
  • Penetration of the UBR-412D shell for the 100 mm M-63 gun has been changed from 201–181 to 216–196 mm
  • Depression angles of the 100 mm D10T gun in the Object 416 mod. 1952 turret have been changed from –3 to –4 deg
  • Depression angles of the 100 mm M-63 gun in the Object 416 mod. 1952 turret have been changed from –3 to –4 deg
  • Depression angles of the 100 mm D10T gun in the Object 416 mod. 1953 turret have been changed from –3 to –4 deg
  • Depression angles of the 100 mm M-63 gun in the Object 416 mod. 1953 turret have been changed from –3 to –4 deg
收缩

随着1.26版本正式发布的临近,我们将在未来几周提供更详细的信息。车长们,加入公开测试并分享您对这次大规模更新的反馈吧!

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